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Xanathar's Extraordinary Vault (Fantasy Grounds)

Xanathar's Extraordinary Vault (Fantasy Grounds)


Now for Fantasy Grounds! More magic... More gear... More treasure... More Xanathar! Xanathar has spent centuries accumulating loot beneath the streets of Waterdeep. Now, at last, you have the chance to peek inside his extraordinary treasure vault! This module contains nearly 500 items, including mundane and magical arms and equipment for everyone. This...   [click here for more]
Dungeon Masters Guild  $9.95

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Creatures of the Tomb (Fantasy Grounds)

Creatures of the Tomb (Fantasy Grounds)


Haunting new creatures have been unearthed in this tome of nightmares, now for Fantasy Grounds! This sourcebook contains over 150 statblocks for new creatures with balanced stats, art, and tokens ready to invade your haunting campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for undead, beasts, and monstrosities...   [click here for more]
Dungeon Masters Guild  $19.95 $15.96

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Dragon Lord Class

Dragon Lord Class


Dragon Lord Class (created by Joel Schreda - edited by rob2e) This contains both the PDF and a Fantasy Grounds VTT module. The Dragon Lord is born not made. For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world. Driven from Birth The Dragon Lord is driven from birth to be the best at everything they attempt...   [click here for more]
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Encounters in Barovia (Fantasy Grounds)

Encounters in Barovia (Fantasy Grounds)


Now for Fantasy Grounds! A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine. "Zeuch has a phenomenal understanding of what works with and an enhances...   [click here for more]
Dungeon Masters Guild  $9.99 $7.99

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Waterdeep Dragon Heist: Zhentarim Hideout DM Resources Pack

Waterdeep Dragon Heist: Zhentarim Hideout DM Resources Pack


Zhentarim Hideout GM Resources Pack Includes battlemaps for Map 1.1 of Waterdeep:Dragon Heist Contents: A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures Supporting material - A multiple-level 20x30 battlemap depicting the Zhentarim warehouse hideout from Dragon Heist....   [click here for more]
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Exploring Eberron (Fantasy Grounds)

Exploring Eberron (Fantasy Grounds)


  This title contains the Fantasy Grounds file only. For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here. Join Eberron setting creator Keith Baker in...   [click here for more]
Dungeon Masters Guild  $29.95

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Abductions in Barncombe (Fantasy Grounds)

Abductions in Barncombe (Fantasy Grounds)


Abductions in Barncombe -- Now for Fantasy Grounds Unity! Conversion based on original product containing: A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

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Baldur's Gate: The Fall of Elturel (Fantasy Grounds)

Baldur's Gate: The Fall of Elturel (Fantasy Grounds)


Now for Fantasy Grounds! Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure...   [click here for more]
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101 Bows and Ammo (Fantasy Grounds)

101 Bows and Ammo (Fantasy Grounds)


101 Bows and Ammo -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,...   [click here for more]
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The Blackstaff's Book of 1000 Spells (Fantasy Grounds)

The Blackstaff's Book of 1000 Spells (Fantasy Grounds)


The Blackstaff’s Book of 1,000 Spells, the largest compilation of 5E spells ever released, over 300 pages, is now available for Fantasy Grounds! The creators behind such titles as Elminster's Guide to Magic, the Player's Companion, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really grand content!...   [click here for more]
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Feat List with Benefits

Feat List with Benefits


D&D 5E Feat List with Benefits (Always updated with the latest WotC releases.) Quick help in character creation... All 5E official Feats with their prerequisites and benefits! Purchase of this item includes two different PDFs as well as the module to use in the Fantasy Grounds VTT software. Also included is a PDF in the WotC format...   [click here for more]
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Monstrous Races (Fantasy Grounds)

Monstrous Races (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this module presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for...   [click here for more]
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The Heir of Orcus: Verse I & II

The Heir of Orcus: Verse I & II


The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. This bundle includes the following new features: A sneak peek of The Heir of Orcus: Verse III Background hooks for your Adventurers League characters with this storyline Upgraded layout These...   [click here for more]
Dungeon Masters Guild  $9.95 $6.97

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Player Primer: Amn (Fantasy Grounds)

Player Primer: Amn (Fantasy Grounds)


Now for Fantasy Grounds While Amn is one of the wealthiest regions of the Forgotten Realms, it is also one of the most corrupt. Here, coin rules over all. Traders from across the Sword Coast flock to Amn, bringing untold riches and treasures but forming a wealth gap that oppresses the poor. Magic is outlawed; only those loyal to the governing Council of Five may practice the mystic arts. Yet beneath...   [click here for more]
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Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)

Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)


Now for Fantasy Grounds with Unity Line of Sight! “What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's...   [click here for more]
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Encounters in Ravenloft (Fantasy Grounds)

Encounters in Ravenloft (Fantasy Grounds)


Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters that will enrich the experience of your players when playing the Ravenloft setting. Whenever appropriated, the encounter will mentioned some suggested Domains but they can be run anywhere. Each encounter has detailed maps and most of the encounters also feature brand new creatures,...   [click here for more]
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Daerdan's Class Feats | Volume II (Fantasy Grounds)

Daerdan's Class Feats | Volume II (Fantasy Grounds)


One Hundred and Three Feats to Further Distinguish Your PC, now for Fantasy Grounds! Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character. Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to...   [click here for more]
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The Horror of Ashwood Crypt: A Horror One Shot Adventure (Fantasy Grounds)

The Horror of Ashwood Crypt: A Horror One Shot Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  VENTURE BENEATH THE RUINED CHURCH AND FACE THE EVIL THAT HAS STIRRED DEEP WITHIN THE CRYPTS! The Horror of Ashwood Crypt is a challenging horror-themed one-shot adventure for four to five players of 4th level. It can be easily...   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded (Fantasy Grounds)

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. 5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new...   [click here for more]
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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20...   [click here for more]
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Mythic Actions (Monster Manual) (Fantasy Grounds)

Mythic Actions (Monster Manual) (Fantasy Grounds)


Now for Fantasy Grounds! "As the final blow is dealt, the tyrannical creature falls to the ground drifting in and out of consciousness. Its dream exacting revenge on the foul creatures that dared stand up to it becomes reality and a horrid form stands in front of you combining mouths, teeth and eyestalks on a fleshy foundation that roughly resembles the shape of a Beholder. With a raging...   [click here for more]
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Encounters with the Dark Powers (Fantasy Grounds)

Encounters with the Dark Powers (Fantasy Grounds)


Now for Fantasy Grounds! "There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F "Dying in D&D is a big deal. These encounters for beyond...   [click here for more]
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Ezmerelda's Dossier of Dread (Fantasy Grounds)

Ezmerelda's Dossier of Dread (Fantasy Grounds)


To the attention of Doctor Van Richten,  Doctor, While I have been quite busy investigating the evil that has befallen your family home, I also thought it apt to begin to compiling the notes that I have taken over the last few years. Though much of my research was lost during our last adventure in Barova, I have cobbled together in this dossier a group that you may find particularly interesting. ...   [click here for more]
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Mill (or Old Bonegrinder) Battlemap w/Fantasy Grounds support - TTRPG Map

Mill (or Old Bonegrinder) Battlemap w/Fantasy Grounds support - TTRPG Map


MILL BATTLEMAPS A simple mill where farmers can have their grain ground into flour. Three stories tall. Maps are designed to be 10×10 but you could run it at 20×20 if you wanted more space. I also created a more sinister version of this mill if you are looking for a mill in a more evil setting. Complete with bones, cages and...   [click here for more]
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A Night of Fright! (Fantasy Grounds)

A Night of Fright! (Fantasy Grounds)


Now for Fantasy Grounds! Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five...   [click here for more]
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CCC-MELB-01 A Single Tearfall

CCC-MELB-01 A Single Tearfall


A Single Tearfall is now a Copper Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it. Summary CCC-MELB-01 A Single Tearfall An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When...   [click here for more]
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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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Spells (and Cantrips) Known, Prepared, Recovery per Class

Spells (and Cantrips) Known, Prepared, Recovery per Class


Spells (and Cantrips) Known, Prepared, Recovery per Class Quick help in character creation... All Class Spell Casting Abilities, Spells Known, Cantrips Known, How Many Prepared per Level, Slot Recovery per Class! The purchase of this item also includes the module to use in the Fantasy Grounds VTT software. Suitable for a handy one-sheet. Also included...   [click here for more]
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Playing Dead (Fantasy Grounds)

Playing Dead (Fantasy Grounds)


Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself, now in Fantasy Grounds. A massive player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check...   [click here for more]
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Dunwood - Demons, Druids, & Danger (Fantasy Grounds)

Dunwood - Demons, Druids, & Danger (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventures contained...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 04 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 04 (PDF)


THIS IS A PDF.  If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 04 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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Icewind Dale Arctic Encounter Maps

Icewind Dale Arctic Encounter Maps


Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more! For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link. The arctic environment holds a mysterious...   [click here for more]
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Encounters in Icewind Dale (Fantasy Grounds)

Encounters in Icewind Dale (Fantasy Grounds)


Now for Fantasy Grounds! Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures! The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting! The encounters are based on exploration, social interaction and combat! The combat encounters...   [click here for more]
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Into the Underdark - Part 1 A Family Affair (Fantasy Grounds)

Into the Underdark - Part 1 A Family Affair (Fantasy Grounds)


Into the Underdark Part 1 - A Family Affair is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The nephew of a once famous adventurer decides to make a name for himself and bites off more than he can chew. Short on options, and worried for his nephew’s life, he needs your help. A 3-4 hour adventure for a party of 4-5 first level characters. Note:...   [click here for more]
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Reincarnation Race Table

Reincarnation Race Table


D&D 5E Reincarnation Race Table  All current WotC races are on this table that REPLACES the PHB reincarnation race table used with the Reincarnation spell. Tired of not having ALL the information?  Here it is... Purchase of this item includes PDF as well as the module to use in the Fantasy Grounds VTT software. Suitable for handy one-sheet. Enjoy!...   [click here for more]
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DC-PoA-KJ2108 The Needs of the Many (Fantasy Grounds)

DC-PoA-KJ2108 The Needs of the Many (Fantasy Grounds)


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey...   [click here for more]
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The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)

The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)


The Book of Night - A Ravenloft Companion now available for Fantasy Grounds In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your...   [click here for more]
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The Red Hand of Doom 5E Conversion Guide and Expanded Map Packs

The Red Hand of Doom 5E Conversion Guide and Expanded Map Packs


NEW! We now have an option for Fnatasy Grounds located on this site:  https://www.dmsguild.com/product/317234/Red-Hand-of-Doom-5e-Conversion-for-Fantasy-Grounds Virtual tabletop dungeon maps of the WOTC adventure  The Red Hand of Doom 5E Conversion guide.  This map pack contains more than just what was originally printed and is an expansion or...   [click here for more]
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8 Watercolor Paper Borders

8 Watercolor Paper Borders


Need high resolution watercolor borders for your product? This pack includes 8 different watercolor transparent transitions from tectured paper to a transparent background! Includes quarter, half, and 3/4  orders both horizontal and vertical. Each purchase includes a zip file containing: 8 300 DPI pngs limitless possibilties for story telling! Any...   [click here for more]
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Race Ability Modifiers & Key Class Stats

Race Ability Modifiers & Key Class Stats


Race Ability Modifiers & Key Class Stats Quick help in character creation... All stat modifiers for each race as well as key stat for each class! Purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software. Suitable for a handy two-sheet. Also included is a PDF in the WotC...   [click here for more]
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The Madman Behind the Pews (Fantasy Grounds)

The Madman Behind the Pews (Fantasy Grounds)


The Madman Behind the Pews is now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity A shiver runs down your spine as the air grows icy cold. Two glowing red, malice-filled eyes glare at you from the darkness. A pair of skeletal hands clutch a wicked scythe dripping with fresh blood. Death approaches.   From Award-Winning author Liam Murray comes The Madman Behind...   [click here for more]
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Tomb of Annihilation Expanded, Part 1: Port Nyanzaru (Fantasy Grounds)

Tomb of Annihilation Expanded, Part 1: Port Nyanzaru (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF VeX & Grim Press Present Tomb of Annihilation Expanded Part 1: Port Nyanzaru Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the module...   [click here for more]
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Horrific Encounters in Ravenloft (Fantasy Grounds)

Horrific Encounters in Ravenloft (Fantasy Grounds)


Horrific Encounters in Ravenloft now available for Fantasy Grounds he mists surround you and dread fills your heart. You find yourself surrounded by horrors previously unimaginable. You find yourself in Ravenloft, and the nightmare has only just begun. Horrific Encounters in Ravenloft is a collection of over 2 dozen encounters and adventure hooks...   [click here for more]
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Map Pack: DDAL 7-03 A Day at the Races

Map Pack: DDAL 7-03 A Day at the Races


HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races" This pack includes: Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.  Print maps in PDF format and at 300dpi - combat map includes 1 inch grids. Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over Mike Schely's free...   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters....   [click here for more]
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Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)

Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz...   [click here for more]
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The Fate of St. Penetas

The Fate of St. Penetas


An abandoned and isolated monastery is haunted by a sinister past. Heroes attempting to uncover its secrets become imprisoned in its curse. Only by deciphering prophecies obtained from a mysterious old woman can they hope to survive the night and lift the unholy darkness.   If you’re looking for a Halloween night adventure or would like to introduce your players into a horror setting,...   [click here for more]
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Tiamat's Devoted Tower: A Descent into Avernus Supplement (Fantasy Grounds)

Tiamat's Devoted Tower: A Descent into Avernus Supplement (Fantasy Grounds)


VeX & Grim Press Present Tiamat's Devoted Tower (for Fantasy Grounds) Click here for PDF There is a certain tower located in northwest Avernus, features in Baldur's Gate: Descent into Avernus. The location has creatures/monsters/encounters, but no maps or guide on how to implement these battles for you and your players.  This product aims to correct that! What is...   [click here for more]
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