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Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
Wizards of the Coast  $13.99 $11.89

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Stormwrack (3e)

Stormwrack (3e)


Conquer the Maelstrom Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils! This supplement examines...   [click here for more]
Wizards of the Coast  $13.99 $11.89

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Unearthed Arcana (3.5)

Unearthed Arcana (3.5)


A new guide to variant rules for the Dungeons & Dragons roleplaying game, this sourcebook provides players and DMs with a wide choice of alternate rules for roleplaying in a D&D campaign. Designed to expand the options available for customizing gameplay, these variant rules are modular and can be imported into any campaign in any amount desired. Examples of variant rules include playing core...   [click here for more]
Wizards of the Coast  $13.99 $11.89

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Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)

Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)


This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here. Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through...   [click here for more]
Dungeon Masters Guild  $13.95 $11.86

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Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features


Fantasy Grounds 5E Class Feature Effects Coding (Now includes Guild Master's Guide to Ravnica) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects...   [click here for more]
Dungeon Masters Guild  $13.95 $11.86

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Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells


Fantasy Grounds 5E Spell Effects Coding (Now includes Xanathar's Guide to Everything) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for...   [click here for more]
Dungeon Masters Guild  $13.95 $11.86

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Random Encounter Creator

Random Encounter Creator


5E Random Encounter Creator - REVAMPED! Create truly random encounters for parties of 3 to 7 PCs at any level (1-20) in SECONDS! SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2017 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! This a module for the Fantasy Grounds VTT software. Are you a DM using Fantasy Grounds finding yourself wishing for random encounters...   [click here for more]
Dungeon Masters Guild  $13.95 $11.86

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Complete Warrior (3.5)

Complete Warrior (3.5)


Forge your name in battle! The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation. This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment....   [click here for more]
Wizards of the Coast  $13.50 $11.48

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CCC-GARY01-03: The Gary Con 2017 Story Arc

CCC-GARY01-03: The Gary Con 2017 Story Arc


CCC-GARY01: A mysterious building has been constructed in the Zhent Slums outside Mulmaster. No one knows who or what built this massive circular ziggurat. That is, until you received an invitation for a dinner party to be held at the very top of the structure. What delights and mysteries await you? CCC-GARY02: Disaster has struck, and you and your fellow party members have found yourself caught...   [click here for more]
Dungeon Masters Guild  $12.99 $11.04

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E1 Death's Reach (4e)

E1 Death's Reach (4e)


Death's Reach is a D&D adventure designed to take characters from 21st to 24th level. In this adventure, players learn the very foundation of reality is threatened by those seeking to usurp the powers of the god of death. To prevent this cosmic coup, players must trace the disruptions into the Shadowfell's timeless core, where all things find their end. This adventure can be run as a stand-alone...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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H2 Thunderspire Labyrinth (4e)

H2 Thunderspire Labyrinth (4e)


Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth of Lost Souls. In recent years, this vast labyrinth has become a living dungeon from which trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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H3 Pyramid of Shadows (4e)

H3 Pyramid of Shadows (4e)


A 4th Edition D&D adventure for characters of levels 7–10 The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seeks refuge...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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Key of Destiny: Age of Mortals Campaign I (3.5)

Key of Destiny: Age of Mortals Campaign I (3.5)


An ancient secret is discovered in an overrun border town, long ago forgotten by the elves of the east. It is a magical key - so obscure that history does not remember its form or even what it unlocks. But an unseen evil searches tirelessly, even as the lost knowledge finds its way into the most unlikely hands. Key of Destiny is a DRAGONLANCE adventure for the d20 System set in the Age of Mortals....   [click here for more]
Wizards of the Coast  $12.99 $11.04

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Living Greyhawk Gazetteer (3.0)

Living Greyhawk Gazetteer (3.0)


Make the world your own! At gaming tables everywhere, the future of the Greyhawk setting turns on the rolls of dice and the actions of thousands of Dungeons & Dragons players. This comprehensive sourcebook contains everything you need to get started in the RPGA Network's exciting Living Greyhawk shared world campaign. Inside...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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P2 Demon Queen's Enclave (4e)

P2 Demon Queen's Enclave (4e)


An evil awakens in the Underdark... Long ago, the drow unwittingly built a small enclave above a subterranean realm where a corrupted finger of the Shadowfell touches the world. Once home to a vampire exarch of Orcus, this dead zone still contains unspeakable malevolence that seeks to create terrifying new soldiers for the Demon Prince of the Undead. Demon Queen's Enclave is an adventure...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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P3 Assault on Nightwyrm Fortress (4e)

P3 Assault on Nightwyrm Fortress (4e)


Death is Forever Local hero Jothan Ironspell has fallen in battle, and all attempts to raise him from the dead have failed. And he is not alone. Someone or something is stealing and devouring the spirits of the dead, in defiance of the Raven Queen. All signs point to the Shadowfell and an ancient fortress with a monstrous secret. This adventure takes characters from 17th level to 20th level. It...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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Rules Compendium (3.5)

Rules Compendium (3.5)


All the Rules of the Game... in One Awesome Book Tired of hauling all of your D&D rules supplements to the gaming table? Having trouble finding the rule you need? This supplement takes all of the roleplaying game's most important rules and presents them in a single comprehensive, easy-to-reference volume for players and Dungeon Masters alike. In addition to presenting...   [click here for more]
Wizards of the Coast  $12.99 $11.04

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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits, and Brand new statistics for playing over 26 PC races! 20 New and Variant subclasses...   [click here for more]
Dungeon Masters Guild  $12.99 $11.04

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Advanced Arcana - Alternative Mana-Based Spellcasting System

Advanced Arcana - Alternative Mana-Based Spellcasting System


With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought. Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial...   [click here for more]
Dungeon Masters Guild  $12.95 $11.01

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D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)

D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here. 5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire...   [click here for more]
Dungeon Masters Guild  $12.95 $11.01

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Heritage: 50 Backgrounds

Heritage: 50 Backgrounds


One of the more interesting things about 5E is the use of Backgrounds. With this product you'll find 50 new Backgrounds, each written up in a full format including unique Features, Traits, Ideals, Bonds and Flaws. The backgrounds are Amnesiac, Animal Trainer, Apprentice, Archeologist, Artist, Athlete, Bounty Hunter, Cartographer, Changed, Clan Member, Club Member, Consort, Convict, Cross-Racial,...   [click here for more]
Dungeon Masters Guild  $12.95 $11.01

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Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word. Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
Dungeon Masters Guild  $12.95 $11.01

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Dragonlance Classics Volume 1

Dragonlance Classics Volume 1


Open the door to the magical world of Krynn, where the evil Dragonlords rule and meet Sturm, steadfast Knight of Solamnia, veteran of the War of the Lance, and sworn enemy of the tyrants of Krynn. Collects issues #1–8 of the DC Comics series. All Rights Reserved. Note: This digital edition includes the PDF and EPUB versions of the book. ...   [click here for more]
IDW Publishing  $10.99 $10.99

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Dragonlance Classics Volume 2

Dragonlance Classics Volume 2


The adventures in the magical world of Krynn, where the evil Dragonlords rule continue. Collects issues #9–16 of the DC Comics series. All Rights Reserved. Note: This digital edition includes the PDF and EPUB versions of the book. ...   [click here for more]
IDW Publishing  $10.99

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Necromancy: Guide To Undeath

Necromancy: Guide To Undeath


The Guide to Undeath is a valuable resource for the 5th Edition Dungeons and Dragons to expand undeathly options available to Players and Dungeon Masters alike! Within its pages, you will find: 1 new undead player race: Revenant 12 Subclasses: Path of the Ancestors Wrath for the Barbarian, College of the Banshee for the Bard, Spirit and Undeath Domains for the Cleric, the Cyclebreaker for the...   [click here for more]
Dungeon Masters Guild  $12.50 $10.63

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Encyclopaedia Formulae Arcana - B (Fantasy Grounds)

Encyclopaedia Formulae Arcana - B (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ...   [click here for more]
Dungeon Masters Guild  $10.50

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The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox


Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela Sick of not being able to find a game? Have a burning passion for D&D and everything it...   [click here for more]
Dungeon Masters Guild  $14.99 $10.49

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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
Dungeon Masters Guild  $14.95 $10.47

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Temple of Ishassara

Temple of Ishassara


The Temple of Ishassara is set on an uncharted island off the sword coast. This 'contained sandbox' adventure is designed for a standard party size of 3rd level player characters and can advance to 12th level with good play. The characters are recruited by one of Waterdeep's most influential individuals- Ruven Venixia for a contract in order to help him chart and investigate a mysterious island. Enjoy:...   [click here for more]
Dungeon Masters Guild  $13.86 $10.39

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GTW Alliance Banners & Custom Kitset

GTW Alliance Banners & Custom Kitset


135 Piece High-Resolution 300dpi Detailed Digital Heraldry Banners and Custom Design Kit [PNG's] Apply banners to your players sheets, game props such as letterheads, maps, envelopes, mark out regional control on maps, differentiate alliances, enemoy or ally movements, warfare indicators or use as player tokens. Print to use as map markers, alliance and regional tags, adorn maps...   [click here for more]
Dungeon Masters Guild  $12.00 $10.20

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Homebrewtober Ian Staton 2018

Homebrewtober Ian Staton 2018


Over the course of October 2018, I participated in Inktober by creating an item, spell, or creature for every day of the month. This product is the result. 31 articles, including 9 stat blocks, 23 items, 1 artifact, 7 spells for 5th edition Dungeons and Dragons. This is a large body of work, so I appreciate that there may be possibilities for these items that I had not considered that could break things....   [click here for more]
Dungeon Masters Guild  $12.00 $10.20

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Beyond the Horizon (GW 6e)

Beyond the Horizon (GW 6e)


Into the Unknown Few people dare brave the unexplored mysteries of Gamma World™… but heroes do. New races, new monsters and new mysteries await those with the courage to face them. Undaunted by danger, heroes cross the changing lands and seas, bringing home knowledge and power for personal glory and the good of their own tribe. Gamma World Unfolds The...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Fiend Folio (3e)

Fiend Folio (3e)


Vanquish Terrible Evil The noblest heroes must contend with the foulest monsters. Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level. This accessory for the D&D game captures over 150 monsters, including some of the most...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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FR1: Scepter Tower of Spellgard (4e)

FR1: Scepter Tower of Spellgard (4e)


A Forgotten Realms adventure for 2nd-level characters. A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale! Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Heroes of Battle (3e)

Heroes of Battle (3e)


Prepare for War Great conflicts erupt between rival nations and threaten to sweep across entire continents. As armies clash in epic battles, the actions of a handful of bold heroes can turn the tide of war. Whether in the thick of combat or on a secret mission of dire importance, brave champions have an impact that echoes across the battlefield and resounds through the ages. This...   [click here for more]
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Lords of Darkness (3e)

Lords of Darkness (3e)


Evil Powers Threaten Faerun Sinister cabals plot in shadows, while merciless armies gather for war. Explore the inner workings of infamous factions such as the Red Wizards and the Zhentarim. Discover more recently unveiled enemies, including the shades and the People of the Black Blood. With detailed descriptions of key villains, secret headquarters, and more, this guide covers everything...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Madness at Gardmore Abbey (4e)

Madness at Gardmore Abbey (4e)


A thrilling heroic-tier adventure for characters of levels 6-8. This deluxe adventure takes heroes into the ruins of Gardmore Abbey, a monastery that was once the base of a militant order of paladins devoted to Bahamut. According to legend, the paladins brought a dark artifact back from a far crusade and stored it in their abbey for safekeeping, and evil forces gathered to assault the abbey and take...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Magic of Faerûn (3e)

Magic of Faerûn (3e)


Discover the Power and Master the Art Magic pervades Faerûn. This guide explores the hidden lore and secrets of magic in the Forgotten Realms game setting. From the history of magic to magical variants (including gem magic, spellfire, and the mageduel), magical creatures, locations of power, and advanced options for creating magic items, this book covers what a Dungeon Master...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Manual of the Planes (3e)

Manual of the Planes (3e)


Visit New Dimensions The most powerful adventurers know that great rewards - and great perils - await them beyond the world they call home. From the depths of Hell to the heights of Mount Celestia, from the clockwork world of Mechanus to the swirling chaos of Limbo, these strange and terrifying dimensions provide new challenges to adventurers who travel there. Manual of the Planes...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Monster Compendium: Monsters of Faerûn (3e)

Monster Compendium: Monsters of Faerûn (3e)


Mighty heroes deserve wicked foes Demons and half-demons, dragons and dragonkin, animated corpses and restless spirits, wielders of magic and eaters of spells: These are the creatures of Faerûn, the monsters of the Forgotten Realms campaign setting. Monster Compendium: Monsters of Faerûn contains scores of new monsters for use in Dungeons...   [click here for more]
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Monster Manual II (3e)

Monster Manual II (3e)


As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.    This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Out of the Vaults (GW 6e)

Out of the Vaults (GW 6e)


Super Science Unleashed The warriors and scholars of the Final Wars hid many of their best tools and weapons. Centuries later, many of those secrets still wait for someone to dig them up and turn them loose... for good or evil. What did the people fighting the Final Wars deem too terrible, or too unimportant, to let anyone know about? This book lays it all out, along with new rules...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Player's Atlas, Volume 1 (5e Bundle)

Player's Atlas, Volume 1 (5e Bundle)


The Player's Atlas is a collection of player options from the other published works of E. R. F. Jordan, including races, subraces, classes, subclasses, and magic items, valued at almost $40 separately. Includes: 10 Races 4 Subraces 7 Classes 19 Subclasses 13 Warlock Invocations 14 Spells 128 Magic Items Includes content from: 33 Magic Masks, Arachnid Options, Armory of Wands, Five More Classes,...   [click here for more]
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Return to the Temple of Elemental Evil (3e)

Return to the Temple of Elemental Evil (3e)


Evil Never Dies Years ago, brave heroes put the denizens of the Temple of Elemental Evil to the sword. Now, dark forces whisper again in the shadows of the once-deserted temple - forces far more insidious and dangerous than any sane person could dream. Evil has risen again to threaten the village of Hommlet. Characters battle the power of darkness in Hommlet and...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Savage Species (3e)

Savage Species (3e)


A New Breed of Adventurer Whether wondrous or wicked, some monsters have a calling that reaches beyond the ordinary existence of their kind. Traveling alongside other intrepid characters, these heroic creatures carve their places in legend with sword, spell, tooth, and claw. This supplement for the D&D game provides everything you need to play a monster as a character or to...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Seekers of the Ashen Crown (4e)

Seekers of the Ashen Crown (4e)


This stand-alone D&D adventure is designed to tale characters from 2nd to 5th level. Although nominally set in the Eberron campaign setting, Dungeon Masters can easily incorporate it into their "homebrew" D&D campaigns. In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Silver Marches (3e)

Silver Marches (3e)


A VAST FRONTIER FRAUGHT WITH ENDLESS PERIL Haunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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The DM's Delight, Mega Bundle (5e)

The DM's Delight, Mega Bundle (5e)


The DM's Delight, Mega Bundle!! Due to this being a special anniversery this bundle is currently on sale for over 50% off the total individual prices!! Everything a DM needs to run characters from levels 1 to over 15. The Bundle includes Maps, Encounters, NPC’s, Adventures and a Full Campaign. There is enough here to comfortably keep your group happy for months!!...   [click here for more]
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The Shattered Gates of Slaughtergarde (3.5)

The Shattered Gates of Slaughtergarde (3.5)


EXPLORE A SHATTERED DUNGEON WITH A DARK SECRET Centuries ago, forces of good and evil collided in a titanic battle at the mountain fortress of Slaughtergarde. Armies of mortals and angels and defeated a rampaging demon horde, banished its demon prince, and tore Slaughtergarde apart, hurling it back into the Abyss. However the destruction of Slaughtergarde was incomplete. Parts of the fortress were...   [click here for more]
Wizards of the Coast  $11.99 $10.19

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Adaptable NPCs

Adaptable NPCs


Adaptable NPCs is getting ready for Print-on-Demand! Adaptable NPCs will soon be available in print-on-demand. If you've purchased this product prior to the print edition being made available, you will receive a discount code on the future print release. IMPORTANT! You must opt in to email from DMs Guild to recieve your discount code. This can be adjusted in your account preferences....   [click here for more]
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