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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales.
Included in this PDF:... [click here for more] |
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Roll 20 (www.roll20.net) map of Oldwich Town. This set of 2 transparent .png images are designed to work with the virtual tabletop grid system. Each image is a 33(wide) x 43(high) grid. No grid provided on images, as Roll 20 will apply a grid overlay.
Originally designed to keep a simple more versatile look, allowing players to imagine the town for themselves while giving... [click here for more] |
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Onomatology: the study of proper names, their origin and their history.
This Fantasy Grounds module is a collection of names for the standard races in the Players Handbook (PHB) to generate random names within a campaign. This module is intended to be used in conjunction with other tools to help create diversity, and enhance the experiences of players and GMs.
The Dwarven and Halfing names are generated... [click here for more] |
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In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
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The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
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The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
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The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
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The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
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The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
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Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
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This is the first in a series of high detail, high resolution, printable battle maps that I've designed for my players. All maps will feature the standard 1" grid, making them compatible with all official miniatures. Perfect for the real, or virtual tabletop.
This map measures 10"x10", and features a verdant forest tile-set at the roots of a massive tree. Perfect for that adventure into the mysterious... [click here for more] |
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All material herein has been accumulated from other great minds in order to make a crafting module for Fantasy Grounds for my own campaign that suits my needs. It is not meant to be used for profit. Ryan Hagan has done an excellent job with creating working rules. I put those rules into practice in tables and stories for use in Fantasy Grounds. Agmar
Donations for material should go to... [click here for more] |
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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Shiny Bits
It is unavoidable: every DM was, or will be, in a situation when Players decide to do something completely unexpected and, leaving us with the sensation of being caught off-guard. Even the best prepared DM isn’t immune to this but is just the unpredictability that makes Role Play Games so fun. However, sometimes this situation put our games at a halt,... [click here for more] |
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Are there swarms of snakes under the rickety bridge? Does the cobra statue shoot darts at those who pass by? Does a poisonous mist come from the pit when a certain tile is stepped on?
This adventurous tile may be small, but can definitely add some thrill to your dungeon!
Included are both digital and print files in color and in black and white. ... [click here for more] |
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Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin... [click here for more] |
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Tarmagens Rock Asset Sample Pack
Free Sample Includes over 90 rock/stone assets, 10+ of each style.
Styles include:
Granite
Tan
Green
Snowy
Slate
Limestone
Mossy
Grey
Salmon
... [click here for more] |
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First collection of maps I created for my Patreon page (search Tehox maps on Patreon) If you buy this volume you can download high resolution JPG image of 3 maps. For every map there are colored version, lineart version, gridded and gridless version and, sometimes, alternate colored version, like night time.
Details for every map:
Map 1. Orcs Arena
6000x4500 pixel (40x30 square)... [click here for more] |
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First two maps I posted on Patreon in february 2019.
Grumix' Lair
3200x2400 pixel with grid 3200x2400 pixel no grid
Tomb of Deshtin
2000x2000 pixel with grid 2000x2000 pixel no grid
... [click here for more] |
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As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
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This is the Ghost of Harrow Hill adventure converted to 5E for use in Fantasy Grounds. All descriptions, artwork, and maps have been removed. This is to be used for people that already have the adventure. Let me know how I did!
Synopsis:
Harrow Hill is an old mansion far from the town, the player's seek refuge there during a storm. They get magically sealed inside and hunted by the Ghost... [click here for more] |
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The Golden Bones of Lightwatch Tower Adventure converted for Fantasy grounds use. This is a conversion and doesn't include any artwork, maps, or descriptions. It is intended for use for those that already have the adventure module. Let me know how I did.
Synopsis:
An old tower with a mysterious curse that impacts the region each year. 3 different adventure hooks to get the PC's involved. Will... [click here for more] |
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This is an old TSR starting adventure. I tried to do a conversion with their licensing to those that already have the product, so it can be used on Fantasy Grounds. NO Map or Descriptions are included. Some dialogue and all encounters along with a general plot has been added. Some NPC's were scaled due to how hard they would be for a group of lvl 1 PC's in 5E and their stats have been modified... [click here for more] |
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Under Mount Dread is an adventure converted for use in 5E on Fantasy Grounds. It is intended for use with someone who already has the adventure and wants to use it on FGII. No maps, artwork, or room descriptions included.
Synopsis:
Centuries ago the evil sorcerer Azazabus built a home for himself under Mount Dread. All kinds of evil monsters came to help Azazabus. He paid some well, and for others... [click here for more] |
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Roll 20 (www.roll20.net) map of Uthtower Vault. This is 1 transparent .png image which is designed to work with the virtual tabletop grid system. The image is a 30(wide) x 50(high) grid. No grid provided on images, as Roll 20 will apply a grid overlay.
Originally designed to keep a simple more versatile look, allowing players to imagine the vault for themselves while giving... [click here for more] |
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Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material... [click here for more] |
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You are a human or dwarf who can turn into a werebadger. Your alignment is rarely chaotic neutral or just chaotic evil. Werebadger were rare creatures that lived underground, or above ground in hilly areas. They were shapechanging lycanthropes that could assume the form of a badger.
Rewritten by Me
Unfortunately this is not April Fool's joke.
It's compatable with Monsterous Races ... [click here for more] |
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Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
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Yeemik, a goblin of the Cragmaw tribe, possesses a lean and wiry frame that sets him apart among his kin. His appearance is marked by mottled green skin and a particularly cunning gleam in his eye. Yeemik's personality is characterized by ambition and cunning, traits that drive him to seek leadership within the tribe. He is known for his snickering laugh, which often precedes his treacherous plans.... [click here for more] |
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Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps.
Included in this... [click here for more] |
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THIS IS ONLY TWO MAPS AT THE MOMENT
I will gradually add more maps into the set - eventually with some form of compendium of maps
-Contains gridded and Hex grid versions of both PNGs
-Maps suitable for Fantasy Grounds / d20 Pro
The maps are very colourful.
-A river, with ice and snow upon it's banks with a bridge... [click here for more] |
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A simple castle map, made with DungeonFog, complete with Throne Room, barracks, armory, stable, garden, Kitchen, rooms for the court members, rooms for the servants and a library. ... [click here for more] |
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In this adventure the players are sent on a quest to collect the local bard so that he can perform at the wedding of the princess. However, as they arrive at the village where the bard is located, they quickly realize that something is amiss. Instead of music they hear only sounds of shock and awe coming from the tavern. As they investigate, they find that the bard has been afflicted by a strange spell... [click here for more] |
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Within this module you will find a hand crafted selection of devious and deadly traps(82), hazards(21) and tricks(9) for use against adventurers, both alone or in groups. Traps of every conceiveble type, damage, and effect are listed here.
Each type of trap has multiple difficulties, scaling from a light damage annoyance to a full blown DC20 party crasher. For the truly cruel dungeon master, schematics... [click here for more] |
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Crisp and clear printer friendly versons of A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ... [click here for more] |
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Enigma Paradox Monthly Map pack : Continent of Veik (Scenario Booklet)
A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ... [click here for more] |
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In this pack you will find thirty three themed token borders for your all your VTT needs in png format at 500px x 500px so even blown up they will look great. But wait, there's more because all these borders are doubled up with another set with shadows to make them pop off the screen that little more so you get sixty six all together.
Thank you so much for your purchase, I really hope you like it... [click here for more] |
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In this pack you will find thirty themed token borders for your all your VTT needs in png format at 500px x 500px so even blown up they will look great. But wait, there's more because all these borders are doubled up with another set with shadows to make them pop off the screen that little more so you get sixty all together.
Thank you so much for your purchase, I really hope you like it and if you... [click here for more] |
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New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 1 map in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Included is B&W and... [click here for more] |
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HD Battlemap
Perfect Pirate Ship Map for Virtual Table Tops
Either for your own party's use or for their 'dreaded' adversary pursuing them upon the seas...always gaining on them. This HD Battlemap for use in DnD5e campaigns, one-shots, or world-building is perfect for the busy DM or GM allowing you to get going into games faster and spend less time prepping.
Complete with details enough to get the... [click here for more] |
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For decades prior to the Spellplague, the land of Amman found itself drowning in the turmoil of war. The yuan-ti, along with their slave army, poured out from their pyramid stronghold, laying waste to the civilizations that shared the land with them. Finally forced from their homelands, the feline grimalkin and their allies, the abnawaa, fled across the land bridge to the northeast.
As fate... [click here for more] |
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Now for Fantasy Grounds!
In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal.... [click here for more] |
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Digital JPG map 4500 x 4500 pixels
Solstice Ruins Night Solstice Ruins Night with grid 30x30 squares
... [click here for more] |
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Digital JPG map 4500 x 4500 pixels
Solstice Ruins Sunset Solstice Ruins Sunset with grid 30x30 squares
... [click here for more] |
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Encounter map from my Patreon collection: Patreon.com/Tehox
JPG image 4500 x 4500 pixels
The gridded version is 30x30 square Check daylight version HERE
... [click here for more] |
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Files in this pack: - Day map 4500x4500 pixels - Day map with grid 4500x4500 pixels
Check the bundle version with a total of 3 versions (day, desert and night)
... [click here for more] |
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Files in this pack: - Desert map 4500x4500 pixels - Desert map with grid 4500x4500 pixels
Check the bundle version with a total of 3 versions (day, desert and night)
... [click here for more] |
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Files in this pack: - Night map 4500x4500 pixels - Night map with grid 4500x4500 pixels
Check the bundle version with a total of 3 versions (day, desert and night)
... [click here for more] |
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Digital JPG map 4500 x 4500 pixels
Solstice Ruins Day Solstice Ruins Day with grid 30x30 squares
... [click here for more] |
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$0.80
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