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Curse of Strahd: NPC Map for Dungeon Masters CoS Strahd von Zarovich

Curse of Strahd: NPC Map for Dungeon Masters CoS Strahd von Zarovich


TWO THOUSAND DOWNLOADS have helped many DMs plan and run their Curse of Strahd campaign! Any ambitious DM who has cracked the cover to the wonderful 5e campaign Curse of Strahd knows how incredibly complicated and interrelated the stories are of the many, many NPCs your players will encounter on their...   [click here for more]
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The City of Eyes

The City of Eyes


SECOND EDITION COMING SOON Ducklings. It's not too late too close this page, and go and find an adventure about happy-go-lucky halflings, or emotionally stable young adventurers. This is not that story. You can still walk away, and find some other story where good is triumphant and destinies are fulfilled.   Keep reading, and you will be introduced...   [click here for more]
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Monster Art: Gnoll

Monster Art: Gnoll


Gnoll art for your products. This piece of art is presented in 4 variations including Black and White and color. Also inculdes a GIF format with no background for ease of adding to existing you pages. When using my art, please credit in the artist section as Patrick E. Pullen By paying the purchase price, you buy the right to use any of the pieces of art in this package for your projects...   [click here for more]
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Truly, Madly, Deeply-Module 01

Truly, Madly, Deeply-Module 01


The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the fight mechanics included in the D&D 5E Player’s Handbook (PHB). If you have played through Module 0, some of the background information will be duplicated and can be skipped over. If you skipped Module 0, you will be able to jump into this module with no problems. It is assumed that...   [click here for more]
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Shops and Stores

Shops and Stores


Various shops and items for you to use on your campaign. Including: Blacksmith and Armory Adventuring Supplies General Store Jeweler and Stonecutter Leatherworker Woodworker and Bowyer Shady Dealer Tailor and Textiles Potion Shop Temple of Faith Arcane Shop Inn and Tavern Stables and Farm Animals Dock and Shipyard Enjoy! ...   [click here for more]
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5e Character Sheet: Revisited

5e Character Sheet: Revisited


I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong thing; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. To boot, the form fillable version of those sheets were not as robust as I would have liked - particularly for formatting spacing. Thus, this re-work of the Character Sheet...   [click here for more]
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5e Revisited: Feats

5e Revisited: Feats


"Okay, so I can use Sharpshooter to take a -5 to my attack and +10 to my damage, and since I can see the slot in the iron maiden he's inside, I can ignore three-quarters cover."    You are 350 feet away...    "Oh! I want to move 50 feet forward so I don't roll at disadvantage. I have a +12 to hit and deal 2d8+19 damage on a hit... I rolled a 1! I'll use my...   [click here for more]
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Truly, Madly, Deeply-Module 02

Truly, Madly, Deeply-Module 02


You carried your characters through Harper training and now it is time to be officially recognized by the High Harper in Berdusk and be recorded into the official record as members in good standing of the Harpers. What lies between Aberuthven and Berdusk and will your party make the trek in 14 days or less? Or will something sidetrack you? This module is the third in the series. Continue your...   [click here for more]
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Mechanist-5E Class

Mechanist-5E Class


In the realms of D&D, many warriors wear armor but few build their armor from scrap metal and magic. Such is the life of a Mechanist, who build full body suits of armor to protect them from the dangers of the world. With armor types ranging from the agile Viper armor and the heavy-duty Rhino armor, Mechanists are versatile warriors that train rigorously to enhancem the potency of their armor. ...   [click here for more]
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Encounter in the Hills (The Bounty Pt. 1)

Encounter in the Hills (The Bounty Pt. 1)


A 2 hour adventure for 1st level characters. Sightings of Orcs in the hills surrounding a frontier town has prompted the town master to offer a large bounty for anyone willing to bring back proof of an orc kill. Several bounty hunters have made the journey in an effort to collect, yet so far none have returned from their hunts to claim their prize. Could it be the rumors of Orcs are false and these...   [click here for more]
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Spellcraft

Spellcraft


This Guide helps DMs create or convert spells. Included are formulas to help do this. also included are eight unique spells: Black Blade of Disaster, Flight, Lightning field, Mnemonic enhancer, Prismatic fog, Prowess, Solid fog, and Spawn Ooze Update 1.02: fixed some grammar. Updated spells to include classes. Removed the material component from the...   [click here for more]
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Graz'zt Chamber

Graz'zt Chamber


"Well, that was fun! Shall we do it again?"   - Succubus consort to Lord Graz'zt. Graz'zt Chamber is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers, the chamber and encounter may be plugged in at any level, in almost any setting. The chamber dedicated...   [click here for more]
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Wizard Tradition: the School of Chronomancy

Wizard Tradition: the School of Chronomancy


Have you ever dreamed of holding the astral forces of time and space at your fingertips? Of gleaning knowledge from versions of yourself in alternate realities? Of seeing your party saved by a spell that you cast backwards in time from the future? If so, consider enrolling in the school of Chronomancy. ...   [click here for more]
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Epic Gnomish Inventing

Epic Gnomish Inventing


Epic Gnomish Inventing is a complete do-it-yourself tinkers' guide for the design and maintenance of non-magical, devices, gadgets, machinery, and other mechanical contraptions. Inside this Dungeons & Dragons 5e supplement are complete step-by-step instructions for building and maintaining gadgets, 6 new backgrounds for tinkers (burrow defender, burrow tinker, clandestine inventor, creative...   [click here for more]
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41 Class Specific Feats

41 Class Specific Feats


This contains new feat options for the PHB classes as well as for Homebrew classes in general. Single page with many great options. ...   [click here for more]
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Massive Combat

Massive Combat


This is a guide for running large scale battles. Two systems are presented here The Raid Machine: A tactical game like D&D; only bigger This War Machine: A remaking of the original system from OD&D ...   [click here for more]
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Book of Familiars

Book of Familiars


Compiled list of familiars and options for familiars. Includes material from the Player's Handbook, Monster Manual, Storm King's Thunder and Volo's Guide to Monster's. ...   [click here for more]
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Shadowsoul

Shadowsoul


Dark class option for someone who wants to use the souls of the dead to slay thier enemies. Includes new familiar/monster. Reformated, balanced, and alter from DND Wiki page. ...   [click here for more]
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Artifacts of Legend

Artifacts of Legend


This document adds 42 new magical items, 2 new sentient items, 5 new artifacts, and 1 new epic boon, for your D&D game. update 1.1: thanks everyone for enjoying this article Check out my other titles Spellcraft Massive Combat ...   [click here for more]
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Marauder Class

Marauder Class


This class is meant to be played as a tank. It combines things from multiple classes to make one class. This class is not meant to be multi classed with. ...   [click here for more]
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Juiblex Temple

Juiblex Temple


Juiblex Temple is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers, the temple chamber and encounter may be plugged in at any level, in almost any setting. The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years, a relic of darker days...   [click here for more]
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Zuggtmoy Cavern

Zuggtmoy Cavern


"Up-Down-Down-Up. Hmm, nope. That doesn't work. How about we try Up-Up-Down Down. Still not right."   - Thwarted Adventurer Zuggtmoy's Cavern is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers. The puzzle corridor and cavern may be plugged in...   [click here for more]
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Warlock Patron - Undead Warlord

Warlock Patron - Undead Warlord


If you like summoning hoards of skeletons(and skeleton mages) to do your bidding, creating bone golems, and cursing your enemies? I've got a Warlock Patron for you... 1 New Pact Boon 6 New Eldritch Invocations (7 New Total) 8 New Spells (12 New total) *Update 7/23/17: With the core of this archetype being modeled after the Summoning Necromancer from Diablo 2. I thought it was only fitting...   [click here for more]
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Monastic Tradition - Way of Harmonious Balance

Monastic Tradition - Way of Harmonious Balance


Here I have for you a Monk Tradition that focuses on balancing the forces of light and dark using ki. It is laid out similar to the Way of the Four Elements. A play on rage for monks. Healing ki and party buffs. Stealth and devastating ki attacks. 1 New Monk Feat 1 New Monk Weapon You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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Bard College - War Chanter

Bard College - War Chanter


Here I have for you a Bard College that focuses on getting up in the thick of it and rallying your allies behind you. Take charge like a barbarian, with all the fun of a bard. Skaldic Rage! 8 New Songs You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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Assassin-5e Class

Assassin-5e Class


Among the taverns filled to the brim with adventurers, or those seeking aid from them, occasionally one may spy one who stands out from the rest; or more aptly, doesn't stand out from the rest. When not performing their dark work, Assassins can be found amongst parties of adventurers using their training in the art of swift death to eliminate monsters or bandits. While not always on the side of good,...   [click here for more]
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Roleplaying Options - Hunting Grounds

Roleplaying Options - Hunting Grounds


Well, hello! The Ranger: the incarnation of a hunter, a predator at the chain's top. No enemy can hide or escape. If you are in the wrong side of a Ranger's blade, there's only one result for you: be hunted. This short book - the first one the series od 'redesign' proposals over the original character classes from the Players Handbook - presents its readers with a new insight...   [click here for more]
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Bard: College of the Musician

Bard: College of the Musician


A new bard college with a music flair. Enjoy! ...   [click here for more]
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Warlock Patron: Faerie Courts

Warlock Patron: Faerie Courts


Work with all 3 Faerie Courts until you make your final choice. Enjoy! ...   [click here for more]
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Prestige Class: Party Leader

Prestige Class: Party Leader


Take charge of your group with this fun mix of bard and warlord. Enjoy! ...   [click here for more]
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Just Another Day In Scornubel

Just Another Day In Scornubel


Come to Scornubel the trade center of of Faerun! This booklet contains encounters and quests that are set in or around the city of Scornubel in the year 1489 DR. Each one contains flavor text and background details. NPC data has also been provided for important characters. Rather than tying these quests to specific levels, they have been designed to be scaled for use with any party. Some quests...   [click here for more]
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Soulvessel Class

Soulvessel Class


There are some individuals in the multiverse with a natural affinity to the Ethereal Plane. An affinity, which draws the attention of all manner of spirits and souls. These individuals have the power to share their body and hold the spirit of another entity within them, harnessing the energies of the ethereal as well as learning the knowledge and experience of the spirit within them. These individuals,...   [click here for more]
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Le prince perdu

Le prince perdu


Les aventuriers sont engagés par un peuple nomade pour retrouver leur prince, qui était parti, accompagné de 9 hommes, retrouver sa femme, enlevée par des esclavagistes. Les aventuriers retrouveront sa trace dans un port. On raconte qu’il a embarqué dans un navire que l’on n’a jamais revu. Ils ont maintenant la direction adéquate pour...   [click here for more]
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Primal Beasts

Primal Beasts


Dinosaurs and Ice Age megafauna have always fascinated me. I love learning about prehistoric ancestors of modern, real animals. Being a dungeon master, I frequently use megafauna in my campaigns, often just as background and flavor, but sometimes as hazards and encounters. Presented here are 10 primal beasts: six are based on real world megafauna or dinosaurs while four are entirely new creations that...   [click here for more]
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Curse of the Fire God and the Tome of Magma's Embrace

Curse of the Fire God and the Tome of Magma's Embrace


A dark pact with an old god resulted in the creation of a powerful artifact: The Tome of Magma’s Embrace! The wizard Malbrant now guards it in a fortress in the depths of a dormant volcano. Formidable monsters and devious traps stand between the tome and any adventurers foolish enough to seek it. An 8-hour adventure for a group of 4 PCs levels 4 to 6. ...   [click here for more]
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Assorted Archetypes

Assorted Archetypes


As a first effort, this is a pretty robust group of class options. Art will be added later for no extra charge, two art pieces will be added per page. The Thunderbolt Barbarian: Holding the power some may ascribe to the mighty Thor, the Thunderbolt is a force to be reckoned with! The Dragoon Fighter: A paragon of ability and honor, strike down dragons as the unstoppable Dragoon! Leap high...   [click here for more]
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All the King's Men

All the King's Men


Become the heroic King of an arcane nation or his loyal Kingsblades with All the King's Men, your one stop booklet for any and all Weave-touched Royalty! The Royal Warlock does something no other Patron can by modifing your Pact! With their unique phasing abilities, restorative properties, and their Focus Maneuvers, The Kingsblade and their Liege are a force to be reckoned with. Includes: The...   [click here for more]
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