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¡SALVA LOS CARROS! (Spanish)

¡SALVA LOS CARROS! (Spanish)


¿Ahora que? ¿Los aventureros viajan a otro lugar y giran a la izquierda cuando deberían haber tomado el derecho? O bien, simplemente no tienes completa la siguiente parte de su campaña y necesita una escena de "relleno". Bueno ... ¡este encuentro puede ayudar! ¡Salva los Carros! es un encuentro diseñado para un grupo de cuatro a cinco personajes...   [click here for more]
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[Preview] Champions of a Lost Era: Class Conversions for 5th Edition

[Preview] Champions of a Lost Era: Class Conversions for 5th Edition


Enjoy two free sample classes from my class supplement for 5E! Featured in LootTheRoom's Best of DMsGuild August 2017! Horrify your foes with the Master of Shrouds, a Cleric archetype converted from 3.5. Summon ghostly undead with the Master's Channel Divinity option, Shroud Summoning. Watch the type and power of your spectres grow...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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Zombie Survival One-shot (Engine and Adventure)

Zombie Survival One-shot (Engine and Adventure)


A basterd version of D&D 5e with adventure module. It's designed to allow players with little to no experience playing D&D or Dming D&D to pick it up with ease. It allows new players to understand the basics like ability checks and the actual combat of D&D with out having to get into any of the classes or the thick of role playing yet. (TLDR: basically it's easy enough for your...   [click here for more]
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Zoek's Short Adventures

Zoek's Short Adventures


Zoek the kobold sorcerer is an unfortunate character with a life full of misadventures and humiliations. He, however, travelled all around the world and saw more wonderous and hidden places than anyone could ever desire. Many adventurers followed his directions, and came back with unimaginable treasures!   Zoek's Short Adventures is a collection of seven one-page dungeons...   [click here for more]
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Z-Fold 5e D&D character sheets (landscape)1.0

Z-Fold 5e D&D character sheets (landscape)1.0


no frills(yet) Z-Fold (8.5x11) 5e dndcharacter sheet using OpenDyslexic(I like it, regardless if it actually works) ...   [click here for more]
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Yearning to Breathe Free FREE RPGDAY PREVIEW

Yearning to Breathe Free FREE RPGDAY PREVIEW


Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15. The Yearning to Breathe Free FREE RPGDAY PREVIEW gives a basic overview of the central plot of Yearning to Breathe Free and details the nascent settlement of Camp Brimstone, which is home to the Order of the Hellfire...   [click here for more]
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Yearning to Breathe Free - Waterdeep: Dragon Heist Primer

Yearning to Breathe Free - Waterdeep: Dragon Heist Primer


This FREE primer is designed to allow you to integrate your reputation with the factions introduced in Waterdeep: Dragon Heist into the Yearning to Breathe Free campaign. This primer also offers a new faction for use in Waterdeep: Dragon Heist - The Order of the Hellfire Hearth. Get the Yearning to Breathe Free FREE RPGDAY PREVIEW...   [click here for more]
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Ye Olde Shop of Curios (Stock take #287)

Ye Olde Shop of Curios (Stock take #287)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay...   [click here for more]
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Xeriph, the Herding Giants

Xeriph, the Herding Giants


Introducing the Xeriph, a playable race of friendly giantkin that can fit smoothly into any setting. A determined xeriph can tame even the wildest of beasts and they have done just that, producing some of the greatest mounts in the realms. When xeriph inevitably sense their impending demise they respond how any rational person would; throwing the craziest party possible. Everyone is invited. Try...   [click here for more]
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X MARKS THE SPOT A Plane Shift: Ixalan Adventure

X MARKS THE SPOT A Plane Shift: Ixalan Adventure


X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does? This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure. Note:...   [click here for more]
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Worker's guide - Options for working in D&D

Worker's guide - Options for working in D&D


This text is a simple tool for DMs to implement jobs outside os adventures so that Player Characters can earn money in between adventures. This a fun little addition homebrew and hometested. ...   [click here for more]
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Wolfkin playable wolf race

Wolfkin playable wolf race


a Playable race designed to allow people who want to play animals an option this race could easily be refluffed to suit other animals like tigers or bears with just some cosmetic changes ...   [click here for more]
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Wizard Subclass - School of Topology

Wizard Subclass - School of Topology


While other wizard schools study various ways of manipulating the weave to their own will, Topologists study the fabric of space itself. They employ magic from other schools to twist and bend the space itself and study its deformations and how to cause them and use them. Other people just take space as it is and most don’t even consider the topic. Topologists consider it the most noble of pursuits...   [click here for more]
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Witchwood Treant - Racial Option for 5e

Witchwood Treant - Racial Option for 5e


This is a custom race i created with help from my DM and some community input. It was originally designed for a small party, but hopefully the revisons made will make it more balanced for normal play. ...   [click here for more]
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Witcher Supplemental

Witcher Supplemental


First, this document is meant only as an unofficial addition to Mazzetti_'s D&D 5th Edition Homebrew Witcher as found at the bottom. He has in no way supported the information inside this document, so I will not accept payment for any information inside this document. I've made the entire document available through preview; so no downloads are necessary. But please leave any reviews, comments,...   [click here for more]
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Witcher Class

Witcher Class


This pdf contains Witchers from Andrzej Sapkowski's novels made into a class for fifth edition dungeons and dragons. I don't claim any ownership or any other copyrights for the source material, this is just a fan made class that I am uploading for free. The Witcher class includes Alchemy, Signs and Schools from the Witcher setting. The class is made to fill the role of a frontline combatant who...   [click here for more]
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Witch Doctor (Class)

Witch Doctor (Class)


This is a Player Character class for 5th edition Dungeons & Dragons. The Witch Doctor is a full caster with special rules to operate the class' version cantrips, or hexes. This includes two archetypes, the Plague Doctor and the Blood Magics. The first revolving around poison and disease while increasing effectiveness with damage types, the second revolves around sacrificing hit points to power...   [click here for more]
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Witch Doctor

Witch Doctor


Armed with the power of spirit magic, the Witch Doctor is ready to take the fight ot the enemy. The Witch Doctor is a full caster custom class that comes a variety of powerful class features. Each archetype is represented by a different Mask of Power. Mask of Medicine - healing and resoration Mask of Death - creating undead minions Mask of Voodoo - curses and poisons Feel free to download...   [click here for more]
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Winter Stalker

Winter Stalker


Winter Stalker Winter Stalkers live in cold places that has tempered their mind and body. They are at home in high mountains or frozen steppes and wolves and other creatures of these lands are familiar to them. But animals aren't the only enemies: cold winters and snow storms are the main enemies of these lands but they have learned to know and exploit them to survive. These rangers are the borders...   [click here for more]
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Wild Races Reborn

Wild Races Reborn


Three races from the 3rd Edition sourcebook Races of the Wild are given new life in the Forgotten Realms. Features Lore for each races for both players and dungeon masters The vicious servants of Yeenoghu, gnolls The guardians of nature, killoren The avian cliff-dwellers, raptoran A racial feat for raptoran players A...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting,...   [click here for more]
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Wild Magic Sorcerer Variant

Wild Magic Sorcerer Variant


Need a little more chaos in your game? While playing a Wild Magic Sorcerer recently, my character seemed more paranoid about her magic than what was being demonstrated by her rare surges. I have creates a variant which increases the chances of a surge, but balances something terrible or great happening with something that is just odd. Some surges are the same as the Player Handbook, but many I created...   [click here for more]
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Widow's Peak

Widow's Peak


I curse you to watch as your village withers I curse your women to be barren And your soil to be lifeless Until your bones are washed away by the sea —The last words of the Witch A Ravenloft adventure for characters of 5th level and higher. Adventurers...   [click here for more]
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Wicked Minds-Player resources for people who learn differently.

Wicked Minds-Player resources for people who learn differently.


D&D for Wicked Minds- Starter Fighter pack Making player sheets easier to read so you can focus on role-playing. Traditional character sheets rely on being able to rapidly understand, and process the written word. Some minds learn better & quicker through images and actions. These minds often have great imaginations with ‘out-of-box’ thinking. Exactly what role-playing is for!...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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Weapons Expanded Vol. 1

Weapons Expanded Vol. 1


Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons. This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and...   [click here for more]
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Weapon Master - Fighter Archetype (5e)

Weapon Master - Fighter Archetype (5e)


The Weapon Master: A new archetype for the fighter class. Weapon masters strive to attain martial perfection with a single type of weapon. Their devotion to mastering that weapon results in almost supernatural skill when wielding it. Update: The 15th level ability has been changed to improve upon the 3rd level Advanced Training ability. The Peerless Display ability now uses the...   [click here for more]
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We Are All in the Same Boat

We Are All in the Same Boat


Wanting the travel and see the new world of Tarmalune, the voyage becomes more exciting than everyone wants. The crew and adventurers find out how harse the sea can really be. ...   [click here for more]
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Way of the White Worm: A Monastic Tradition for Monks

Way of the White Worm: A Monastic Tradition for Monks


The White Worm. The Polar Beast. There are many names to describe the Remorhaz, massive beasts that reside in the coldest climates of the Forgotten Realms. Some Remorhaz dwell within the Glacier of the White Worm, and it is these creatures that are studied by the Monks at the Monastery of the Yellow Rose. Monks who choose to dedicate their life to understanding the true nature of the Remorhaz also...   [click here for more]
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Way of the Spirit Watcher Monastic Tradition (5e)

Way of the Spirit Watcher Monastic Tradition (5e)


This is a Monastic Tradition inspired by the chi blockers from Avatar: the Last Airbender/Legend of Korra and the gentle fist style from Naruto. It is designed to be more of a utility and crowd control based monk with enhanced vision capabilities. This is the first title I have posted on the Dmsguild and it is as a result highly experimental. I appreciate any feedback you have to offer. The sketches...   [click here for more]
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Way of the Scorching Sands

Way of the Scorching Sands


Monks of the Way of the Scorching Sands have spent years training beneath a brutal, relentless sun, and as such their techniques are borne of the desert. Their teachers are the sandstorms that block out the sky, the shimmering heat haze that gives way to mirages, and the coarse grains of sand that harden both their body and mind. Please rate and provide insight, this is my first ever homebrew and...   [click here for more]
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Way of the Mystic

Way of the Mystic


Monasteries of the Way of the Mystic are often hidden in natural settings. Monks who join the cloister attune to their natural surroundings as they learn to understand and communicate with beasts. Mystic monks view themselves as guardians of the natural order and train with martial weapons using advanced techniques to focus their ki. This is a new monastic tradition inspired by the Mystic class that...   [click here for more]
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Way of the Gentle Art

Way of the Gentle Art


Monk subclass that I wanted to make based upon BJJ. It may be somewhat OP in some one-on-one fights with humanoids to an extent...but I feel like that's about it. ...   [click here for more]
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Way of the Four Elements (Revised D&D 5e Monk Subclass)

Way of the Four Elements (Revised D&D 5e Monk Subclass)


This subclass is a completely reworked version of the old path of the four elements, in which you pick a path and gain mastery over one element. I based the abilities off of the philosophies surrounding the four elements in traditional Japanese culture, so hopefully that comes across while reading it. ...   [click here for more]
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Way of the Enlightened Fist- Monk Subclass

Way of the Enlightened Fist- Monk Subclass


A monk once said, "You do not have to punch your foe. You simply need... to punch." Based on the idea from WebDM's Jonathon Pruitt, the Way of the Enlightened Fist is a Monk subclass for D&D 5e. The idea is that you've realized you are connected to the universe, as is everything. You do not need to be next to your enemy to attack them, for you are already with them. You only need to...   [click here for more]
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Way of the Elemental Schools - A Monk Subclass Collection 5e

Way of the Elemental Schools - A Monk Subclass Collection 5e


Welcome wanderers, disciples, and those who wish to hone the arts of the monk. In the following document I will expand upon Wizards of the Coast's, "Way of the Four Elements" monastic tradition. I know that among my players the tradition can be somewhat underwhelming, albeit thematically and narratively flavourful. To harness the elements of nature and manipulate them with ki is a fantasy...   [click here for more]
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Way of the Drunken Fist - A Monastic Tradition for Monks

Way of the Drunken Fist - A Monastic Tradition for Monks


Monasteries devoted to the Way of the Drunken Fist are practically nonexistent. Instead monks who follow this tradition are often loners or black sheep, who may find they are naturally adept at the tradition, or the occasional pupil may seek out masters of the style, most often found in seedy dives or passed out in the street. While others may disregard this tradition, Drunken Fists...   [click here for more]
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Way Of The Dream

Way Of The Dream


Way of the Dream is a new monastic tradition. This tradition can be easy set into any fantasy campaign setting for the monks abilities give it a wide range of versitility. Monks of the Way of the Dream learn to lull their foes into deep magical slumber, enter the dreams of others to find hidden secrets and grasp the fear of nightmares of those they strike. They teach that nature and mediation can...   [click here for more]
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Way of the Dragon Monastic Tradition (5e)

Way of the Dragon Monastic Tradition (5e)


Some Monks learn to wield martial weapons and others learn to focus their life energy as a weapon, with each one gaining this purely through hard work and perfection of self. There are few traditions however, that require a certain lineage to study and perfect. One such tradition is the Way of the Dragon which draws upon the draconic heritage of the monk in order to transform them into a elemental...   [click here for more]
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Way of the Crippling Blow (Monastic Tradition)

Way of the Crippling Blow (Monastic Tradition)


This is my first attempt at any sort of homebrew. Please, give me some constructive criticism and I will update accordingly. I would love to hear from anyone that is able to test this out. Basically, this is a more support oriented monk that can use their ki to attempt to debuff enemies. I really hope you all have fun with it. Thanks so much! Updated 2/1/19 - both versions currently still available...   [click here for more]
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Way of the Corrupting Flame

Way of the Corrupting Flame


This an arch-type, that I have built. I been playtesting and I like it. But I want people to play it and give me feedback. In the way, if I need to buff or weaken some thing. Or just your overall thoughts. ...   [click here for more]
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Way of the 4 elements rework

Way of the 4 elements rework


This is a rework of the Way of the Four Elements disciplines. I felt that they were too cost prohibitive and too similar to spell casting to be viable. ...   [click here for more]
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Way of Spider: the Patient Hunter - a Monastic Tradition for 5e D&D

Way of Spider: the Patient Hunter - a Monastic Tradition for 5e D&D


This is a fully developed and balanced monastic tradition option for the monk class in 5e D&D. The Way of Spider centers around the spirit of the spider and what it teaches the martial artist: endless patience, a focus on defense, and ultimately how to channel the spirit of Spider to bring a swift end to threats. -Cody Faulk Please also feel free to check out my other titles:...   [click here for more]
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Waterdeep: Cloak & Dagger

Waterdeep: Cloak & Dagger


Waterdeep: Cloak & Dagger Waterdeep and Undermountain are filled with many strange and secretive factions. From the renegade drow of the Dark Dagger, to the vigilante organisation known as the Red Sashes, this guide will take you through twelve different factions operating in and around Waterdeep. These factions can serve as either allies or enemies. Each faction has its history,...   [click here for more]
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Water Elemental Paper Miniature

Water Elemental Paper Miniature


This crashing Water Elemental is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any issues...   [click here for more]
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