Title |
Publisher |
Price |
Dungeon Masters, immerse players in your world by bringing the non-player characters to life!
Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system.
Additionally, 8 short adventures have been included.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Dungeon Masters, immerse players in your world by bringing the non-player characters to life, again!
A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system.
Additionally, 12 short... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!
What kind of a supplement is this?
This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter focuses on Vallaki, an infamous riot of convoluted relationships... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion divces through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This supplement includes:
Dramatis Personae.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. This guide arms you with advice, tactics, dialogue, flavor text, and a heap of variants and revisions to revolutionize your campaign. The Companion is built to lead up to Wyatt Trull's mithral-bestselling module, The Wedding at... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Enrich the adventures you tell with new non-player characters to guide your players across Faerûn!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns.
Written... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Instantly add effects for all items and spells found in the 5e Dungeon Master's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter focuses on the Village of Barovia and includes:
Funeral... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all traits and abilities belonging to monsters found in the 5e Monster Manual!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter focuses on Argynvostholt, a manor haunted by revenants and phantoms.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter focuses on Old Bonegrinder and includes:
Death in... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all class features, racial traits, items, and monsters found in 5e Van Richten’s Guide to Ravenloft!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all class features, racial traits, feats, items, and monster traits found in Eberron: Rising from the Last War
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Instantly add effects for all spells, class features, racial traits, feats, items, and monsters found in 5e Fizban’s Treasury of Dragons
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell... [click here for more] |
Dungeon Masters Guild |
$9.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 6: Omu
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
44 colorful maps, including battlemap variants for the encounters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
10 colorful maps, including battlemap variants for Executioner's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Seeking dominance over the undead? Need some minions to do your bidding? Get ready for the ultimate class to Raise the Dead!
Included in Disturbed Graves:
The Pale Master, a fully-fledged class for 5th Edition D&D.
Unique Intelligence-based 3/4 caster class
Interesting summonable undead creatures, each ready to do your bidding (skeletons & zombies are taking... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion divces through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax.This supplement includes:
On the Shadow's Shoulder. A... [click here for more] |
Dungeon Masters Guild |
$2.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
31 colorful maps, including battlemap variants for... [click here for more] |
Dungeon Masters Guild |
$4.95
|
“What could possibly harm us here? This place is a fortress, and guarded beyond measure.” ~Gorion's Ward
Included in Mordenkainen's Candlekeep Collectibles:
Introduction on... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends!
This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons, devils, and fiends than... [click here for more] |
Dungeon Masters Guild |
$14.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 2: Needle's Bones
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
23 colorful maps, including battlemap variants for Needle's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Haunting new creatures have been unearthed in this tome of nightmares!
This sourcebook contains over 150 pages of new creatures with balanced statblocks and art, ready to invade your haunting campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for undead, beasts, and monstrosities then those presented in the Monster Manual. It... [click here for more] |
Dungeon Masters Guild |
$14.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 5: Mbala
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
41 colorful maps, including battlemap variants for the encounters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
30 colorful maps, including battlemap variants... [click here for more] |
Dungeon Masters Guild |
$4.95
|
STEAL FROM THE MASTER DEMONOLOGIST, IF YOU DARE...
The collection of magic items found within the pages of this tome contain untold power, but at what cost? Every item has been cursed by The Witch Queen herself. While your players are sure to enjoy finding this loot scattered throughout their adventures, Game Masters will take delight in secret as the curses and blights become known.
Iggwilv's... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Plunder The Eye's personal hoard, if you dare...
Xanathar's Secret Stash allows adventurers to discover new magical items to bolster their heroic exploits. The book includes the following:
Over 100 magic items, covering uncommon to artifact
Items include:
14 pieces of armor
3 item sets (each with 4 magic items)
9 consumables
11 staffs
3 wands
26 weapons
67 wondrous items
Unique... [click here for more] |
Dungeon Masters Guild |
$9.95
|
I want to loot the beholder!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat, now for Fantasy Grounds!
Puzzles, Predicaments, and Perplexities contains a collection... [click here for more] |
Dungeon Masters Guild |
$4.95
|
“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.” ~Drizzt Do’Urden
Included in the Icewind Dale Setting Guidebook:
Expanded lore for Ten-Towns & surrounding areas:
History on each of the ten towns, dwarven valley, the open tundra, and... [click here for more] |
Dungeon Masters Guild |
$9.99
|
VeX & Grim Press Present
Fundamental Feats
A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game!
What is it?
A new rule for feats that makes them integral to 5th edition player characters without breaking the game!
Twenty-eight NEW and revitalized feats to expand... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd!
Assault on Castle Ravenloft contains the following content:
3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich.
PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Unleash over 300 terrifying new monsters!
Monster Manual Expanded III continues what the two previous Adamantine Best-Selling bestiaries have started, providing dungeon masters with additional creature options to help fill their adventures. There are 320 statblocks spread across this module, most of which are archetypes and... [click here for more] |
Dungeon Masters Guild |
$44.99
|
Now for Fantasy Grounds!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume... [click here for more] |
Dungeon Masters Guild |
$4.95
|
I want to loot the elder brain!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
I want to loot the Demogorgon!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds!
The Best-selling supplement has come to the Fantasy Grounds virtual tabletop!
Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice.
You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside. “I check for the traps!”, the rogue declares.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons, now for Fantasy Grounds!
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|