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Humanoid Swarms

Humanoid Swarms


Humanoid foes such as goblins, orcs, and kobolds are iconic enemies. They pose a challenge to a party at lower levels, but as the player characters become more powerful, these foes can only threaten a party when encountered in very large numbers. The party facing off against a horde of aggressors is a great narrative, but unfortunately running a large number of monsters has a side effect of greatly...   [click here for more]
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The Shrine of the Nameless One

The Shrine of the Nameless One


An Avowed, one of the librarian-monks of Candlekeep, has gone missing. This adventure leads the party into the Cloakwood in search of the missing Avowed. Along the way they will encounter goblins and other dangers of the Cloakwood, and finally face the true threat: a cult devoted to a cryptic and malevolent entity of destruction, known only as ‘The Nameless One.’ The cult seeks to use the secret...   [click here for more]
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The Iceberg of Rime and Ruin

The Iceberg of Rime and Ruin


Strange creatures with draconic traits have been attacking travelers along the northern Sword Coast between Luskan and Ironmaster, both on land and at sea. The creatures were first sighted after a mysterious iceberg, constantly shrouded in a cold fog, appeared off the coast near Fireshear several ten-days ago. A call has gone out for brave adventurers to investigate the iceberg and discover...   [click here for more]
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Racial Weapons

Racial Weapons


The Player's Handbook offers a standard selection of weaponry options drawn from historical (human) cultures. The weapons presented in this supplement are designed to be used by the cultures of the non-human races of the Player's Handbook. These weapons are more exotic than typical weapons. They have special rules for proficiency and combat, which are also outlined in this supplement....   [click here for more]
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The Marsh of Mire and Malice

The Marsh of Mire and Malice


Dragon-blooded creatures created through dark rituals by the Cult of the Dragon have been seen lurking in the Marsh of Chelimber. The nearby town of Parnast, still recovering from previous plots by the Cult, has called for adventurers to journey into the marsh to root out the cultists and put an end to this latest nefarious plan. This is the second part in the ‘Dragon-Blood Series’, which...   [click here for more]
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Sorcerous Origin: Fey Bloodline

Sorcerous Origin: Fey Bloodline


Legends and literature are filled with powerful magic users whose magic comes from their fey heritage or a direct connection to the Feywild. These sorcerers, or more often, sorceresses, are mysterious, beguiling, and charming beings that use their magics for good or for their own capricious desires. This subclass for the sorcerer lets you play such a character, whose innate magic comes from the blood...   [click here for more]
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