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Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit the township of Badu - the village... [click here for more] |
Dungeon Masters Guild |
$19.95
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Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more... [click here for more] |
Dungeon Masters Guild |
$9.95
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"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"
-Merric B., author of the D&D review and play advice site 'Merric's Musings'
https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/
... [click here for more] |
Dungeon Masters Guild |
$4.95
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NEW! FANTASY GROUNDS CONVERSION IS HERE! NEW!
Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!"
GeekTyrant.com says: "A lot of thought and work went into this supplement and I love it."
A group of the Guild's most creative minds has banded together to bring you a huge collection... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Lair of Glaucous
-because every first adventure should include a dragon-
Includes a Multiplayer version and a Dungeon Master + 1 Player version for characters of 1st - 5th level.
A village on the outskirts of the Glimmerwood hires a brave adventurer(s) to destroy the eggs of a green dragon who has taken root in the forest.... [click here for more] |
Dungeon Masters Guild |
$6.95
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Desert Magic
Spells & Magic Items of the Sands
Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your desert campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to 2005, Dragon Magazine featured... [click here for more] |
Dungeon Masters Guild |
$0.95
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The Thorn Hag, an ancient evil thought vanquished by the Elf Queen and her heroic companions many years ago, has arisen from the dead. A fey harp, created from the heart of the treant that perished in the battle, has gone missing from Satyrs' Glen and the Thorn Hag seems to be behind it. The PCs must track the missing harp through a warped and eerie wood and into an unseelie area of the Feywild to... [click here for more] |
Dungeon Masters Guild |
$3.95
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“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.”
--J.R.R. Tolkien
Can your party engineer the redemption of an ailing red dragon? Faerun is counting on it…
A chance encounter with a fleeing, injured red dragon leads to a multi-day journey through... [click here for more] |
Dungeon Masters Guild |
$5.95
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42 pages - Nearly 250 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019 and 2020 is
ComicBook.com says: "This is an insanely impressive document...a must have"
Looking for... [click here for more] |
Dungeon Masters Guild |
$5.95
|
“Another good place to stay away from” - Ed Greenwood
In the far north of the Forgotten Realms lies a frozen tundra. Nomadic herding tribes maintain a quiet existence, choosing to forget the nation’s past. When a once terrible empire threatened Faerun with their abyssal magic.
This 90 Page Setting Guide to the Nation of Narfell Includes:
Region History... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now for the Fantasy Grounds virtual tabletop!
Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!"
A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This product is a Roll20 AddOn adventure.
"Simply put, this is one of the most unique adventures I've ever read."
"...twists that turn the classic bandit clearing cliche on its head,..."
The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap... [click here for more] |
Dungeon Masters Guild |
$5.95
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Encounters on the Savage Seas is a supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Tired of heroes demolishing your dreadlords?
Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Nearly 250 spells, now for Fantasy Grounds!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019 and 2020 is
ComicBook.com says: "This is an insanely impressive document...a... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"
-Merric B., author of the D&D review and play advice site 'Merric's Musings'
https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This product is the Roll20 Addon adventure, a conversion of the Gold best-selling adventure 'Trap-Trap!'. for the PDF version, click HERE
Trap-trap is a one-shot 5e Dungeons & Dragons adventure module for a party of four to five characters from 3rd to 4th level
The hooting of kobold spectators becomes... [click here for more] |
Dungeon Masters Guild |
$5.95
|
For centuries the ratfolk have lurked in the Undercity sewers unbeknownst to the citizens above. But soon their existence may be revealed...
This monograph is a Grisly Eye Games' publication. Each monograph introduces grimdark options for your low fantasy campaigns.
The Vermin introduces the ratfolk, a new monster for 1st-4th level player characters. This supplement includes four... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a free sample of the new DMs Guild publication: ‘A Book of Most-Eccentric Dragons’, an NPC compendium focused on unusual dragon characters that break all the tropes of this eldest of D&D foes (find the link in the image above)
Sure, there are epic battles to be had and evil plots to be foiled within these pages. But there are also unexpected alliances, charming adventures and meaningful... [click here for more] |
Dungeon Masters Guild |
FREE
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