Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Languages
English   Remove Search Term
Advanced Search >

 
 Hottest English
 
 Hottest Community English
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Lady of Trollskull Priory

The Lady of Trollskull Priory


A Story Expansion for Waterdeep Dragon Heist for Levels 2-4 As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady from a faraway land has acquired the old Priory of the Overgod, a long-abandoned structure at the eastern end of the alley. Shortly after Lady Boguescu and her small retinue move into the priory, strange occurrences...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
DDAL-ELW02 Boromar Ball

DDAL-ELW02 Boromar Ball


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. Boromar Ball is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW02. The trail of a stolen letter leads the characters to an extravagant...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
5MWD Presents: The Giant Killer's Companion

5MWD Presents: The Giant Killer's Companion


5 Minute Workday Presents: The Giant Killer's Companion New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign! Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Rats of Waterdeep

Rats of Waterdeep


Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything! This adventure was brought to you by D&D Adventurers League admin Lysa Chen and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Before Phandelver - A Tutorial Adventure

Before Phandelver - A Tutorial Adventure


Before Phandelver A Tutorial and Alternate Start for Lost Mines of Phandelver Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Tavern Games

Tavern Games


Everything was going great, until someone decided to test out their loaded dice. In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
The Lich-Queen's Begotten

The Lich-Queen's Begotten


This adventure is now Adventurers League legal! The Lich-Queen of the Githyanki is one of the most malevolent beings in existence, and she is scheming to become more powerful than ever before. Our heroes must journey to the Astral Plane where they will encounter astonishing new locations and terrible new enemies. Can they thwart the diabolical plans of the Lich-Queen and save the multiverse? This...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Encounters in the Jungles of Chult

Encounters in the Jungles of Chult


This product is now Adventurers League legal. Its code is DDHC-TOA-12. Ten new encounters in the jungle that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and heroics are all yours in this exciting supplement! This supplement includes 10 new encounters, 7 new creatures, a Chult Jungle Chase Complications table, and more! If you like this product, take a...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Off to a Weird Start

Off to a Weird Start


When a galvanice weird goes berserk in an Izzet Laboratory and begins wreaking havoc on its way out, the evening’s events are brought to a halt. Someone needs to head into the lab, look for survivors, and try to find out what went wrong. This is an introductory adventure for use with Guildmasters' Guide to Ravnica and is set in the Blistercoils neighborhood of Precinct Five...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Argol's Comprehensive Guide to Infrastructure, A Complete Guide to Constructing Cities for/with Players.

Argol's Comprehensive Guide to Infrastructure, A Complete Guide to Constructing Cities for/with Players.


Welcome! This Module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting. Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it provides, with...   [click here for more]
Dungeon Masters Guild  $7.16

Add to Dungeon Masters Guild Order  
The Dungeon Master's Handbook

The Dungeon Master's Handbook


THE DUNGEON MASTER'S HANDBOOK from Cawood Publishing. From the makers of 21 bestselling 5E products, another practical handbook for any Dungeon Master. Want more monsters for your game? Need some helpful tips? Need extra tables for crit and crit miss rolls, to add more flavor? How about a new Wild Magic table? Want to expand the possiblities for...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Paragon Dwarves (5e)

Paragon Dwarves (5e)


Supersede the limits of your kin! Be prepared to face your ancestral foes - giants - and take up the mantle for dwarven kind! Paragon Dwarves provides Players and Game Masters with the following for thrilling play: Racial Paragons. New rules to become a racial paragon. These simple rules allow players to become the epitome of their chosen race. Dwarf...   [click here for more]
Dungeon Masters Guild  $1.45

Add to Dungeon Masters Guild Order  
GUN Mage

GUN Mage


The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While many sorcerers find themselves able to naturally tap into the well of magic inside of them, some are not so lucky. There search for a way to tap into this power has lead them into using artificially enhanced arcane focuses that pull the power inside within their reach. These special focuses are known as Genetic...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
The Travelers' Handbook

The Travelers' Handbook


The Travelers' Handbook from Cawood Publishing, the makers of 21 bestselling 5E products. Between exploring dungeons and fighting dragons, the heroes are on the move. Want information about the mechanics of traveling? Want to use some unique mounts? Need individual horses for the party members? Looking for many useful tables to help with the traveling aspect of adventures?...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
25 New Backgrounds

25 New Backgrounds


25 NEW BACKGROUNDS From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook. For only eight cents per background, this is a bargain that will provide...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Druid Wild Shape Options by CR

Druid Wild Shape Options by CR


A checklist to help Druids choose a Wild Shape. Includes a list by Challenge Rating, with stat summaries for size, defensive stats (AC/HP), offensive stats (attack/damage), movement (base/climb/swim/burrow/fly), and perception (blindsight/darkvision, advantage on sight/hear/smell checks). This is presented in checklist format so the Druid can track what beast forms they have seen. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDAL06-01 A Thousand Tiny Deaths (5e)

DDAL06-01 A Thousand Tiny Deaths (5e)


The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom? ...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters

Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters


Additional exploration and travel mechanics to bring back the mystery of wilderness exploration! Comprehensive guide and examples for building evocative random encounter tables! Ideas for hazards, roleplay, mapping, player-facing goals and roles to make hexcrawling a blast! Old School Hacks Vol 1: Hexcrawling dives deep into the Dungeon Master's Guide rules on wilderness exploration,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Hearts and Arrows: Rules options for love & romance

Hearts and Arrows: Rules options for love & romance


Is your game full of awkward flirting, wild crushes, and weird tiefling make-outs? If it isn't... what are you waiting for? Hearts and Arrows provides dozens of ways to put love and romance into your game. Simple but powerful rules for flirting, crushes, and heartbreak! A toolkit to create and run memorable dates! A whole bunch of magic items! And more! Learn about spark,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
DDAL07-03 A Day at the Races (5e)

DDAL07-03 A Day at the Races (5e)


The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. ...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DotMM Companion 3: The Sargauth Level

DotMM Companion 3: The Sargauth Level


The third installment of the Dungeon of the Mad Mage Companion is back with a vengeance. Within this guide you will find: DM Notes. Notes on maximizing the central conflict of this chapter: the war between the Legion of Azrok and House Auvryndar. The Mad Mage. Advice on roleplaying Halaster Blackcloak himself, chiefly as a deranged...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ravnica Guild Spells

Ravnica Guild Spells


RAVNICA GUILD SPELLS 20 New Spells 2 for each Ravnica Guild Inspired by iconic Magic cards such as Lightning Helix, Mortify, and Detention Sphere ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Trapper (5e Class)

Trapper (5e Class)


This title introduces a new class, the Trapper––a master of ambush and area denial. The Trapper's "Create Trap" feature allows them to choose from a variety of traps and devices to deploy on the fly, learning more as they level up. If you have a sadistic DM or you run a lot of dungeons, the Trapper is a can't-miss addition to your campaign. This class was featured in the larger title,...   [click here for more]
Dungeon Masters Guild  $1.29

Add to Dungeon Masters Guild Order  
D&D Citizens: Extra NPCs

D&D Citizens: Extra NPCs


Appendix B of the Monster Manual provides a number of generic NPCs that can be used in numerous ways, especially if re-skinned in a different role. For example, the bandit NPC on page 343 of the MM can easily work as a brigand, a street tough, a mercenary recruit, and so on. However, while it might represent a pirate, there are better ways to capture that archetype. The NPCs...   [click here for more]
Dungeon Masters Guild  $3.95 $0.99

Add to Dungeon Masters Guild Order  
Undermountain: The Lost Chambers

Undermountain: The Lost Chambers


Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience. Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 58-page tome of knowledge that contains 190 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay-What-You-Want title. I've been a DM for years, and with the help of my players, together...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDAL07-06 Fester and Burn (5e)

DDAL07-06 Fester and Burn (5e)


The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within Trilogy. Note: Also...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
18 + 1 Feats by DiBastet

18 + 1 Feats by DiBastet


If you like this product, click here to check out others by the same team! The Player's Handbook gives us a nice selection of feats that we enjoy a lot. However here in Secrets of Alancia we believe that certain feat choices were missing, feats that were necessary for our character concepts back when we started playing. Inside this product you'll find the first...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
100+ Character "Ribbons" by DiBastet

100+ Character "Ribbons" by DiBastet


If you like this product, click here to check out others by the same team! Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
DDAL-ELW03 The Cannith Code

DDAL-ELW03 The Cannith Code


The Cannith Code is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW03. To crack a secret code, the characters trace the gnome who formulated the cipher. When they learn he’s been imprisoned in a high-security compound, they launch the jailbreak of the century to bust him out. This adventure is appropriate...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Optional Rules & Random Tables Indexes: A Guide and Toolbox for Expanding Campaign Rules

Optional Rules & Random Tables Indexes: A Guide and Toolbox for Expanding Campaign Rules


Indexes of optional and variant rules from the core rulebooks! Indexes of all the random tables from the core rulebooks! Tons of advice on how to choose the right options and variants to build a campaign with a unique tone and mechanics! Some of the most memorable games are the ones that have a feel all their own. One of the best ways to achieve that is by strategically picking the right options...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classless 5e by DiBastet

Classless 5e by DiBastet


V2.0 is here! It took us a long time to update these rules, but here they are. These updates are the fruit of multiple feedbacks and we playing three more campaigns with these rules. I'll admit I "kinda" completly forgot to update the rules here on the DM's Guild, but hey, better lat than never! If you...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
Dungeon Masters Guild  $4.45

Add to Dungeon Masters Guild Order  
Monsters of the Orient: Complete Bestiary

Monsters of the Orient: Complete Bestiary


This 170-page bestiary contains lore, flavor, and more than 250 new statblocks - both new and old. They are all firmly rooted in an exotic world full of adventure, exploration, and intrigue. Most monsters can, however, be used within any setting. Also included are seven monstrous races: the hsing-sing, kappa, twilight naga, taka-onna, tengu, tsuno, and wang-liang. Please leave a review after...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
5MWD Presents: Feats

5MWD Presents: Feats


5 Minute Workday Presents: Feats Fight with shield and defend yourself with a scabard, tap into the magic of your blood, unfurl the wings of your draconic heritage, or rip apart your enemies with twin daggers. This product contains twenty-two new feats for your 5th Edition game. Also By this Author If you like this PDF, check out some of the other products from 5 Minute...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Calendar of Harptos

Calendar of Harptos


The 12 month Calendar of Harptos laid out for easy campaign note-taking and time tracking. Listings for every major holiday celebrated throughout Faerun. Indexes to easily find religious events, seasonal holidays, patron deity days of worship, and more! The Calendar of Harptos is the primary calendar used across Faerun. Use this to track events in your campaign, phases of the moon, and as a...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
D&D Denizens: Underdark Monsters

D&D Denizens: Underdark Monsters


With so many monsters having been created for previous editions of the game, only a portion could be included in the new fifth edition Monster Manual. This document updates several of those older monsters absent from the new edition, specifically ones tied in some way to the theme of madness or ones that might be found in the Underdark. Allip (CR 3) Crypt Thing (CR 2) Ophidian (CR 1) Phantom...   [click here for more]
Dungeon Masters Guild  $2.95 $0.99

Add to Dungeon Masters Guild Order  
D&D 5e - Expanded Armory & Gear

D&D 5e - Expanded Armory & Gear


A plethora of exotic weapons updated for 5e. Additionally, I have included 4 new equipment packs. Let me know what you think. Check out Volume 2: /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2 Updated: Realized I left out the description for Kusari-gama's special properties. So, fixed that. Added Reach to it. Updated: Cleaned up the wording on Katana and added Heavy. Updated: Cleaned...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Critter Compendium

Critter Compendium


Hundreds of Monsters New and Old The Critter Compendium delivers over 250 pages of monsters both from older editions and completely new to the game for a DM to unleash upon their players. But players too can find new options in this book, such as new creatures to summon, undead to create, beasts to use as familiars, beast companions or to wildshape into, and even some ideas for class options such...   [click here for more]
Dungeon Masters Guild  $15.00

Add to Dungeon Masters Guild Order  
DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
Dungeon Masters Guild  $1.98

Add to Dungeon Masters Guild Order  
D&D 5e Player Cheet Sheet

D&D 5e Player Cheet Sheet


DMs have their reference screens, why shouldn't the player have theirs? If you're just getting started with D&D 5e then this is the crucial item to help you learn the game. If you're a seasoned pro then this may not be for you but it might help you remember all those little bits that you're forever hitting the books for. Combat Progression Combat attack types Hiding Cover Movement/Travel...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
The Haunt 2

The Haunt 2


"Perfect for a Halloween one-shot!" “That F******* doll….. That is creepy as hell… he (PB) is disturbed… I am going to have nightmares!” "It definitely help shed some light on the doll and the visions were so well written!" "It had a feeling that reminded me of Silent Hill." "Love creepy one-shots. I also love games with multiple solutions. Really different compared...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Hatred Surfacing - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Hatred Surfacing - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Hatred Surfacing - a Zhentarim Faction Mission It had been a good night. As good as one could hope for, when working the stage in a small tavern in Waterdeep's seedy Dock Ward. Star counted the gold and silver pieces in the full moon's dim light, as he made his across the dirty cobblestones. Distracted, he almost didn't notice the shadowy figure that had appeared at the other end of the dark alley....   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
DDAL07-02 Over the Edge (5e)

DDAL07-02 Over the Edge (5e)


In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong? Five One-Hour Adventures for 5th-10th Level Characters ...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
Create-An-Oath: A Paladin Oath Creation Guide

Create-An-Oath: A Paladin Oath Creation Guide


Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DotMM Companion 7: Maddgoth's Castle

DotMM Companion 7: Maddgoth's Castle


The newest chapter of the Dungeon of the Mage Companion details our unfortunate contestants' journey to Maddgoth's Castle. However, it goes to great pains to paint an otherwise colorless level with one simple change: Maddgoth returns now, not after the players have departed—and the gracious host intends for his guests to stay here... forever. In this supplement you'll find:...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Merchant: 66 Magic Items in Lledrith's Wagon

Merchant: 66 Magic Items in Lledrith's Wagon


Lledrith's Wagon offers a growing collection of 66 magic items and a description of the traveling merchant Lledrith herself. Each magic item comes with an excerpt about the item's history to add some flavor to the item itself or as a inspiration for your campaign. A few kind words about Lledrith's Wagon: "Recommend people check this out, actually has a good mix of different...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Displaying 151 to 200 (of 11434 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number