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The adventuring party has been wandering around the area but what have they been hearing? This can become a hook for the players. It could also become something that was meant to be entirely minor but becomes a major part of some new story. Presumably, these would be conversations the party overheard, but they could entirely be things an NPC said directly to them. Have fun and maybe... [click here for more] |
Dungeon Masters Guild |
$2.00
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Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ... [click here for more] |
Dungeon Masters Guild |
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One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ... [click here for more] |
Dungeon Masters Guild |
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You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and curiosities that will make the pilfering more... [click here for more] |
Dungeon Masters Guild |
$1.99
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Introducing an extraordinary collection of 100 ship-dwelling NPCs, designed to enrich your high-seas fantasy role-playing adventures! This expansive cast of characters encompasses a variety of races, social ranks, and maritime roles, ensuring your players encounter a broad spectrum of fascinating personalities as they explore the ship and interact with its crew.
As your players navigate the ship's... [click here for more] |
Dungeon Masters Guild |
$2.99
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These 100 Tavern names are sorted out so you can roll a d100 and randomly decide or look through and pick which ones you are going to use. Each name hints at an interesting story or fun fact that you can incorporate into your game or quest. While most names are original there are a couple that are movie references, can you (or your players) spot them? ... [click here for more] |
Dungeon Masters Guild |
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
Dungeon Masters Guild |
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A list of 100 demonic and frightening traits for your Tiefling player/NPC. This list was developed by the d100 community of Reddit. ... [click here for more] |
Dungeon Masters Guild |
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One hundred different uncharted islands that your players can discover. ... [click here for more] |
Dungeon Masters Guild |
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
Dungeon Masters Guild |
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There are 150 Maps with 5' grid, and without grid, in PNG format. Gridless maps are also avaiable in PDF as viewed in the preview.
300dpi
Building interior maps are approximatlely 800x870
Exterior maps are approximately 800x1000
Maps are for private use only. Private use license. You can modify the maps and make copies. You can allow players to use the copies during the course of game play. You... [click here for more] |
Dungeon Masters Guild |
$2.95
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Direquest presents: 10 Paper Textures - Stained & Bloody!
Visually elevate your products with these handcrafted watercolor textures! This set includes 100 vibrant watercolor textures! Some are splattered, some are washed out, but all are stained to perfection.
Try these titles below! Each were created specifically to... [click here for more] |
Dungeon Masters Guild |
$2.00
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"I'm so sorry, I can't make it this week."
We've been there. We've all been there. The dreaded session drop-out.
Someone can't make it. But your other players are ready to continue.
How do you explain why one of their companions is suddenly gone?
100 Ways to Excuse a Character Absence!
This is a silly little supplement with two... [click here for more] |
Dungeon Masters Guild |
$1.00
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100 Ways to Introduce a New Character
A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little... [click here for more] |
Dungeon Masters Guild |
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One hundred weapon histories that will bring life and interest to your weapons. ... [click here for more] |
Dungeon Masters Guild |
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A list of 100 weapon runes that can be applied to any melee weapon. ... [click here for more] |
Dungeon Masters Guild |
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If you like this product, click here to check out others by the same team!
Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons -useful... [click here for more] |
Dungeon Masters Guild |
$1.00
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"My name is Elenore, well met! This is my sister, Greta."
"Blessings of Selune be with you, I am Greta Hallwin. Please, let me take you to the Archmage!"
" I am Archmage Tamrand. The moment you chit-chat, I'll call for the guards. What do you need?"
Spice up those... [click here for more] |
Dungeon Masters Guild |
$1.00
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Step into the thriving medieval city of Raven’s Rest and embark on over 100 unique quests that will challenge and thrill you. From the seedy streets of Redwall to the bustling market district of Enchantment Row, each quest takes place in a distinct location, filled with its own dangers and treasures. Meet Quest Givers, who will guide you on your journey, and encounter a host of NPCs who will help... [click here for more] |
Dungeon Masters Guild |
$9.99
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Over 1000 Inn and Tavern names for your D&D campaign! Some whimsical, some serious, find just the right name to set the mood.
If you are interested in having an Inn battlemap printable on standard sized paper, check out my map/name combo product!
If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and... [click here for more] |
Dungeon Masters Guild |
$0.50
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1000 Random Quest Ideas
Designed for D&D 5th Edition, suitable for any fantasy RPG.
Generated from over 500 Billion possible unique combinations.
In order to avoid repetition of the same fragment in successive quests, a custom algorithm was developed to construct quasi-random quests. The Wheel is a smart list-element-generator that always produces output... [click here for more] |
Dungeon Masters Guild |
$2.50
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This special bundle product contains the following titles.
For a long time, I have been struggling with how to make D&D characters more special. I wanted to share my vision with you, as I think I've made good progress on casters so far. In this bundle, three new classes that have discovered many different ways of casting magic, two brand new magic systems, and a total of 90-odd feats under... [click here for more] |
Dungeon Masters Guild |
$12.55 $10.00
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There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page!
Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold
Please feel free to leave comments below.
If you liked this product, download 102 Adventures ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Always wanted to visit Candlekeep but never could find a book to gain entry? This bibliography contains 101 book titles that are verified to be absent from Candlekeep's holdings.
This resource is also included in my adventure Moloch's Revenge. ... [click here for more] |
Dungeon Masters Guild |
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101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat, your ranged-based characters have a vibrant number of options to bring even more flavor and uniqueness to their... [click here for more] |
Dungeon Masters Guild |
$5.95
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101 Bows and Ammo -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,... [click here for more] |
Dungeon Masters Guild |
$5.95
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Over a hundred cantrips from every school of magic for Artificers, Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards. Enjoy.~ ... [click here for more] |
Dungeon Masters Guild |
$10.00
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More, More, MORE!
Players and DM’s alike always need more magic items; never before seen items. Here are 101 new common magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are:
-101 brand new, never before seen, common magic items
-Descriptions of every item and their function
-Rules to craft every item
-% charts for randomly determining... [click here for more] |
Dungeon Masters Guild |
$1.00
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Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here.
Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!
And if you enjoy this product, take a look... [click here for more] |
Dungeon Masters Guild |
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101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: - Abjuration and Defense: including the ability to intercept incoming attacks.
- Divination and Language: including the ability to read other's emotions.
- Enchantment and Control Effects: including the ability to become... [click here for more] |
Dungeon Masters Guild |
$5.95
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101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity:
Abjuration and Defense: including the ability to intercept incoming attacks.
Divination and Language: including the ability to read other's emotions.
Enchantment and Control Effects: including the ability to become immune... [click here for more] |
Dungeon Masters Guild |
$5.95
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I was alone and outnumbered, which inspired a confidence in the bandits they normally wouldn’t have had. As the first one rushed me, I drew my black bladed katana and with a quick slash I flayed open his throat; he was dead in an instant. I tightened my grip on the bone hilt and watched as my attacker’s spirit transformed into a lich and stood before me. In the space of a heartbeat, we... [click here for more] |
Dungeon Masters Guild |
$2.99
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101 Nautical Trinket
This supplement introduces 101 new nautical trinkets that you may find exploring seaport towns, aboard an ocean-going vessel, or even a pirate ship.
The trinkets presented in this supplement are inspirited by all things nautical. The trinkets in this supplement will bring an additional layer of depth to anyone running a maritime-themed... [click here for more] |
Dungeon Masters Guild |
$1.00
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Are you looking for that perfect gift for your heroes? or maybe you just want to find a new way to torment them? either way, this is the book for you. From the legendary Slinky of Summoning to the fearsome Wooly hat of doom, we have everything a good(ish) DM needs to make this festive season one to remember. ... [click here for more] |
Dungeon Masters Guild |
$1.01
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101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether your a martial class or spellcaster, there's something for every class!
In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply poisons to their spells for additional effects!
- Blessing... [click here for more] |
Dungeon Masters Guild |
$5.95
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101 Poisons
Now for Fantasy Grounds Unity!
101 Poisons brings over 100 new ways to kill your adversaries: subtly, painfully, quickly, slowly, or with just some mild inconvience. Whether you're a martial class or spellcaster, there's something for every class!
In addition to the following examples, we've included new mechanics allowing spellcasters to consume and apply... [click here for more] |
Dungeon Masters Guild |
$5.95
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What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games.
A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect their characters,... [click here for more] |
Dungeon Masters Guild |
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Oh no, you’ve been poisoned! Except, other than disadvantage on a few rolls, what does that mean for your character? If you’re holding this book, it means quite a lot more than it did!
A quick reference guide for PLAYERS whose DMs have elected to include specific poisons as items in-world. Included are 101 poisons with various effects detailed, alongside information on how the poison is administered,... [click here for more] |
Dungeon Masters Guild |
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101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give you the powers you seek. Some examples of items in this product include:
- Beholder's... [click here for more] |
Dungeon Masters Guild |
$5.95
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101 Potions and Consumables
Now for Fantasy Grounds Unity!
101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give... [click here for more] |
Dungeon Masters Guild |
$5.95
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101 questions designed to help give character to your character, whether PC or NPC. It's not intended that you would answer all the questions about every character; rather, read through them and find the ones your character would answer in an interesting or unusual way. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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More, More, MORE!
Players and DM’s alike always need more magic items; never before seen items. Here are 101 new rare magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are:
-101 brand new, never before seen, rare magic items
-Descriptions of every item and their function
-Rules to craft every item
-% charts for randomly determining... [click here for more] |
Dungeon Masters Guild |
$1.00
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101 Story Questions for Worldbuilding
A Gemmed Firefly | DungeonGlitch Product
**The Sequel is here!
Check out 101 Story Questions for Worldbuilding VOLUME TWO on DMsGuild right now! [link]
Details:
Inspire your Players!
"Your party has heard of a local bandit group - what do these criminals call themselves, and who is their leader?"
"Your character... [click here for more] |
Dungeon Masters Guild |
$2.97
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101 Story Questions for Worldbuilding VOLUME TWO!
A Gemmed Firefly | DungeonGlitch Product
Add deeper depth to your characters!
"Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?"
"Your character knows a story about this area. Tell us about a haunted house rumor.... [click here for more] |
Dungeon Masters Guild |
$2.97
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This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus.
On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells.... [click here for more] |
Dungeon Masters Guild |
$2.50
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101 Trinkets found on a Dead Adventurer Body
This supplement introduces 101 new trinkets that you may find on the body of an adventurer who’s lost their life.
The life of an adventurer is rife with peril, and no matter how skilled or careful an adventurer might be, the possibility of death is ever-present. The Trinkets listed in this supplement represent minor... [click here for more] |
Dungeon Masters Guild |
$1.50
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101 Trinkets of the Radiant Citadel
This supplement introduces 101 New Radiant Citadel-Inspired Trinkets that you may find exploring the citadel or one of the civilizations connected to it.
The wonders of the Radiant Citadel inspire the trinkets presented in this supplement. The 101 trinkets in this book add a layer of depth to any campaign based in the Radiant Citadel. Many... [click here for more] |
Dungeon Masters Guild |
$1.50
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More, More, MORE!
Players and DM’s alike always need more magic items; never before seen items. Here are 101 new uncommon magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are:
-101 brand new, never before seen, uncommon magic items
-Descriptions of every item and their function
-Rules to craft every item
-% charts for randomly... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Need a staff to summon a spectral chicken, a potion to change the past or a fancy cloak that billows on its own? Well, you're in luck because this supplement has a 101 useful(ish) magical items that you add to your 5e game. Whether you need a new sword or armour that makes you look like a frog we've got you covered.
As always I genuinely hope that you enjoy these trinkets and would love to hear... [click here for more] |
Dungeon Masters Guild |
$1.01
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102 Adventures is the sequel to the product 101 Adventures (also available on Dungeon Master's Guild).
Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold.
Please feel free to leave comments below.
If you liked this product why not try 101 Adventures? ... [click here for more] |
Dungeon Masters Guild |
$0.50
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