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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
Dungeon Masters Guild  $9.95

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Encounters in the Forgotten Realms

Encounters in the Forgotten Realms


Encounters in the Forgotten Realms is a 5e book with brings you a multitude of detailed encounters that will help you fill gaps left by Forgotten Realms modules, as well as complement the content for some regions of the most popular D&D setting. The book is heavily supported by artwork and maps to inspire you and fuel your imagination even further. This content has been previously...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
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Villains & Lairs II

Villains & Lairs II


Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more...   [click here for more]
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Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons

Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons


This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on!  Included in this supplement is: - Detailed mechanics for harvesting resources and mining gems and metals. - Instructions for...   [click here for more]
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Blackstaff's Tome of Wizardry

Blackstaff's Tome of Wizardry


Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration...   [click here for more]
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The Faithful of Eberron

The Faithful of Eberron


For the Fantasy Grounds Module, click Here We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond.  Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages!  Devote yourself to...   [click here for more]
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Faiths of the Forgotten Realms 2

Faiths of the Forgotten Realms 2


Soar into the Heavens!  Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen...   [click here for more]
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The Blackstaff's Treasury of Items

The Blackstaff's Treasury of Items


The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten...   [click here for more]
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Bigby's Handbook of Creative Spell Use

Bigby's Handbook of Creative Spell Use


"...This isn’t a glorified min-maxing thread, though some of these techniques will appeal to the more munchkin or power gamer, but so many more speak to the creative, cool and genuinely fascinating weavings of the weave..." - @CurseofSebs Bigby's Handbook of Creative Spell Use Bigby’s Handbook of Creative Spell Use is a 70+ page supplement full of creative spell use, combos and character synergies...   [click here for more]
Dungeon Masters Guild  $14.95

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Encounters in Chult

Encounters in Chult


Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters in the module. What's included? A beautifully laid out 28-page PDF...   [click here for more]
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Through the Veil: Monsters of the Feywild

Through the Veil: Monsters of the Feywild


Through the Veil: Monsters of the Feywild   Is your party ready for an encounter with the Darkwood Beast or a Unicorn T-Rex? Through the Veil: Monsters of the Feywild features 200 pages of D&D5e feywild monsters, NPCs, and familars. Packed full of stat blocks and full color art to bring the Fey Realms to your D&D5e table! Get...   [click here for more]
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Storm King's Barrows: Tombs and Crypts of the North

Storm King's Barrows: Tombs and Crypts of the North


Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's...   [click here for more]
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Undermountain: The Lost Chambers

Undermountain: The Lost Chambers


Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience.  Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification...   [click here for more]
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Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these new elements to enrich...   [click here for more]
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Time Traveler's Guide to Chronomancy

Time Traveler's Guide to Chronomancy


Time Traveler's Guide to Chronomancy provides lore, advice, archetypes, and more for parties who want to include elements of time travel into their campaigns. Sure, it's tricky... but oh so tempting! With this new supplement, you no longer have to be scared of time travel. We give you all the tools you need. Included in this supplement: - Lore about time travel in the Forgetten...   [click here for more]
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Temple of the Opal Goddess

Temple of the Opal Goddess


A noble scion and his retinue from Baldur’s Gate left on an adventure amid much fanfare. That was two weeks ago. Rumours in the taverns suggest only a single soldier returned, bearing grievous wounds and a ransom demand. Is this a simple case of misadventure, or are darker conspiracies afoot? Can you locate and rescue the nobleman, or will you fall victim to the malevolent powers stirring deep within...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races,  along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option...   [click here for more]
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Blackstaff's Book of Bloodlines

Blackstaff's Book of Bloodlines


The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep. Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells. In the pages of this book, you will discover the secrets of the sorcerous origins,...   [click here for more]
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Dungeon Tales #1

Dungeon Tales #1


A wonderful collection of adventures from some of the finest storytellers on the DMs Guild. Over 60% off the cost of the individual titles! Click on the images below for previews.        Edited by M.T. Black and Travis Legge   Adventure For Levels No. of Sessions Overview Individual Price 1st-3rd 1 The village of Farleigh's Well is the target of a...   [click here for more]
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Faiths of the Forgotten Realms 3

Faiths of the Forgotten Realms 3


Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will find 24 new archetypes spread across all the classes, 12 shared...   [click here for more]
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Heroes of Hell

Heroes of Hell


Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells. In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play. Designed to...   [click here for more]
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Sea Shanties: A Bardic Guide

Sea Shanties: A Bardic Guide


Sea Shanties: A Bardic Guide   Are you ready to set sail and sing shanties on your next D&D adventure? Sea Shanties: A Bardic Guide includes 18 D&D themed shanties party members can sing to the tunes of popular public domain shanties. Sing shanties about: - Setting sail on the Deadman's Ferry... - Summon a ghost ship and ghastly...   [click here for more]
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Weird Artifacts I Found In the Guild

Weird Artifacts I Found In the Guild


  From the series that produced some of the strangest items on the Guild comes our most ambitious project yet! If you thought an actual chicken as a magic item was wild, have a look at a literal snowball which can freeze the world. Look further and you'll find rings that control the elements themselves and even an archaic firearm misplaced through time. Weird Artifacts I Found In the Guild...   [click here for more]
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The Price of a Soul

The Price of a Soul


What is a demon to do when her slain lover’s soul is confined to the Nine Hells? Hire adventurers to retrieve it of course. The Price of a Soul is an adventure that takes the heroes from the seedy streets of Baldur’s Gate, into the burning wastelands of Avernus, and deeper still into the frigid waters of Stygia. They must brave harsh elements, ravening monsters, conniving devils, and - worst...   [click here for more]
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Undermountain: The Lost Lore

Undermountain: The Lost Lore


Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon of the Mad Mage hardcover, but could easily be interouced as part of any Undermountain...   [click here for more]
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Monster Hunts Weekly: Issue 9

Monster Hunts Weekly: Issue 9


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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CCC-PP-TDD01-01 Trouble Under Winton

CCC-PP-TDD01-01 Trouble Under Winton


An earthquake has felled the windmill of Winton into a sinkhole. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within. Can you discover the secret under Winton? A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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Monster Hunts Weekly: Issue 25

Monster Hunts Weekly: Issue 25


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Hunts Weekly: Issue 24

Monster Hunts Weekly: Issue 24


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Hunts Weekly: Issue 26

Monster Hunts Weekly: Issue 26


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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The Cubonomicon

The Cubonomicon


The true secrets of the gelatinous cubes revealed at last! “Oh I’m sorry, did you think that these cute little dungeon cleaners were harmless? Perhaps see them as some sort of mascot? The truth is terrifying. These are apex predators. Like jelly, they conform to the environment they are subjected to. They adapt to whatever they absorb. Never heard of the Trap Jelly? Or the Sulfuric cube? No...   [click here for more]
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The Frostforge Gambit

The Frostforge Gambit


The Frostforge Gambit The Frostforge clan is dwindling, their long lost clan hold but a memory as their numbers diminish. The clan leaders, ambitious siblings are willing to risk it all on a single gambit – locate their traditional home and uncover the legendary frost forge once more – restoring honor and prestige to the clan before it vanishes into history. The race is on! The first to...   [click here for more]
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Archiwum Archetypów: Ponadczasowi bohaterowie

Archiwum Archetypów: Ponadczasowi bohaterowie


14 nowych archetypów klasowych, 7 wariantów rasowych dla człowieka, 7 kategorii wiekowych dla bohaterów graczy, ponad 85 nowych zaklęć i nowe atuty – Archiwum Archetypów: Ponadczasowi bohaterowie to wszystko, czego potrzeba, by odzwierciedlić na sesjach motywy z najsłynniejszych dzieł fantasy, takie jak: Starożytne rody, których krew ma magiczną...   [click here for more]
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Crew Member System

Crew Member System


In the course of their adventures, players may require non-player characters (NPCs) to staff a castle, man a ship, or otherwise be in the players’ employ over a lengthy period of time. These characters are not additional party members per se, but a crew of often specialized non-combatants. The dungeon master (DM) can simplify these NPCs down to statistical bookkeeping by counting them as skilled...   [click here for more]
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Rat Panic! At the Aqueduct

Rat Panic! At the Aqueduct


You and your party are a group of adventurers for hire in the city of Reclaim: an archeological city built upon the massive stone ruins of a dead civilization. You typically spend your days escorting archeologists to dig sites, exploring newly discovered tombs, and occasionally hunting a nasty beast to protect the city. However, the days drag...   [click here for more]
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Arms of Myth & Legend

Arms of Myth & Legend


Arms of Myth & Legend This product brings you a simple, intuitive, story based magic item creation system open to all classes, as well as 10 sample items. Each of the mythical items is suitable for all levels of play, and comes with a detailed history, 6 iterations for ascending power levels and unique colour art. ...   [click here for more]
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Heroic Surge

Heroic Surge


Heroic Surge is a supplement that provides mechanics for heroic lasts stands for pivotal campaign moments. Sometimes simply dropping to 0 hit points and making death saves is incredibly anticlimactic. In the great stories, a hero will rise again by force of will alone to confront the villain, long after their body has given out. Against all reason, and all odds, their sight fading, and their flowing...   [click here for more]
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Tarot Card Size Character Sheets

Tarot Card Size Character Sheets


Be prepared to play anywhere. Keep your character in your wallet! This character sheet is designed to fit on 2.75 x 4.75" (70 x 120 mm) tarot cards. The files are laid out to be viewed as either 16 individual cards or a printable booklet on 4 pdf pages (2 duplex sheets of paper). Both form fillable and print (lined) versions are available. Rich text formatting is provided with all multiline text...   [click here for more]
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Death on Doom's Reach

Death on Doom's Reach


Its tough being an evil overlord! All you want is to be left alone on your secluded mountain fortress surrounded by a moat of fire and vaguely entertaining infernal servants. You have schemes to ponder and moody imaginings to dream. Then cultists come calling, to try to convert you to their Dark Lord …Orcus... or whatever. As if you have time for such things. Suddenly...   [click here for more]
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The Onomancer Class

The Onomancer Class


Deep into the fabric of the planes lie woven the words of creation that granted true names and being to all things in the moment their framing. Onomancers probe these ancient resonances and harness the power of true names to transform the world around them. At their word, they create powerful illusions, summon ancient forces, rally armies, and command or alter the very stuff of the earth itself. An...   [click here for more]
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Barbarians - Warriors of Spirit

Barbarians - Warriors of Spirit


Barbarians - Warriors of Spirit presents 3 paths for the Barbarian Class The Battlebrand is a warrior who draws upon the spirits of war The Ancestor honours his clan and draws insight from his deceased kin The Drunkard finds unnatural power at the bottom of a bottle. If you like this book, more of my work can be found over...   [click here for more]
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Circle of the Starcaller: A Druid Archetype for 5th Edition

Circle of the Starcaller: A Druid Archetype for 5th Edition


A space-themed Druid archetype. Because nature doesn't end with the atmosphere ...   [click here for more]
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Faction Agents of Faerûn

Faction Agents of Faerûn


Factions bring added color, a smack of intrigue, and endless story hooks to your Forgotten Realms adventures. With Faction Agents of Faerûn, you'll be able to slide faction missions, motivations, allies, and enemies effortlessly into your campaigns with more than a dozen faction agent NPCs. Each agent is far more than a stat block and single paragraph description. They are fully-realized characters,...   [click here for more]
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The Iskuzai Class

The Iskuzai Class


The Iskuzai are fierce warriors and raiders sworn to the saddle. From a young age, Izkuzai learn to understand and train their mounts using secret husbandry techniques passed on for generations until horse and rider seem to mend into a single unit in combat - swift fierce, and deadly. ...   [click here for more]
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Druids of the Planes

Druids of the Planes


Druids of the Planes is your complete guide to creating a Druid with an origin outside of the prime material plane. Given that a Druid's power and flavor rely heavily on the natural environment and the world around them, a planar druid aught to reflect the world they hail from. Whether you want to play a Drow Druid from the Underdark, a Dhampir druid from Shadowfell, a Githzerai Druid from the Astral...   [click here for more]
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Contested Combat Guide

Contested Combat Guide


The Contested Combat Guide is a bundle martial character subclasses and resources that introduce rules and mechanics for contested combat - a set of fighting styles and abilities that go beyond simple tactics of strike and counterstrike to dominate your foes speed for speed and brawn for brawn. Contested combat techniques provide new ways for players to spice up their pvp combat strategies and offer...   [click here for more]
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College of Alarum

College of Alarum


For heaven’s sake, don’t take you your children to an Alarum Bard’s performance. This secretive group caters their performance fare to phobophiliacs and horror enthusiasts the worlds over. Alarum Bards specialize in discovering their audience’s deepest fears, and then weave their spellbinder’s skills to deepen them into a cold frisson of terrified delight – or freeze their enemies' blood...   [click here for more]
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