Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences.
Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area... [click here for more]
The default Critical Hit damage system in 5e is fine, but it's missing something. Unfortunately, most homebrew solutions wind up making every fighter become the klutziest member of the party.
This supplement aims to make fumbles and crits uncommon fun, while rewarding the martial classes for their skills and training. ... [click here for more]
The citizens of Ravnica must deal with challenges unlike those found on any other plane of existence. This world-spanning city is home to unique races, cutting-edge magical research, and ten guilds all vying for control in an inscrutable web of intrigue. It necessarily follows that those denizens must then cultivate an uncommon set of skills.
These sixteen feats are designed to help PCs treat Ravnica... [click here for more]
Enjoy these six new feats that allow creative new approaches to problem-solving, whether you're delving the darkest depths of a dungeon or unraveling a web of intrigue in the city's fanciest ballrooms. ... [click here for more]
Maybe you don't have time to roll up an intricate new character with a seven-page backstory. You just need a character to play tonight. But maybe you also don't have any interest in the same old dwaven cleric, or tiefling warlock. It sounds like you need to call The Goon Squad.
In this pack of pregens, you'll find four Level 3 characters you're unlikely to see anywhere else:... [click here for more]