Title |
Publisher |
Price |
 Detailed Battle Maps for the Death House in Chapter 5 of Vecna: Eve of Ruin!
Maps and Layers:
1st Floor (22x29)
2nd Floor
3rd Floor
4th Floor (Attic)
Roof
Basement
Dungeon (Basement 2nd Level)
Multiple map variants, including:
Grid | Gridless
Assets:
Secret Doors - Library, Attic, Dungeon...all of them!
Trap - Spike Pit Floor
Compass Rose - Shows which way is North on this unconventional... [click here for more] |
Dungeon Masters Guild |
$2.95
|

Enhance your treasure hoards, villains, and shop keeps with unique and fascinating magical weapons!
This is the Roll20 Compendium version of the best-selling PDF.
— A Bevy of Magic Weapons! —
Weapons of Myth contains 50 magical weapons, including 20 weapons that... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.95
|
 Keys from the Golden Vault Map Pack 05: Tockworth's Clockworks DM Supplement
Are you running Keys from the Golden Vault? Your players can dive into the fifth adventure, Tockworth's Clockworks, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Little Lockford faces serious danger as their security forces have been turned against them.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Xanathar Guild Hideout
Includes battlemap for Map 1.2 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material: A 20x30 battlemap depicting the Xanathar Guild Hideout in the sewers. Sewer tunnels, guard rooms, sleeping quarters,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
This module requires the main Ancestral Weapons module to use. Purchase them in a bundle for increased savings!
A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's, now for Fantasy Grounds!
A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster... [click here for more] |
Dungeon Masters Guild |
$2.95
|
I want to loot Jarlaxle Baenre!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dragon Heist, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your... [click here for more] |
Dungeon Masters Guild |
$29.99
|
This is the FANTASY GROUNDS VTT Software version of the PDF. For the PDF itself, click here.
Now with Unity
---
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run." ... "they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This... [click here for more] |
Dungeon Masters Guild |
$8.95
|
The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded layout
These... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.96
|
Monster Loot – Fizban's Treasury of Dragons
Now for Fantasy Grounds!
I want to loot the all the dragons!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Fizban's Treasury of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.
Survive a frozen ambush
Battle winter gnolls
Speak with Sloosh the Awakened Walrus
Meet... [click here for more] |
Dungeon Masters Guild |
$12.95
|
HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races"
This pack includes:
Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.
Print maps in PDF format and at 300dpi - combat map includes 1 inch grids.
Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over Mike Schely's free... [click here for more] |
Dungeon Masters Guild |
$0.99
|

This is an Add-On for the Roll20 VTT. If you are looking for the PDF - click here.
Already own the PDF? Click here for a Discount with the Bundle!
From the author of the mithral-ranked best-selling title The Second Black Dawn, and art director of Thieves' Guilds, Vault of Magic, The Complete Hag, and Underwater Campaigns.
Delve further into the world... [click here for more] |
Dungeon Masters Guild |
$13.99
|
Detailed Battle Maps for the Three Moons Vault in Chapter 6 of Vecna: Eve of Ruin!
Maps and Layers:
1st Floor (62x50)
2nd Floor
3rd Floor
4th Floor
Roofs
Basement
Multiple map variants, including:
Grid | Gridless
Assets:
Bird's Nest
Light Bridge
Added specific details based on the book descriptions of each area
Map has been altered from the original to make it easier to navigate... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Unknown Whom
A level zero to 3 adventure
Now with Unity
This uniquely styled adventure involves players starting out with little information about the characters they will play. No characters are prepared in advance. This is a nonstandard method of play. Player characters only know... [click here for more] |
Dungeon Masters Guild |
$4.00
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole... [click here for more] |
Dungeon Masters Guild |
$22.50
|
 Detailed Battle Maps for Axe from the Grave in Keys from the Golden Vault!
Maps:
1st Floor (20x20)
2nd Floor
3rd Floor
4th Floor
Roofs
More than 6 map variants, including mixtures of:
Day | Night
Grid | Gridless
Lights | No Lights
Assets:
Chest - Closed and Empty
Golden Axe Mandolin - The Target of the Heist
Surrounding area on the map expanded for more exciting infiltration... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Puzzling Tiemple of Flummox Heist is a linear dungeon crawl utilizing word puzzles and riddles written in the English language.
Challenge your players and their characters with a brainteasing mix of puzzles, combat, and roleplay in this one-shot adventure for characters of 3rd, 4th, 5th, or 6th level which will delight fans of escape rooms and solve-at-home mystery adventures.
This... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!)
May I have the next 100 words to convince you to purchase this adventure?
**PITCH BEGINS!**
This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This is a Fantasy Grounds VTT module - Get the PDF here!
Now with Unity
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War
Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.
Included are:
- Cog Carnival - Lift to under Sharn - Daask Excavation Site - Mithral Tower - Sharn City Street - Sky... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Zhentarim Hideout
GM Resources Pack
Includes battlemaps for Map 1.1 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material - A multiple-level 20x30 battlemap depicting the Zhentarim warehouse hideout from Dragon Heist.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This product was designed for Dungeons & Dragons 2014
Find the updated D&D 2024 Expert Equipment Set HERE (Not for Fantasy Grounds)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters... [click here for more] |
Dungeon Masters Guild |
$30.00
|
I want to loot Maegera the Dawn Titan!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With... [click here for more] |
Dungeon Masters Guild |
$2.95
|

Already own the PDF? Click here for a Discount with the Bundle!
This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there.
Inside you will discover:
- Chapter 1: Everything about the appearance of a tavern/inn, including various special features.
- Chapter 2: Owner, Staff, and Customers. Everything you need to create them from scratch.
- Chapter 3:... [click here for more] |
Dungeon Masters Guild |
$5.99
|
With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|

Vecna: Nest of the Eldritch Eye
Battlemaps
Includes battlemaps for: catacombs (40x60), Neverwinter Alleys (20x30)
Roll20 Addon
This version is for use in Roll20 only.
All maps are set up with Walls and Dynamic Lighting where appropriate, so you can go straight into the adventure!
This is an add-on - you can select... [click here for more] |
Dungeon Masters Guild |
$5.50
|

I want to loot all the treasure!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Keys From the Golden Vault, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &... [click here for more] |
Dungeon Masters Guild |
$2.45
|
This is a Roll20 AddOn Adventure
Ever feel like you just want to snatch all the blankets and pillows you can find and hide in your own warm little nest?
Goblin Heist is a chaotic adventure where 1-6 players take control of special goblin characters on a mission to steal as many cozy things as they can from the sleepy winter village of Little... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Virtual tabletop dungeon map of the classic TSR module "S2 White Plume Mountain". It's intended for online play, but it can be printed out and used on the tabletop. The digital download includes a JPEG file with the resolution of 8,250 by 6,600 pixels.
The maps are designed with a 5 ft. grid, which corresponds to one inch at 75dpi. You can divide the pixels by 75 to get the number... [click here for more] |
Dungeon Masters Guild |
$2.99
|
![Sword Coast Small Town Filler Quests Volume 2 [With VTT Compatible Maps]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/479331-thumb140.jpg)
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around the Sword Coast. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Sword Coast Small Town Filler Quests (Volume 2)... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 **THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP**
**Roll20 maps preconfigured with walls and lighting for ease of use** **This product is a Game Add-On within Roll20. Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.**
------------------------------------------------------------------------------------------------... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This product is perfect for your Chult exploration! You will find a preview of the maps below to give you an idea of the what's available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any jungle environment.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Random Monster Tables - REVAMPED!
This a module for the Fantasy Grounds VTT software.
This is a set of tables (for use with the Fantasy Grounds VTT) to generate a random monster from ANY CR level. - Now includes ALL Monster CR levels (0 to 30)! I built this because I wanted to save time looking up monsters and rolling a d(whatever) to determine... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 Everyone needs to start somewhere!
Kitt Inn, a quiet inn along a long stretch of road, has recently noticed their supplies running out and, even worse, their cat is missing! Players investigating the missing supplies begin to unravel a sinister goblin scheme and players will have to track down Mittens, the missing cat, before it's too late!
The Kitt Inn is an... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN!
This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind.
Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter!
The maps are ideal for VTT software such as Fantasy grounds or Roll20 software,... [click here for more] |
Dungeon Masters Guild |
$15.00
|
I want to loot Arasta of the Endless Web!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Temple of Asmodeus (Waterdeep Dragon Heist)
Battlemaps
Includes battlemaps for: Upper Level (20x50),Lower Level (20x50)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the original... [click here for more] |
Dungeon Masters Guild |
$7.50
|
A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

This is an Add-On for the Roll20 VTT. If you are looking for the PDF - click here.
Already own the PDF? Click here for a Discount with the Bundle!
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Underdark Warren - Dungeon Master's Guide Appendix
Battlemap
A set of fully detailed battlemaps
Full colour detailed battlemap of the Underdark Warren map in Appendix B of the 2024 Dungeon Master's Guide
50x50 battlemap.
Also includes modified version suitable for the sample adventure 'The Fouled Stream', with closed off areas and corruption.
... [click here for more] |
Dungeon Masters Guild |
$9.50
|
Thanks for looking at Battle maps Lightning Rail
Features:
25 high resolution battle maps suitable for virtual table top
A range of carriages and cargo holds for the lightning rail.
Designed with a tactical consideration, improving combat for everyone involved.
Each battle map is designed for a single encounter, they are concise and modular.
You can string them together to make a larger... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a Fantasy Grounds module.
Ever wanted to put the spell components in your PC sheet inventory?
NOW YOU CAN!
The Components
You can locate the Spell Components by looking in the Spell Component Group in the items menu.
All components are identified by default.
Each Spell Component has a link to at least one spell it is used for.
Roll Tables List
In addition to the individual items, there... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a module for the Fantasy Grounds VTT.
This Fantasy Grounds module creates random encounters using the methodology found in Xanathar's Guide to everything.
You can create encounters based on PC level, terrain type, monster type, Legendary Encounters, custom encounters, and more...
Monster sources used are Monster Manual, Volo's Guide to Monsters, and Mordenkainen's Tome of... [click here for more] |
Dungeon Masters Guild |
$12.00
|
The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The legendary Undermountain like it was always meant to be!
A Fantasy Grounds VTT adventure module for Dungeons & Dragons.
The first level of the Undermountain like it should have always been done.
More than 640 detailed locations.
Over 315 detailed full-color battle maps.
Another 100+ images for portraits, tokens, scenes, and items.
Extensively researched, developed... [click here for more] |
Dungeon Masters Guild |
$24.95
|