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Lizardfolk Subraces is a collection of six subraces that I have created for the Lizardfolk race from Volo's Guide to Monsters.
The Subraces included are based off of real world lizards, specifically the Gecko, Monitor Chameleon, Frilled, Gila Monster, and Horned Lizard.
This product includes an explanation of which abilities to use from the core Lizardfolk from ‘Volo’s Guide to Monsters,’... [click here for more] |
Dungeon Masters Guild |
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Just as the title says, this product contains a map of South-West Impiltur, ranging from Lyrabar to Filur.The map comes in two versions - with and without a grid.
The map can be used as an addition to the adventure Tower by the Sea of Fallen Stars, which is available as a "pay what you want" title on this plattform. ... [click here for more] |
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So when Wizards released their Unearthed Arcana for fighters, they had an archetype that was based on the Sharpshooter feat. So I thought if there were other feats that could work as a subclass. So here is the Tavern Brawler martial archetype. ... [click here for more] |
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These options are meant to help you fill the role of a martial player character who has an affinity for animals and the skill to train one for combat. You could create a archer fighter with a trained wolf that runs down his enemies, a barbarian warrior with a innate understanding of his bear companion, or even a wizard who has developed a friendship with a giant owl.
These are hotly requested options... [click here for more] |
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Hey, adventurer! Having trouble choosing a character for an upcoming game of Dungeons and Dragons 5e? Well why not choose this one? Merric the level 3 Halfling Rogue is a great pick for an adventure with a few friends - all nice and spec’d and equipment’d up, ready to go!
There’s also a non-artwork version, which you can find here:
https://www.dmsguild.com/product/237885/Merric-the-Halfling-Rogue-Pregenerated-Character-Sheet-for-DD-5e-no-art... [click here for more] |
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Madness is the plan 026: Metal Dragon army
Adventure for characters level 18-20. The party has been swept up in Low Captain Alphen's plan for revenge against the man who went around causing trouble impersonating as him. What the party doesn't know this might be more then what they bargained for. ... [click here for more] |
Dungeon Masters Guild |
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Mink's Useless Tome of Wonderful Oddities features 10 new items for use with 5th Edition Dungeons & Dragons! Featuring the Fabled Hat of Morte, Giant Nail Clippings, and the wonderful Left-Footed Boots! ... [click here for more] |
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Want to play a monk designed towards more grappling and retraining? Want to crush your enemies with the strength of a landslide? This subclass is perfect for anyone trying to go a different route with their monk. ... [click here for more] |
Dungeon Masters Guild |
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Skalds are warrior poets. Barbarians with an ability to inspire and bolster their comrades in arms and sing the tale of it later. Dilios in the movie 300 would be an example of a Skald.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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This is a take on the classic archetype of the Bladesinger. This uses Bards, the singers of the D&D world, as the base class.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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This Cleric Domain Eldritch is inspired by the Mystic Theurge class. This is a way for Clerics to dip into the realm of wizardry. This is a great domain choice for Clerics of Mystra, Azuth or other patrons of the Arcane.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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This Fighter Archetype is a bit specific, focusing on combating magic and spellcasters, whether they are characters or monsters. This class is inspired by the Dragon Age specialization of the same name.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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This class was inspired by the 3.5e Invisible Blade prestige class and the 4e Dagger Master paragon path, as well as the 2003 movie The Hunted.
I wanted to create a way for someone to use dagger and dagger like weapons e.g. Kukri, Katar, etc. and still be effective. I also wanted to give the Rogue more versatility to go along with the classic theme of resourcefulness and being tricky. I chose... [click here for more] |
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This roguish archetype focuses on archery; obviously. I was thinking of when you see spies or military snipers in movies where they are able to get into highly guarded areas, set up a weapon no one was able to find on them and then take out a target in one shot.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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This is a Sorcerer origin based on a fiendish ancestor. I looked to emulate the traits of both Devils and Demons. One of the main class features is the ability to summon in a Fiendish Spawn to fight for you. The Fiendish Spawn is a new monster detailed at the end of the class.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy!... [click here for more] |
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This Sorcerous Origin, as the name might suggest, is based on the concept of a Necromancer. It provides an ability similar to a Paladin's Lay on Hands as well as some additional spells. Additionally it provides class abilities that mimic those of the undead.
Please leave me questions, comments, and feedback as I am always looking to improve upon my designs. I hope you enjoy! ... [click here for more] |
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100 Magical Trinkets of the Sea
A DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking, around a coastal or sea-faring adventure. ... [click here for more] |
Dungeon Masters Guild |
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Hey, adventurer! Having trouble choosing a character for an upcoming game of Dungeons and Dragons 5e? Well why not choose this one? Nemeia the level 3 Tiefling Wizard is a great pick for an adventure with a few friends - all nice and spec’d and equipment’d up, ready to go!
There’s also a non-artwork version, which you can find here:
https://www.dmsguild.com/product/237886/Nemeia-the-Tiefling-Wizard-Pregenerated-Character-Sheet-for-DD-5e-no-art... [click here for more] |
Dungeon Masters Guild |
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Modern craftsmages are sometimes scoffed at as practitioners of a dying art. Arcanists pursuing a path which has been supplanted by the artificer. However, the tradition persists; marrying raw spellcraft with the ability to temporarilly infuse items with the power of enchantment.
This arcane tradition is included in A History of Magic.
For a more in depth look at crafting based magic take a look... [click here for more] |
Dungeon Masters Guild |
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All necromancers wield the power of death, but a few balance the hungry darkness of negative energy with the powers of life. Whether they are truly manipulating positive energy or just simulating its effects, these necromancers of light restore flavor hinted at in AD&D and present an intruiging counterpoint to the moustach twirling villans and gothic antihero steriotypes of necromancy, breathing... [click here for more] |
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A new Background option, created as a counterpoint to the Folk Hero. Less genre savvy, but also represents a land focused farmer more than the skills of a rancher or herdsman. Mix and match between the two; using the mechanics of one with the Characteristics and Defining Event of the other will give your gaming table a broader range of characters for this very common archetype.
If you enjoyed... [click here for more] |
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This background provides for a broad range of concepts from arcane diviners to divine prophets and oracles, fortunetellers, and cursed souls. Even without supernatural power, this background can represent the preternatural awareness of individuals with intense observational powers and a startlingly keen mind.
This background is included in A History of Magic
If you enjoy this title, please consider... [click here for more] |
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Most barbarians come from the frontiers of the world. Wild, untamed places that have long since forgotten the trammels of civilization if they ever knew them. Hydes are different. They are the repressed, neglected, unwanted face of violence buried within the mien of civilized men. There are many ways for upstanding individuals to be reconnected with this deep wellspring of physical power. Of the paths... [click here for more] |
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The bards of the Crown are courtiers, messengers, and ambassadors extraordinary and plenipotentiary for the societies in which they are found. Diplomats without peer, they shape courts and domains they serve.
If you enjoy this title, please consider leaving a comment or review. You might also like these other titles from the same author. ... [click here for more] |
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A new rogue archetype; the Chirurgeon. Bloody handed healers who have stolen the secrets of life from the bodies of the dead and use their knowledge of these mechanisms to keep their companions alive and bring agonizing deaths to their foes, all without the use of magic.
Perfect for games of low magic or high horror, or players looking to try something different.
For another version of a non-magical... [click here for more] |
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Another blasted tome from master Nezaguul featuring 12 of the most vile of artifacts, including weapons, armor, and magical items. This blasted tome also features Nezaguul's Table of Vile Attunement Effects for those adventurer's who dare attune to such devilish items.
Included within the material is:
Elrok, the Sundering Hammer
Beatrice, Skull of the Goat
Bogdue, Crown of Hatred
and much... [click here for more] |
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DW017 Nightmare before the festivile is part 2 of the dreamweaver saga. for party between level 7-12 level.
The party has tracked down the mastermind behind the temple theft in the dreamlands. Now the party will meet each other personally will they be able to stop the mastermind in the village of Tarrin. But why did he have to chose this small town right before a festivile. ... [click here for more] |
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Introducing a new paladin sacred oath called Oath of Wither.
Those who follow deities of disease choose the Oath of Wither to spread their diety's message.
Hope you enjoy... if you have any questions or constructive criticism... please let me know and I will try to answer in a timely manner. ... [click here for more] |
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The following are optional rules for introducing firearms into your 5th Edition D&D games. I wasn’t totally satisfied with what I found that was available so I created my own. This is intended to as “gently” as possible introduce firearms without having it affect the game too much. My intention was to include these in a pre-Victorian, Old World type horror campaign with supernatural and heavy... [click here for more] |
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One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.
Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst... [click here for more] |
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The Orc Cenobite is a new player character class focusing on races with orc ancestry. The class focuses on fanactical devotion to one of the orc deities and embracing a brutal form of hand to hand combat with the use of simple weapons. Ritual scars and devotion grant unique and supernatural abilities as you progress through the levels.
This can be used by your players for a monster campaign or as... [click here for more] |
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Spells are recorded by the gods of magic in a single living tome that exists in every reality at the same time. Anytime a spell is created or altered the tome adds an entry and grows stronger. You have discovered one of its offshoots, a poor immitation some archwizard smuggled from the outer planes, only to be trapped in its pages.
This patron is for more scholarly and arcane warlocks that wish for... [click here for more] |
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Feared throughout the land as relentless and unforgiving, Paladins of Fiery Judgment are tasked by their grim and merciless deities as judge, jury, and executioner of heretics and those who would blaspheme the gods. Those who have strayed from the true path of salvation must be shown the error of their ways and eliminated before they can corrupt the weak-willed with their lies and sacrilegious ethos.... [click here for more] |
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The Oath of the Guardian holds the defense of the weak as the most noble and self-sacrificing act a paladin can pursue. While many oaths view this act as sacred, Guardians are willing to sacrifice other aspects of traditional paladinhood in order to pursue their goals. Most paladins who swear this oath follow various gods of good, but there are some neutral gods who also believe in the protection of... [click here for more] |
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The Oath of Condemnation is sworn only by the most hardened paladins. They use their divine powers to hunt down the undead and those who have been condemned to death. Calling forth holy chains and imbuing their weapons with divine power, these paladins bring with them the hand of judgement and fate. ... [click here for more] |
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These paladins revere their patrons within the ambiguities of their spheres of influence & dogma, and are typically some form of good or flavor of neutral in alignment. These are not intended to be Oathbreakers or Anti-Paladins. With the absence of racial and alignment restrictions in 5th edition, I wanted to explore what would represent paladins who worship outside of the standard Lawful Good... [click here for more] |
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New God's War 014 Pet of the lich.
The War between Mono and Nim-Aer is reaching a critical point. After getting word from some of the God's Bane about rumors about next plot of Mono. Taking no chances He requests the help of some powerful adventurers to help stop Mono for good.
Adventure for 20+ level character and the final conclusion for the New God's War saga ... [click here for more] |
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hi this vol includes
1 monster
3 spells
3 weapons ... [click here for more] |
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Piety : expanded rules for divine interventions
The Piety score indicates the attention a creature awakens in a specific deity (or outerworldly entity as in the case of a Warlock). It also measures the synchronicity that can be established with them. As a creature gains a closer connection to these gods or entities, it benefits from a part of their powers and abilities. (8 pages)... [click here for more] |
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More Pirates is More Better!
Leaders of vile scum or altruistic bandits (or both), more at home on deck than on land, few obligations, and fewer commitments the life of a pirate focuses on freedom.
An Archetype designed to add some buckle and swash to your 5e Fighter. ... [click here for more] |
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Places of Power gives rules for Shrine based faith magic, a structure for Wizard's guild or Academy magical empowerment or learning, and general ideas for location based magic opportunities.
These elements add options for campaigns where a DM might not want characters travelling with the party to have magic or have high level NPCs with at-will magical power but still want to have some of the... [click here for more] |
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Six pregenerated characters! As used in PAX Australia 2017!
Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 3rd level are provided.
The following... [click here for more] |
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The standard rules of Dungeons and Dragons present two different types of spellcasters: preparers and non-preparers. While Druids, Paladins, Wizards, and Clerics can choose which spells they'd like to use each day, Sorcerers, Warlocks, and Rangers have a much smaller group of spells that they have access to all the time. At first glance, each system seems to have its own merits and detriments. However,... [click here for more] |
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An Aura-wielding Prestige Class for Spellcasters
The most powerful mages in history have always wielded their mighty spells with a unique staff in hand. Each mage’s staff is a magnificent item to be sure, but the totem of a totem crafter is a tool unlike any other. Carved and etched or studded with jewels, it is a compelling spell focus, warping and amplifying the awesome... [click here for more] |
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Introduction to WaterDeep legal theory.
Game mechanics on using the legal theory (like alignment).
Walkthru of the 4 main court systems in WaterDeep.
List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens.
General lawyer advice.
A sample of famous WaterDeep court rulings. ... [click here for more] |
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Sick of sloppy dies, but those dice trays online are too expensive? I have the solution For YOU!
Just Print, cut the edges, and glue the tabs!
Feel free to draw on it too, after all, thats what it was made for! ... [click here for more] |
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The factions of in the Evernight now need your help more then ever. Little do they know some problems can only be solved interinally. Yet they don't know how much they really are under the mercy of one person. He Now wants to cash in a favor, Once can only imagine what that might be.
adventure for levels 5-7
ES005 ... [click here for more] |
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Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion.
Not only have the original options been revised and updated, but this document has been expanded to include all of the... [click here for more] |
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Ability Score Increase were tied on races instead of classes as a way to point out an easy pathing from races to classes but it's not sure that was optimal design.
An issue met by some players, anyway, is that this pathing keeps some interesting character combinations away using point-buy.
Another main issue met playing 5th edition is that the only chance to get a feat on character creation is... [click here for more] |
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These 5th edition backgrounds are designed for use in the Ravenloft setting, and the Curse of Strahd campaign or any horror based campaign setting. However, they may be used in any campaign setting, with any character class or race.
The backgrounds contained in this file include:
The Returned: You were dead. Now you are not. That’s all that you know.
Investigator: You have dedicated yourself to... [click here for more] |
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