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Are you prepared for the epic showdown in a treacherous Arena beyond this world? Brace yourself for an unforgettable Oneshot Adventure tailored for a group of 4-5 heroic characters at level 20 or above. This meticulously crafted experience is a true test of skill and determination, pushing both the DM and the players to their limits as they strive not only to survive... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot Maegera the Dawn Titan!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With... [click here for more] |
Dungeon Masters Guild |
$2.95
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Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN!
This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Map
Digital JPG map 2250 x 1500 pixels x 5 levels
5 x Wizard Tower levels 5 x Wizard Tower levels with grid 15x11 squares
... [click here for more] |
Dungeon Masters Guild |
$1.20
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Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module.
Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format!
Unique library links with functioning fantasy grounds objects for ease of use.
Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition... [click here for more] |
Dungeon Masters Guild |
$15.00
|
Tyrannosaurus VeX Presents
VeX's Trinket Horde
Have you ever wished there were more of those little relatively useless, but intriguing trinket items at your fingertips to throw into your treasures, into the pockets of monsters, and in the possession of NPCs? Do your players love the trinket table in the PHB, but want more?
Then this is the module for you!
What it included?
Seven... [click here for more] |
Dungeon Masters Guild |
$0.99
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This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole... [click here for more] |
Dungeon Masters Guild |
$22.50
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
The Dungeons & Dragons Player’s Handbook has arrived on Roll20!
Build characters in minutes with new options in the Roll20 Character Builder:
13 new backgrounds (including the scholarly Sages)
40 diverse subclasses (like Arcane Tricksters, rogues... [click here for more] |
Wizards of the Coast |
$29.99
|
D&D 5E Reincarnation Race Table
All current WotC races are on this table that REPLACES the PHB reincarnation race table used with the Reincarnation spell.
Tired of not having ALL the information? Here it is...
Purchase of this item includes PDF as well as the module to use in the Fantasy Grounds VTT software.
Suitable for handy one-sheet.
Enjoy!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Now on Fantasy Grounds!
Continue your duet campaign or add something new!
Wake... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Twitch Overlay - Wood Panels
Streaming home games is becoming increasingly popular, especially when groups are already playing online using virtual tabletops. Recording sessions can help both the players and the DM recall details between games, share their games with friends, and even has the potential to provide a little side income just for playing the game you... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Arasta of the Endless Web!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$3.45
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A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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D&D 5E Class List Quick Start
The Artificer is here!
Quick help in character creation...
The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software.
Always updated with the latest WotC 5E releases.
Hit Dice Main Ability Secondary Ability Max Armor Shield... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 This is the Roll20 VTT version of the first book of the Adamantine Bestselling An Elf and an Orc series! If you're looking for the PDF/book versions, click HERE Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Xanathar Guild Hideout
Includes battlemap for Map 1.2 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material: A 20x30 battlemap depicting the Xanathar Guild Hideout in the sewers. Sewer tunnels, guard rooms, sleeping quarters,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
PLANESCAPE: ADVENTURES IN THE MULTIVERSE IS A WONDERFULLY OUTLANDISH ADVENTURE
Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure.
EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE!
Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and... [click here for more] |
Wizards of the Coast |
$49.99
|
 THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 04
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review!
A Fantasy Grounds .mod file is now available at checkout.
This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor. Some are just fun little additions to your campaign, while others could be... [click here for more] |
Dungeon Masters Guild |
$1.00
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This module requires the main Ancestral Weapons module to use. Purchase them in a bundle for increased savings!
A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's, now for Fantasy Grounds!
A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Zhentarim Hideout
GM Resources Pack
Includes battlemaps for Map 1.1 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material - A multiple-level 20x30 battlemap depicting the Zhentarim warehouse hideout from Dragon Heist.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This is a module for the Fantasy Grounds VTT.
This Fantasy Grounds module creates random encounters using the methodology found in Xanathar's Guide to everything.
You can create encounters based on PC level, terrain type, monster type, Legendary Encounters, custom encounters, and more...
Monster sources used are Monster Manual, Volo's Guide to Monsters, and Mordenkainen's Tome of... [click here for more] |
Dungeon Masters Guild |
$12.00
|
This is an EXTENSION for use with the Fantasy Grounds VTT and specifically the D&D 5E ruleset only!
Fantasy Grounds 5E Reset NPC Spell Slots
This extension resets any NPC spellcaster's spell slots when a rest is issued. Warlocks reset on a short or long rest, and normal spellcasters reset on a long rest. Rob Twohy | rob2e
www.rob2e.com
Discord: discord.gg/rob2e
Twitch: twitch.tv/rob2e
YouTube: youtube.com/robtwohy
Facebook: facebook.com/RobTwohyFG
Twitter: @rob2e
... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the last... [click here for more] |
Dungeon Masters Guild |
$30.00
|
An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!)
May I have the next 100 words to convince you to purchase this adventure?
**PITCH BEGINS!**
This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek!
I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ten maps at 70 DPI ready for online use. These maps were prepared to run B4: The Lost City. Grid and no-grid variants of each map are provided. In addition four varients are provided for Tier 3, one with each orientation of the rotating hallway in the center of the map.
Maps include: First Tier Second Tier Third Tier Fourth Tier Fifth Tier Sixth Tier Seventh Tier Eighth Tier Ninth Tier Tenth Tier... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This is the FANTASY GROUNDS VTT Software version of the PDF. For the PDF itself, click here.
Now with Unity
---
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run." ... "they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This... [click here for more] |
Dungeon Masters Guild |
$8.95
|
The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded layout
These... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.96
|
The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind.
Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter!
The maps are ideal for VTT software such as Fantasy grounds or Roll20 software,... [click here for more] |
Dungeon Masters Guild |
$15.00
|
The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races"
This pack includes:
Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.
Print maps in PDF format and at 300dpi - combat map includes 1 inch grids.
Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over Mike Schely's free... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Unknown Whom
A level zero to 3 adventure
Now with Unity
This uniquely styled adventure involves players starting out with little information about the characters they will play. No characters are prepared in advance. This is a nonstandard method of play. Player characters only know... [click here for more] |
Dungeon Masters Guild |
$4.00
|
This is a Fantasy Grounds module.
Ever wanted to put the spell components in your PC sheet inventory?
NOW YOU CAN!
The Components
You can locate the Spell Components by looking in the Spell Component Group in the items menu.
All components are identified by default.
Each Spell Component has a link to at least one spell it is used for.
Roll Tables List
In addition to the individual items, there... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a Fantasy Grounds VTT module - Get the PDF here!
Now with Unity
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
|

Own the PDF? Click here for a special discount!
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Both... [click here for more] |
Dungeon Masters Guild |
$34.94
|
 Detailed Battle Maps for Vidorant's Vault in Keys from the Golden Vault!
Maps:
1st Floor (35x28)
2nd Floor
Roof
As many as 8 variants of Vidorant's Vault maps, including mixtures of:
Day | Night
Grid | Gridless
Lights | No Lights
Assets | No Assets
What assets?
Assets for EVERY trap! Fire, Lightning, Poisonous Gas, False Floors, etc.
Chest with Guards Uniforms
Rope Ladder (Up... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War
Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.
Included are:
- Cog Carnival - Lift to under Sharn - Daask Excavation Site - Mithral Tower - Sharn City Street - Sky... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Virtual Table Top map layer background for Roll20 to use for a fortune teller or Tarot / Tarroka card reading. Originally created to use in Roll20 at the Tser Pool Encampent as Madam Eva's table in Curse of Strahd.
(Includes two images: one without cards & one with cards laid out, backs showing)
Low on coin? Follow me on Twitter (twitter.com/lukalock) to see the next... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is the third in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R2: Town of Rel. The PCs will be sent by their patrons to clear the ruins of the Rukel Manor. Tales say... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Introducing the Roll20 Addon for MargoMods Sunless Citadel Companion, the ultimate expansion and DM's guide for the classic D&D adventure.
All content available in the PDF/Book version of MargoMods Sunless Citadel Companion has been reorganized and reformatted to be used inside the Roll20 VTT with no set-up work from you!
Looking for the PDF version? Find it here! Want both? Here's a 33% discount... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Random Monster Tables - REVAMPED!
This a module for the Fantasy Grounds VTT software.
This is a set of tables (for use with the Fantasy Grounds VTT) to generate a random monster from ANY CR level. - Now includes ALL Monster CR levels (0 to 30)! I built this because I wanted to save time looking up monsters and rolling a d(whatever) to determine... [click here for more] |
Dungeon Masters Guild |
$5.00
|