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Ten Clever Kobolds (Fantasy Grounds)

Ten Clever Kobolds (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Monster Manual gives you one kobold, and a winged kobold. That’s nice, but you all know they can be diverse and talented little buggers when they set their minds to it. What’s inside “Ten Clever Kobolds”? Ten new kobold stat blocks, not just swapping out equipment but reflecting...   [click here for more]
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Paper Minis of Icespire Peak

Paper Minis of Icespire Peak


All the paper minis you need to run the Essentials Kit adventure, Dragon of Icespire Peak. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife. Also included are digital tokens. All the tokens are true scale, so they won't snap to a grid (an 8-foot-tall orc will not fit in a 5-foot square), so I recommend turning the...   [click here for more]
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Finding Kat

Finding Kat


This is a woodland adventure, where the characters get ambushed at night while camped, and then again while traveling down a game trail, while attempting to deliver a message. All of the author's proceeds will be donated to a local non-profit. This package includes: A 2.5 hour adventure for 1st-4th level characters set in the Border Forest area of Faerun (although it can be ran in...   [click here for more]
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D&D Solo Adventure: The Tortured Land (Fantasy Grounds)

D&D Solo Adventure: The Tortured Land (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents The Tortured Land, the fourth in our series of solo adventures set in the Forgotten Realms. With this adventure, we take off the gloves and throw...   [click here for more]
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Bright Lights, Big City (Fantasy Grounds)

Bright Lights, Big City (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. “You go to spend a few days in the city…what do you want to do?” The DM utters those words and you get two kinds of responses. Either role players with invested characters jump right in and get busy, while new players or those playing barbarians or those just intimidated with the...   [click here for more]
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CCC-MIND01-01 Lost in Thought

CCC-MIND01-01 Lost in Thought


With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever? About Mount Ogden Gaming Company MOGC is a group of gamers that decided...   [click here for more]
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Vault of Magic II (Fantasy Grounds)

Vault of Magic II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Vault of Magic II is the sequel to the bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items - 22 spells - 4 new NPCs - 6 tables to give...   [click here for more]
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Underdark Side Treks (Fantasy Grounds)

Underdark Side Treks (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This is Underdark Sidetreks, an offering of three side-treks for your Out of the Abyss or any Underdark campaign. What’s inside? Steam-Vents encounter featuring a new steam nereid creature. The Xorn’s Madness encounter. Duergar Outpost adventure – A duergar high priest...   [click here for more]
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Martial Archetype: Feythorn Archer (Fantasy Grounds)

Martial Archetype: Feythorn Archer (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite. A Feythorn Archer practices a unique elven method of archery that weaves primal power into attacks to produce...   [click here for more]
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Random Mount Generator (Fantasy Grounds)

Random Mount Generator (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, Click Here for PDF Version VeX & Grim Press Present Random Mount Generator Including Exotic Mounts Throughout history and fiction, famous heroes, explorers, villains, and figures had their horses and mounts that are associated with them. History will not forget that Teddy Roosevelt was the only...   [click here for more]
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Feycrossed Character Background (Fantasy Grounds)

Feycrossed Character Background (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play Feytouched Characters Displaced in time! You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun, you made a life. You danced with pixies in glittering...   [click here for more]
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CCC-TRI-01 Into the Darkness (Part One of the Yulash Series)

CCC-TRI-01 Into the Darkness (Part One of the Yulash Series)


As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake? This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash. This module first premiered at TotalCon 2017. Contents include: PDF of the adventure Fantasy Grounds module PDF of the Adventurer's League certificate The...   [click here for more]
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The Book of Dragons: Volume II (Fantasy Grounds)

The Book of Dragons: Volume II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Book of Dragons: Volume II is the sequel to The Book of Dragons for 5th Edition, introducing even more draconic options for both players and Dungeon Masters in the world of 5th Edition. Though it functions as a sequel, The Book of Dragons: Volume II does not...   [click here for more]
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Grappler's Handbook Expanded (Fantasy Grounds)

Grappler's Handbook Expanded (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Update: Grappler's Handbook is now Expanded! See details in the description below. The Grappler's Handbook has been largely re-written and given a fresh look from the original to serve as more of a guide for how to use and expand grappling in fifth edition Dungeons &...   [click here for more]
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Random Trap Tables

Random Trap Tables


5E Random Trap Tables This a module for the Fantasy Grounds VTT software. This is a set of tables (for use with the Fantasy Grounds VTT) to generate random traps for all tiers of play. There are 276 unique traps. 276! There are 23 trap types and they each have different stats for both tiers and for difficulty category. Dungeon Masters Guide guidelines were...   [click here for more]
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Enchanted Ammunition: The Legendary Locker (Fantasy Grounds)

Enchanted Ammunition: The Legendary Locker (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "...an exciting inclusion for any ranged attackers in your campaign" --Bob World Builder Introducing the Archmage's Arsenal! Deep in a mine tunnel, a dwarven ranger’s face glows with firelight as he draws and looses, flooding the cavern with a deadly ball of fire. On the run, an elven...   [click here for more]
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Character Background: Bastard (Fantasy Grounds)

Character Background: Bastard (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Outsider's Perspective Born in the shadow of wealth, power, and privilege, your family owns land, collects taxes, and wields significant political influence—but are you accepted among them? You may be an acknowledged member of the family, a social outcast your peers pretend don’t exist, or a...   [click here for more]
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Random Encounter Activities (Fantasy Grounds)

Random Encounter Activities (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Random Encounter Activities DM’s random encounter: “You see a displacer beast.” Players: “We kill it!” DM: “Roll initiative”. DM’s random encounter: “You see a displacer beast up in a tree, resting, the remnants of a recent kill at the trunk.”...   [click here for more]
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Fantasy Grounds Pregenerated Characters

Fantasy Grounds Pregenerated Characters


Fantasy Grounds Pregenerated Characters (FULLY CODED) EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3! This is a module with pre-generated characters for the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create) If you have suggestions, let me know. These are fully coded and fully made...   [click here for more]
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Happy Jack's Funhouse (Fantasy Grounds)

Happy Jack's Funhouse (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The painted man rode into town, tossing candy and small trinkets to the cheering children. The children, their mouths stuffed with gumdrops, laughed at his jet-black horse adorned with a white saddle festooned with jingle bells. He introduced himself to the town elders as Happy Jack and asked their permission...   [click here for more]
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Something Dark Stirs (Fantasy Grounds)

Something Dark Stirs (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. A dark and grievous peril has befallen the peaceful free-village of Peppermint as the forces of undeath raised by Senerith Wildblossom, ravage the land. An eon ago he was a proud elven healer of great renown in Duskwood Dell, that has been reduced to a mere husk of his former self, becoming a manifestation of...   [click here for more]
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VeX's Faerûn Weather Generator (Fantasy Grounds)

VeX's Faerûn Weather Generator (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF Tyrannosaurus VeX Presents VeX's Faerûn Weather Generator Do you wish you could generate weather for the day with just a single click?  Do you wish there was more than just a generic table of weather for all of Faerûn?  Do you wish those same weather tables also included the rules for extreme weather...   [click here for more]
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Hamund's Harvesting Handbook: Volume 2 (Fantasy Grounds)

Hamund's Harvesting Handbook: Volume 2 (Fantasy Grounds)


Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters...   [click here for more]
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DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)

DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)


Virtual tabletop dungeon maps of the WOTC adventure Waterdeep: Dragon Heist Map T1 Trollskull Manor & Tavern. It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop. If you;re looking for the entire map pack click on this link: https://www.dmsguild.com/product/269855/DM-Notes--Maps-Expansion-for-Dragon-Heist-Bundle This...   [click here for more]
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Dark Magic of Faerûn (Fantasy Grounds)

Dark Magic of Faerûn (Fantasy Grounds)


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want. now for Fantasy Grounds! 19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile....   [click here for more]
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Paper Miniature Monster Pack: BUGBEARS!

Paper Miniature Monster Pack: BUGBEARS!


Welcome Adventurer!  PAPER GOLEMS presents the BUGBEAR Monster Pack! 4 Unique (18 total), reprintable full colour PAPER MINIS (& VTT TOKENS) including: Male Melee Warrior Female Dual Warrior Male Ranged Warrior Chief PLUS! A4 & Letter formats VTT Tokens Full instructions 3 ways to fold with more options to customise! Information on our Patreon EXPAND! Use...   [click here for more]
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Paper Miniature Monster Pack: UNDEAD I!

Paper Miniature Monster Pack: UNDEAD I!


Welcome Adventurer!  PAPER GOLEMS presents the UNDEAD I Monster Pack! 7 Unique (27 total), reprintable full colour PAPER MINIS (& VTT TOKENS) including: Skeleton Melee Warrior Skeleton Ranged Warrior Female Zombie Male Zombie Female Ghoul Male Ghoul Ghast PLUS! A4 & Letter formats VTT Tokens Full instructions 3 ways...   [click here for more]
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Primal Path: Wildrunner (Fantasy Grounds)

Primal Path: Wildrunner (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Barbarian Skirmisher! Introducing a new 5E barbarian subclass based on mobility and skirmish mechanics! Some barbarians make their homes in the untamed wilderness, forging deep bonds with the primal fey spirits that dwell there. Like predators, these souls live for the feral abandon...   [click here for more]
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Root & Twig: A Timber-Themed Class Booklet (Fantasy Grounds)

Root & Twig: A Timber-Themed Class Booklet (Fantasy Grounds)


Now for Fantasy Grounds! Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content. ...   [click here for more]
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Map Pack: DDAL 7-03 A Day at the Races

Map Pack: DDAL 7-03 A Day at the Races


HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races" This pack includes: Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version. Print maps in PDF format and at 300dpi - combat map includes 1 inch grids. Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over...   [click here for more]
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CCC-RCC-01-03 Chains of Desperation

CCC-RCC-01-03 Chains of Desperation


An injured scout comes to you after her companions are captured near the Moonsea’s eastern coast. Can you save her friends before they disappear forever, or will you find yourself captives instead? A 2-hour standalone adventure for 1st-4th level characters This adventure also includes: Battle maps in JPG format for use with virtual tabletop software Fantasy Grounds module...   [click here for more]
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D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)

D&D Solo Adventure: Citadel of the Raven (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. IF you are looking for the PDF - click here. This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep but is also playable...   [click here for more]
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Treasures of the Realms - Magic items & Weapons of Faerûn (Fantasy Grounds)

Treasures of the Realms - Magic items & Weapons of Faerûn (Fantasy Grounds)


Treasures of the Realms Magic items & Weapons of Faerûn From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items, now in Fantasy Grounds! This work converts the magic items found in the book Magic of Faerûn from the 3rd Edition of Dungeons...   [click here for more]
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Puzzles, Predicaments, and Perplexities (Fantasy Grounds)

Puzzles, Predicaments, and Perplexities (Fantasy Grounds)


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat, now for Fantasy Grounds! Puzzles, Predicaments, and Perplexities contains a collection...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 22 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 22 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 22 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish there...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 23 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 23 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 23 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish there...   [click here for more]
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First Blush on Fantasy Grounds

First Blush on Fantasy Grounds


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Now on Fantasy Grounds! Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern...   [click here for more]
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Monster Hunts: Avernus (Fantasy Grounds)

Monster Hunts: Avernus (Fantasy Grounds)


The amazing myraid of bounties, rumors, missions and side quests known as Monster Hunts: Avernus. Now for Fantasy Grounds!   Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches...   [click here for more]
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Food Shaman Class (Fantasy Grounds)

Food Shaman Class (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Food Shaman Class offers great role-playing opportunities and will have you charging head-on into some battles while cowering behind the group's tank in others. It plays a big role in the Haven Cross module as the class of one of the main NPCs and the hook for unusual and interesting quests. It is featured...   [click here for more]
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Druid Circle: Circle of the Wyrm (Fantasy Grounds)

Druid Circle: Circle of the Wyrm (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Take Dragon Forms and call Draconic Spirits to the Battlefield! Druids of the Circle of the Wyrm hail from regions that have strong ties to dragons and other wyrmkin. The druids’ stewardship of these lands connects them with the innate magic of the dragons who dwell there. Seeing dragons...   [click here for more]
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Bed Dragon Wyrmling VTT Map Asset Token

Bed Dragon Wyrmling VTT Map Asset Token


This is a virtual table top map asset token for the Bed Dragon Wyrmling monster, featured in the one-shot 'A Wild Sheep Chase', by Winghorn Press. This is intended for use with virtual tabletops such as Roll20. The token is based on art by Desert Elf and Caeora (via small commerical license). Low on coin? Follow me on Twitter (twitter.com/lukalock)...   [click here for more]
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Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)

Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom II - The Mark of the Eye Now with Unity  A level 3 to 6 adventure A Sequel to Unknown Whom. The first adventure in this series (Unknown Whom) had the party being toyed with by an unknown evil entity. They started as amnesiatic beings in a dark dungeon, and as they made their way out, they...   [click here for more]
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A Dozen Deranged Derro (Fantasy Grounds)

A Dozen Deranged Derro (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment but reflecting their...   [click here for more]
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The Forgotten Temple (Fantasy Grounds)

The Forgotten Temple (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In the fortified city of Port Nyanzaru the situation grows volatile. Reports of mysterious strangers from unknown lands, that are trespassing forbidden holy grounds far within the jungle, have caused great turmoil in the city’s foreign relations with the local tribes. The players must travel through the...   [click here for more]
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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20...   [click here for more]
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Augment Crystals (Fantasy Grounds)

Augment Crystals (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Augment Crystals First introduced in the 3.5 Magic Item Compendium, an augment crystal is a small gem, crystal, or similar object that provides a magical effect when affixed to a weapon, shield, or suit of armor ...   [click here for more]
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Random Encounter Creator

Random Encounter Creator


5E Random Encounter Creator - REVAMPED! Create truly random encounters for parties of 3 to 7 PCs at any level (1-20) in SECONDS! This a module for the Fantasy Grounds VTT software. Are you a DM using Fantasy Grounds finding yourself wishing for random encounters using all your monster book sources at your fingertips in seconds? Read on... This module will allow any DM to create...   [click here for more]
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Monster Loot – Lost Mine of Phandelver (Fantasy Grounds)

Monster Loot – Lost Mine of Phandelver (Fantasy Grounds)


I want to loot the green dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now in Fantasy Grounds!  With this supplement,...   [click here for more]
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Call from the Deep (Fantasy Grounds)

Call from the Deep (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world...   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)

Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)


I want to loot the abyssal chicken! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds!  ...   [click here for more]
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