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Monster Loot – The Wild Beyond the Witchlight

Monster Loot – The Wild Beyond the Witchlight


I want to loot everything in the Witchlight Carnival! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in The Wild Beyond the Witchlight, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement,...   [click here for more]
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Darkhold: Secrets of the Zhentarim

Darkhold: Secrets of the Zhentarim


Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and...   [click here for more]
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The Shattered Obelisk: Chapter 5 - Paths of Peril DM Resources Pack

The Shattered Obelisk: Chapter 5 - Paths of Peril DM Resources Pack


The Shattered Obelisk - Chapter 5 Paths of Peril GM Resources Pack Includes battlemaps for all locations Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.                                       -...   [click here for more]
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Argol's Comprehensive Guide to Infrastructure

Argol's Comprehensive Guide to Infrastructure


Welcome! This Module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting. Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it provides, with...   [click here for more]
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DDEX1-03 Shadows of the Moonsea (5e)

DDEX1-03 Shadows of the Moonsea (5e)


Shadows Over the Moonsea Life on the Moonsea isn't easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest livind there. Now, a new scorge is prowling the waters: A ghost ship has been strikig small coastal villages, leaving its victims whispering about the "eye of the dracolich." Join the adventrue and learn the truth behind this threat! An...   [click here for more]
Wizards of the Coast  $2.99

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Monster Loot – Mythic Odysseys of Theros

Monster Loot – Mythic Odysseys of Theros


I want to loot Arasta of the Endless Web! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Growing Magic Items 3

Growing Magic Items 3


After Growing Magic Items and Growing Magic Items 2, I'm introducing Growing Magic Items 3 Are you tired of conventional, static magical items that become obsolete as you level up? Say hello to a whole new level of enchantment! With 16 additional new Growing Magic Items, your gear evolves alongside you, unlocking hidden potential and growing more powerful as you...   [click here for more]
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A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)

A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)


Advice, maps, cheatsheets, and More to help you start your Baldur's Gate: Descent into Avernus Campaign! Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. This introductory chapter is packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover...   [click here for more]
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Ten-Towns – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Ten-Towns – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more to help you start your Rime of the Frostmaiden Campaign! Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! This download, which...   [click here for more]
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Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack

Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack


Lost Mine of Phandelver - Chapter 1: Goblin Arrows  GM Resources Pack Includes battlemaps for: Goblin Ambush Road, Goblin Trail, Cragmaw Hideout Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.            ...   [click here for more]
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Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource

Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource


Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source! In this document, we seek to make running Tammeraut's Fate easier for the DM to...   [click here for more]
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Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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Candlekeep's Tome of Books

Candlekeep's Tome of Books


This volume covers a plethora of books, both magical and mundane, from their appearance to the features and powers that their knowledge conveys.  Inside you will discover: - Chapter 1: Advice on establishing the physical appearance and features of unique books for your campaign with the help of 13 tables. - Chapter 2: 50 mundane books from the Forgotten Realms that can add depth to your campaign. -...   [click here for more]
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A Murder in Mossbank - A One Shot Whodunit Murder Mystery

A Murder in Mossbank - A One Shot Whodunit Murder Mystery


Your party will wander into Mossbank two hours after the funeral of Sylviel - a beloved member of the Mossbank community. The party is offered 150 GP by the mayor to aid in solving her murder (to be collected after the case is solved.) Another death will occur while the party is investigating. Townsfolk are split on whodunit. The party must work together to piece together clues; ultimately finding...   [click here for more]
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Bloodied & Bruised Vol. 3 – Mordenkainen's Tome of Foes

Bloodied & Bruised Vol. 3 – Mordenkainen's Tome of Foes


New Combat Actions for the Creatures in Mordenkainen's Tome of Foes The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Growing Magic Items 2

Growing Magic Items 2


After Growing Magic Items, I'm introducing Growing Magic Items 2 Are you tired of conventional, static magical items that become obsolete as you level up? Say hello to a whole new level of enchantment! With 16 additional new Growing Magic Items, your gear evolves alongside you, unlocking hidden potential and growing more powerful as you do. Experience the thrill of...   [click here for more]
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Lost Mine of Phandelver: Chapter 2 - Phandalin DM Resources Pack

Lost Mine of Phandelver: Chapter 2 - Phandalin DM Resources Pack


Lost Mine of Phandelver - Chapter 9: Phandalin  GM Resources Pack Includes battlemaps for: Phandalin (full village in battlemap scale), Redbrand Hideout Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.        ...   [click here for more]
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Solo Adventurer's Guide - D&D Solo Engine

Solo Adventurer's Guide - D&D Solo Engine


* WOW! We've reached 3,000 downloads and received another metal coin: Best Mithral Seller! Thanks to all of you! Please don't forget to leave a message and some stars after reading.* Have you ever imagined being able to play in a unique D&D world that is capable of changing or expanding on its own? Let this guide expand the boundaries of your imagination and discover that it's...   [click here for more]
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Heroes of Baldur's Gate (5e)

Heroes of Baldur's Gate (5e)


From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! Full-color, 160-page adventure book Digital version includes printer-friendly PDFs Includes illustrations and statistics for 15 legendary heroes and villains! This adventure will take a party of 4-6 heroes from...   [click here for more]
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Eldritch Expansion

Eldritch Expansion


"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous." Unlock...   [click here for more]
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Tower of the Mad Mage - Adventure

Tower of the Mad Mage - Adventure


"This module was just great" "An excellent adventure, full of interesting encounters!" "I loved running this. It was an absolute blast" "Everyone loved the adventure... It's a steal at the current price - I'd have easily paid at least $5" The door slams open so hard that the wall shakes and the hinges groan. To everyone’s astonishment, a goblin staggers in. He is badly wounded, with dried blood...   [click here for more]
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DDEX1-04 Dues for the Dead (5e)

DDEX1-04 Dues for the Dead (5e)


Dues for the Dead For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graceyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance. An adventure for 1st-4th level characters. DDEX1-4 5E ...   [click here for more]
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The Lingering Soul - Class/Post-Death Option

The Lingering Soul - Class/Post-Death Option


The Lingering Soul An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons. Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple. Your afterlife, unfortunately, is not so restful....   [click here for more]
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The Styes – a Ghosts of Saltmarsh DM's Resource

The Styes – a Ghosts of Saltmarsh DM's Resource


Maps, Advice, Cheatsheets – Everything you need to run The Styes The Styes is the final adventure of seven in Ghosts of Saltmarsh campaign book. It has the party traveling to the Styes, a decaying port fallen on hard times. The adventure contains a political intrigue, mysterious murders, a wicked cult, and legendary monsters. In this document, we seek to make running The Styes fun...   [click here for more]
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Points of Interest: Karrnath

Points of Interest: Karrnath


Delve into the dangers and darkness of Karrnath in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Karrnath contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the sword. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,...   [click here for more]
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Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
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The Planescape Archive

The Planescape Archive


The Archive Has Been Opened Scribes have been hard at work, toiling with the assistance of mimirs to create this supplement with information necessary to survive planar travel. Ownership of this tome does not guarantee surviving planar travel, but it does substantially increase one's chances. This supplement includes wide-ranging player options and DM material to help craft Planescape adventures on...   [click here for more]
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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D


Craft legendary weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to...   [click here for more]
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Curse of Strahd: Death House Script

Curse of Strahd: Death House Script


Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud the information provided: "This room contains a bed, a wardrobe, and a mirror behind which a secret—uhh, oops!" The Death House Script solves...   [click here for more]
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Monster Loot – Spelljammer: Adventures in Space

Monster Loot – Spelljammer: Adventures in Space


I want to loot all the aliens! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Spelljammer: Adventures in Space, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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One Night Strahd

One Night Strahd


Witness the ENnie award-winning end of Ravenloft in this all-new adventure, brought to life in over 200 illustrations and maps. Presenting... One Night Strahd! Precise and messy as a vampire bite, One Night Strahd (ONS) delivers the spectacle and catastrophe of gothic horror as a consistent and fast-paced short...   [click here for more]
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Magic of Chaos

Magic of Chaos


This volume presents a lot of new options for Wild Magic and magic based on the unpredictability  of Chaos. Inside you will discover: - An Alternate Table for Wild Magic effecs with 100 entries - a new school for Wizards: the School of Chaos - 17 new magic items - 12 new spells - 43 new monsters, inspired by the living spells from Eberron - 25 stock art If you are looking for the Fantasy...   [click here for more]
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Sweet Dreams are Made of Cheese (FR-DC-WATERDEEP-CHZ)

Sweet Dreams are Made of Cheese (FR-DC-WATERDEEP-CHZ)


SWEET DREAMS ARE MADE OF CHEESE Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors. Will the event be a grating ordeal or can someone help the Guild make this a gouda experience? A (Cheesy) Waterdeep Escapade ...   [click here for more]
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The Test of High Sorcery

The Test of High Sorcery


A 4th level adventure to play alone or with friends! So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods...   [click here for more]
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Dragon Heist: The Haunting at Trollskull Manor

Dragon Heist: The Haunting at Trollskull Manor


We’re all privy to the dark secret of Trollskull Manor—and soon your adventurers will be too. Alas, Waterdeep: Dragon Heist comes up short on providing an adequate haunting—it merely informs you of the presence of the poltergeist, and provides two brief descriptions of what can be done with him. That's it. No antics provided, no scenes. The Haunting at Trollskull Manor is a...   [click here for more]
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An Elf and an Orc Had a Little Baby 3

An Elf and an Orc Had a Little Baby 3


A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings! An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist...   [click here for more]
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Micro Dungeons: Layers of the Abyss

Micro Dungeons: Layers of the Abyss


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Micro Dungeons Layers of the Abyss Edition is our second edition for the DMs Guild store, with dungeons filled of demons and other fiends in the Dungeons & Dragons infinite layers of the Abyss. Each...   [click here for more]
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Tessa Presents 113 Maps for Curse of Strahd

Tessa Presents 113 Maps for Curse of Strahd


113 maps for Curse of Strahd available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that does not have a published...   [click here for more]
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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
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Monster Loot – Tomb of Annihilation

Monster Loot – Tomb of Annihilation


I want to loot Acererak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack

Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack


Lost Mine of Phandelver - Chapter 3: The Spider's Web  GM Resources Pack Includes battlemaps for: Triboar Trail, Conyberry, Agatha's Lair, Wyvern Tor, Old Owl Well, Thundertree, Cragmaw Castle Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver...   [click here for more]
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Monster Loot – Eberron: Rising from the Last War

Monster Loot – Eberron: Rising from the Last War


I want to loot the Lord of Blades! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Monster Loot – Tyranny of Dragons

Monster Loot – Tyranny of Dragons


I want to loot Tiamat! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. This includes all monsters listed in Hoard of the...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It groups magic items together into categorical tables: melee weapons, armor, staffs, rings, and so on, similarly to how items were laid out in 3.5e. This should help DMs know exactly where to look and what their options are for handing out a given item. A reference column...   [click here for more]
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The Mage Tower

The Mage Tower


A massive stone spire erupts from the mountainside and twists into the sky. A rickety, old tower sits at the edge of town; abandoned for ages and rumored to behaunted. An ancient, long-forgotten monolith, standing proudly in the rubbled remains of an otherwise decimated settlement. Whatever the situation calls for, The Mage Tower is just what you need. The Mage Tower is a 10-floor puzzle and combat...   [click here for more]
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Creature Harvest Index - Beasts

Creature Harvest Index - Beasts


**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the...   [click here for more]
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DDEX1-09 Outlaws of the Iron Route (5e)

DDEX1-09 Outlaws of the Iron Route (5e)


Outlaws of the Iron Route The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack...   [click here for more]
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A Night of Fright!

A Night of Fright!


Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five ready-to-play pregenerated characters,...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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