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CCC-LINKS-01 Champion of the People

CCC-LINKS-01 Champion of the People


A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League...   [click here for more]
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Inspiration Cards (Fantasy Grounds)

Inspiration Cards (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. This presents ninety (90) INSPIRATION CARDS. DMs can use them in a variety of ways. I personally use them in my "5E Pick-up Games" where I let players trade unused inspiration at the end of a session to roll on the INSPIRATION CARDS table. There are: 11 Platinum 24 Gold 24 Silver 31 Bronze You can change the percentages on the table to your liking...   [click here for more]
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CCC-MAG01-01 Mischief at the Festival

CCC-MAG01-01 Mischief at the Festival


The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder. Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,...   [click here for more]
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Player Primer: Calimshan (Fantasy Grounds)

Player Primer: Calimshan (Fantasy Grounds)


Now for Fantasy Grounds Calimshan! The most ancient human civilization in the Forgotten Realms. A land of wonder, magic, and wealth. People from across the world travel seeking their fortunes in Calimshan, only to meet their end in the treacherous Calim Desert. Devious pashas vie for power while the remnants of genie warlords lurk in the sands. All this and more await you in Calimshan! This supplement...   [click here for more]
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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
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Court of the Pixie Queen (Fantasy Grounds)

Court of the Pixie Queen (Fantasy Grounds)


Court of the Pixie Queen now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen. Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place! Contains: A...   [click here for more]
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Aristobulus's Catalog of Consumables (Fantasy Grounds)

Aristobulus's Catalog of Consumables (Fantasy Grounds)


Although they lack the permanence of other magic items, consumables are essential to an adventurer’s survival. Whether a party equally distributes healing potions among its members or one member keeps a stash of deadly reagents, all are excellent support items that help them survive the perils of adventuring, now in Fantasy Grounds! This supplement is divided into four sections:...   [click here for more]
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Digital Map Pack: DDAL05-01 Treasure of the Broken Horde

Digital Map Pack: DDAL05-01 Treasure of the Broken Horde


New Season; Let’s do This! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 5 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis...   [click here for more]
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Fantasy Grounds 'Advanced Spell Damage' extension

Fantasy Grounds 'Advanced Spell Damage' extension


Fantasy Grounds 'Advanced Spell Damage' extension for use with 'Fantasy Grounds VTT' This extension will parse 'player's handbook' spells and add the 'at higher level' cast extra dice into the 'damage' section of the spell. Added onto each 'Spell (Cantrips/level)' header bar, is a 'cast level' box you can use to select the level to cast this group of spells. You can see these extra lines in the...   [click here for more]
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CCC-LINKS-02 The Secrets We Keep

CCC-LINKS-02 The Secrets We Keep


As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? A 4-hour...   [click here for more]
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Fortune Teller Table (VTT Map Asset Background)

Fortune Teller Table (VTT Map Asset Background)


Virtual Table Top map layer background for Roll20 to use for a fortune teller or Tarot / Tarroka card reading. Originally created to use in Roll20 at the Tser Pool Encampent as Madam Eva's table in Curse of Strahd.  (Includes two images: one without cards & one with cards laid out, backs showing) Low on coin? Follow me on Twitter (twitter.com/lukalock) to see the next...   [click here for more]
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Bardic Yo Mamma Jokes

Bardic Yo Mamma Jokes


This is a module for the Fantasy Grounds VTT.  Ever wanted to cast vicious mockery WITH FERVOR? Well, now you can. If you play D&D 5E using Fantasy Grounds, you can now have a rollable table of 100 "Yo Mamma Jokes". These jokes are NOT generic, they were all written by me and the members of my Discord channel. All are PG-13 family appropriate and SPECIFIC to D&D 5E and/or...   [click here for more]
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Icewind Dale - Setting Guidebook (Fantasy Grounds)

Icewind Dale - Setting Guidebook (Fantasy Grounds)


“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.”        ~Drizzt Do’Urden Included in the Fantasy Grounds Icewind Dale Setting Guidebook module: Expanded lore for Ten-Towns & surrounding areas: History on each of the ten towns, dwarven valley, the open tundra, and...   [click here for more]
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The Carnival of Tears (Fantasy Grounds)

The Carnival of Tears (Fantasy Grounds)


The Carnival of Tears now for Fantasy Grounds Should anyone mentions Jack's name three times in a group of at least three witnesses, his Carnival is bound to arrive at the nearest town within the following three days. The Carnival of Tears is a plug and play adventure, suitable for any campaign setting and capable of accomodating a party of characters regardless of their level. ...   [click here for more]
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CCC-SFBAY-01-01 Plots in Motion

CCC-SFBAY-01-01 Plots in Motion


In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers. An eight hour adventure for 5th-10th level characters. Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item...   [click here for more]
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Complete Adventures of M.T. Black Vol. I (Fantasy Grounds)

Complete Adventures of M.T. Black Vol. I (Fantasy Grounds)


Ten amazing M.T. Black adventures - now for Fantasy Grounds with Unity Line of Sight! This collection contains many of the M.T. Black adventures published in 2016 that were previously unreleased for Fantasy Grounds virtual tabletop. You get ten critically acclaimed and best selling adventures for a super low price! This represents nearly two hundred pages of content and many many hours of gameplay....   [click here for more]
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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds! This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier.  The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use as...   [click here for more]
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Player Primer: Icewind Dale (Fantasy Grounds)

Player Primer: Icewind Dale (Fantasy Grounds)


Now for Fantasy Grounds! Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including: Life in Icewind Dale Important story events Regions and settlements of Icewind Dale Factions of Icewind Dale New &...   [click here for more]
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ACME Spells (Fantasy Grounds)

ACME Spells (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. 21 ACME Spells in the spirit of the Road Runner Cartoons. To be clear - this is for comedy. This is more READING material for laughs than it is for practical game use, HOWEVER, they are fully drag and droppable spells useable in Fantasy Grounds Games as normal, so if you see fit for comedy...   [click here for more]
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DC-PoA-JGD-05 Shadows Under Ice

DC-PoA-JGD-05 Shadows Under Ice


Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.  A four-hour adventure for tier 1, 2, or 3 characters.  Social Interaction and exploration, with light combat  Content warnings: helping people in mental health crisis—suicidal...   [click here for more]
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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
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Monster Loot – Guildmaster's Guide to Ravnica (Fantasy Grounds)

Monster Loot – Guildmaster's Guide to Ravnica (Fantasy Grounds)


Now for Fantasy Grounds I want to loot all the guildmasters! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Guildmaster's Guide to Ravnica, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this...   [click here for more]
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The Heir of Orcus: Verse III - CCC-ROLL20-02

The Heir of Orcus: Verse III - CCC-ROLL20-02


Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II! A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game! The Heir of Orcus Strikes Back! Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to...   [click here for more]
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Spell Components (Fantasy Grounds)

Spell Components (Fantasy Grounds)


This is a Fantasy Grounds module. Ever wanted to put the spell components in your PC sheet inventory? NOW YOU CAN! The Components You can locate the Spell Components by looking in the Spell Component Group in the items menu. All components are identified by default. Each Spell Component has a link to at least one spell it is used for. Roll Tables List In addition to the individual items, there...   [click here for more]
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Adventures In Chronomancy (Fantasy Grounds)

Adventures In Chronomancy (Fantasy Grounds)


Adventures in Chronomancy is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into your campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures...   [click here for more]
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Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)

Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom II - The Mark of the Eye Now with Unity  A level 3 to 6 adventure A Sequel to Unknown Whom. The first adventure in this series (Unknown Whom) had the party being toyed with by an unknown evil entity. They started as amnesiac beings in a dark dungeon, and as they made their way out, they grew...   [click here for more]
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Monster Loot – Tales from the Yawning Portal (Fantasy Grounds)

Monster Loot – Tales from the Yawning Portal (Fantasy Grounds)


Now for Fantasy Grounds I want to loot Belak the Druid! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tales from the Yawning Portal, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement,...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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True Necromancer - Class Option (Fantasy Grounds)

True Necromancer - Class Option (Fantasy Grounds)


True Necromancer - Class Option -- now for Fantasy Grounds Unity! A class option for the worlds greatest roleplaying game. Don't just study the secrets of life and death, command them as a True Necromancer! Journey down the path of the bone, flesh, or spirit, redirect vitality from your enemies to your allies, and eventually learn to use your magic against the living, because...   [click here for more]
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Fantasy Grounds Random PC Generator

Fantasy Grounds Random PC Generator


Fantasy Grounds Random PC Generator This a module for the Fantasy Grounds VTT software. I totally rebuilt the way this works! Build a PC in less than 10 minutes. BAM!  This will give you all the info you need to build a PC in Fantasy Grounds completely randomly in one click OR you can do it randomly STEP BY STEP and choose what you want to use. It uses ALL current 5E sources in...   [click here for more]
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The Wizard Tower

The Wizard Tower


Map from my Patreon collection: Patreon.com/Tehox Digital JPG map 2250 x 1500 pixels x 5 levels 5 x Wizard Tower levels 5 x Wizard Tower levels with grid 15x11 squares ...   [click here for more]
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The Merchant Class (Fantasy Grounds)

The Merchant Class (Fantasy Grounds)


Now for Fantasy Grounds "The Merchant Class is one of my favorite class supplements that I have reviewed I think so far in my years of reviewing class supplements." - Eric "RogueWatson" Watson "Ever wish you had a traveling merchant to follow you around in your Dungeons & Dragons adventures. Wouldn't it be great to have exactly what you need right when you needed...   [click here for more]
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Background Proficiencies, Languages, and Features

Background Proficiencies, Languages, and Features


Background Proficiencies, Languages, and Features Quick help in character creation... All backgrounds with their appropriate proficiencies, language options, and features! UPDATED WITH ALL WotC SOURCES - as they are released. The purchase of this item includes two PDFs as well as the module to use in the Fantasy Grounds VTT software. Suitable for a handy...   [click here for more]
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Hydra Hunt (Fantasy Grounds)

Hydra Hunt (Fantasy Grounds)


A terrible plague of monsters has started moving into the surrounding town of Pinepass. Each day that passes, new creatures encroach further into the fields and homes that lie on the outskirts of this region. It has fallen to the members of the Emerald Eye to protect the citizens of Pinepass. With their members stretched thin, rumors brought to Aranella Duskwalker, the guild's leader, about a new...   [click here for more]
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VeX's Trinket Horde (Fantasy Grounds)

VeX's Trinket Horde (Fantasy Grounds)


Tyrannosaurus VeX Presents VeX's Trinket Horde Have you ever wished there were more of those little relatively useless, but intriguing trinket items at your fingertips to throw into your treasures, into the pockets of monsters, and in the possession of NPCs?  Do your players love the trinket table in the PHB, but want more? Then this is the module for you! What it included? Seven...   [click here for more]
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Hamund's Harvesting Handbook: Volume 2 (Fantasy Grounds)

Hamund's Harvesting Handbook: Volume 2 (Fantasy Grounds)


Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written...   [click here for more]
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200 Wild Magic Table

200 Wild Magic Table


200 Wild Magic Table Quick DM reference... 200 option (QUADRUPLE the normal) Wild Magic tables - hilarious! Purchase of this item includes PDF format as well as the module to use in the Fantasy Grounds VTT software. Sources include a conglomerate of sources including PHB and original material. A total of 200 table items.  Enjoy! I welcome suggestions and feedback. ...   [click here for more]
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The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)

The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the last...   [click here for more]
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D&D Solo Adventure: The Tortured Land (Fantasy Grounds)

D&D Solo Adventure: The Tortured Land (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents The Tortured Land, the fourth in our series of solo adventures set in the Forgotten Realms. With this adventure, we take off the...   [click here for more]
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D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)

D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. IF you are looking for the PDF - click here. Includes Unity  This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep but...   [click here for more]
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Underwater Campaigns (Fantasy Grounds)

Underwater Campaigns (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your dungeon, flesh out trade...   [click here for more]
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Fantasy Grounds ProStream 5E

Fantasy Grounds ProStream 5E


This is an EXTENSION and EXECUTABLE FILE for use with the Fantasy Grounds VTT. It can ONLY BE USED BY DM (host) Streamers NOT by Player Streamers. ProStream is a Fantasy Grounds extension and windows application for your D&D 5E adventures that lets you bring live data from the characters on Fantasy Grounds directly to your stream. It's a nice hands-off approach that gives viewers...   [click here for more]
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The Hellriders' Keep

The Hellriders' Keep


After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'...   [click here for more]
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DM Options: Monster Talents II (Fantasy Grounds)

DM Options: Monster Talents II (Fantasy Grounds)


DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents, now for Fantasy Grounds! It contains a massive number of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and Mordenkainen's...   [click here for more]
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Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are overdue and Bale believes...   [click here for more]
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Waterdeep Dragon Heist: Xanathar Guild Hideout DM Resources Pack

Waterdeep Dragon Heist: Xanathar Guild Hideout DM Resources Pack


Xanathar Guild Hideout Includes battlemap for Map 1.2 of Waterdeep:Dragon Heist Contents: A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures Supporting material: A 20x30 battlemap depicting the Xanathar Guild Hideout in the sewers. Sewer tunnels, guard rooms, sleeping quarters,...   [click here for more]
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Second Glance on Fantasy Grounds

Second Glance on Fantasy Grounds


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Now on Fantasy Grounds! Continue your duet campaign or add something new! Wake...   [click here for more]
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DDEX1-3 Shadows over the Moonsea VTT Maps Reimagined

DDEX1-3 Shadows over the Moonsea VTT Maps Reimagined


Here are VTT-friendly maps for DDEX1-3 Shadows over the Moonsea including: Valhingen Graveyard (outdoors) Kelemvor Temple Guard Station Fillistrom the Healer's shop All Questions Answered 'On The Road' Encounter with Gilfron and Son 'On The Road' Direwolf encounter 'On The Road' Encounter with Warsh the Boatman Island Overview (hi-res both day and night) Island Village (detail) Island...   [click here for more]
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The Ashen Grimoire (Fantasy Grounds)

The Ashen Grimoire (Fantasy Grounds)


The Ashen Grimoire combines these great subclasses into a single easy to use module now for Fantasy Grounds Demonic Bloodline - Sorcerous Origin Unleash the power of the Abyss with this chaotic, destructive new subclass for sorcerers. Empower your spells with Demonic Fury, but beware, for the more you use this power, the more you risk losing control. Feed the demon within by harvesting...   [click here for more]
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