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The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL
Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143... [click here for more] |
Dungeon Masters Guild |
$14.95
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More Lore and Flavor for Hags!
This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes.
Inside you will find:
- 10 Magic themes
-... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags!
You can get this supplement along with my new supplement of horror themed fey and a fey horror... [click here for more] |
Dungeon Masters Guild |
$11.00
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THE SKIES ARE TROUBLED OVER SALTMARSH...
Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.
Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting.
Fear... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"Sven has created an excellent adventure that takes everything about witches, hags, and those ancient tales and combined it into one kick-ass tale. [...] Old Olga and Young Yvonne is a gritty and realistic adventure in the sense that no matter what happens, the characters will be affected and feel it deep down."—Cameron Day... [click here for more] |
Dungeon Masters Guild |
$5.95
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Dancing Hut of Baba Yaga
Explore the Wonders of the Dancing Hut
Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men... [click here for more] |
Dungeon Masters Guild |
$9.99
|
After some delay the follow-up of the CR27 Devil Strahd is here!!
The Devil's Mother, Baba Lysaga is cackling in her flying skull under a blood moon waiting to obliterate anyone mad enough to challenge her son or her! This document contains a cr25 Version of Baba Lysaga, The Devil's Mother and the queen of all Barovian Hags. This is a follow up to "The Real Devil Strahd " CR27. I felt that the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Hags.
Is there any more perfect monster in the D&D canon?
They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish.
Days of Blight... [click here for more] |
Dungeon Masters Guild |
$3.95
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Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains.
Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags.
A chapter with over a dozen encounter ideas (including monster lists) and three full-length adventures that can be used as-is or split up into smaller encounters with... [click here for more] |
Dungeon Masters Guild |
$4.95
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Explore Rashemen, meet or play witches, and encounter dragons in this lore-filled 12-18 hour adventure for 7th level characters!
If one were to read this story in a book, it would go something like like this: “Our tale begins in the land of Rashemen, where the air is cool with both frost and ancient spirits. On the distant tip of the North Country, a dragon is spotted... [click here for more] |
Dungeon Masters Guild |
$9.99
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Now Available on Fantasy Grounds!
Lantern raised, the woman pushed her way through the thicket of brambles and into the moonlit clearing. According to the rumors in town, something strange lived in this part of the forest—a wooden hut on huge bony legs that strode through the trees like the world’s strangest predator. At first, she... [click here for more] |
Dungeon Masters Guild |
$8.45
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Holmford is saved but the nightmare is far from over. Defeat has stoked the Coven’s rage and set them on the trail of those who dared foil their plans. The heroes must now take the fight to the hags before dark forces turn the hunters into the hunted. Deep in the Blightmoor, the Tree of Decay, home to the Gray Coven, awaits.
Days of Blight: The Gray Coven is a 5th edition horror adventure for... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hagmalgams smashes together hags and celestials in a deliciously unexpected way. Talmach the Wild, a death slaad with something to prove, created the first hagmalgam by magically stitiching together a night hag and a unicorn. The slaad could not stop at just one creation! Eventually Talmach created six different hag-celestials, creatures the slaad called hagmalgams. The spread... [click here for more] |
Dungeon Masters Guild |
$1.95
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A cyberpulp and technoir adventure, featuring techno hags and virtual realities.
Exploring the mind of a forged is dangerous. Who knows what awaits you in the depths of their imagination. Just hope they’re not particularly interested in horror stories or Sharn politics. {Hack}:Coven is a Dungeon & Dragons adventure optimized for four to six characters. The characters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grasp of the Crooked Coven
A level 1-5 campaign of fey whimsy & terror
Grasp of the Crooked Coven is a campaign that includes both a setting guide and adventure path for Dungeons & Dragons 5th Edition. This campaign compiles all of the information contained in the individual GCC supplements and adventures into one product.
Chapter one contains all the information... [click here for more] |
Dungeon Masters Guild |
$17.00
|
Travel to the Moonsea and defeat a Coven of Hags that are using their Cavern Whirlpool Cauldron and the bodies of sailors to summon a many-tentacled sea monstrosity.
The Cave of the Moonsea Hags is a short adventure with a few path choices leading to varying encounters, culminating in one nasty boss fight.
Set in the Moonsea region of Faerûn, but generic enough to be placed in any sea. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A set of rules and content for multi-caster spellcasting. Perfect for campaigns revolving around a group of witches or wizards, a cult run by the Big Bad, or an evil player party vying for power. Includes:
Rules governing how to cast special multi-caster spells, called "coven spells".
20 Coven Spells, some of which are more powerful versions of existing spells, while others are completely new.
12... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Gray Coven has been dealt a mortal blow. Their seat of power, the Tree of Decay is destroyed, and with it the Coven’s matron. Shoarir the Hag Lich has been banished back to the Gloom of Hades, but from there plots her revenge. With the remaining might of the Coven converging on the heroes, the last hope to vanquish the hag’s evil lies in traveling deep within Hades to the Hall of Nightmares... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Bog of Enoren Titchwillow is a 3-4 hour adventure for characters of levels 8-10.
Enter the undead-infested bog of the night hag Enoren Titchwillow if you wish to unlock the secrets of forbidden lore, or discover the fate of a captured dragon!
In these 20-pages of adventure you'll find:
An amazing map of a terrifying swamp domain designed by Jennifer... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This 5th level adventure calls for a band of heroes to foil the machinations of a night hag who is slowly eating the soul of their patron. Can they stop the hag in time and how will they handle the twist at the end.
Some of our other products are...
http://www.dmsguild.com/product/173221/Heritage-50-Backgrounds
http://www.dmsguild.com/product/187927/Monastic-Traditions-Modern-Martial-Arts?sorttest=true... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A scheming, long-form encounter for parties level 8-11.
Test the faith of one of your player characters in a dream-haunted plot spanning multiple sessions. A coven of night hags sets to turn a good-hearted hero into their own personal assassin. The only way to stop them? A psychic showdown inside a shifting dreamscape!
- Seven pages of sinister schemes
- Tips for naming, modifying, and customize... [click here for more] |
Dungeon Masters Guild |
$1.60
|
Budding Baba's Growing Hut (5e)
A companion for the aspiring baba.
If you have ever wanted to play your own Baba Yaga-esque character, this is for you. In this short supplement you will find rules for having your very own chicken-legged hut companion, complete with a leveling system and personality traits. It's time to live out your wildest, witchiest fantasies!... [click here for more] |
Dungeon Masters Guild |
$1.95
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Technical Prowess Creates The Sweetest Treats
In the distant past, Candy Witches used to build houses out of their confections. The Candy Witch would then watch as passing travelers succumbed to temptation and took a bite out of the house. By observing the traveler’s reaction to the candy, the Candy Witch would be able to hone their craft.
However, this setup had many flaws. If a Candy Witch built... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Hidden deep within The Reaching Woods is a swamp grotto known to the locals of Hardbuckler as Whiskaway Wood. The townsfolk know to keep their distance from this place as few make it back. If they do, they come bearing toxic diseases that place the entire town in jeopardy. This is the situation the town is dealing with when the adventurers come knocking on the outer gates of Hardbuckler.
In this... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Delve into the damp deep to rescue the blind sculptor.
Will you succeed in ruining the sea hag's twisted artistic ambitions?
Find out in this weird retro style one-shot adventure for three to five 3rd level characters.
*Special thanks to the RPG Writer Workshop. ... [click here for more] |
Dungeon Masters Guild |
$3.00
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"The Hag of Moorland Hill" is designed for D&D 5e Tier 2 players. Specifically, as written, it would be a challenge for a level 5-6 party of four players. It's written with an experienced Dungeon Master in mind, as the villains are numerous and have multiple strategies for ending the party. The files include an all-text screen-reader draft.
Bogumir, a kobold shepherd, needs the party's help to... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The trees have grown secretive, and the sun no longer reaches the murky waters of the Bleakspine Bog. Insects bite and sting in a fury, and strange shapes flit through the brush, just out of sight. The signs are clear: hags have perverted the reclusive swamp. Two witch hunters, accompanied by a band of adventurers travel now to the village of Woodsvale, for a final night’s rest before entering... [click here for more] |
Dungeon Masters Guild |
$4.95
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What do we have here? This is a stock art map to improve your products and adventures. This map (2550 x 4000) includes the following versions:
A full-color DM version with grid
A full-color DM version without grid
A full-color PC version with grid
A full-color PC version without grid
A printer-friendly DM version
A printer-friendly PC version
Use these assets commercially in your own products... [click here for more] |
Dungeon Masters Guild |
$2.95
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This set of tokens features six illustrations representing five varieties of hag and a yeth hound minion. There are four different token files (transparent PNGs) for each illustration, with different coloured borders (red, yellow, blue, green) to help differentiate. You can print as many copies of these as you like or you can use them on a digital tabletop.
The set consists of:
- annis hag - bheur... [click here for more] |
Dungeon Masters Guild |
$2.50
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