Title |
Publisher |
Price |
A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs
An... [click here for more] |
Dungeon Masters Guild |
$17.95
|
A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Find below a short description of the content you can find in each chapter of the book
•Be free of Yeenoghu's hunger and play as a... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Welcome to Rashemen!
In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure.
Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended... [click here for more] |
Dungeon Masters Guild |
$19.95
|
500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse, or well-known legends. Each weakness... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Take to the wine-dark seas of Theros with Odyssey Anthology Volume I: In Callaphe's Wake. Taking inspiration from the Odyssey and other Greek myths and Greek-myth-inspired media, the Odyssey Anthology provides everything an adventure will need to plot a course across the Theran seas like the legendary seafarer Callaphe, upon oceans dotted with islands rife with myth and mystery, each with their... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 This is the Roll20 VTT version of the first book of the Adamantine Bestselling An Elf and an Orc series! If you're looking for the PDF/book versions, click HERE Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step... [click here for more] |
Dungeon Masters Guild |
$24.99
|
My name is Rowan Stern, and this place is not as I remember. When my family and I lived here, it was reasonable, a proper if unloving home. I dreamed of it, as I rested in the village below, and, in my dream, I was drawn to enter it. And now I find myself awakened in my parent’s bed, a stranger in what had been my home.
I don’t know what is tangled in the sheets, but I dare not disturb... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 OPEN UP THE DOSSIERS!
Gather intel for mysterious spy handler "Trusted Friend" in this collection of dungeon adventures set in Sharn! These dungeons can be run as a campaign using the framework of missions for espionage agency, The Trust, or as stand-alone dungeons.
This supplement is perfect for any Sharn-based campaign in need of highly-detailed dungeon maps, with rich story... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Nahiri cried out in pain as an arrow pierced through her shoulder. She had managed to parry the blow from the elf in front of her but could not turn fast enough to deflect the arrow. “9K switch to your crossbow and take the other one out before we’re pin cushions.”
Infiltratorbot 9000 nodded quickly, dropping the long sword she was wielding. A moment later her mechanical hand... [click here for more] |
Dungeon Masters Guild |
$10.00
|

Now available for Fantasy Grounds Unity!
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Find below a short description of the content you can find in each chapter.
• Be free of Yeenoghu's... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Additional writing credit: Megan L. Garner, Mikael Monsanto, Jessica Marcrum, Chong Keng Fatt, JP Hills, and Daniel J. Wild
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight. But in this product you stay within the Witchlight Carnival, enjoying the fun and cute attractions like Poppy Puthwicks Puppy Palace or being terrified... [click here for more] |
Dungeon Masters Guild |
$17.75
|
Author's Note
Hey there, folks! Cam here, with a new series for you all - Lineages of the Multiverse! This grew out of a conversation I have SO MANY TIMES when I work with players to come up with characters for different settings: "Well, what are X people like in X world?" And that is especially poignant with the worlds we find in the published Wizards settings.
We are presented with... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Most merciful judge, hallowed keeper of the dead, with troubled heart I come to you. Sustain me with your power so that I may cast away the darkness and guide this soul to your waiting gaze. I seek this of you with open arms, o eternal sheperd. Anoint me with your hallowed mercy.
- Makruk The Cold, Cleric of Kelemvor's Mercy
Ever wanted... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Now for Fantasy Grounds!
Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision... [click here for more] |
Dungeon Masters Guild |
$21.95
|
Author's Note
Hey there, folks! Cam here, with a new series for you all - Lineages of the Multiverse! This grew out of a conversation I have SO MANY TIMES when I work with players to come up with characters for different settings: "Well, what are X people like in X world?" And that is especially poignant with the worlds we find in the published Wizards settings.
We are presented with Faerun, Eberron,... [click here for more] |
Dungeon Masters Guild |
$10.00
|

Now available for Fantasy Grounds Unity!
500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse,... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Explore Rashemen, now using Fantasy Grounds Unity!
In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure.
Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
32 New and Expanded Parentages and a Whole Host of New Upbringings!
Now available for Fantasy Grounds Unity!
An Elf and an Orc Had a Little Baby 2 is a rules supplement that entirely replaces chapter 2 of the Player's Handbook. Instead of D&D's bioessentialist approach, this title separates biological traits and cultural traits into two categories: parentage and upbringing.
To... [click here for more] |
Dungeon Masters Guild |
$21.95
|
“It was the strangest thing! We heard someone telling us to leave, but when we looked around us, no one was there. It was almost as if it was coming from above us, but there weren’t any tree houses and we weren’t in wood elf territory! The scouts said they saw folk hanging upside-down in the trees by their tails, but who ever heard of a tail with such power? I tell you, there’s strange... [click here for more] |
Dungeon Masters Guild |
$9.95
|

An Elf and an Orc Had a Little Baby 3
Now available for Fantasy Grounds Unity!
A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Wild Beyond the Witchlight: Attractions and Adventures
Now available for Fantasy Grounds Unity!
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight. But in this product you stay within the Witchlight Carnival, enjoying the fun and cute attractions like Poppy Puthwick’s Puppy Palace or being terrified by strange and frightful,... [click here for more] |
Dungeon Masters Guild |
$19.95
|