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From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao?
Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden mysteries.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?
The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
CAN THEY BE STOPPED?
On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected.... This Tier 1 adventure is optimized for APL 3, and is the third adventure... [click here for more] |
D&D Adventurers League |
$4.99
|
Beryl and Perrin look at the massive sun-bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.
Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..."
"Well," Beryl... [click here for more] |
Dungeon Masters Guild |
$3.95
|
RACIAL ARCHETYPES - 40 NEW ARCHETYPES
THIS IS THE PDF VERSION! THE FANTASY GROUNDS VTT VERSION CAN BE FOUND HERE
This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer... [click here for more] |
Dungeon Masters Guild |
$3.99
|
88 ready-to-play encounters are here to save game night!
Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to read... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition!
With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options... [click here for more] |
Dungeon Masters Guild |
$6.95
|
From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year...
Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become... [click here for more] |
Dungeon Masters Guild |
$19.99
|
The Proving Glade is a one-shot adventure meant for parties or duets.
Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out.
Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Book of Dragons is a 237-page supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike!
Within its pages, you will find:
3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn
11 Subclasses: Path of the Dragon for the Barbarian, College of Dragonsong for the Bard, Dragon Domain for the Cleric, Circle of Dragons for... [click here for more] |
Dungeon Masters Guild |
$14.99 $8.99
|
I want to loot all the guildmasters!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Guildmaster's Guide to Ravnica, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.95
|
An atmospheric one-shot adventure set in a dark forest for one-on-one or parties of level 5 or 6.
There are two new sidekick classes, NPCs, and leveling tables included with handouts for your player!
In this adventure, the characters gather information in the small village of Redvale on the outskirts of the Blackwoods Forest. They go into the forest in search of Adelle, a druid whose other eleven... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F
"Dying in D&D is a big deal. These encounters for beyond life are fantastic, short, and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Disembark on a Spelljammer tale in wildspace. An entire pirate fleet has been destroyed. The captain of the fleet survived, but without his crew or ships, he has little resources left to salvage the treasures that are also floating among the wreckage. That’s where you come in!
Negotiate a deal with the captain and make... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign. The quest: find a woman's son who has been missing for 10 years. She's only just received a map that may lead to his last known whereabouts.
A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying. The 38-page PDF includes... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Travelers' Handbook from Cawood Publishing, makers of over 30 bestselling 5E products.
Between exploring dungeons and fighting dragons, the heroes are on the move. Want information about the mechanics of traveling? Want to use some unique mounts? Need individual horses for the party members? Looking for many useful tables to help with the traveling aspect of adventures?... [click here for more] |
Dungeon Masters Guild |
$1.95
|
After Growing Magic Items and Growing Magic Items 2, I'm introducing Growing Magic Items 3
Are you tired of conventional, static magical items that become obsolete as you level up? Say hello to a whole new level of enchantment! With 16 additional new Growing Magic Items, your gear evolves alongside you, unlocking hidden potential and growing more powerful as you... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Are you tired of flipping through multiple pages and rulebooks during your Dungeons & Dragons 5e games? Make things easier for yourself and your players with this handy reference sheet.
Filled with essential information for combat, movement, hiding, cover, jumping, and more, this sheet is perfect for players of all levels. Whether you're a beginner looking to learn the game or a seasoned pro looking... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout.
The simple encounters are divided into high city, middle city, low city, and underside encounters. The first three have d12 tables and the restricted... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Fantasy Grounds version can be found here.
"This product is bar none, one of my favorite non-adventure supplements. This is a must have 5 star product!" - CritAcademy
"A definite boon for dungeon masters who are tired of players always predicting what monsters are capable of." - AndrewR
"...... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Fumbles & Failures is a collection of tables for fumbles and failures, suitable for any Dungeons & Dragons Fifth Edition campaign.
Fumbles & Failures can help you spice up your combats and skill checks.
Specifically, you will find:
- 7 Random Tables for seapon and spell attacks, ability checks, and saving throws
- 68 effects that can occur on a fumble or a failure
- 11 images with... [click here for more] |
Dungeon Masters Guild |
$0.99
|
After Growing Magic Items, I'm introducing Growing Magic Items 2
Are you tired of conventional, static magical items that become obsolete as you level up? Say hello to a whole new level of enchantment! With 16 additional new Growing Magic Items, your gear evolves alongside you, unlocking hidden potential and growing more powerful as you do. Experience the thrill of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Truly Madly Deeply: Level Zero to Hero is a mini-campaign arc for 4 players with characters beginning at level 0 and carrying them on through level 3. It is designed to teach players, especially young ones, who know little to nothing about RPGs and it begins with character creation through role-playing. Players will guide their characters through training by a Harper named Adoward Axeager,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
V2.0 is here!
It took us a long time to update these rules, but here they are. These updates are the fruit of multiple feedbacks and we playing three more campaigns with these rules. I'm gonna admit right here that I "kinda" completly forgot to update the rules here on the DM's Guild once they were finished, but hey, "better late than never" right?
... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Discover the hidden secrets of Kobolds in this 13 page volume!
Keep reading to discover:
- A table with 12 effects that might happen when a kobold successfully hits a creature.
- 2 new playable kobold subraces
- 5 new kobold monsters
- 8 new traps
- 100 trinkets specifically suited for a kobold character
- 8 images of the highest quality, laid out by a highly skilled specialist
- Hypertext... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
What is This? This chilling addendum delves into the twisted hierarchy of Vecna's cult, providing graphic detail on the various ranks within the Whispered One’s followers.
Whether you’re navigating the dark corridors of Vecna: Eve of Ruin or weaving your own story involving Vecna’s shadowy influence, this supplement will bring horrifying color and depth to your campaign.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Triboar - a Storm King's Thunder DM's Resource
This product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download includes:
Introductions - a guide to introducing Triboar and its NPCs to your players in an immersive and entertaining... [click here for more] |
Dungeon Masters Guild |
$2.99
|
25 NEW BACKGROUNDS
From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook.
For only eight cents per background, this is a bargain that will provide... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This adventure has been converted for use with Fantasy Grounds. Check it out here.
This adventure is scaled for level 1 characters.
The ruins of a flying castle teeming with goblins is heading to the peaceful village of Barrowmist. It is up to the heroes to get up there and stop it before the castle lands in the village and chaos ensues. The group will enter into the ancient struggle between... [click here for more] |
Dungeon Masters Guild |
$3.00
|
"The FANTASY GROUNDS version is now available!"
"The ROLL20 version is now available!"
"This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
|
500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster Manual, or well-known legends. Each weakness presented in this... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel.
Micro Dungeons Layers of the Abyss Edition is our second edition for the DMs Guild store, with dungeons filled of demons and other fiends in the Dungeons & Dragons infinite layers of the Abyss.
Each... [click here for more] |
Dungeon Masters Guild |
$2.00
|
If you've ever wanted to play Lost Mine Of Phandelver and Dragon of Icespire Peak back to back as one long Phandalin campaign, this conversion guide is for you.
What Is This?
This guide converts Lost Mine of Phandelver and Dragon of Icespire Peak to Tier 2 (levels 5 to 10). That way you can play these two adventures back to back in either order using the same characters.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Through the Veil: Tales of the Feywild
Are you ready to journey into the Feywild?
Send your adventurers on a journey into the mysterious Feywild!
Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.95
|
For over three years, the Merchant has been bringing more business-minded adventurers to Dungeons & Dragons tables around the world!
The merchant a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using the equipment they have on-hand rather than spellcasting and skill checks. The... [click here for more] |
Dungeon Masters Guild |
$2.50
|
This adventure is now Adventurers League legal!
The Lich-Queen of the Githyanki is one of the most malevolent beings in existence, and she is scheming to become more powerful than ever before. Our heroes must journey to the Astral Plane where they will encounter astonishing new locations and terrible new enemies. Can they thwart the diabolical plans of the Lich-Queen and save the multiverse? This... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot Belak the Druid!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tales from the Yawning Portal, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
33 maps for Phandelver and Below: The Shattered Obelisk available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign... [click here for more] |
Dungeon Masters Guild |
$3.99
|
I want to loot the all the students!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Strixhaven: A Curriculum of Chaos, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Already bought one of these resources? Check out the FAQ below!
This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to... [click here for more] |
Dungeon Masters Guild |
$14.95
|
I want to loot Miirym the Ghost!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
|
In this follow-up to the platinum-bestselling first volume, you and your players will seek out a sphinx in a spell-caster's prison, deliver a dangerous gift to a blind beholder, stand with a thri-kreen army against overwhelming odds, and much more. This is the much-anticipated followup collection of ten one-shot adventures, each carefully distilled into a single-page format, ready to play.
Less is... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Discover strange quirks for magic items, to enrich your world of Dungeons & Dragons.
Specifically, you will find:
- 10 tables to give your magic items some oddities and quirks
- 15 beautiful images
- New downtime activities
- A hypertext index, to quickly find what you need
If you are looking for the Fantasy Grounds Version - click here.
Other authors' titles:
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen
* BONUS *
*These can be used in your products & adventures!!!*
Set 2 NOW AVAILABLE! Click below to get it!
Tired of the same old puzzles, riddles and traps that you can find all over the internet?
The ones all your players know by heart?!?
How about some ORIGINAL content?... [click here for more] |
Dungeon Masters Guild |
$4.95
|