|
|
|
|
Hottest Community English
|
|
|
|
Products found in this section... |
Sort by:
|
Title |
Publisher |
Price |
These 8 ancient, legendary books each cover a school of magic, and contain one great secret apiece. The secrets to make a philosopher's stone, to become a lich, or even to make a whole city believe they are completely different people! There are even special occurences if you can gather all eight...
Useful for plot-hooks, moral dillemas, and driving player collectibles, these make a great addition... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a complete list of spells for each class, including all spells from the Player's Handbook, Xanathar's Guide to Everything, the Sword Coast Adventurer's Guide, and The Lost Tome.
For rest of the The Lost Tome, a regularly updated periodical, head here. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Composed of 10 subracial variants, the Dragon Wyrmling bring their own teeth, claws, and breath weapons in exchange for armor, weapons, and tools. A potent ally in combat, their lack of skills for industriousness are balanced by their natural abilities.
This races options are also compatible with The Lost Tome of Ancient Archetypes. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a list of all official spells from the Player's Handbook, Sword Coast Adventurer's Guide, Xananthar's Guide to Everything, and The Lost Tome. It is broken down by class, but also includes the school of magic next to every spell! Eldritch Knights and other school specialists rejoice!
For more by this author, such as the Silver Bestselling Lost Tome, can be found here. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Have you ever been using a loot table when you come up with a scroll, or an item that has charges of an unknown spell? Either you have to dig through a few books and pick a spell yourself, or you have to come up with a roll on the spot and pick that way, slowing the game down, making players wait.
Wait no more! With this spell randomizer, you can now roll for Cantrips and spells of 1st through 9th... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For new playable character races, why not create your own from scratch, or create races with entirely randomized features? This is a balanced and tested method to do so, taken from the bestselling DM's Guild title, The Lost Tome.
Included in this document is a spell randomizer as well, for both low-level spells of races made in this manner as well as for determining the spells on scrolls, wands,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the bestselling Lost Tome, a new class for fans of many modern fantasies. Ever dream of playing as a simple commoner who becomes a hero due to a defensively-triggered, uncontrollable superpower, the likes of which fill the books of Terry Goodkind, Sanderson & Jordan, or perhaps a Blizzard video game or two? Now you have the option!
For the Lost Tome, the document from which this is also... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Straight out of the latest edition of the Bestselling Lost Tome, the Way of Contemplation is our new favorite, and a hit at our tables. Use the power of meditation to gain temporary and even permanent benefits to strength, toughness, annd the senses — you can even fake your own death!
For more by A.D. Frank and his associated DMs, we recommend The Lost Tome, a periodical, one-time subscription document... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
|
|