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DDAL05-08 Durlag's Tower (5e)

DDAL05-08 Durlag's Tower (5e)


East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is...   [click here for more]
Wizards of the Coast  $3.99 $2.99

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Ravnica Revealed: The Guildmaster's Toolbox

Ravnica Revealed: The Guildmaster's Toolbox


Random Tables to Fill the Streets of Ravnica The Guildmaster's Toolbox provides Dungeon Masters with 22 random tables designed to spur stories and fill the streets of Ravnica with life. How many times has a player stumped you? Your NPC needs a name or a job now. Ravnica Revealed fills the Ravnica setting with flavor. In this book you'll find: a gigantic list of names for your NPCs random encounter...   [click here for more]
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Treasures and Trinkets: Waterdeep Dragon Heist

Treasures and Trinkets: Waterdeep Dragon Heist


TREASURES & TRINKETS: WATERDEEP DRAGON HEIST This installment in the Treasures & Trinkets series, which provides ready-made treasure parcels to plug into any session, focuses on Waterdeep. Treasure tables Includes a matrix that provides the amount of treasure carried by an NPC in their purse or pocket according to their status as defined by their Living Expenses...   [click here for more]
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Seinoc's Snarled Sphere - Adventure Guide (5e)

Seinoc's Snarled Sphere - Adventure Guide (5e)


Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18 page devous dungeon delving adventure book 20 unique and reusable dungeon chambers 11 magical items 3 full maps This adventure is designed for a party of 4 to 6 adventurers...   [click here for more]
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Swamp Magic

Swamp Magic


Swamp Magic Spells & Magic Items of the Marshes Featuring updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in Chult or Saltmarsh, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured a series called The...   [click here for more]
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DDAL05-12 Bad Business in Parnast (5e)

DDAL05-12 Bad Business in Parnast (5e)


Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart. It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant's onslaught. A Two-Hour...   [click here for more]
Wizards of the Coast  $2.99 $2.24

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DM City Book V 1.1 With Form Fillable

DM City Book V 1.1 With Form Fillable


I tend to create cities ahead of time. Creating the NPC's that are the shopkeepers getting their inventories figured out and so on and so forth. My cities can compared to a city from an MMO. Quests all over the place, a list of shops and other places the players can visit, and a random section full of thoughs. It is my hope that people will get some use out of this document. But I also realize this...   [click here for more]
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Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)

Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)


Heisting Xanathar's Lair Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come...   [click here for more]
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Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
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Circle of the Haze: A Dank Druid Subclass

Circle of the Haze: A Dank Druid Subclass


Drop Out of Life and Become One with the Haze with this Dank Druid Subclass This product came out of a love of bands like Sleep, The Sword, and other hazy, riff-slinging groups. We had a lot of fun and more than a few laughs hashing these ideas out, and hope they bring you at least as much happiness. Thank you for supporting indie creators! "The Haze Druid is intended as a lighthearted subclass,...   [click here for more]
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Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
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50 Magic Items - Treasures of the Mad Mage

50 Magic Items - Treasures of the Mad Mage


Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter. This compendium contains 50 unique magic items inspired by the 23 floors that makes up the Undermountain, and those who live in its depths. From the goblins and bandits in the upper levels, to Halaster the Mad Mage himself. These items are...   [click here for more]
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DotMM Companion 2: The Arcane Chambers

DotMM Companion 2: The Arcane Chambers


Bundle 1 of the Companion has been released, which includes this product! See here to buy it in bulk at a discount! Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find: DM Notes. Notes including but not limited to spicing...   [click here for more]
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The Vigilante Class (Updated 01/01/2019)

The Vigilante Class (Updated 01/01/2019)


The Vigilante Class (Updated 01/01/2019) Design by Mark Hulmes, Art by Joma Cueto, Editing by Erica Heathrow ----------------------- Inspired by character archetypes like Batman, the Punisher, Zorro, John Wick, Kill Bill's The Bride, Black Canary, Elektra, and many more, the Vigilante is a martial character who focuses on taking down the targets of their Mark of Vengeance and using crippling...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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D&D Solo Adventure: Citadel of the Raven

D&D Solo Adventure: Citadel of the Raven


5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep, but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire. This is the gamebook/pdf. For the Fantasy Grounds version, click here. This...   [click here for more]
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AC6 D&D Player Character Record Sheets

AC6 D&D Player Character Record Sheets


You started in Basic and as your character grew, you advanced to Expert. And the game grew too, epanding into Companion and Masters rules. And your character grew right along with the game, gaining levels, equipment, magical items, and land. In fact, your character grew right out of the D&D Character Sheet you have been using for so long. Now your character sheet can keep up to date with the...   [click here for more]
Wizards of the Coast  $0.99

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Circle of the Feydark 5e

Circle of the Feydark 5e


"These druids seek to eliminate those that have destroyed the once vibrant and full of harvest places while using the magic of evil-aligned fey." Druids that are members of the Circle of the Feydark come from regions with a strong connection to the Feydark and its twisted realms. Druids of this circle, usually forgo their animalistic transformations in order...   [click here for more]
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D&D 5e Character Professions

D&D 5e Character Professions


Want to experience more intriguing and rewarding roleplaying for activities in 5th edition? This project adds rules and information for activities such as Fishing, Hunting, Foraging, Crafting, and more. It adds a current total of 9 Professions to D&D 5e that can be leveled-up to gain more benefits and be able to utilize that profession better. Each profession is described in detail, with meticulous...   [click here for more]
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Old School 5th Ed. Character Sheet

Old School 5th Ed. Character Sheet


A custom character sheet for Dungeons and Dragons 5th edition in the "old school" style of the original Advanced Dungeons & Dragons 1st edition character sheet. This character sheet can be used as two pages or four pages. It comes with two versions of the spell sheet. ...   [click here for more]
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Psychopomp Class (ENG/ITA)

Psychopomp Class (ENG/ITA)


Psychopomp (v1.5) A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery. A group of dwarves explore an ancient stronghold to clash against...   [click here for more]
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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*...   [click here for more]
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Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist

Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist


Zhentarim DM's resources and four faction missions for 2nd to 5th level adventurers The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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A Zib For Your Thoughts

A Zib For Your Thoughts


One person's trash is sometimes another's treasure. In this case, it’s also an opportunity for you to go on an excursion across the Tenth District, tracking down a client's very specific request…in thoughts. A 5th edition Dungeons & Dragons adventure for 2nd-level characters, set in Ravnica. Pre-generated characters are also included. Want to create and publish your own Ravnica...   [click here for more]
Wizards of the Coast  $4.99 $3.74

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Encyclopaedia Formulae Arcana - B

Encyclopaedia Formulae Arcana - B


Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ComicBook.com says: "This is an insanely impressive document...a must have" Fantasy...   [click here for more]
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DDAL-ELW04 Jack of Daggers

DDAL-ELW04 Jack of Daggers


Jack of Daggers is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW04. Caught between House Phiarlan and a criminal syndicate, the characters delve into the city’s underworld to discover who’s hiring killers for their dirty work. Things get out of control fast – and what could be faster than a...   [click here for more]
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Of Smoke and Splinters: Expanded maritime combat rules for Ghosts of Saltmarsh

Of Smoke and Splinters: Expanded maritime combat rules for Ghosts of Saltmarsh


Of Smoke and Splinters - Expanded maritime combat rules for Ghosts of Saltmarsh Inspired by the depths of naval history, this expansion for the rules presented in Ghosts of Saltmarsh's Appendix Of Ships and the Sea includes: A guide to arming a ship and its crew, with new black-powder weapon options like the devastating nock gun. A ship damage table to randomise...   [click here for more]
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DDAL05-10 Giant Diplomacy (5e)

DDAL05-10 Giant Diplomacy (5e)


SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back...   [click here for more]
Wizards of the Coast  $2.99 $2.24

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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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DDAL05-09 Durlag's Tomb (5e)

DDAL05-09 Durlag's Tomb (5e)


East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is...   [click here for more]
Wizards of the Coast  $3.99 $2.99

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Waterdeep: A Tail of Two Fishies

Waterdeep: A Tail of Two Fishies


This is the PDF version. The Fantasy Grounds version is here. This product has been updated to version 1.2 with some fixes and additions (see full changelog below). Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters....   [click here for more]
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Nat20 - Devil's Contract

Nat20 - Devil's Contract


Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil. This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation. It can also be used...   [click here for more]
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The Wild Magic Compendium

The Wild Magic Compendium


This document contains an alternative wild magic surge table to use in your own games. It contains 199 wild magic surges and it can also be combined to the one figuring in the Player's Handbook. ...   [click here for more]
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CCC-QCC2019-02 Hag of Tricks

CCC-QCC2019-02 Hag of Tricks


Evil fey are trying to conquer Hillsfar by infiltrating the city and controlling key government positions. Adventurers try to sneak into the Red Plumes Compound to prove hags control the Director’s office. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. This module was written for Buffalo's Queen City Conquest 2019 by Garrett Crowe. ...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


Take advantage of the promotion: until the end of July, the Second Black Dawn will be discounted by 25%! $5,95 instead $7.95! "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of...   [click here for more]
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Compact 4"x6" NPC Character Sheet

Compact 4"x6" NPC Character Sheet


His breath ragged, Ceaser places his fingers onto the deck of cards that led to his companion's untimely death. "Bahamut, please. I can't do this alone." He pulls one card from the top of the deck, his hands shaking all the while. The Knight. "What does this one even mean?" he asks the empty room. "Bahamut, how will this help me?!" A woman appears, tall and...   [click here for more]
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Avenging Archetypes - A 5th Edition Archetype Collection

Avenging Archetypes - A 5th Edition Archetype Collection


Avenging Archetypes This collction of Archetypes is inspired by a recent cinematic phenomenon , drawing inspiration from the diverse array of characters. By converting these powers into a fantasy setting you can experience the powers of characters for yourself. With 13 new archetypes to pick from you can assemble your heroes and face foes from across the planes. New Archetypes...   [click here for more]
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Complete Character Sheet 5e

Complete Character Sheet 5e


This is a character sheet in a classic style with some truly unique features. I made this with the intention of having everything you functionally need to play a character on a single page, and increasing the durability of character sheets by grouping often-erased sections. Download is a fillable pdf. UNIQUE FEATURES Section for attuned magic items! Spellcasting...   [click here for more]
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Invasion from the Planet of Tarrasques

Invasion from the Planet of Tarrasques


Invasion from the Planet of Tarrasques is a single-session, over-the-top, gonzo action adventure meant for four to six level 20 characters. The adventure serves as a capstone for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage, but can be modified for any setting. What’s more fun than one tarrasque? How about multiple tarrasques stomping across Waterdeep?...   [click here for more]
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The Haunt 2

The Haunt 2


"Perfect for a Halloween one-shot!" “That F******* doll….. That is creepy as hell… he (PB) is disturbed… I am going to have nightmares!” "It definitely help shed some light on the doll and the visions were so well written!" "It had a feeling that reminded me of Silent Hill." "Love creepy one-shots. I also love games with multiple solutions. Really different compared...   [click here for more]
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Player Screen (DM Screen Add-On)

Player Screen (DM Screen Add-On)


Why do we only use one side of the DM screen? This player-side DM screen supplement provides an easy at-a-glance reference material to keep players on track during combat. It explains the action economy, actions available, basic attack calculations, and basic spellcasting information. This has been a huge help keeping new players from getting stuck on "um..." during their turn....   [click here for more]
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Biomancer's Handbook

Biomancer's Handbook


Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica....   [click here for more]
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DotMM Companion 10: Muiral's Gauntlet

DotMM Companion 10: Muiral's Gauntlet


The DotMM Companion thunders back to life! As our adventurers descend to Muiral's Gauntlet, they must finally face House Auvryndar, their perpetual heels throughout Undermountain. Likewise, the Gauntlet's master roams these halls with his dead, desperate to hold onto what he has left. This supplement includes: DM Notes. Notes including but not limited...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


That's right folks! After months of waiting and anticipation, Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal touch? Do you want a hands on guide to make your...   [click here for more]
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Psionics Handbook

Psionics Handbook


Psionics have been a part of D&D for about as long as D&D has been a game, first introduced in a supplement in 1976. This is my take on the realm of far more subtle, hidden supernatural powers psionics tend to be. Powered by a limited pool of psi points that you regain on a short rest, and supplemented by the ability to fuel their psionic abilities with their own hit points, psions have a...   [click here for more]
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DDAL05-06 Beneath the Fetid Chelimber (5e)

DDAL05-06 Beneath the Fetid Chelimber (5e)


The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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DotMM Companion 3: The Sargauth Level

DotMM Companion 3: The Sargauth Level


Bundle 1 of the Companion has been released, which includes this product! See here to buy it in bulk at a discount! The third installment of the Dungeon of the Mad Mage Companion is back with a vengeance. Within this guide you will find: DM Notes. Notes on maximizing the central conflict of this chapter: the war between the Legion of Azrok and House Auvryndar. The...   [click here for more]
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