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Dino World

Dino World


Explore an abandoned dinosaur theme park in search of your quarry…but beware! Predators of all sorts stalk the crumbling ruins and toppled tourist attractions of Dino World. Dino World is an Eberron: Oracle of War salvage mission for Tier 2 characters that can be completed in 3-4 hours. It is Adventurers League legal if used in conjunction with the Salvage Bases...   [click here for more]
Dungeon Masters Guild  $3.95

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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $17.95

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The Book of Weird Magic

The Book of Weird Magic


THE BOOK OF WEIRD MAGIC 21 unfortunate subclasses for D&D 5th edition ...   [click here for more]
Dungeon Masters Guild  $7.95

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DM Options: Monster Talents (5E)

DM Options: Monster Talents (5E)


The Fantasy Grounds version can be found here. "This product is bar none, one of my favorite non-adventure supplements. This is a must have 5 star product!" - CritAcademy "A definite boon for dungeon masters who are tired of players always predicting what monsters are capable of." - AndrewR "......   [click here for more]
Dungeon Masters Guild  $14.99

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Racial Archetypes (40 New Archetypes For All Classes And Races)

Racial Archetypes (40 New Archetypes For All Classes And Races)


RACIAL ARCHETYPES - 40 NEW ARCHETYPES THIS IS THE PDF VERSION! THE FANTASY GROUNDS VTT VERSION CAN BE FOUND HERE This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer...   [click here for more]
Dungeon Masters Guild  $3.99

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Scarab of Death

Scarab of Death


"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily adapt...   [click here for more]
Dungeon Masters Guild  $3.95

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Van Richten's Treatise on Lycanthropy

Van Richten's Treatise on Lycanthropy


Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive, 154-page supplement contains the following additions to gothic horror's greatest beast: Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten...   [click here for more]
Dungeon Masters Guild  $14.95

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Vault of Magic II

Vault of Magic II


Vault of Magic II is the sequel to the platinum bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items    - 22 new spells - 4 new NPCs - 6 tables to give your magic items some oddities and quirks - 2 new backgrounds - Over...   [click here for more]
Dungeon Masters Guild  $6.95

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When Magic Goes Wrong...

When Magic Goes Wrong...


Discover strange quirks for magic items, to enrich your world of Dungeons & Dragons. Specifically, you will find: - 10 tables to give your magic items some oddities and quirks - 15 beautiful images - New downtime activities - A hypertext index, to quickly find what you need If you are looking for the Fantasy Grounds Version - click here. Other authors' titles: ...   [click here for more]
Dungeon Masters Guild  $2.99

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An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees! This adventure is designed to work as a short break from a main story...   [click here for more]
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D&D Solo Adventure: Tyrant of Zhentil Keep

D&D Solo Adventure: Tyrant of Zhentil Keep


This is the pdf version. For the Fantasy Grounds module, click here. 5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race or class, without a DM. Tyrant of Zhentil Keep continues the narrative of The Death Knight’s Squire (the first...   [click here for more]
Dungeon Masters Guild  $9.99

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A Session Zero At Strixhaven

A Session Zero At Strixhaven


Have a fully fleshed World, NPCs, and Player Characters, after just one session! This supplement gives players a chance to meet each other at an open day, a year prior to the events in the main Strixhaven book. This allows player characters, a chance to explore the university, sample all the extracurriculars, meet with all the student NPCs, and even start their heroics early with a fun ecnounter!...   [click here for more]
Dungeon Masters Guild  $2.99

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Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement

Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement


Atmospheric adventures for stormy nights in the North. This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more. Quest Description Auril's Sinew A goblin death...   [click here for more]
Dungeon Masters Guild  $9.95

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Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
Dungeon Masters Guild  $6.95

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DDAL04-02 The Beast (5e)

DDAL04-02 The Beast (5e)


Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two...   [click here for more]
Wizards of the Coast  $2.99

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Ruins of Mezro

Ruins of Mezro


From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao? Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden mysteries....   [click here for more]
Dungeon Masters Guild  $4.95

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The Witch, a 5e Class

The Witch, a 5e Class


   Enjoy the Witch? Try these titles from the same designer: Follow Gregory on Socials Twitter: @gwritespretty Bluesky: @gwunders Facebook: @gregory ...   [click here for more]
Dungeon Masters Guild  $4.95

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Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign.  The quest: find a woman's son who has been missing for 10 years.  She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying.  The 38-page PDF includes...   [click here for more]
Dungeon Masters Guild  $2.95

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101 Story Questions for Worldbuilding Volume Two

101 Story Questions for Worldbuilding Volume Two


101 Story Questions for Worldbuilding VOLUME TWO! A Gemmed Firefly | DungeonGlitch Product Add deeper depth to your characters! "Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?" "Your character knows a story about this area. Tell us about a haunted house rumor....   [click here for more]
Dungeon Masters Guild  $2.97

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Lost City of Mezro

Lost City of Mezro


UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought...   [click here for more]
Dungeon Masters Guild  $14.95

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Stars Over Stormwreck

Stars Over Stormwreck


   Stars Over Stormwreck is a short adventure for four to five characters with an Average Character Level of 4. This product is designed to act as a bridge adventure between the Dungeons & Dragons Starter Set adventure Dragons of Stormwreck Isle and the Spelljammer: Adventures in Space adventure Light of...   [click here for more]
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The Travelers' Handbook

The Travelers' Handbook


The Travelers' Handbook from Cawood Publishing, makers of over 30 bestselling 5E products. Between exploring dungeons and fighting dragons, the heroes are on the move. Want information about the mechanics of traveling? Want to use some unique mounts? Need individual horses for the party members? Looking for many useful tables to help with the traveling aspect of adventures?...   [click here for more]
Dungeon Masters Guild  $1.95

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Dragon Heist: Forgotten Tales

Dragon Heist: Forgotten Tales


Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges...   [click here for more]
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The Castle of Corellon

The Castle of Corellon


This adventure has been converted for use with Fantasy Grounds. Check it out here. This adventure is scaled for level 1 characters. The ruins of a flying castle teeming with goblins is heading to the peaceful village of Barrowmist. It is up to the heroes to get up there and stop it before the castle lands in the village and chaos ensues. The group will enter into the ancient struggle between...   [click here for more]
Dungeon Masters Guild  $3.00

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Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)

Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)


Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to...   [click here for more]
Dungeon Masters Guild  $14.95

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RMH-EP-01 The Grand Masquerade

RMH-EP-01 The Grand Masquerade


You are approached by Alanik Ray, a master investigator working on behalf of a secret society. Seeking agents to aid in the search for a missing scholar, he asks that you attend the Grand Masquerade—a great ball in the city of Port-à-Lucine. Hope you brought your dancing shoes! The first epic adventure in the Ravenloft: Mist Hunters series of adventures. A four-hour epic adventure for 1st-level...   [click here for more]
D&D Adventurers League  $14.99

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Lost Tales of Myth Drannor

Lost Tales of Myth Drannor


This book is the work of the D&D Adventurers League Administrators who wanted to dedicate something special to our fans on the anniversary of the original, longest running gaming convention in the world. Happy 50th birthday Gen Con! In this book you will find updates to Hillsfar and Myth Drannor that represent the choices of D&D Adventurers League players all over the world. We’ve taken...   [click here for more]
D&D Adventurers League  $14.99

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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
Dungeon Masters Guild  $3.95

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25 New Backgrounds

25 New Backgrounds


25 NEW BACKGROUNDS From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook. For only eight cents per background, this is a bargain that will provide...   [click here for more]
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A Tale of Two Dragons: Phandalin Adventures Tier 2 Conversions

A Tale of Two Dragons: Phandalin Adventures Tier 2 Conversions


If you've ever wanted to play Lost Mine Of Phandelver and Dragon of Icespire Peak back to back as one long Phandalin campaign, this conversion guide is for you. What Is This? This guide converts Lost Mine of Phandelver and Dragon of Icespire Peak to Tier 2 (levels 5 to 10). That way you can play these two adventures back to back in either order using the same characters....   [click here for more]
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Classless 5e by DiBastet

Classless 5e by DiBastet


V2.0 is here! It took us a long time to update these rules, but here they are. These updates are the fruit of multiple feedbacks and we playing three more campaigns with these rules. I'm gonna admit right here that I "kinda" completly forgot to update the rules here on the DM's Guild once they were finished, but hey, "better late than never" right? ...   [click here for more]
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Classing It Up: Ruthless Rogues

Classing It Up: Ruthless Rogues


No need to hide in the shadows any longer! Rogues are one of the most versatile classes in D&D. If you desire even more variety, look no further. In this supplement you will find 18 all-new Rogue archetypes, from the preternaturally agile Daredevil to the deceptive Fabulist through the Grave Bandit and the deadly accurate Marksman. There's something here for everyone. Add in new...   [click here for more]
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Mr Spudry's Astral Menagerie - A spelljammer adventure

Mr Spudry's Astral Menagerie - A spelljammer adventure


Our adventure starts where all the best adventures start, so the Bralians would have you believe. The Rock of Bral. When your PCs are making their way through the Rock, minding their own business, they hear a hubbub. Walking towards the throng they will have to push through to get to the front. A new shop has opened! Selling the most adorable ship companions you have ever seen! This adventure...   [click here for more]
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The Catacombs Of Saint Tyra

The Catacombs Of Saint Tyra


The Catacombs Of Saint Tyra A Combat Encounter One-Shot For LvL 11 Characters Does your band of adventurers have the grit required to resist wave after wave of undead to restore a holy site? If you believe so, the Catacombs of Saint Tyra will give you an opportunity to put your belief to the test. This intense combat encounter will offer players...   [click here for more]
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The Proving Glade

The Proving Glade


The Proving Glade is a one-shot adventure meant for parties or duets. Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out. Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s...   [click here for more]
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D&D 5e Player Cheet Sheet

D&D 5e Player Cheet Sheet


Are you tired of flipping through multiple pages and rulebooks during your Dungeons & Dragons 5e games? Make things easier for yourself and your players with this handy reference sheet. Filled with essential information for combat, movement, hiding, cover, jumping, and more, this sheet is perfect for players of all levels. Whether you're a beginner looking to learn the game or a seasoned pro looking...   [click here for more]
Dungeon Masters Guild  $1.00

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Curse of Strahd Companion 13: The Amber Temple

Curse of Strahd Companion 13: The Amber Temple


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Amber Temple. Genius Loci. The...   [click here for more]
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Born to be Kobold!

Born to be Kobold!


Discover the hidden secrets of Kobolds in this 13 page volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited for a kobold character - 8 images of the highest quality, laid out by a highly skilled specialist - Hypertext...   [click here for more]
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Saving Commodore Krux, a Spelljammer Adventure

Saving Commodore Krux, a Spelljammer Adventure


Introduction Concealed within the caverns that riddle the underbelly of the asteroid city on the Rock of Bral, a gang of plasmoid scoundrels known as the Amoebros have made an unlikely home. But when a deal goes south, and an honorable soldier throws a wrench in their plans, the gang’s lair becomes a cage for the captured veteran. The stage is set for a daring rescue and a...   [click here for more]
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Volo's Complete Subrace Handbook (Over 50 Subraces)

Volo's Complete Subrace Handbook (Over 50 Subraces)


Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented. _____________________________________________________________________________ Now available for Fantasy Grounds _____________________________________________________________________________...   [click here for more]
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The Half-Race Handbook

The Half-Race Handbook


The Half-Race Handbook (5e) A Modular System for Creating Unique Half-Races The Half-Race Handbook contains 33 different races (not counting the included subraces), deconstructed into three categories: ability score modifiers, major features, and minor features. With the rules provided, you can combine these 3 categories to create just about any half-race...   [click here for more]
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Mordenkainen's Tome of Marvelous Magic | Roll20

Mordenkainen's Tome of Marvelous Magic | Roll20


Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game! Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. This is a DMs Guild Adepts...   [click here for more]
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Cybill's Sidearms - A Firearm Expansion

Cybill's Sidearms - A Firearm Expansion


As it stands there are currently 10 firearms available within the core rules of Dungeons and Dragons, this may suprise some people, due to the rarity of this unique weapon type. If you do see a firearm within a campaign it is likely to be either a pistol of a musket. This supplement adds an additonal 32 mundane, magic and futuristic firearms for your games. So why not embrace this category of weapon,...   [click here for more]
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D&D Solo Adventure: Drums at Daggerford

D&D Solo Adventure: Drums at Daggerford


5e Solo Gamebooks presents Drums at Daggerford, the fifth in our continual series of solo adventures set in the Forgotten Realms. This quest enables you to experience D&D without a dungeon master! Simply roll up a level 5 PC and get playing. Fantasy Grounds version available here. Drums at Daggerford is the way you must experience solo adventuring. Players and DMs beware, a new standard...   [click here for more]
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Alcohol & Drugs

Alcohol & Drugs


  Bring drugs and alcohol back into Dungeons and Dragons through this new version of the supplement, with a complete makeover! 1) Introducing the Intoxicated Condition for Dungeons and Dragons, and how to get there! 2) In Alcohol and Drugs you will find Over 40 examples of: Beer, Champagne, Cider, Liquor, and Wine 3) Rules for Alcoholic Potions 7 Magical and Wondrous Alcohols 4) Over 25 examples...   [click here for more]
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Triboar - a Storm King's Thunder DM's resource

Triboar - a Storm King's Thunder DM's resource


Triboar - a Storm King's Thunder DM's Resource This product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download includes: Introductions - a guide to introducing Triboar and its NPCs to your players in an immersive and entertaining...   [click here for more]
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Volo's Guide to Ghosts

Volo's Guide to Ghosts


In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to your ghosts - New Actions and Traits for your ghosts - Help with communing with spirits: different...   [click here for more]
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The Dancer Class

The Dancer Class


As a knight swings wide trying to strike the frothing maw of a displacer beast, a tiefling moves across the cave in a display of confidence and beauty. The mere sight of her envigorates the knight with an inner fire, who musters the strength to raise their sword up once more. The beast’s deafening roar is silenced, as the blade is plunged deep past its fangs, seconds before those same fangs...   [click here for more]
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Dragon Heist: NPC Map

Dragon Heist: NPC Map


Waterdeep: Dragon Heist has over 150 named characters—an absolute nightmare for any DM to keep track of. Navigate this web of Waterdhavian intrigue with this NPC Map: it has all major characters, including their lieutenants with brief descriptions of their relationship with other characters. Vital details that are buried in the sourcebook—such as Manshoon's plot to control...   [click here for more]
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