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Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit Annarei's Garden
Encounter... [click here for more] |
Dungeon Masters Guild |
$24.95
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A purr-fect short adventure to run in-between ongoing urban campaigns, or if you’re looking for something to run while some of your players are away.
Set in the city of Waterdeep characters are asked to help a kitten find her home. Spend a morning playing with cute kitties at the Homeward Bookshop, cross paths with Zhentarim rivals, and uncover the mystery of this curious kitten. ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Traverse every corner of the Astral Sea and see sights unseen with Captain N’ghathrod’s Tall Tales of Distant Stars.
Included are rules for new Spelljammer ships (Auger, Barreleye, Batfish, Mobula, Velella; and two solo-jammers: Goldfish and Piranha), complete with deck maps, and 15 Wildspace systems with plot hooks:
Ashakspace by Dylan Bockelman – A dying star encased in metal... [click here for more] |
Dungeon Masters Guild |
$19.95
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When a nefarious bounty has the Kyriakos stymied, they approach you with an offer you can ill refuse. The hunt is on in The Prime’s fog shrouded streets, but there is also danger at every turn. Can you win through?
A Heroic Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content Warning: Abuse (Charm/Mind Control), Alcohol, Hospital (Injuries... [click here for more] |
Dungeon Masters Guild |
$4.99
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Short faction missions for younger players. Features missions from Bregan D’aerthe, Emerald Enclave, and the Harpers. Rather than focus on character level, each mission is broken down into three categories
1- Use Real Life Skills
This style may be most appealing with pre-school or 4-6 year old players.
Here players use their fine and gross motor... [click here for more] |
Dungeon Masters Guild |
$1.00
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A sudden break in the sea ice has freed the remains of a sperm whale that perished while trapped in the ice. For those that earn their living on the Sea of Moving Ice this is a welcomed sight and they'll need all the help they can get to harvest it before the polar bears find it.
Icewind Whale is a 2-hour Icewind Dale adventure for characters level 1-4. This is... [click here for more] |
Dungeon Masters Guild |
$2.99
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Is there anything more beautiful than Luskan (a city that belongs in the Lords Alliance) in late summer? It isn't unusual for folks to disappear in the City of Sails after all her harbor is known to many pirates enterprising sailors. Yet when an unusual number of resourceful individuals up and vanish, it seems there may be something or someone leading them astray.
Characters are asked to accompany... [click here for more] |
Dungeon Masters Guild |
$2.99
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Encounters in the Savage Underdark is a supplement containing mini-adventures, NPCs, locations, and magic items.
In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign.
We’ve... [click here for more] |
Dungeon Masters Guild |
$29.95
|
In an effort to finish a submission for the Feywild Fantastical Fiction Competition one writer has unwittingly pulled in three unsuspecting strangers and their beloved pets into Fablerise. The lost must be found, and can the characters prevent the same fate from befalling another?
In this writing themed adventure Characters cross paths with fabled fey such as the Name... [click here for more] |
Dungeon Masters Guild |
$2.99
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Someone has taken the portal keys to the Multi Planar Orthotics and Prosthetics Center, and they must be retrieved before operation are further disrupted. After spending the night in a haunted manor the adventuring party finds themselves in an unusual place. Can they put their best foot forward and help Gemma and Talbert recover the missing portal keys, or will the unusual... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Dark Reflections (5e)
The twisted tellings of your classic fairytales keep your players guessing who the villains really are.
With a whomping 225 pages stuffed full of 11 adventures, magic items, antagonists, NPCs, maps and thrills you're players will never be wanting. This thicc product will provide you with either months of entertainment... [click here for more] |
Dungeon Masters Guild |
$30.00
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Holiday Countdown includes 31 themed magic items that DMs can use to flavor holiday themed games. They can be given out in a countdown to the New Year, or any other in-game or real world winter holiday.
This supplement also includes 3 roll tables and 4 monsters to help keep your D&D games merry and bright this season. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Two wine merchants from Waterdeep set off from Good Mead with a sleigh filled with wine and mead pulled by two strong horses. When they fail to arrive in Easthaven it is feared they’ve lost their way.
Rumors abound of the wealth of these wine merchants, undead sightings near town, wizards causing mischief…. and did anyone hear that singing?
This is a Four-Hour Adventure for Tier 1 Characters... [click here for more] |
Dungeon Masters Guild |
$3.99
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This supplement offers goodies for Dungeon Masters and Players alike.
For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year.
For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved... [click here for more] |
Dungeon Masters Guild |
$1.49
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Part 2 of the Kirok’s Journey Series
Kirok’s Hope have picked up a distress signal that leads to their sister ship Kirok’s Blessing. The vessel is stranded in Wildspace due to unusual circumstances. The key to getting it moving again lies in an arctic trading post of villainy and scum. Will you succeed in saving the ship?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Summer Intern, The Cabin Boy and The Ambassador- features three Bregan D'aerthe spies that can be added to your Waterdeep: Dragon Heist game. Each has suggested faction missions that will have characters interacting with the spy of your choice. There is also an equipment chart with suggested trinkets, gear, and magic items, that each spy may... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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“By tradition, Baldur’s Gate bans all animals larger than a peacock within the city walls.”
- Baldur’s Gate: Descent into Avernus
This encounter is set in Baldur’s Gate and can be used as a starting point for Baldur's Gate Descent into Avernus campaign.
While waiting to enter through the Basilisk Gate characters encounter Flame... [click here for more] |
Dungeon Masters Guild |
$1.49
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This short adventure can fit in with a D&D themed baby shower or with your pre-existing campaign. It draws from popular baby shower games with a sprinkling of magic, combat and adventure. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This special bundle product contains the following titles. DC-POA-CODEX-01 Bear the Lode Regular price: $4.99 Bundle price: $2.99 Format: PDF Putting an end to strange disturbances plaguing a mining operation is all in a day’s work for an adventurer, but is the job as straightforward as it seems, or is there more than meets the eye?
A Four-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$30.44 $18.14
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