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Daerdan's Class Feats | Volume II (Fantasy Grounds)

Daerdan's Class Feats | Volume II (Fantasy Grounds)


One Hundred and Three Feats to Further Distinguish Your PC, now for Fantasy Grounds! Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character. Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to...   [click here for more]
Dungeon Masters Guild  $4.95

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Van Richten's Treatise on Lycanthropy (Fantasy Grounds)

Van Richten's Treatise on Lycanthropy (Fantasy Grounds)


Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive supplement contains the following additions to gothic horror's greatest beast: Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten...   [click here for more]
Dungeon Masters Guild  $14.95

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Barovian Born and Raised (Fantasy Grounds)

Barovian Born and Raised (Fantasy Grounds)


Experience Curse of Strahd like never before with Barovia Born and Raised—a grim reimaginining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists but native Barovians that have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join...   [click here for more]
Dungeon Masters Guild  $12.99

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Curse of Strahd: The Wedding At Ravenloft (Fantasy Grounds)

Curse of Strahd: The Wedding At Ravenloft (Fantasy Grounds)


Triumphant in his centuries-long pursuit of his beloved Tatyana, Strahd von Zarovich cannot help but gloat. Wedding invitations have been sent out across Barovia, and all are expected to witness this unholy union. In his arrogance, he has invited the adventurers to his place of power to humiliate them one last time before draining Ireena Kolyana of her life's blood and damning her soul for eternity....   [click here for more]
Dungeon Masters Guild  $4.95

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Darklords of Ravenloft (Fantasy Grounds)

Darklords of Ravenloft (Fantasy Grounds)


The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle...   [click here for more]
Dungeon Masters Guild  $4.95

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Daerdan's Tall Tales: 101 Seafaring Encounters (Fantasy Grounds)

Daerdan's Tall Tales: 101 Seafaring Encounters (Fantasy Grounds)


Take to the seas and briny depths with this tome of 101 encounters, now for Fantasy Grounds! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of...   [click here for more]
Dungeon Masters Guild  $9.95

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Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)

Curse of Strahd: Death House Script & Escaping Death House Skill Challenge (Fantasy Grounds)


Two popular Curse of Strahd modules focused on enhancing the Death House, now for Fantasy Grounds! Curse of Strahd: Death House Script Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud...   [click here for more]
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Character Secrets: Waterdeep: Dungeon of the Mad Mage (Fantasy Grounds)

Character Secrets: Waterdeep: Dungeon of the Mad Mage (Fantasy Grounds)


Character Secrets: Waterdeep: Dungeon of the Mad Mage -- Now for Fantasy Grounds Unity! From the author of the bestselling Dungeon of the Mad Mage Companion: What hidden shames dominate the delvers of the Mad Mage's dungeon? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players...   [click here for more]
Dungeon Masters Guild  $3.95

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Scientific Secrets of Avernus (Fantasy Grounds)

Scientific Secrets of Avernus (Fantasy Grounds)


Now for Fantasy Grounds! Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore...   [click here for more]
Dungeon Masters Guild  $5.95

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DotMM Companion (Fantasy Grounds): Bundle 1

DotMM Companion (Fantasy Grounds): Bundle 1


Now for Fantasy Grounds! "Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy...   [click here for more]
Dungeon Masters Guild  $7.50

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DotMM Companion(Fantasy Grounds): Bundle 2

DotMM Companion(Fantasy Grounds): Bundle 2


Now for Fantasy Grounds! The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels...   [click here for more]
Dungeon Masters Guild  $7.50

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Urban Archetypes: 30 Urban-Themed Subclasses (Fantasy Grounds)

Urban Archetypes: 30 Urban-Themed Subclasses (Fantasy Grounds)


Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character, now for Fantasy Grounds! A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed by fire and fury, these barbarians find...   [click here for more]
Dungeon Masters Guild  $4.95

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Daerdan's Class Feats (Fantasy Grounds)

Daerdan's Class Feats (Fantasy Grounds)


Daerdan's Class Feats introduces 101 class-specific feats that provide new playstyles, shore up defenses, expand existing resources, now for Fantasy Grounds! Average. Each class is represented with at least six feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others can be taken by any PC...   [click here for more]
Dungeon Masters Guild  $4.95

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DotMM Companion(Fantasy Grounds): Bundle 3

DotMM Companion(Fantasy Grounds): Bundle 3


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations...   [click here for more]
Dungeon Masters Guild  $7.50

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Character Secrets - Waterdeep: Dragon Heist (Fantasy Grounds)

Character Secrets - Waterdeep: Dragon Heist (Fantasy Grounds)


Character Secrets - Waterdeep: Dragon Heist -- Now for Fantasy Grounds Unity! What hidden shames dominate the heroes of Waterdeep? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part,...   [click here for more]
Dungeon Masters Guild  $3.95

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