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DDAL06-02 Epic Map pack for The Redemption of Kelvan

DDAL06-02 Epic Map pack for The Redemption of Kelvan


Explore the Netherese ruin in the Fallen Earth Mote. The journey takes the player from a tavern (included) to the ruins in the Earth Mote (included) and to the wizard calling himself Kelvan at the White Plume Mountain. (also included) 3 Maps total which could easily be used for other adventures. Included: This map pack includes 6 total versions of the 3 maps. With...   [click here for more]
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The Pit of Sorrow

The Pit of Sorrow


The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room. The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit. With multiple NPC characters and...   [click here for more]
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Hag Tokens

Hag Tokens


This set of tokens features six illustrations representing five varieties of hag and a yeth hound minion. There are four different token files (transparent PNGs) for each illustration, with different coloured borders (red, yellow, blue, green) to help differentiate. You can print as many copies of these as you like or you can use them on a digital tabletop. The set consists of: - annis hag - bheur...   [click here for more]
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Sewers Under Kellin

Sewers Under Kellin


Rumor has is that the sewers below the city of Kellin are filled with mystery. Some say they hear screams in the night of lone adventurers who dare seek to solve this mystery. The thought of entering these sewers brings chills to the towns folk who are very willing to pay if someone will end these rumors. Will your players live to claim the rewards or be just another lost voice in the night? Please...   [click here for more]
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The Tavern of Ish

The Tavern of Ish


Nestled in the woods on the outskirts of Ish lies a tavern where only the most adventurous travelers stop. Come pull up a seat and hear their tales. Map works better when used with a longer Width. Check out Dungeon Mate Maps for more maps. ...   [click here for more]
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Ruins of Kurn

Ruins of Kurn


Use these ruins as a burial ground or part to an underground keep. Map inclused 2 chest, coffins, destroyed barrels, and large rooms for battles. Best used with scale 60x60 For more maps check out Dungeon Mate maps. ...   [click here for more]
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Cavern of Hiss

Cavern of Hiss


Journey deep down the hole and discover what has been untouched for hundreds of years. What treasures have been left in the Cavern of Hiss. Map includes 4 large rooms and a large slippery slope into a sludge pit. For more maps check out Dungeon Mate Maps ...   [click here for more]
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Agmar's Magic Shop and Haggle Option

Agmar's Magic Shop and Haggle Option


I am learning how to create modules for Fantasy Grounds. Feedback is appreciated. Included with this supplement are templates and tables to randomly generate magic items from DMG and other modules by WotC (make sure they are open). In addition, I added a magic shop inventory generator for DM's looking to add this to their campaign. Finally, I like having the option for haggling with shopkeepers...   [click here for more]
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Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
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Tomb of Damara 5e Conversion

Tomb of Damara 5e Conversion


This is an old TSR starting adventure. I tried to do a conversion with their licensing to those that already have the product, so it can be used on Fantasy Grounds. NO Map or Descriptions are included. Some dialogue and all encounters along with a general plot has been added. Some NPC's were scaled due to how hard they would be for a group of lvl 1 PC's in 5E and their stats have been modified...   [click here for more]
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The Ghost of Harrow Hill Conversion

The Ghost of Harrow Hill Conversion


This is the Ghost of Harrow Hill adventure converted to 5E for use in Fantasy Grounds. All descriptions, artwork, and maps have been removed. This is to be used for people that already have the adventure. Let me know how I did! Synopsis: Harrow Hill is an old mansion far from the town, the player's seek refuge there during a storm. They get magically sealed inside and hunted by the Ghost who...   [click here for more]
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The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion

The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion


The Golden Bones of Lightwatch Tower Adventure converted for Fantasy grounds use. This is a conversion and doesn't include any artwork, maps, or descriptions. It is intended for use for those that already have the adventure module. Let me know how I did. Synopsis: An old tower with a mysterious curse that impacts the region each year. 3 different adventure hooks to get the PC's involved. Will...   [click here for more]
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Under Mount Dread Pt. I & II 5E Conversion

Under Mount Dread Pt. I & II 5E Conversion


Under Mount Dread is an adventure converted for use in 5E on Fantasy Grounds. It is intended for use with someone who already has the adventure and wants to use it on FGII. No maps, artwork, or room descriptions included. Synopsis: Centuries ago the evil sorcerer Azazabus built a home for himself under Mount Dread. All kinds of evil monsters came to help Azazabus. He paid some well, and for others...   [click here for more]
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Strauss' Fantasy Maps

Strauss' Fantasy Maps


This is a compendium of all maps made by the artist as they are produced for fantasy campaigns. ...   [click here for more]
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Fantasy Grounds Collection Vol I

Fantasy Grounds Collection Vol I


*This collection includes Fantasy Grounds .mod file and requires the use of the Fantasy Ground virtual tabletop. PDFs are NOT INCLUDED.* Fantasy Grounds Collection, Vol. I contains all of the Jeff C. Stevens Fantasy Grounds adventures published in 2016. You receive six adventures and a cursed item supplement....   [click here for more]
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Agmar's Crafting Guide

Agmar's Crafting Guide


A full fledged crafting system. Includes: Components: Foraging, Harvesting, Salvaging, and Buying/Selling Recipes: Researching, Experimenting, and Buying/Selling Crafting: Levels, Experience, Field Crafting, Crafting Adventures, Proficiency, Crafting above your level, and Buying/Selling Crafted Items Item Properties: Flourishes,...   [click here for more]
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Killer Kobolds (Fantasy Grounds)

Killer Kobolds (Fantasy Grounds)


This a module for the Fantasy Grounds VTT software. Looking for the PDF? Here it is! Reviewers love Killer Kobolds! "...a beautifully-constructed adventure... it’s the sort of scenario that quickly lets the players know that they’re not in a regular D&D adventure, but one that is more tactical and fast-paced... This is an excellent adventure, well...   [click here for more]
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Onomatology

Onomatology


Onomatology: the study of proper names, their origin and their history. This Fantasy Grounds module is a collection of names for the standard races in the Players Handbook (PHB) to generate random names within a campaign. This module is intended to be used in conjunction with other tools to help create diversity, and enhance the experiences of players and GMs. The Dwarven and Halfing names are...   [click here for more]
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Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds) - Français

Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds) - Français


Le tombeau Caché est un donjon de la 5e édition pour 4 à 6 joueurs de niveau 1 à 2. Les Donjons Rapides (Quick Dungeons) sont des donjons complets remplis de créatures et de rencontres telles que des pièges et des casse-tête. Bien qu'ils ne soient pas exactement des aventures complètes, les donjons sont accompagnés d'une...   [click here for more]
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The House of Usher - Fantasy Grounds Edition

The House of Usher - Fantasy Grounds Edition


Explore The House of Usher in a classic horror D&D adventure! Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from. Fantasy Grounds module containing 4-6 hours adventure for 1st-4th Level characters Decipher an...   [click here for more]
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Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)

Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)


RACIAL ARCHETYPES - 40 NEW ARCHETYPES This is a Fantasy Grounds VTT module! The PDF version can be found here. This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer (elven fighter), the Saboteur (gnomish...   [click here for more]
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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
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Just MisUNDEADstood

Just MisUNDEADstood


Just MisUNDEADstood A D&D 5e one-shot adventure for use with Fantasy Grounds VTT. Can also be used as a side quest in your existing campaign. (This module is recommended for group of 5-6 adventurers, levels 9-12.) On the outskirts of the small town of Pommel, located in a dense forrest, dwells an evil Necromancer that hates all living beings. He seeks out adventurers new in town,...   [click here for more]
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Into the Belly of the Beast - Adventure (Fantasy Grounds)

Into the Belly of the Beast - Adventure (Fantasy Grounds)


This is a Fantasy Grounds VTT module. For the PDF version - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
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Terror at Triboar - Adventure (Fantasy Grounds)

Terror at Triboar - Adventure (Fantasy Grounds)


"...a solid 5/5 stars for an excellent and fun adventure" "Very good!" "Very much enjoying the linked adventures so far :)" A nameless horror stalks the lands around Triboar. Livestock are slaughtered in the night, children are snatched from their homes, and terror has gripped the hearts of the people. Can you unravel the town’s dark secret before more lives are lost? This is a single session...   [click here for more]
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Shadows on the Long Road - Adventure (Fantasy Grounds)

Shadows on the Long Road - Adventure (Fantasy Grounds)


"A masterpiece" "Just ran this last night and it was brilliant" "I can't wait to run this... loved your adventures so far" "Five stars" "Great easy to read, easy to run adventure" Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest...   [click here for more]
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The Triboar Trilogy - Adventure Pack (Fantasy Grounds)

The Triboar Trilogy - Adventure Pack (Fantasy Grounds)


Three best-selling, highly-rated adventures - 50% off! These products are all DMs Guild gold bestsellers, and have all achieved consistently high ratings from many reviewers. Based around Triboar, these varied and exciting adventures will take your characters from level 1 right through to level 4. Up to 20 hours of play for the low, low price of...   [click here for more]
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The Trappers Table Fantasy Grounds Edition

The Trappers Table Fantasy Grounds Edition


This is the Fantasy Grounds complete Module, if you are looking for the PDF edition please follow: /product/235339/The-Trappers-Table Welcome to the Trapper's Table! This module contains everything you need to run an adventure based around the Trapper's Table tavern. Here you will find a detailed description of the tavern and the activities that can happen during the stay of the characters,...   [click here for more]
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Last Days in Port Llast (Fantasy Grounds)

Last Days in Port Llast (Fantasy Grounds)


The adventuring life hasn't turned out to be as exciting as you thought it would be. Your coin purse, as well as your liver, have taken a beating from spending time hanging around shady taverns, looking for some form of employment. Today is no different, though the location has changed. You find yourself drinking in the middle of the afternoon in Sig’s Swig, a rundown tavern in Port Llast’s...   [click here for more]
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Nightfall (Fantasy Grounds)

Nightfall (Fantasy Grounds)


About the Adventure: Nightfall is a short adventure for 4-6 players of 8th to 10th level, in which the players enter an unsettling graveyard to find it has become inhabited by a plague vampire. This creature has contaminated the large oak tree in the center of the graveyard, giving it the ability to continually raise creatures from the dead. To make matters worse, the vampire has also enslaved two...   [click here for more]
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D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)

D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here. 5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire...   [click here for more]
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The Hag's Hexes (Fantasy Grounds)

The Hag's Hexes (Fantasy Grounds)


THIS IS A FANTASY GROUNDS VTT MODULE! - If you are looking for the PDF version - click here. Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster...   [click here for more]
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D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)

D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. IF you are looking for the PDF - click here. 5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire....   [click here for more]
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Creature Feature Quarterly vol.1 (Fantasy Grounds)

Creature Feature Quarterly vol.1 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Here are 13 original monsters for your games. Each monster has extensive descriptions including lore, ecology, and adventure ideas in addition to the usual stats. Monsters By Challenge Rating CR2 Protocol Imp CR4 Unseelie Psychopomp CR5...   [click here for more]
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In the Wake of Rage (Fantasy Grounds)

In the Wake of Rage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed? During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous...   [click here for more]
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Cottage on the Long Road (Fantasy Grounds)

Cottage on the Long Road (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is being harassed by the local farmers. Is this woman a target of bullying and prejudice, or is there something...   [click here for more]
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Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)

Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)


This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here. Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through...   [click here for more]
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Seaside Town Map Pack (Fantasy Grounds)

Seaside Town Map Pack (Fantasy Grounds)


Every Fantasy Grounds DM needs maps, maps and more maps. You can’t just pull out a battlemap and start scribbling. These maps will help keep you covered when the players head off into uncharted, or unmapped, territory. This map pack includes 16 maps that come from the Last Days in Port Llast adventure. The map pack includes three different taverns or inns, two city street maps, and a handful...   [click here for more]
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Yearning to Breathe Free (Fantasy Grounds)

Yearning to Breathe Free (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15. When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth, things grow bleak for the tieflings of Faerûn....   [click here for more]
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Myriad, City of Tiers (Fantasy Grounds)

Myriad, City of Tiers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration....   [click here for more]
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5e Class - Nightbreaker (Fantasy Grounds)

5e Class - Nightbreaker (Fantasy Grounds)


The same great Nightbreaker class converted for Fantasy Grounds by Shaun Sides! Darkness spans and stretches across immeasurable distances, far beyond the sight of man. It envelops all that lives and dies; it is secret, subtle, and silent. It seeks to destroy and bury that which pierces through it: Light. Creatures and Monsters of every shape and size inhabit the darkness; they hunt the weak,...   [click here for more]
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The Haunt 2 (Fantasy Grounds)

The Haunt 2 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Perfect for a Halloween one-shot!" “That F******* doll….. That is creepy as hell… he (PB) is disturbed… I am going to have nightmares!” "It definitely helps shed some light on the doll and the visions were so well written!" "It had a feeling that reminded me of Silent Hill."...   [click here for more]
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Liars Night 2018 - Adventurer's League - Fantasy Grounds

Liars Night 2018 - Adventurer's League - Fantasy Grounds


Contents Wandering Monsters - All Waves Kernel's loot - All items Random encounter generators for all or just Tier 1 Will update when further releases happen. ...   [click here for more]
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Waterdeep: A Tail of Two Fishies (Fantasy Grounds)

Waterdeep: A Tail of Two Fishies (Fantasy Grounds)


This is the Fantasy Grounds version. The PDF version is here. Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters. When playing this adventure, expect to encounter any of the following: a talking goldfish,...   [click here for more]
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Encounters in the Savage Wilderness (Fantasy Grounds)

Encounters in the Savage Wilderness (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions for...   [click here for more]
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Notice Board: 42 Quests for Waterdeep and Skullport (Fantasy Grounds)

Notice Board: 42 Quests for Waterdeep and Skullport (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep...   [click here for more]
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Tools & Kits Detailed Items

Tools & Kits Detailed Items


This module adds new items to your library that include the combined information from PHB and XGE related to Tools, Kit, Musical Instruments, and Gaming Sets. This eliminates the need to flip through the books to find rules about these items and proficiencies in them. -v1.2 now fixes typos. Make sure you download the latest version! ...   [click here for more]
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Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module

Waterdeep 5e Fantasy Grounds Module: All things Waterdeep in one module


The Waterdeep Fantasy Grounds module is the most comprehensive module on Waterdeep for Fantasy Grounds. The module adapts and updates information about Waterdeep (NPCs, Locations and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition. The module organizes and connects the information from all of these materials to save Dungeon Masters preparation time...   [click here for more]
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The Solo Adventurer's Toolbox (Fantasy Grounds)

The Solo Adventurer's Toolbox (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you would build for your very own campaign. Scott Niedjela Sick...   [click here for more]
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Undermountain: The Lost Lore (Fantasy Grounds)

Undermountain: The Lost Lore (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon...   [click here for more]
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