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Forbidden Spells (5e) (Fantasy Grounds)

Forbidden Spells (5e) (Fantasy Grounds)


Now for Fantasy Grounds! "Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare...   [click here for more]
Dungeon Masters Guild  $3.95

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Primordial Items: Earth (5e) (Fantasy Grounds)

Primordial Items: Earth (5e) (Fantasy Grounds)


Now for Fantasy Grounds! “Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around earth, sand, rock, and underground creatures. Command the very ground with the Geomancer's Ring! Fight like a fearsome beast with the Mask of the Cave Bear!...   [click here for more]
Dungeon Masters Guild  $2.99

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Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)

Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)


33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic, chromatic, and gem dragons! Mythic statistics for...   [click here for more]
Dungeon Masters Guild  $19.95

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Primordial Items: Fire (5e) (Fantasy Grounds)

Primordial Items: Fire (5e) (Fantasy Grounds)


Now for Fantasy Grounds! “Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around fire, ash, volcanoes, and flaming creatures. Spit bolts of furious flame with the Firestorm Choker! Swarm your enemies with giant fire beetles using the Emberhive...   [click here for more]
Dungeon Masters Guild  $2.99

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Feywild Bestiary: 10 New Fey Creatures (Fantasy Grounds)

Feywild Bestiary: 10 New Fey Creatures (Fantasy Grounds)


From the splendid fields and vistas of the Summer Court to the thorny black forests of the Gloaming Court, the Feywild is rich with strange and wonderful creatures. Some are simple woodland creatures, bestowed with unusual cleverness and a mischievous nature; others are born from the dreams of creatures on the Material Plane, giving form to their whims and mythologies. Still a third sort are created...   [click here for more]
Dungeon Masters Guild  $4.95

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Mark of the Vestige (5e) (Fantasy Grounds)

Mark of the Vestige (5e) (Fantasy Grounds)


Now for Fantasy Grounds! In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this module, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in...   [click here for more]
Dungeon Masters Guild  $9.95

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Mythic Encounters (Fantasy Grounds)

Mythic Encounters (Fantasy Grounds)


Click HERE for the PDF Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean......   [click here for more]
Dungeon Masters Guild  $14.95

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Primordial Items: Air (5e) (Fantasy Grounds)

Primordial Items: Air (5e) (Fantasy Grounds)


Now for Fantasy Grounds! “Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around air, wind, storms, the sky, and flying creatures. Summon a protective swarm with the Blade of Crows! Command the sky with your breath using the Cloudmaster's Mask!...   [click here for more]
Dungeon Masters Guild  $2.99

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Primordial Items: Water (5e) (Fantasy Grounds)

Primordial Items: Water (5e) (Fantasy Grounds)


Now for Fantasy Grounds! "Primordial Items" is a series of four supplements exploring magic items and the classical elements: water, fire, earth, and air. This instalment includes 25 items themed around water, ice, the ocean, and aquatic creatures. Sink your enemies with the Anchorhammer! Embrace the deep with the Cloak of the Aboleth! Wield the weaponized...   [click here for more]
Dungeon Masters Guild  $2.99

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Manuscripts from the Far Realm (Fantasy Grounds)

Manuscripts from the Far Realm (Fantasy Grounds)


Manuscripts from the Far Realm Now available for Fantasy Grounds Unity! The instant the apprentice wizard peeled open the covers of that terrible book, her mind was assailed with visions of a dark and distant place: a place of nonsense, a realm of things that should not be. She felt a thousand skittering realities sliding across each other like paper against skin—a myriad of deep and unfathomable...   [click here for more]
Dungeon Masters Guild  $12.95

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Feywild Treasury: 23 New Fey Treasures (Fantasy Grounds)

Feywild Treasury: 23 New Fey Treasures (Fantasy Grounds)


Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others are simple trinkets like tree branches or riverbed...   [click here for more]
Dungeon Masters Guild  $4.95

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Cursed Classes: Even Cursier (Fantasy Grounds)

Cursed Classes: Even Cursier (Fantasy Grounds)


This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here! Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation in the...   [click here for more]
Dungeon Masters Guild  $17.95

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The Atlas of Dread: An Expanded Guide to Ravenloft (Fantasy Grounds)

The Atlas of Dread: An Expanded Guide to Ravenloft (Fantasy Grounds)


The Atlas of Dread: An Expanded Guide to Ravenloft Now available for Fantasy Grounds Unity! Fear is the single thread that sews every living thing together. Fear is an essential emotion: it haunts your past, waits in your future, and lingers in the edges of your present like a hungry animal, lurking until you lower your guard and stumble face-first into horrors unknown. It’s because...   [click here for more]
Dungeon Masters Guild  $14.95

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Mimsy's Strixhaven Shop of Treasures (Fantasy Grounds)

Mimsy's Strixhaven Shop of Treasures (Fantasy Grounds)


Mimsy's Strixhaven Shop of Treasures Now available for Fantasy Grounds Unity! The elvish student only half-believed the stories she’d been told until she investigated herself. A secret shop of magical wares that wanders from room to room under the very noses of the deans and professors? It seemed like the sort of story seniors would tell first-years to watch them run around like headless...   [click here for more]
Dungeon Masters Guild  $9.95

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Heroes of Strixhaven: 8 New Subclasses (Fantasy Grounds)

Heroes of Strixhaven: 8 New Subclasses (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Among those who walk these hallowed halls, you can find the future of Arcavios: guardians who will rise up against world-ending threats, warriors who will protect the common folk, scholars who will discover the secrets of the universe—even tyrants who will wield their power like bloodthirsty iron. The knowledge we teach here is neither good nor evil—but...   [click here for more]
Dungeon Masters Guild  $4.95

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Feywild Spellbook: 17 New Fey Spells (Fantasy Grounds)

Feywild Spellbook: 17 New Fey Spells (Fantasy Grounds)


Feywild Spellbook: 17 New Fey Spells Now for Fantasy Grounds Unity! The Feywild is rife with magic of all sorts: arcane magic conjured by courtly mages, druidic magic woven from the bountiful trees and fragrant flowers, and the wild and unpredictable magic that underpins all things. Many a spellcaster has traveled to the Feywild for inspiration in their work, though the exact method of learning...   [click here for more]
Dungeon Masters Guild  $3.95

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Madness of Xoriat (5e) (Fantasy Grounds)

Madness of Xoriat (5e) (Fantasy Grounds)


Now for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of Xoriat:...   [click here for more]
Dungeon Masters Guild  $9.95

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Baba Yaga's Book of Weird Magic (Fantasy Grounds)

Baba Yaga's Book of Weird Magic (Fantasy Grounds)


Baba Yaga's Book of Weird Magic Now available for Fantasy Grounds Unity! Lantern raised, the woman pushed her way through the thicket of brambles and into the moonlit clearing. According to the rumors in town, something strange lived in this part of the forest—a wooden hut on huge bony legs that strode through the trees like the world’s strangest...   [click here for more]
Dungeon Masters Guild  $9.95

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