Title |
Publisher |
Price |
Between Worlds
"Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely... [click here for more] |
Dungeon Masters Guild |
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Escape from Phlan
Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea. Can you extricate those that are vital to the factions before it’s too late?
An adventure for 5th-10th level characters.
DDEX1-14 5E ... [click here for more] |
Wizards of the Coast |
FREE
|
**AUTHOR'S NOTE: Because Wizards of the Coast exploits and dismisses marginalized creators while promoting and sheltering mediocre and/or harmful white men, I have changed the price of this product to FREE so that they won't get money for it. You can keep up with my latest creations at PurpleAether.itch.io instead.**
Welcome to the Elemental Spellbook, a compendium of 80 (yes, 80!)... [click here for more] |
Dungeon Masters Guild |
FREE
|
100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile.... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more] |
Dungeon Masters Guild |
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A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2... [click here for more] |
Dungeon Masters Guild |
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TOTEM OF THE DUCK
Primal Path Extension of the Totem Warrior
for the Barbarian Class
In the final arc of Critical Role's first campaign, actor Jon Heder (Napoleon Dynamite, Blades of Glory) was awesome enough to come guest for a couple of episodes. When I sat with him in advance to make his character, he settled on a charismatic Half-Orc Bard/Barbarian named... [click here for more] |
Dungeon Masters Guild |
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**AUTHOR'S NOTE: Because Wizards of the Coast exploits and dismisses marginalized creators while promoting and sheltering mediocre and/or harmful white men, I have changed the price of this product to FREE so that they won't get money for it. You can keep up with my latest creations at PurpleAether.itch.io instead.**
Track down your enemies and put them to the blade... [click here for more] |
Dungeon Masters Guild |
FREE
|
A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
Dungeon Masters Guild |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
Dungeon Masters Guild |
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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of... [click here for more] |
Dungeon Masters Guild |
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Create Heroic Characters to Conquer the Elements!
Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline.
New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,... [click here for more] |
Wizards of the Coast |
FREE
|
FINALLY GOLD seller! And over 25k downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
Dungeon Masters Guild |
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Here is a fast and dirty Port Town map of a classic D&D entry from yesteryear. Ive posted this on request, and I am fully aware of how rough it is. That said, I enjoy the pretty colors, and if time permits and voices are heard, Im hoping to have another go at this classic seaside village and give it the HiRes love it richly deserves.
@polyroller ... [click here for more] |
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From award-winning screenwriter Dale Zawada
The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme... [click here for more] |
Dungeon Masters Guild |
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 Introducing the all new Traveler's Guide to the Hamato Islands! This comprehensive guide introduces the history, culture and lore of this Japan-themed adventure setting both as a supplement for modules and as a standalone reference for homebrew campaigns. This guide is for both Dungeon Masters and players and includes:
Character class conversions for the Hamato Islands,... [click here for more] |
Dungeon Masters Guild |
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Fun for the people
This Adventure Module Collection Contains:
A detailed campaign setting & lore for a wandering fair
Three complete one shot adventure modules
A ruleset on how to fairly judge competitions between players
A ruleset on how to handle drunkeness or getting drunk
A ruleset for creating a Doppelganger race in D&D 5e
A ruleset for how to run a siege
…... [click here for more] |
Dungeon Masters Guild |
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Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments.
Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations... [click here for more] |
Dungeon Masters Guild |
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Enter a cycle of endless terror...
Over seventy years ago Valentyne Manor bore witness to a horrible atrocity. A curse hangs over the site where a family was torn apart. Every hour their murders are played out by tormented spirits in a macabre exhibition. Can your heroes solve the manor's riddle or will they be doomed to join the ghostly procession?
The Haunting of Valentyne Manor... [click here for more] |
Dungeon Masters Guild |
FREE
|
Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
Dungeon Masters Guild |
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You can support my work by signing up to my mailing list - bit.ly/mtblacksignup
Every important D&D rule on a single page! Includes -
Weapon & Equipment restrictions
Movement
Combat actions
Spell Mechanics
Conditions
Skills
General Gameplay
Download these great value collections -
Download these bestselling and highly rated adventures and supplements... [click here for more] |
Dungeon Masters Guild |
FREE
|
Automatically keep all your 3rd party extensions for 5&d 5e ruleset up to date!
Authors. Easily alert the FG community about new updates to your products.
Please note: this extension is is beta mode. So please bear with me if you encounter any issues on launch. I will work to resolve them ASAP.
This extension for Fantasy Grounds will automatically inform... [click here for more] |
Dungeon Masters Guild |
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"You did not always possess arcane gifts within. These abilities were gained through contagious, communicable means. Perhaps a disease that escaped from a plane of high magic, or a parasite gifting you with magical prowess. However infected, these sorcerers are so fundamentally altered by an arcane pathogen that it infuses their blood with the essence of the arcane weave."
The Arcane Infection sorcerous... [click here for more] |
Dungeon Masters Guild |
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The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party.
Whether you need towering heroes, imposing villains,... [click here for more] |
Dungeon Masters Guild |
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5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns.
If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ... [click here for more] |
Dungeon Masters Guild |
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The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through.
This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue.
In addition to the adventure,... [click here for more] |
Dungeon Masters Guild |
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Basic Information and Purpose
This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks.
Fonts and IP
This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0... [click here for more] |
Dungeon Masters Guild |
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We hit 10,000 downloads and reached Electrum metal status! To celebrate, I commissioned artwork for a special edition cover!
Probably one of the best homebrewed books out there, especially for the massive amount of content here. I usually am very restrictive about homebrew with my players but I'll be allowing anything from Balasar's.
T.W.
Of... [click here for more] |
Dungeon Masters Guild |
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 Trials of Poko Island is a two-shot adventure for 3-5 players. Poko Island is widely known to be extremely dangerous. Naturally, it attracts quite a few adventurous visitors. A father from a nearby port town is desperate to find his missing son, fearing that he has went to the island. He begs the party for help. Are they up to the task?
Players will find themselves exploring a large jungle teeming... [click here for more] |
Dungeon Masters Guild |
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**AUTHOR'S NOTE: Because Wizards of the Coast exploits and dismisses marginalized creators while promoting and sheltering mediocre and/or harmful white men, I have changed the price of this product to FREE so that they won't get money for it. You can keep up with my latest creations at PurpleAether.itch.io instead.**
One of the first things I noticed when I first perused the Player's... [click here for more] |
Dungeon Masters Guild |
FREE
|
An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through.
This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls.
In addition to the adventure, there are a few of maps of the adventure area as... [click here for more] |
Dungeon Masters Guild |
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"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?"
Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon... [click here for more] |
Dungeon Masters Guild |
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5e Racial Handbook
In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving... [click here for more] |
Dungeon Masters Guild |
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A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through.
This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter.
In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly... [click here for more] |
Dungeon Masters Guild |
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Follow the Lights
This One Shot Adventure Module contains:
The story for a single adventure
Builds for a new monster
Build and Background for a NPCs
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
While many know legends or stories about mythical artefacts granting immortality, the gnomish... [click here for more] |
Dungeon Masters Guild |
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This subclass is made for the ranger who is able to explore unburnened by the pressures of life, as they are completely content to simply exist and wander. Their abilites are focused on utilizing their unawareness, luck, and goodwill in order to aid their allies on and off the battlefield.
My name is Quinn, and I'm currently a college student and aspiring game designer. I've been... [click here for more] |
Dungeon Masters Guild |
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An original one-shot adventure designed for 3-6 level 3 characters.
A DMsGuild bestseller, downloaded more than 9,500 times and played by parties around the world. Newly redesigned and updated!
Summary
In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel... [click here for more] |
Dungeon Masters Guild |
FREE
|
Due to Popular Demand!
I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and... [click here for more] |
Dungeon Masters Guild |
FREE
|
A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4.
From Platinum selling author Anthony Lesink
Updated 7/28/17 - New maps, handouts,... [click here for more] |
Dungeon Masters Guild |
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**AUTHOR'S NOTE: Because Wizards of the Coast exploits and dismisses marginalized creators while promoting and sheltering mediocre and/or harmful white men, I have changed the price of this product to FREE so that they won't get money for it. You can keep up with my latest creations at PurpleAether.itch.io instead.**
There is untold power locked behind the mysteries of the stars.... [click here for more] |
Dungeon Masters Guild |
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'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33
'This is brilliant! A+ work, my friend.' - GreyTheHunter
'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k.
Encounters in the Mists is... [click here for more] |
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I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of... [click here for more] |
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The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best.
Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your... [click here for more] |
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The Quest Tracker
This form fillable PDF was designed to help streamline DM and player interactions with DND 5E quests. I found this tool to be particularly useful when designing side quests and it helped me recall important information during the game, because of this, as well as a quest journal I found the quest tracker also acts as a useful way to organise prep... [click here for more] |
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To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop... [click here for more] |
Dungeon Masters Guild |
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**AUTHOR'S NOTE: Because Wizards of the Coast exploits and dismisses marginalized creators while promoting and sheltering mediocre and/or harmful white men, I have changed the price of this product to FREE so that they won't get money for it. You can keep up with my latest creations at PurpleAether.itch.io instead.**
"Yer a wizard sorcerer, Harry!"
Let's be honest: the sorcerer class... [click here for more] |
Dungeon Masters Guild |
FREE
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,... [click here for more] |
Dungeon Masters Guild |
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Hi, my name is Conor Fletcher and I balanced this class. I have created two versions of this class, both with the same abilities. The original work I drew inspiration from called it the Psychopath, which is where my original adaption came from. It was brought to my attention that the language involved portrayed mental illness in an unhealthy way. I've adapted the lore and background of the... [click here for more] |
Dungeon Masters Guild |
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The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
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A simple cheat sheet succinctly describing available turn actions during combat. ... [click here for more] |
Dungeon Masters Guild |
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