Humans are often portrayed by fantasy games as the generic middle of the road “adaptable” race. What if they weren’t though? What if we took an alien look at Humans? What are the strengths and weaknesses of our species, granted to us by our unique evolutionary heritage? These alternate rules for humans in D&D 5e are attempt to craft a version of the Human race that feels true... [click here for more]
Traits are an optional replacement for Inspiration. Traits are a dynamic way of having your characters gain advantages or disadvantages based on how you portray them in your game. They are managed by players rather than the GM and encourage roleplay through a group voting mechanism.
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Item Drop Alternate Treasure Generation provides an alternate method to generate interesting loot items for your player characters to uncover. The system allows you to drop a set of dice and read the bones against a set of tables to find out what strange item you have uncovered. With huge tables of options the items generated with this system are truly unique and sure to add some interesting twists... [click here for more]