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RV-DC-GC15-01 Expedition Into The Desert

RV-DC-GC15-01 Expedition Into The Desert


Part 1 of the Splintered Soul Adventures A wax sealed envelope mysteriously arrives demanding your help - immediately. Meeting your shadar-kai contact brings you to the troubled Domain of Dread, Har’Akir. Who can you trust? What is really going on? Time is short as you try to put all the pieces together. Part One of the Splintered Soul Adventures. A Four-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
Dungeon Masters Guild  $3.99

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SJ-DC-DRAGON-01 : The Rock of Bral Caper

SJ-DC-DRAGON-01 : The Rock of Bral Caper


The party is tasked with retrieving a valuable and dangerous artifact that’s fallen into the wrong hands but doing so makes them the object of a manhunt by nefarious underworld forces. Is escape possible, and what price must they pay for their heroism? A Four-Hour Adventure for Tier 2 Characters. Optimized For APL 8. ...   [click here for more]
Dungeon Masters Guild  $2.99

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WBW-DC-GC14-02 Soul of The Forest

WBW-DC-GC14-02 Soul of The Forest


Our heroes continue to explore the domains of the Feywild, hoping to unravel the legend of The First Forest, the sentient source of Feywild nature and ancestor to all woodlands. Their journey takes them to a hot, sticky summer realm, where the land and its people are missing their archfey and strangled within an ever-growing jungle. Can our adventurers discover the true cause of this jungle blight?...   [click here for more]
Dungeon Masters Guild  $4.00

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SJ-DC-DRAGON-02 : Crossing the Void

SJ-DC-DRAGON-02 : Crossing the Void


The heroes must perform acts of piracy and derring-do to infiltrate the party of the century. If they can’t, the Empyrean Loupe seems destined to fall into the wrong hands, leading to ruin and catastrophe for all worlds throughout Wildspace. A Four-Hour Adventure for Tier 2 Characters. Optimized For APL 8. CONTENT WARNING: Enslaved sentient creatures ...   [click here for more]
Dungeon Masters Guild  $2.99

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SJ-DC-DRAGON-03 : The Starfire Gambit!

SJ-DC-DRAGON-03 : The Starfire Gambit!


After securing a safe position on board the spelljammer ship Starfire, the heroes must get to and open the secured vault to retrieve the Empyrean Loupe. Then they will need to make their escape back to the Rock of Bral, all the while avoiding the guards, party guests, and the host of the party, Prince Andru. A Four-Hour Adventure for Tier 2 Characters. Optimized For APL 8. ...   [click here for more]
Dungeon Masters Guild  $2.99

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SJ-DC-DRAGON-04 : The Call from Space!

SJ-DC-DRAGON-04 : The Call from Space!


You make it back to the Happy Beholder, coin in your pouch, after a successful heist. As you take a long pull from your well-deserved drink, you see a little friend staring at you from the other end of your table. They tell you that you have made a big mistake, and now, because of it, a cataclysmic event will occur that threatens to destroy the Rock of Bral and the region of wild space as we know it!...   [click here for more]
Dungeon Masters Guild  $2.99

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DC-POA-DRAGON-03: Battlefield of the Mind

DC-POA-DRAGON-03: Battlefield of the Mind


One of the rescued townsfolk approaches the adventurers about their capture and being led down into the cavern. She talks of a cavern filled with chests brimming with gold, gems and jewelry–all removed from the captured prisoners. She offers to guide the adventurers to this location for a split of the treasure. Finally, a chance to get a proper reward! Once more, the adventurers head back into the...   [click here for more]
Dungeon Masters Guild  $2.99

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DC-POA-DRAGON-01: Adventures in Babysitting

DC-POA-DRAGON-01: Adventures in Babysitting


A ceremorph gnome squidling has lost his parents! It’s not normally your “thing”, but you find yourselves looking into his big mopey squidling eyes and you can’t help yourselves. Part One of the Reaching through Space and Time Series of adventures. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

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DC-POA-DRAGON-02: Hearing the Call

DC-POA-DRAGON-02: Hearing the Call


After the encounter with a strange child and his family, it is time for a little rest in Easthaven. A party of trappers return to Easthaven speaking of attacks by walking dead and large tentacle creatures.  Time to investigate this strange report and see what threat it may be to the town of Easthaven. Part Two of the Reaching through Space and Time Series of Adventures. A Four-Hour Adventure for...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

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