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Adventurer's Guide to Zakhara (Al-Qadim and Forgotten Realms Player's Guide)

Adventurer's Guide to Zakhara (Al-Qadim and Forgotten Realms Player's Guide)


Everything you wanted to know about creating a Zakharan character in 5e but were afraid to ask! In this short Player's Guide, we walk through making a Fifth Edition character based on the classic Al-Qadim setting - a setting based in equal parts on classic tales from The Arabian Nights and 1950s Hollywood glamor. Following the format of the 5e Player's Handbook, this guide walks...   [click here for more]
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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $14.95

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Kazerabet's Keepsakes - Over 180 Magic Items and Artifacts for Al-Qadim and Forgotten Realms Campaigns

Kazerabet's Keepsakes - Over 180 Magic Items and Artifacts for Al-Qadim and Forgotten Realms Campaigns


From the creators of the best-selling Campaign Guide: Zakhara - Adventures in the Land of Fate! Delve into the archives of the dreaded Necromancer Queen Kazerabet herself and discover over 180 magical items and artifacts hailing from fabled Zakhara, the Land of Fate! Whether you are seeking themed items for an Al-Qadim game, another campaign based off the Arabian...   [click here for more]
Dungeon Masters Guild  $9.95

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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
Dungeon Masters Guild  $7.95

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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement

Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement


IMPORTANT!! The conents of this product are identical to those in Chapter 4 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the monsters! Ahlan and well met, my friend! This book is a collection of creatures and NPCs hailing from the great peninsula of Zakhara, the Land of Fate! Within you will find genies,...   [click here for more]
Dungeon Masters Guild  $4.95

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Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)

Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the...   [click here for more]
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People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)

People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)


While often viewed as savage monsters in other lands, ogres are a valued and respected part of Zakharan life. Their strength, great size, and honest natures make them invaluable additions to society. This supplement provides everything you need to bring ogres to life in your campaign. Within you will find: Rules for player character ogres and half-ogres Discussions of how ogres’ unique...   [click here for more]
Dungeon Masters Guild  $3.95

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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
Dungeon Masters Guild  $3.95

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The Clockwork Mage

The Clockwork Mage


A new take on the Clockwork Mage, for 5e! Since its first appearance in "The Complete Sha'ir's Handbook" in 1994, the Clockwork Mage has gripped the imagination of countless players looking for an alternative approach to using magic. Attempts to recreate the archetype since then have run into a puzzling design challenge, however; in its original conception, the Clockwork Mage didn't cast spells, it...   [click here for more]
Dungeon Masters Guild  $1.00

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The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!

The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!


IMPORTANT!! The conents of this product are identical to those in Appendix 2 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the adventure! Ahlan and well met, my friend! This 1st level starter adventure is set in Golden Huzuz, the City of Delights, and is intended as an introducioin to the lands peoples...   [click here for more]
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The Sha'ir (Warlock and Wizard options)

The Sha'ir (Warlock and Wizard options)


Presenting the sha'ir: a spellcaster whose ability comes from the assistance of an elemental familiar called a gen.  In Midnight in the City of Brass, our interpretation draws as heavily from the 2e source as possible while opening options to different classes. We took the approach of re-introducing characters kits, which allows the sha'ir concept to be filled by many different...   [click here for more]
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White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)

White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)


In Zakhara, the Land of Fate, many wizards and sorcerers have close ties to the four elements and focus their magic around one or two of those themes. This supplement organizes all  applicable officially published Fifth Edition spells into these elemental groupings, allowing players and Dungeon Masters alike to easily select spells focused around the elemental provinces. As a bonus, we also present...   [click here for more]
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White Agate's Guide to Elemental Monoliths (Al-Qadim and Forgotten Realms Supplement)

White Agate's Guide to Elemental Monoliths (Al-Qadim and Forgotten Realms Supplement)


New creatures and magic for your 5e game! Most practitioners of magic are familiar with elemental beings; creatures of air, earth, fire, and water are no secret to the learned.  Far above these minor elemental beasts are the great Powers of the elemental planes: genie rulers, dark princes of Elemental Evil, capricious gods, and worse have left their marks upon moral consciousness. ...   [click here for more]
Dungeon Masters Guild  $2.95

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