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Lend your eternal service to archfey for great powers in this Dungeon Master resource. This resource gives eight fanciful and sly archfey patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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The rivalry between the Old Carvas and Krampus reaches a climax when a grumpy old gnome turns the balance between good and evil deeds in favor of Krampus, allowing the sinister archfey to take over the Candy Throne! It is up to the characters and some Old Carvas’ helpers to teach a lesson to the greedy Eberdeb Stooge and save Caravance!
"There... [click here for more] |
Dungeon Masters Guild |
$3.95
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It all begins with the dryad's funeral...
Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.
Featuring a delightful assortment of feyfolk to entertain and annoy, including:
Thizzletwit... [click here for more] |
Dungeon Masters Guild |
$5.95
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Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what... [click here for more] |
Dungeon Masters Guild |
$3.99
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A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
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This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
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Here it is, the flagship edition of the Across the Planes series, the Feywild.
Welcome to the Feywild, a land of stories, danger, and fey!
In this book, we take a closer look at the politics, geography, and residents of the Feywild. From the living forest of Everbloom to the gloomy courts of the Feydark, ATP: Feywild shines a light on the places, people, and things that are often overlooked... [click here for more] |
Dungeon Masters Guild |
$14.95
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An introductory guide featuring advice, treasure, charms, and other rewards.
The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,... [click here for more] |
Dungeon Masters Guild |
$3.99
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Annals of the Archfey is a treatise on the Archfey of the Feywild and the pacts that they make with mortals. Detailed within are 12 new warlock patrons, 84 new invocations, 5 new spells, and 1 creature.
Due to the sheer volume of content, it has not been playtested. Any feedback would be gratefully received.
Other works by the same author:
Ravnican Archetypes - a collection of archetypes inspired... [click here for more] |
Dungeon Masters Guild |
$2.00
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Away with the Faeries
“Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.”
Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This... [click here for more] |
Dungeon Masters Guild |
$4.95
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From Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to the Bestiary of Faerûn. This book contains more than a hundred monsters of all types, sizes and challenge ratings from the Forgotten Realms™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your campaigns!
The Bestiary of Faerûn contains more than 150 different... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
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This download is an original adventure where the player character enter the Feywild via a secret network of paths, which crisscross the world. The paths are treacherous if one does not know where they are going, and hostile fey and other creature linger in or around them. This adventure is made for 3-5 characters in the level range of 3-5. Several fully colored battle maps are provided, at 72dpi, for... [click here for more] |
Dungeon Masters Guild |
$3.99
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Codex of the Infinite Planes
Volume 9: Plane of Faerie
The secrets of the Plane of Faerie... purloined at last!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the echo... [click here for more] |
Dungeon Masters Guild |
$2.99
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Introducing a new bard subclass wielding the power of Fey Spirits!
As long as there have been bards, there have been those that are ruled by their passions—and as long as there have been stories, there have been tales of poets who traded their hearts for the gift of song. As for the fey…well, they know a thing or two about the power of beauty and bargains…
Of all the colleges,... [click here for more] |
Dungeon Masters Guild |
$2.95
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A SILVER BEST-SELLER!
It's the Feast of Fealty! The movers and shakers of the empire have gathered to honor Queen Marie, the Imperial Matriarch of the House of Sugar & Spice. Or, as she is known to bad little goblins who won't stay in bed, the Sugarplum Fairy . . .
But something sinister is afoot tonight! The famed Doompa Doompa Artificer Drosselmeier, absent from the court for over... [click here for more] |
Dungeon Masters Guild |
$5.95
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Drag & Drop #2 Fey in the Forest
The Drag & Drop series delivers content DMs can insert into their already existing storylines to add to what’s already there, or to help find somewhere else to go with their party.
The only thing you need to add this into your current storyline is: a forest, with a nearby village of relatively small... [click here for more] |
Dungeon Masters Guild |
$3.99
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Strike a deal with an Archfey Patron and unlock its unique features!
Dramatis Personae: Archfey Patrons includes:
16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks!
Each Archfey patron includes... [click here for more] |
Dungeon Masters Guild |
$4.99
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An enchanting adventure for 4-5 characters of 1st or 2nd level!
The Greenheart inn lies at the edge of the High Forest. When the party decides to check in for the night, they are surprised by a very welcoming and charitable innkeeper: lodging is free, and all guests are welcome to join the evening's feast. This must be the party's luck day...right?
As the adventure unfolds, our heroes... [click here for more] |
Dungeon Masters Guild |
$2.56
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This PDF contains a list of official and unofficial wines, ales, beers, ports, and meads (and a rum or two) that can be found all across Faerun, as well as in the Planes and even a few from Greyhawk. Each has a descriptive entree, to add flavor to your D&D campaign. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Driven out of the Feywild, a group of fey have descended on the village of Laret Crossing. With a plague of pranks and inconveniences, they are terrorizing the people. They cry out for heroes who can rid them of this terrible curse.
This is an adventure for a party of 1st through 3rd level characters that focuses on conversation and negotiation. It is perfect for introducing and exploring the Social... [click here for more] |
Dungeon Masters Guild |
$3.99
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"Fairy Tale Items" is a collection of 20 magic items inspired by storybook tales, such as Little Red Riding Hood, Sleeping Beauty, and Alice in Wonderland. ... [click here for more] |
Dungeon Masters Guild |
$2.49
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Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control... [click here for more] |
Dungeon Masters Guild |
$4.95
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Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
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Play the Ultimate Fey-Touched Artificer!
Introducing an Artificer Specialization bound to the Feywild!
A fey charmweaver is a crafter of tokens and trinkets that produce mystical effects for those fortunate enough to bear them. Unlike artificer specialties that focus on arcane science and experimentation, fey charmweavers delve into the rituals and practices of the Old... [click here for more] |
Dungeon Masters Guild |
$2.95
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This 200+ page supplement contains more material about the fey than you could ever possibly use in a single campaign. There's over 100 new fey, roleplay options, categories for easy DM use, locations, and more. Seriously, there is so much fey material in here that it's insane.
Chapter 1: Roleplaying the Fey
An in-depth examination of what makes a fey a fey and guides on ways for DMs to incorporate... [click here for more] |
Dungeon Masters Guild |
$10.00
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Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags!
You can get this supplement along with my new supplement of horror themed fey and a fey horror... [click here for more] |
Dungeon Masters Guild |
$11.00
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The fey are not just twinkly little sprites living under flowers. The fey are spirits of nature and dreams, and those dreams can easily turn into nightmares. This supplement details the numerous fey that lurk in the darkness, consort with the dead, and hunger for blood: a total of 65 unique statblocks for original fey and fey adjacent monsters with Challenge Ratings ranging from 1/4 to 15. This includes... [click here for more] |
Dungeon Masters Guild |
$10.00
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If you are looking for additional Feywild content, check out my other fey compendia here!
And for more fey content created by me and my team, check out the Wild Court!
The fey are creatures of nature and dreams, and there are fey that roam the cold sleep of the world, when nature reclines into slumber and darkness begins to swallow the day. There are fey of ice, of snow,... [click here for more] |
Dungeon Masters Guild |
$10.00
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What Would You Give For Power?
Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what... [click here for more] |
Dungeon Masters Guild |
$3.95
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Explore the village of Minroe and the King's Forest in Cormyr, rescue some missing locals, and find the surprisingly fiendish source of the fey incursion in this adventure for the world's greatest roleplaying game.
Fey in the King's Forest is a 6-8 hour adventure aimed towards a party of four level 4-5 characters.
The adventure contains two adventure hooks, bios of... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Feywild isn't done with you yet! A stand-alone adventure intended to dovetail into FEY001 Mist Island, "Think of the Children" embroils the party in a mystery that threatens to tarnish their reputation forever.
In the independent trading village of Achna Skor, children have gone missing. All attempts to safeguard the children and to track down the missing have been in vain. Divinations come... [click here for more] |
Dungeon Masters Guild |
$3.50
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The Hag has dogged you at every step, inflicting misery and misfortune upon you for years now. But through tenacity and calling in every last favor, you've tracked down her lair to somewhere near the legendary city of Baldur's Gate! Now it's time to Hunt for the Hag.
FEY004 Touch of the Feywild: Hunt for the Hag is a continuation of the Feywild series or can be used as a stand=alone adventure for... [click here for more] |
Dungeon Masters Guild |
$7.50
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Deep within the Feywild dwell the Feycorn. These plantlike creatures are imbuned with magic, curiosity, and the drive to learn, grow, and build up their groves families.
Want a playable plant race that's 5e compatible? Check out the Feycorn! These little guys grow with you, and this PDF comes with character description, backstory, suggested names, and full traits. If you like this race and use... [click here for more] |
Dungeon Masters Guild |
$1.99
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Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
House Rule for Number of Magic Items for Attunement.
Feywild Magic Items Origins Table.
23 Magic Items with story ties... [click here for more] |
Dungeon Masters Guild |
$1.99
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This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE.
Alister Konzegel's Field Guide
Volume VI: Fickle Fey
Within the pages of this field guide are 11 new fey whimsical and capricious monsters... Escape the sticky-fingered grasp of the sinister ashengrasp; watch in awe as green saplings sprout from... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A great reference for both players and DMs!
This guide provides a concise overview of some of the most well-known locations on the continent of Faerun, home to the Sword Coast. The primary setting for the majority of Wizards of the Coast's 5th edition campaign publications, the Forgotten Realms is the most popular and developed campaign setting in the history of D&D. Organized... [click here for more] |
Dungeon Masters Guild |
$3.99
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When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected.
Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter... [click here for more] |
Dungeon Masters Guild |
$2.95
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Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
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This supplement is intended to provide a wide range of options for both DMs and players who wish to make the rich religion of the Forgotten Realms a larger part of their campaign. It includes content for the 48 listed gods of the primary Faerunian Pantheon in the Sword Coast Adventurer's Guide, plus Bahamut and Tiamat! This includes:
100 new cantrips
150 new magic items
600 quests and plot hooks
... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Grazilaxx's Guide to Fey Ancestries converts some of the most popular fey races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- TWELVE fey races from... [click here for more] |
Dungeon Masters Guild |
$4.95
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Celts - from those powerful barbarians who ruled Europe for centuries and challenged the might of Rome came the Druids, bards, and even the original legend of King Arthur. They ranged from Scotland to Greece and from Spain to Asia Minor, trading, raiding, and establishing a culture that is still alive today. Join mighty heros like the legendary Cu Chulainn or the woman-warrior Boudicca in... [click here for more] |
Wizards of the Coast |
$9.99
|
The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This PDF contains statistical information for both lesser and greater feyrs, converted to 5E Dungeons and Dragons. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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This supplement includes stat blocks for 27 new monsters, many of which have never been given official stat blocks. All of the major archfey are included, each with their own unique concept to set them apart from any other creature, as well as adaptations of archfey from previous editions. This supplement also describes a new fey related artifact: the Night Diamond.
After two years of selling this... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Archers of Primal Power
Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite.
A Feythorn Archer practices a unique elven method of archery that weaves primal power into attacks to produce supernatural effects. Feythorn Archers are some... [click here for more] |
Dungeon Masters Guild |
$1.95
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“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is a PDF of Nine Naughty Fey. If you are looking for the Fantasy Grounds VTT module – click here.
Fey creatures are always in demand, no matter if you’re working in a trip to a fey crossroads, a fey-controlled land or the Feywild itself! Here’s nine classic fey creatures from D&D 3.5’s Monster Manual 4 & 5!
What’s inside “Nine Naughty Fey”?
Nine... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time.
Product History
PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is the first... [click here for more] |
Wizards of the Coast |
$4.99
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