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A definitive guide to the Feywild.
Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign.
The book includes:
Lore and history of the Feywild
Map of the Feywild
25 Feywild locations
Feywild magical effects
Random encounter tables
50 story based random encounters
New Feywild inspired... [click here for more] |
Dungeon Masters Guild |
$14.95
|
What Would You Give For Power?
Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This supplement includes stat blocks for 27 new monsters, many of which have never been given official stat blocks. All of the major archfey are included, each with their own unique concept to set them apart from any other creature, as well as adaptations of archfey from previous editions. This supplement also describes a new fey related artifact: the Night Diamond.
After two years of selling this... [click here for more] |
Dungeon Masters Guild |
$8.00
|
This 200+ page supplement contains more material about the fey than you could ever possibly use in a single campaign. There's over 100 new fey, roleplay options, categories for easy DM use, locations, and more. Seriously, there is so much fey material in here that it's insane.
Chapter 1: Roleplaying the Fey
An in-depth examination of what makes a fey a fey and guides on ways for DMs to incorporate... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags!
You can get this supplement along with my new supplement of horror themed fey and a fey horror... [click here for more] |
Dungeon Masters Guild |
$11.00
|
The fey are not just twinkly little sprites living under flowers. The fey are spirits of nature and dreams, and those dreams can easily turn into nightmares. This supplement details the numerous fey that lurk in the darkness, consort with the dead, and hunger for blood: a total of 65 unique statblocks for original fey and fey adjacent monsters with Challenge Ratings ranging from 1/4 to 15. This includes... [click here for more] |
Dungeon Masters Guild |
$10.00
|
All forms of horror lurk in the Mists: the shambling dead, the ravenous beasts, the slavering abominations, the conniving fiends, all these and more can be found in the dark and terror of Ravenloft. But what of the fey? What kind of horrors can the fey bring? This supplement aims to show DMs the full extent to which the fey can be horrifying.
This supplement gives you the tools you need to pit your... [click here for more] |
Dungeon Masters Guild |
$12.00
|
If you are looking for additional Feywild content, check out my other fey compendia here!
And for more fey content created by me and my team, check out the Wild Court!
The fey are creatures of nature and dreams, and there are fey that roam the cold sleep of the world, when nature reclines into slumber and darkness begins to swallow the day. There are fey of ice, of snow,... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Through the Veil: Treasures of the Feywild
Journey through the veil and discover the treasure that awaits you in the Feywild. Do you dare wield such wild magic?
Treasures of the Feywild is the second volume in the Through the Veil series designed for Dungeons & Dragons 5th Edition (D&D5e). These pages hold a treasure trove of... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Treasures of the Realms
Magic items & Weapons of Faerûn
Fantasy Grounds version out now! Click here to get it!
From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items!
This work converts the magic items found in the book Magic of Faerûn... [click here for more] |
Dungeon Masters Guild |
$2.95
|
There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side.
In the tourney the party must navigate unknown dangers, asked... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome to the Bestiary of Faerûn. This book contains more than a hundred monsters of all types, sizes and challenge ratings from the Forgotten Realms™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your campaigns!
The Bestiary of Faerûn contains more than 150 different... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Welcome to the Book of the Fey! Inside these pages you’ll find a host of fey creatures for your D&D 5th edition games. Adventurers beware, some of these fey may look friendly and beautiful, but many would be happy to end you.
Inside this book are over 150 fey creatures, ranging from the forgettable (literally!) Forgotten Ones to the mighty Glaistig. Also included in this book... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Strike a deal with an Archfey Patron and unlock its unique features!
Dramatis Personae: Archfey Patrons includes:
16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks!
Each Archfey patron includes... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A great reference for both players and DMs!
This guide provides a concise overview of some of the most well-known locations on the continent of Faerun, home to the Sword Coast. The Forgotten Realms is the primary setting for the majority of Wizards of the Coast's 5th edition campaign publications,and is the most popular and developed campaign setting in the history of D&D.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Step Into The House of Curiosities!
Once a prosperous stop off on the Evermoor Way, Nulfi's House of Curiosities has fallen on hard times.
Now the main attraction, the mysterious Fairie Coffins, have been stolen, and the ever eccentric proprietor is seeking aid.
Will your adventurers recover the Fairie Coffins and survive the darkness that lurks at the House of Curiosities' heart? Or will they... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Seldom seen but often felt, whether it be the caress of ethereal fingers or the raising of gooseflesh on one's arms, many believe that the Faeries, often called the Fey or the Good Folk, are simplisic in nature and harmless. There are thoughts that they are gossamer-winged and flighty, taking delight in the laughter of babies and the songs of a passing minstrel.
While all may be true, they are merely... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Codex of the Infinite Planes
Volume 9: Plane of Faerie
The secrets of the Plane of Faerie... purloined at last!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the echo... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ready to explore your character's wild side?
Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell.
This book contains exciting new character builds and... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
WARFORGED! - The Feyforged: A New Warforged Variant
Inspired by Biomechanical Elemental Heroes
Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.
___________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Here it is, the flagship edition of the Across the Planes series, the Feywild.
Welcome to the Feywild, a land of stories, danger, and fey!
In this book, we take a closer look at the politics, geography, and residents of the Feywild. From the living forest of Everbloom to the gloomy courts of the Feydark, ATP: Feywild shines a light on the places, people, and things that are often overlooked... [click here for more] |
Dungeon Masters Guild |
$14.95
|
“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Grazilaxx's Guide to Fey Ancestries converts some of the most popular fey races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- TWELVE fey races from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected.
Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It all begins with the dryad's funeral...
Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.
Featuring a delightful assortment of feyfolk to entertain and annoy, including:
Thizzletwit... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The rivalry between the Old Carvas and Krampus reaches a climax when a grumpy old gnome turns the balance between good and evil deeds in favor of Krampus, allowing the sinister archfey to take over the Candy Throne! It is up to the characters and some Old Carvas’ helpers to teach a lesson to the greedy Eberdeb Stooge and save Caravance!
"There... [click here for more] |
Dungeon Masters Guild |
$3.95
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Away with the Faeries
“Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.”
Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A SILVER BEST-SELLER!
It's the Feast of Fealty! The movers and shakers of the empire have gathered to honor Queen Marie, the Imperial Matriarch of the House of Sugar & Spice. Or, as she is known to bad little goblins who won't stay in bed, the Sugarplum Fairy . . .
But something sinister is afoot tonight! The famed Doompa Doompa Artificer Drosselmeier, absent from the court for over... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Player's Guide to Faerûn Heraldry
Over 160 pages of Faerûn heraldic shields, badges, insignia, and more. Includes symbol attribution, source reference, blazon (description of shield), and basic information for identifying families, office titles, and locations throughout Faerûn.
All of the images within this product are available as stock art packages. See below hyperlinks for stock art... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Set predominantly in The Feywild and Material Planes (though easily moved for your own game), The Moonkissed Queen offers a short side-quest for a group of 4-5 Level 9 players looking to expand their plane travelling.
There seems to be some interference with the High Forest and The Grandfather Tree on The Material Plane, caused by events bleeding through from The Feywild, and a group of concerned... [click here for more] |
Dungeon Masters Guild |
$3.80
|
After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear.
A... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"A curse has spread through Darkroot Forest! Plants are attacking people, and the very air seems poisonous once you travel deep within the woods.
Your group has decided to investigate this area, and rumors have it that the abandoned town of Faeriewell is where this disease started spreading. Or maybe the people of a nearby settlement asked for your help? or perhaps a noble Lord that... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Play the Ultimate Fey-Touched Artificer!
Introducing an Artificer Specialization bound to the Feywild!
A fey charmweaver is a crafter of tokens and trinkets that produce mystical effects for those fortunate enough to bear them. Unlike artificer specialties that focus on arcane science and experimentation, fey charmweavers delve into the rituals and practices of the Old... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Scions of the Feywild is a sourcebook for Dungeons & Dragons 5th Edition. This book contains rules and options for playing characters with fey blood and magic including:
Fey Elf & Half-Elf Variants Fey Gnome Variants Fey Goblinoid Variants The Feyborn Race Fey Blood Racial Feats Fey Backgrounds and Fey Spells and Magical items
The Feyborn Race represents those of fey blood in the same manner... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Trouble is afoot in the mysterious Quivering Forest. An Archdruid finds herself unable to control the magic of a particularly powerful tree. This tree’s magic threatens to create a portal that would allow the most mischievous members of the Feywild entry to the Moonsea region. Clever adventurers will be needed to discover the nature of these fluctuating powers and keep them at bay. A four hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This resource will help Dungeon Masters build adventures in the Plane of Faerie, a land where anything can happen.
This resource highlights the different locations in the Feywild with some examples of Wonderous and beautiful locations for your players to stumble across or interact with. It features many guides to building social encounters with the Fey including what many of the creatures and NPC's... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Skarby Faerunu
Magiczne przedmioty i broń Zapomnianych Krain
Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów!
Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fifth edition cleric domains don’t always deliver the depth or flavor needed to portray a priest of a specific god. With the vast variety of portfolios depicted in the Faerûnian pantheon, it can be difficult to find a domain that fully matches a god’s character.
But now, with Specialty Priests of Faerûn, I offer 48 cleric domains, each one personalized and built for every god found... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Compendium of Written Works: Faerûn
Do your players' characters like to read books? Is finding a library to do monster research something that occurs frequently in your games? Is there a character in your world who just wants to gobble up all the written knowledge that they possibly can? Do you just like books? If so, then this supplement is for you!
If you would like a Fantasy Grounds version... [click here for more] |
Dungeon Masters Guild |
$9.95
|
CCC-ALMOG-20 TALES01-04
A gnomish scientist working on rapid travel to the Underdark has disappeared after contacting some unknown civilization. How will you rescue this gnome before his new “friends” come crawling out of the Underdark?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Chasing in the shadows, the Fair Folk seek out the brave and sometimes the foolish for their own entertainment. Seldom do they let mortals onto their true motives and what they desire the most, but in some way, shape or form, the faeries find themselves eye-to-eye with those who may not believe in them.
A sequal to Faith D'Ambrosio's popular 'The Big Book of Fey', comes the Return to Wonder: where... [click here for more] |
Dungeon Masters Guild |
$4.00
|
75 Heraldic Shields and Badges for Cities, Nations, and Realms of Faerûn
This product is ONLY stock art images.
View the PDF Preview for a preview of all of the associated images.The PDF Preview is not 300 DPI.
This product is a ZIP file containing images of the with the below image specifications:
300 dpi
2550 x 3300
PNG (transparent background)
Files are named using the location name
Includes... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time.
Product History
PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is the first... [click here for more] |
Wizards of the Coast |
$4.99
|
Faerun is in danger, Titans and Magi-Tech Mechanical monsters run rampant across its surface. Who can put these monsters and mechanical terrors in their place? From the depths of Baator to the heights of the Elemental Chaos, monsters roam the Forgotten Realms.
In this supplement:
7 Kaiju, all at CR 30.
6 of these Kaiju have Mythic Traits, sure to drastically alter the course of the fight.
7... [click here for more] |
Dungeon Masters Guild |
$9.95
|