Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Format
PDF   Remove Search Term
Advanced Search

 
 Hottest PDF
 
 Hottest Community PDF
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Eldritch Expansion

Eldritch Expansion


"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous." Unlock...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Desert Magic

Desert Magic


Desert Magic Spells & Magic Items of the Sands Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your desert campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 53-page tome of knowledge that contains 214 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years, and with the help of my players,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Argol's Comprehensive Guide to Infrastructure, A Complete Guide to Constructing Cities for/with Players.

Argol's Comprehensive Guide to Infrastructure, A Complete Guide to Constructing Cities for/with Players.


Welcome! This Module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting. Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it provides, with...   [click here for more]
Dungeon Masters Guild  $7.04 $5.28

Add to Dungeon Masters Guild Order  
Off to a Weird Start

Off to a Weird Start


When a galvanice weird goes berserk in an Izzet Laboratory and begins wreaking havoc on its way out, the evening’s events are brought to a halt. Someone needs to head into the lab, look for survivors, and try to find out what went wrong. This is an introductory adventure for use with Guildmasters' Guide to Ravnica and is set in the Blistercoils neighborhood of Precinct Five...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are overdue and Bale believes...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas II

Encounters on the Savage Seas II


Take the characters adventuring on the savage seas! Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels. Encounter a Living Storm Race in the Aqua500 Search...   [click here for more]
Dungeon Masters Guild  $9.95 $7.46

Add to Dungeon Masters Guild Order  
Little Heroes - A Guide to Children at the Table

Little Heroes - A Guide to Children at the Table


"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town? Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Down Came A Blackbird

Down Came A Blackbird


THE SKIES ARE TROUBLED OVER SALTMARSH... Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.   Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting....   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

Add to Dungeon Masters Guild Order  
Mirt's Undermountain Survival Guide

Mirt's Undermountain Survival Guide


UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide...   [click here for more]
Dungeon Masters Guild  $7.95 $5.96

Add to Dungeon Masters Guild Order  
The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

Add to Dungeon Masters Guild Order  
Keeping It Classy: The Bard

Keeping It Classy: The Bard


Welcome to Keeping It Classy: The Bard This book aims to give you a host of new options for the Bard class, to liven up your game. This includes the following: 15 new Bard Colleges 5 new backgrounds (usable by everyone, but thematically appropriate for Bards) 1 new race (the windsingers - a race of winged humanoids that center themselves around song and community) 5...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
50 Notice Board Quests

50 Notice Board Quests


Beryl and Perrin look at the massive sun-bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.    Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..." "Well," Beryl...   [click here for more]
Dungeon Masters Guild  $2.95 $2.21

Add to Dungeon Masters Guild Order  
Murder-Hobo Class

Murder-Hobo Class


We've all played with them before - the people who want to do nothing but kill things and take their stuff, and then blow it all on hookers and booze. They're the worst, right? Well, now there's a class for them. The Murder-Hobo is a rough-and-tumble homebrew player class for D&D 5e. It's a class that specializes in being a jerk, basically, one that bullies...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDAL08-07 Into the Dark

DDAL08-07 Into the Dark


When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
The Feywild

The Feywild


A definitive guide to the Feywild. Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 24 Feywild locations Feywild magical effects Random encounter tables 50 story based random encounters New Feywild...   [click here for more]
Dungeon Masters Guild  $14.95 $11.21

Add to Dungeon Masters Guild Order  
Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Riddle of the Raven Queen

Riddle of the Raven Queen


This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal. Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game! This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Creature Harvest Index - Elementals

Creature Harvest Index - Elementals


“Don’t dismiss the elements. Water soothes and heals. Air refreshes and revives. Earth grounds and holds. Fire is a burning reminder of our own will and creative power. Swallow their spells. There’s a certain sweet comfort in knowing that you belong to them all.” - Victoria Erickson This product contains: * OVER 30 NEW ITEMS crafted from...   [click here for more]
Dungeon Masters Guild  $1.00 $0.75

Add to Dungeon Masters Guild Order  
College of Metal

College of Metal


For many, the mention of a bard conjures the humble image of a jovial performer of story and song. A wry traveler plying their trade with strumming lutes, drinking songs, and humorous limericks for the road weary and battle-hardened in roadside inns and taverns across the world. Whether they be skilled musicians, masterful storytellers, keepers of lore, or skilled with the blade, bards (and their bardic...   [click here for more]
Dungeon Masters Guild  $1.99 $1.49

Add to Dungeon Masters Guild Order  
Ruins of Mezro

Ruins of Mezro


From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao? Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
5MWD Presents: The Giant Killer's Companion

5MWD Presents: The Giant Killer's Companion


5 Minute Workday Presents: The Giant Killer's Companion New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign! Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of...   [click here for more]
Dungeon Masters Guild  $1.00 $0.75

Add to Dungeon Masters Guild Order  
The Dungeon Master's Handbook

The Dungeon Master's Handbook


THE DUNGEON MASTER'S HANDBOOK from Cawood Publishing. One of 26 bestselling 5E products! Another practical handbook for any Dungeon Master. Want more monsters for your game? Need some helpful tips? Need extra tables for crit and crit miss rolls, to add more flavor? How about a new Wild Magic table? Want to expand the possiblities for chase scenes?...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Curtain Call: A Sharn Adventure

Curtain Call: A Sharn Adventure


Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron. A paying job in Sharn to find out what happened to a missing...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word. Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
Dungeon Masters Guild  $12.95 $9.71

Add to Dungeon Masters Guild Order  
DDAL08-11 Poisoned Words

DDAL08-11 Poisoned Words


Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. In the Port of Shadow, how do you know who you can trust when lives are on the line? Part Two of the Skullport Shakedown Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Waterdeep: People, Places, and Shops - Volume 2

Waterdeep: People, Places, and Shops - Volume 2


Waterdeep, the City of Splendors. Within these pages you will find two dozen unique shops, restaurants, and other places of interest for your adventures in the Crown of the North. 24 unique locations! Restaurants, taverns, inns, shops, and more. Fill your version of Waterdeep with life and intrigue! Includes drink menus, plot hooks, and curated shop inventories. Every location includes...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!


The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monsters of the Orient: Complete Bestiary

Monsters of the Orient: Complete Bestiary


This 170-page bestiary contains lore, flavor, and more than 250 new statblocks - both new and old. They are all firmly rooted in an exotic world full of adventure, exploration, and intrigue. Most monsters can, however, be used within any setting. Also included are seven monstrous races: the hsing-sing, kappa, twilight naga, taka-onna, tengu, tsuno, and wang-liang. Please leave a review after...   [click here for more]
Dungeon Masters Guild  $19.99 $14.99

Add to Dungeon Masters Guild Order  
The Travelers' Handbook

The Travelers' Handbook


The Travelers' Handbook from Cawood Publishing, one of 26 bestselling 5E products. Between exploring dungeons and fighting dragons, the heroes are on the move. Want information about the mechanics of traveling? Want to use some unique mounts? Need individual horses for the party members? Looking for many useful tables to help with the traveling aspect of adventures?...   [click here for more]
Dungeon Masters Guild  $1.95 $1.46

Add to Dungeon Masters Guild Order  
Paragon Dwarves (5e)

Paragon Dwarves (5e)


Supersede the limits of your kin! Be prepared to face your ancestral foes - giants - and take up the mantle for dwarven kind! Paragon Dwarves provides Players and Game Masters with the following for thrilling play: Racial Paragons. New rules to become a racial paragon. These simple rules allow players to become the epitome of their chosen race. Dwarf...   [click here for more]
Dungeon Masters Guild  $1.45 $1.09

Add to Dungeon Masters Guild Order  
Encounters in the Jungles of Chult

Encounters in the Jungles of Chult


This product is now Adventurers League legal. Its code is DDHC-TOA-12. Ten new encounters in the jungle that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and heroics are all yours in this exciting supplement! This supplement includes 10 new encounters, 7 new creatures, a Chult Jungle Chase Complications table, and more! If you like this product, take a...   [click here for more]
Dungeon Masters Guild  $3.99 $2.99

Add to Dungeon Masters Guild Order  
Advanced Arcana - Alternative Mana-Based Spellcasting System

Advanced Arcana - Alternative Mana-Based Spellcasting System


With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought. Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial...   [click here for more]
Dungeon Masters Guild  $12.95 $9.71

Add to Dungeon Masters Guild Order  
DDAL06-01 A Thousand Tiny Deaths (5e)

DDAL06-01 A Thousand Tiny Deaths (5e)


The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom? ...   [click here for more]
Wizards of the Coast  $2.99 $2.24

Add to Dungeon Masters Guild Order  
The Tomb of the Dwarven King

The Tomb of the Dwarven King


The first Italian adventure to get both Copper and Silver best-seller medals! The Tomb of the Dwarven King is an adventure for D&D 5th Edition suitable for 3 to 6 characters of 1st level, lasting 1-2 hours. The module provides an introduction to the Lost Mine of Phandelver and includes an introduction to one of the main NPCs from that adventure. The adventure...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
D&D Citizens: Extra NPCs

D&D Citizens: Extra NPCs


Appendix B of the Monster Manual provides a number of generic NPCs that can be used in numerous ways, especially if re-skinned in a different role. For example, the bandit NPC on page 343 of the MM can easily work as a brigand, a street tough, a mercenary recruit, and so on. However, while it might represent a pirate, there are better ways to capture that archetype. The NPCs...   [click here for more]
Dungeon Masters Guild  $0.99 $0.74

Add to Dungeon Masters Guild Order  
Trollskull Manor Deed

Trollskull Manor Deed


Strait out of the Waterdeep: Dragon Heist module! Here is a deed form for Trollskull Manor, which your adventurers should receive from Volo Geddarm. This deed is patterned on traditional English/American deeds, and would be recordable today. -Accuate metes and bounds property description. -Signed and sealed by Volo and Waterdeep Magistrate Kylynne Silmerhelve. -Adventure appropriate consideration....   [click here for more]
Dungeon Masters Guild  $1.00 $0.75

Add to Dungeon Masters Guild Order  
DDAL08-12 Xanathar's Wrath

DDAL08-12 Xanathar's Wrath


This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Unseen Waterdeep

Unseen Waterdeep


This product is now Adventurers League legal and uses code DDHC-WDH-02. Add a new villain option and cunning criminal organization to Waterdeep: Dragon Heist. Hlaavin, a half-doppelganger/half-illithid crime boss, runs the UNSEEN, an illegal cabal of assassins, thieves, spies, illusionists, and shapechangers that plots to rule the city from the shadows. Written by Dragon Heist designer...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
DDAL-ELW01 Murder in Skyway

DDAL-ELW01 Murder in Skyway


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. Murder in Skyway is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW01. On a dark and stormy night, the characters discover a dead body...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
Faction Missions for Young Adventurers

Faction Missions for Young Adventurers


Short faction missions for younger players. Features missions from Bregan D’aerthe, Emerald Enclave, and the Harpers. Rather than focus on character level, each mission is broken down into three categories 1- Use Real Life Skills This style may be most appealing with pre-school or 4-6 year old players. Here players use their fine and gross motor...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
DDAL08-04 A Wrinkle in the Weave

DDAL08-04 A Wrinkle in the Weave


The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

Add to Dungeon Masters Guild Order  
Ravnica Races Expanded

Ravnica Races Expanded


SIX NEW PLAYABLE RACES FOR ADVENTURES IN THE CITY OF GUILDS Ravnica Races Expanded introduces six new playable races present on Ravnica, including: Gorgons, also known as medusas, capable of turning their foes to stone with a gaze. Faeries, who gain both great advantages and disadvantages...   [click here for more]
Dungeon Masters Guild  $2.00 $1.50

Add to Dungeon Masters Guild Order  
DotMM Companion: Bundle 3

DotMM Companion: Bundle 3


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file. Within this supplement, you'll find (in brief): Halaster's Game....   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Daerdan's Tall Tales: 101 Seafaring Encounters

Daerdan's Tall Tales: 101 Seafaring Encounters


Take to the seas and briny depths with this tome of 101 encounters! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of encounters with a split amongst...   [click here for more]
Dungeon Masters Guild  $7.95 $5.96

Add to Dungeon Masters Guild Order  
Rats of Waterdeep

Rats of Waterdeep


Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything! This adventure was brought to you by D&D Adventurers League admin Lysa Chen and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

Add to Dungeon Masters Guild Order  
Displaying 151 to 200 (of 9223 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number