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WBW-DC-MOM-01 One Moment

WBW-DC-MOM-01 One Moment


ONE MOMENT Or, a Historical Record of the Unforgotten Realms They say everything happens for a reason. But when a patch of bad time sends you to a nearby Domain of Delight in the Feywild, it’s up to you to modulate this archfey’s Momentum before history itself is set permanently out of joint. A Four-Hour Adventure for Tier 2 Characters (Optimized for APL8) (Content Warning: bullying, coerced...   [click here for more]
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City of the Undead (Fantasy Grounds)

City of the Undead (Fantasy Grounds)


Now for Fantasy Grounds! "Very inspired adventure!" -Daniele D. S. "One of the best investigative adventures that I have ever played." - Simone V. " A really cured and well done adventure, (..) recommended! " - Marco B. The City of the Undead is a horror and investigative adventure that takes the characters to...   [click here for more]
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Adventures in Ravenloft (Fantasy Grounds)

Adventures in Ravenloft (Fantasy Grounds)


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
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Monster Loot – Strixhaven: A Curriculum of Chaos (Fantasy Grounds)

Monster Loot – Strixhaven: A Curriculum of Chaos (Fantasy Grounds)


I Want to Looot All the Students! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Strixhaven: A Curriculum of Chaos, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 04 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 04 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, FOR THE PDF VERSION, Click Here THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 04 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do...   [click here for more]
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The Draconomicon (Fantasy Grounds)

The Draconomicon (Fantasy Grounds)


The Draconomicon Now for Fantasy Grounds Unity! "I hope that Fizban's Treasury of Dragons is remotely close to the love and effort that was put into this book, because it's absolutely amazing." -Ted from Nerd Immersion (YouTube series) "And by god, did they deliver; this book is an absolute unit." -Cassandra MacDonald (Skullport: Shadow of Waterdeep) "All...   [click here for more]
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The Ultimate Adventurer's Handbook (Fantasy Grounds)

The Ultimate Adventurer's Handbook (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Includes: 102 subclasses, 36 feats, 175 spells, and over 150 magic and mundane items. In addition to new options available to every class published by Wizards...   [click here for more]
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The Shadow Race (Fantasy Grounds)

The Shadow Race (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. A new race of creatures born of and a part of the demi plane of shadows that have been magically transported to the prime material. ...   [click here for more]
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So, You Walk Into A Tavern... (Fantasy Grounds)

So, You Walk Into A Tavern... (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there. Inside you will discover: - Chapter 1: Everything about the appearance of a tavern/inn, including various special features. - Chapter 2: Owner, Staff, and Customers. Everything...   [click here for more]
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Travel Montage - Fantasy Grounds

Travel Montage - Fantasy Grounds


This is the Fantasy Grounds VTT module of Travel Montage. If you are looking for the PDF – click here. Travel Montage “You travel a few days and arrive at your location.” NOPE Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking...   [click here for more]
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Eberron Oracle of War EB-04 The Third Protocol Battle Maps DM Supplement for Adventurers League DDAL-EB-04

Eberron Oracle of War EB-04 The Third Protocol Battle Maps DM Supplement for Adventurers League DDAL-EB-04


Eberron Oracle of War EB-04 The Third Protocol DM Supplement for Adventurers League DDAL-EB-04 Are you running Eberron Oracle of War? Lead your players through Salvation in the fourth module, The Third Protocol, with this set of 4K resolution battle maps. Spoilers (players, stop reading now): "Third Protocol Activated"!? Will your party stop the Third Protocol...   [click here for more]
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Gunslinger Class Revised (Fantasy Grounds)

Gunslinger Class Revised (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
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Quick Dungeons 004: Village of the Dead (Fantasy Grounds)

Quick Dungeons 004: Village of the Dead (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! Now with Unity  Don’t let the name fool you!  Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not full adventures, the dungeon is complete and comes with a Player map, a DM map, and a Map Key with numbered encounters, descriptions,...   [click here for more]
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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Fantasy Grounds)

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Fantasy Grounds)


Craft legendary weapons and armor, now in Fantasy Grounds! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though...   [click here for more]
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Toolbox Solo Adventure A1: The Dead Don't Sleep (Fantasy Grounds)

Toolbox Solo Adventure A1: The Dead Don't Sleep (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. 5e Solo Gamebooks presents The Dead Don't Sleep, a Toolbox Solo Adventure for D&D 5th Edition. This adventure is designed for one PC of level 1-20 or 2 PCs of level 1-15 without a DM. However, a DM may find this useful for running an adventure for 1 or 2 PCs if they...   [click here for more]
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CCC-MACE01-01 The Blight of Geoffrey

CCC-MACE01-01 The Blight of Geoffrey


Lord Geoffrey of the Smiths’ holdings has been struck by misfortune. He seeks adventurers to resolve issues at one of his farms, in his iron mine, and at his beloved inn. Can the party help Geoffrey and prevent him from losing his seat on the Merchant Council of Hulburg? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC...   [click here for more]
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DotMM Companion: Bundle 5 (Fantasy Grounds)

DotMM Companion: Bundle 5 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's fifth and final bundle covers Levels 19-23 of Undermountain. Now available for Fantasy Grounds Unity! Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM...   [click here for more]
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CCC-WWC-06 The Fear of Fiends

CCC-WWC-06 The Fear of Fiends


THE SIXTH ADVENTURE IN THE TENETS OF BANE SERIES The attempted destruction of three platinum discs, called the Tenets of Bane, has gone awry, releasing the souls of their former owners back into the world of the living. Priestess Malana Homwell once again calls for aid from the Moonsea’s factions to track down and eliminate these vile Banites, who call themselves the Servants...   [click here for more]
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Sharn, The Missing Schema (Fantasy Grounds)

Sharn, The Missing Schema (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards,...   [click here for more]
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Primordial Cloud Goblin (One Page Monster)

Primordial Cloud Goblin (One Page Monster)


In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate...   [click here for more]
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Monsters of the Guild (Fantasy Grounds)

Monsters of the Guild (Fantasy Grounds)


Monsters of the Guild is a DMs Guild community-driven project which includes 121 incredible monsters for your Dungeons & Dragons 5E game, from 48 of the Guild's most talented and exciting monster creators. This product is a Fantasy Grounds VTT module. It is also available as a PDF and/or Hardback Book - click here. FEATURED FOREWORD by Chris Lindsay...   [click here for more]
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Encounters in Icewind Dale (Fantasy Grounds)

Encounters in Icewind Dale (Fantasy Grounds)


Now for Fantasy Grounds! Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures! The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting! The encounters are based on exploration, social interaction and combat! The combat encounters...   [click here for more]
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Quick Dungeons 005: Halls of Fire (Fantasy Grounds)

Quick Dungeons 005: Halls of Fire (Fantasy Grounds)


Now with Unity  Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map, and a Map Key with numbered encounters, descriptions, and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Obstacles, Obstructions, and Ordeals (Fantasy Grounds)

Obstacles, Obstructions, and Ordeals (Fantasy Grounds)


Now for Fantasy Grounds! You have managed to reach the innermost sanctum within the tomb and have claimed the lost artifact. Suddenly, you hear a rumbling noise behind you as the door you entered slams shut. A long hallway on the opposite end of the room is now your only exit. A large pit filled with spikes must be crossed before entering the hallway. Beyond that is a spinning tunnel...   [click here for more]
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Encounters in the Savage Cities (Fantasy Grounds)

Encounters in the Savage Cities (Fantasy Grounds)


This is a Fantasy Grounds VTT module.  Now with Unity  Ever needed to spice up a stay in a city?  Or, ever needed something to fill the gap between sessions when you are missing a player?  Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. This 80-page supplement contains 26 encounters written...   [click here for more]
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Token Borders/Frames Volume IV

Token Borders/Frames Volume IV


Stylish token frames for your VTT games!   1500x1500 or 280x280  25 token frames of various designs! Thank you so much for your purchase, I really hope you like it, and if you wish to use this in any of your own noncommercial work, please feel free to do so without any royalties or attribution. If you would like to share my work, please feel free to direct inquiries to the following: Discord:...   [click here for more]
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Fantasy Grounds Background Generator Tables

Fantasy Grounds Background Generator Tables


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. For Players who can’t decide which background to use: Several tables to randomly generate whichever background you would have. This contains multiple tables to enable the players to pick a specific official book to contain the background that would be generated (In case the DM limits it, etc.,) as well as an overarching...   [click here for more]
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The Puzzling Temple of Flummox Heist (Fantasy Grounds)

The Puzzling Temple of Flummox Heist (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  The Puzzling Temple of Flummox Heist is a linear dungeon crawl utilizing word puzzles and riddles written in the English language. Challenge your players and their characters with a brainteasing mix of puzzles, combat, and roleplay in this one-shot...   [click here for more]
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Dungeon Room Descriptions (FG)

Dungeon Room Descriptions (FG)


Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this module has you covered. This Fantasy Grounds module can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations. Absolutely crazy I know! I figured when I started I could come up with 1...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA) - Roll20

You Are My Sunshine (SJ-DC-ETA) - Roll20


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get the PDF! Inside you’ll...   [click here for more]
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Battlemaps: Caves and Caverns

Battlemaps: Caves and Caverns


Thanks for looking at Battle maps Caves and Caverns Features: 25 high resolution battle maps suitable for virtual table top  A range of passageways, entrances or exits, single room and multiple room maps. Designed with a tactical consideration, improving combat for everyone involved.  Each battle map is designed for a single encounter, they are concise and modular.  You can string them...   [click here for more]
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Wizard of Wines Expanded

Wizard of Wines Expanded


High-resolution map replacements of the Wizard of Wines for Curse of Strahd.  These new maps offer a lot more space for your characters to move around in, both inside and outside the winery.  The maps included with the book are a bit restricting, with very little room, especially for the first couple encounters. For a free, low-resolution version, visit: /product/207157/Wizard-of-Wines-Expanded-Free...   [click here for more]
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CCC-SCAR01-01 Corrupted Artery

CCC-SCAR01-01 Corrupted Artery


The mining town of Glister has had a prosperous year, and people have been coming in search of work and wealth. A call has gone out for help in some local matters, but getting there is no easy task. Catch the caravan and travel through treacherous Thar! A 2-Hour Adventure for 1st-4th Level Characters Part 1 of Kossuth’s Kiss Update: I have converted...   [click here for more]
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Temple of the Nightbringers - Adventure (Fantasy Grounds)

Temple of the Nightbringers - Adventure (Fantasy Grounds)


This is a Fantasy Grounds VTT mod file, the PDF can be found below. Now with Unity  "An excellent adventure... absolutely loved it. Five Stars." (Christopher L) "Very well done. Five Stars." (Bryce K.) "Honestly, this is a gem..." (Merric B) A tribe of goblins is raiding travelers on the Long Road, and our heroes decide to help. After a dangerous overland journey, they enter a mysterious abandoned...   [click here for more]
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Grimlore's Grimoire (Fantasy Grounds)

Grimlore's Grimoire (Fantasy Grounds)


Announcing Grimlore's Grimoire; a tome of knowledge containing over 200 new spells for DMs and players to use in their D&D 5th Edition games, now for Fantasy Grounds! What kind of a supplement is this? This supplement has been created as a passion project and converted for use in the Fantasy Grounds virtual table top. I've been a DM for years, and with the help of my...   [click here for more]
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D&D Solo Adventure: Caught In A Wizard's Web (Fantasy Grounds)

D&D Solo Adventure: Caught In A Wizard's Web (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. 5E Solo Gamebooks presents Caught In A Wizard’s Web, the sixth gamebook-style adventure in this series, set in the Forgotten Realms. This adventure is designed for a solo level 6 PC of any race or class, and is playable without a dungeon master. A multi-choice...   [click here for more]
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Barovian Nights - 101 Ravenloft Encounters (Fantasy Grounds)

Barovian Nights - 101 Ravenloft Encounters (Fantasy Grounds)


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
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Bloodied & Bruised – Dragons of Stormwreck Isle (Roll20)

Bloodied & Bruised – Dragons of Stormwreck Isle (Roll20)


New Combat Actions for the Creatures in Dragons of Stormwreck Isle Available Now on Roll20! The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down...   [click here for more]
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Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold

Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold


This Season’s Theme is FULL COLOR! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats. NOW WITH PARSED MAPS BY...   [click here for more]
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The Solo Adventurer's Toolbox: Sci-Fi / Spelljammer Edition (Fantasy Grounds)

The Solo Adventurer's Toolbox: Sci-Fi / Spelljammer Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. This module references and uses the following additional Fantasy Grounds Modules: Monster Manual Volo's Guide to Monsters Mordenkainen's Tome of Foes Boo's Astral Menagerie 5e Solo Gamebooks presents The...   [click here for more]
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Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)

Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)


Two popular Curse of Strahd modules focused on enhancing the Death House, now for Fantasy Grounds! Curse of Strahd: Death House Script Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)

Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)


Now for Fantasy Grounds! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Examples include: The Disc of Legion. A...   [click here for more]
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The Rotted Heart Map Pack

The Rotted Heart Map Pack


The Rotted Heart Map Pack This product is a full-color recreation map pack of the Rotted heart and Ghoriliath's Study. This Dungeon is featured in the Adventures League adventure The Riddle of the Raven Queen. It is located on the border of the Raven Queen's domain within the Shadowfell. It is a place of evil and foulness. If you plan on running this adventure this is a must-have...   [click here for more]
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NPC Quirks (Fantasy Grounds)

NPC Quirks (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. “The NPC is, a guy, you know…I forget his name.” “The woman slowly looks up at you, her glasses resting at the edge of her nose. She just greets you with a nod and a “hmm.” It’s funny how just a simple quirk can make an NPC more memorable and fun to role-play. Even if you’re...   [click here for more]
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Solo Skirmish: The Cult of Mol'goroz (Fantasy Grounds)

Solo Skirmish: The Cult of Mol'goroz (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Just finished the 2nd quest in Solo Skirmish... and I am convinced that this is the best solo product so far.  The way that each location is broken up into an Exploration, Combat, and Hero phase is genius!  By the second location of the first quest, the events of the exploration phase were weaving together...   [click here for more]
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5E Automatic Effects - Curse of Strahd (Fantasy Grounds)

5E Automatic Effects - Curse of Strahd (Fantasy Grounds)


Instantly add effects for all magic items, spells, NPCs, traps, and monster traits and abilities found in 5E Curse of Strahd! 5eAE Adventure Effects are designed to enhance the GM experience for specific modules. Built on the foundation of 5eAE's core book effects, they also include unique effects for the magic items and NPCs which are specific to that adventure and aren't included...   [click here for more]
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Volo's Vetted Vendors — 20 shops & shopkeepers (Fantasy Grounds)

Volo's Vetted Vendors — 20 shops & shopkeepers (Fantasy Grounds)


Now Available for Fantasy Grounds Unity! The Best Shops of the Forgotten Realms Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this treatise will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get...   [click here for more]
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Heroes of Baldur's Gate (Fantasy Grounds)

Heroes of Baldur's Gate (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! FG version includes DM and Player maps Includes illustrations and statistics for 15 legendary heroes...   [click here for more]
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The Gunwitch

The Gunwitch


Hunt, Kill, Capture Devotees of iron and lightning, gunwitches are master weaponsmiths and magical combatants. The monsters they slay know no rest, bound and summoned to assist the gunwitch in future hunts.   As they advance in their training, they learn to draw on the power of the creatures in their retinue.   Fighting alongside their covens, they...   [click here for more]
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