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DC-PoA-KJ2108 The Needs of the Many

DC-PoA-KJ2108 The Needs of the Many


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

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DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps

DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps


Enjoy the epic four-part series first played at Coulee Con 2021! This bundle includes the four 4-hour adventures designed for Coulee Con (a total of 121 pages of epic fun) and VTT maps for the adventures. The adventures can each be run separately by themselves or they can be run in order as part of a campaign.  All four take place in Icewind Dale, specifically around Termalaine.  Each of these...   [click here for more]
Dungeon Masters Guild  $10.00

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DC-POA-Coulee21-03 Beasts of Burden

DC-POA-Coulee21-03 Beasts of Burden


Children playing a game of hide and seek leads to a hunt, delicate (or not) diplomacy, and a desperate fight! When a child goes missing and orcs are spotted near the town, heroes are engaged to find the missing child.  This simple quest quickly gets complicated when the heroes find they are in the middle of several groups with different agendas.  Only hte heros can save the child...   [click here for more]
Dungeon Masters Guild  $2.95

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DC-POA-Coulee21-04 A Snipe in the Hand Is Worth Two Headaches

DC-POA-Coulee21-04 A Snipe in the Hand Is Worth Two Headaches


Get rid of the darned snipe and save us from Barrow-Breath! Termalaine suffers from the unintended side-effects of a great boon, including the threat of annihilation by Barrow-Breath and its minions. Great heroes must make difficult choices and face great perils if Termalaine will have any chance in this harsh land of eternal winter.  Choices have consequences! A Snipe in...   [click here for more]
Dungeon Masters Guild  $2.95

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DC-POA-Coulee21-01 The Frozen Snipe

DC-POA-Coulee21-01 The Frozen Snipe


Join a Termalaine tradition - the Icewind Dale Snipe Hunt! While Icewind Dale remains within the clutches of Auril's everlasting rime, Termalaine celebrates a tradition, the Icewind Dale Snipe Hunt.  Perhaps this year's trek through the forest will yield the elusive snipe, which is reputed to bring great blessings, blessings that are sorely needed in the midst of Auril's wrath. ...   [click here for more]
Dungeon Masters Guild  $2.95

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DC-POA-Coulee21-02 Driven Like the Snow

DC-POA-Coulee21-02 Driven Like the Snow


Capturing the Icewind Dale Snipe was one thing, getting it back to Termalaine is a totally different horde of wolves and undead! You actually found the fabled Icewind Dale Snipe!  Now, you just have to return to Termalaine.  However, a magical storm has descended upon you and you are hunted by waves of Barrow-Breath's minions.  Whill you make it back or become just another frozen...   [click here for more]
Dungeon Masters Guild  $2.95

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