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Complete Half-Races

Complete Half-Races


Over 5,600 race combinations... Welcome to the Complete Half-Races Handbook! With this supplement, you can create well-balanced half and half races to your heart's delight! Whether you want to play a deep and gritty half-aasimar half-tiefling paladin who spends most of the campaign brooding about their conflicting bloodlines, or simply have some fun with a half-flumph half-bugbear character (I don't...   [click here for more]
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Iszatt's Keg of Homebrew - 27 Race Options and 16 Class Options for Player Characters

Iszatt's Keg of Homebrew - 27 Race Options and 16 Class Options for Player Characters


Welcome to Iszatt's Keg of Homebrew, a compilation of all my best material! As the name suggests, this document is distilled: 15 pages of almost purely player character rules (each race and class option has a short introductory paragraph to give a bit of lore and background). There are 27 race options and 16 class options or variants: Race Options: 1. Alaghi - Hardy yeti-folk 2....   [click here for more]
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Thri-kreen - A Playable Race For 5th Edition

Thri-kreen - A Playable Race For 5th Edition


"Thri-kreen are bipedal, mantis-like creatures, native to the Shaar. They operate in packs, and are rarely violent towards other races unless provoked, in which case they unleash martial skill, honed in hunting." This pack provides rules for playing a thri-kreen character in 5th edition Dungeons and Dragons. If you are interesting in playing a campaign set in the Shaar, take a look at "Loxos...   [click here for more]
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Tibbit - A Playable Race for 5th Edition

Tibbit - A Playable Race for 5th Edition


Tibbits are a race of feline shapechangers, also known as catweres. Unlike the more common feline race, the catfolk, tibbits have two very distinct humanoid and cat forms. They are spread across all of Faerûn, and their tendency to roleplay as mundane housecats means that many are unaware of their existence. This pack contains rules and background for playing as a Tibbit adventurer in 5th Edition...   [click here for more]
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Weird and Wonderful Weapon Feats

Weird and Wonderful Weapon Feats


Welcome to Weird and Wonderful Weapon Feats! Ever thought certain martial weapons seem somewhat underpowered? For me, the three that came to mind were the blowgun, the trident and the whip. I've made some feats for these three weapons that bring them up to scratch, and add a few characterful bonuses. Any donations would be gladly accepted, for instance, $0.30 is just $0.10 per feat, or $0.45 just...   [click here for more]
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Ridaro's Record of Races

Ridaro's Record of Races


UPDATED! New race! See below! Welcome to Ridaro's Record of Races! Inside this notebook of the young scholar Ridaro Meliamne, you will find detailed descriptions, with accompanying artwork, of six weird and wonderful new races, as well as tried and tested rules for how to play them as characters in 5th Edition Dungeons and Dragons. Featured Races: Loxo - Elephantine giants with a pair of trunks...   [click here for more]
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Mixed-Element and Alternative Genie Genasi

Mixed-Element and Alternative Genie Genasi


Welcome to Mixed-Element Genasi! This pack contains rules to play as genasi who belong to six new subraces beyond the traditional four elements, whether as a result of genasi cross-breeding, or by drawing lineage from a genie aligned with one of the border regions between the Elemental Planes. If you like this product, please consider donating via the Pay What You Want option - all the money earnt...   [click here for more]
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The Shaaryan Compendium Deluxe Edition

The Shaaryan Compendium Deluxe Edition


May I present to you The Shaaryan Compendium! This 10-page sourcebook provides rules, background and ideas for setting an adventure in the Shining South. There are 3 new races: Loxo and Thri-kreen from my previous publications, and Wemics. There are also 4 sets of variant rules for the different tribes of humans living in and around The Shaar. There are 3 new weapons, 9 variant monsters, 8 new...   [click here for more]
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The Shaaryan Compendium

The Shaaryan Compendium


May I present to you The Shaaryan Compendium! This 10-page sourcebook provides rules, background and ideas for setting an adventure in the Shining South. There are 3 new races: Loxo and Thri-kreen from my previous publications, and Wemics. There are also 4 sets of variant rules for the different tribes of humans living in and around The Shaar. There are 3 new weapons, 9 variant monsters, 8 new...   [click here for more]
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Darfellans - A Playable Race for 5th Edition

Darfellans - A Playable Race for 5th Edition


Darfellans are an orca-like race of humanoids who generally live in secluded settlements on seashores. They are at home both on land and in the sea. Their populations were greatly diminished by sahuagin hunters, but after beating them back, the remaining darfellans are eager for vengeance. This pack contains rules for playing a darfellan character in 5th edition. Donations are optional but gladly...   [click here for more]
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DR18xx - A One-Page Guide to a Dead Magic, 19th-Century-Style Forgotten Realms or Generic Setting

DR18xx - A One-Page Guide to a Dead Magic, 19th-Century-Style Forgotten Realms or Generic Setting


Welcome one and all to a new age, one of growing modernity and waning magic! This short and sweet, one-page guide to a 19th-century-style, dead magic setting, is designed so that a DM can simply bring along a single sheet for each player, plonk it on a table, and get started playing straight away. It is not the most complex or elaborate setting guide, but it allows you to hit the ground running quickly....   [click here for more]
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Rules Excerpt: Ridaro's Record of Races Updated - Flumph

Rules Excerpt: Ridaro's Record of Races Updated - Flumph


Welcome to this rules excerpt from the newly updated Ridaro's Record of Races! This publication includes the rules for a new player race, the flumph, which have just been added to Ridaro's Record of Races. For details on the history and society of the flumphs, as well as traits and backgrounds for another five races, check our Ridaro's Record of Races at th link below. /product/229498/Ridaros-Record-of-Races?term=ridaro&test_epoch=0...   [click here for more]
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Knife Juggler - A Feat and a Magic Item for 5th Edition

Knife Juggler - A Feat and a Magic Item for 5th Edition


This pack provides a new feat and a new magic item for 5th Edition Dungeons and Dragons. The "Knife Juggler" feat hones the character's dagger-throwing abilities, making the weapon a more viable choice in competitive play, especially for classes who only have access to a limited range of weaponry. The "Dagger of Return" is a magic weapon, specially designed for possessors of the feat, although...   [click here for more]
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Loxos - A Playable Race for 5th Edition

Loxos - A Playable Race for 5th Edition


"Loxos are tribal hunter-gatherers, hailing from the Shaar. They are a solitary and generally peaceful race, preferring to keep themselves to themselves. They are elephantine in appearance, with two trunks." This pack contains background and rules for playing as a Loxo character in 5th Editon Dungeon and Dragons. ...   [click here for more]
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Nim'su - Half Aarakocra, Half Wood Elf Race

Nim'su - Half Aarakocra, Half Wood Elf Race


Nim’su are a race of half wood elven, half aarakocra humanoids. They combine the physiology of the two creatures, giving them a sleek figure. They live in forests, particularly the High Forest, amongst both races, acting as diplomats. This pack contains rules for playing a nim’su character in 5th edition. Donations are optional but gladly accepted, and help me to create more content...   [click here for more]
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Holy Bard: College of the Kapellmeister and Amped Up Feat

Holy Bard: College of the Kapellmeister and Amped Up Feat


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. This...   [click here for more]
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