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Home-Field Advantage - A Compendium of Lair Actions

Home-Field Advantage - A Compendium of Lair Actions


Home-Field Advantage is an extensive compendium of lair actions, featuring 250 new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist for several sessions. Lair actions are the tool D&D 5th Edition provides...   [click here for more]
Dungeon Masters Guild  $19.95

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Tasha's Crucible of Everything Else Volume 2

Tasha's Crucible of Everything Else Volume 2


BUNDLE ALERT: Find Volume 1 here! Save $5 in this bundle! Top 5% all time bestseller! Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster...   [click here for more]
Dungeon Masters Guild  $19.99

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Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1


NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
Dungeon Masters Guild  $19.99

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The Dancer Class

The Dancer Class


The Dancer A martial support class that employs special dance moves, called Flares, and the power to envigorate their allies by granting additional actions. This class plays very heavily with the action economy to help get the entire party moving!  Intro As a knight swings wide trying to strike the frothing maw of a displacer beast, a tiefling moves across the cave in a display of confidence and...   [click here for more]
Dungeon Masters Guild  $7.99

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The Merchant Class

The Merchant Class


The Merchant’s Place in the Party The class is intended to be a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using  the equipment they have on-hand rather than spellcasting and skill checks. The class creates characters with the playstyle of a: Midline Support with spells and features that manipulate...   [click here for more]
Dungeon Masters Guild  $7.99

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Legends of Frozenfar: an Icewind Dale Player's Companion

Legends of Frozenfar: an Icewind Dale Player's Companion


This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion on the class since its release.  The following new lore-faithful subclasses...   [click here for more]
Dungeon Masters Guild  $14.99

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Narrative-Driven Character Creation

Narrative-Driven Character Creation


In Dungeons & Dragons fifth edition, characters have traditionally gained an ability score increase trait through their race. Critiques have been raised questioning the narrative this mechanic evokes, and I ultimately agreed that, even with politics aside, race doesn’t feel like a pleasing place to put ability score increases. It causes certain race and class pairings to perform notably weaker...   [click here for more]
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Tasha's Crucible of Everything Else Volume 1 (Fantasy Grounds)

Tasha's Crucible of Everything Else Volume 1 (Fantasy Grounds)


Tasha's Crucible of Everything Else Volume 1 is now available for Fantasy Grounds Brought to you by QL Games, Tasha’s Crucible of Everything Else is a massive, two-volume collaboration of over 25 different DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual....   [click here for more]
Dungeon Masters Guild  $24.99

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Tasha's Crucible of Everything Else Volume 2 (Fantasy Grounds)

Tasha's Crucible of Everything Else Volume 2 (Fantasy Grounds)


Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster Manual. Below is a short description of what you'll find in each chapter of the...   [click here for more]
Dungeon Masters Guild  $24.99

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The Merchant Class (Fantasy Grounds)

The Merchant Class (Fantasy Grounds)


Now for Fantasy Grounds "The Merchant Class is one of my favorite class supplements that I have reviewed I think so far in my years of reviewing class supplements." - Eric "RogueWatson" Watson "Ever wish you had a traveling merchant to follow you around in your Dungeons & Dragons adventures. Wouldn't it be great to have exactly what you need right when you needed...   [click here for more]
Dungeon Masters Guild  $4.99

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Session Notes Sheet (Form-Fillable)

Session Notes Sheet (Form-Fillable)


This form-fillable PDF is a tool meant to help organize, inspire, and optimize your session prep work. It comes with seven pages: Page 1 is for Character Information, Recaps, Key Locations, and Environment mechanics Page 2 is all about things that may develop during the session, including a table for Random Encounters Page 3 is a dot-grid for maps or written note taking Page 4 is a square-grid...   [click here for more]
Dungeon Masters Guild  $2.99

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Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)

Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)


Explore the Frozenfar like never before - now with Fantasy Grounds! This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion...   [click here for more]
Dungeon Masters Guild  $14.99 $11.99

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Cooking Rules & the Cook Prestige Class

Cooking Rules & the Cook Prestige Class


Hunger has brought down empires, pushed forth the course of evolution, and ended the lives of even some of the most hardened of adventurers. Masters of the culinary arts are beloved by even the most uncultured creatures of the realms and make for powerful allies to have in any party. These expanded rules for Cooking introduce an expansion to and variant rules for short and long rests that...   [click here for more]
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Mystic Class

Mystic Class


In an April 2020 Unearthed Arcana, Wizards of the Coast formally announced the company was no longer pursuing the development of the Mystic as a full class option and instead were going to develop psychic-themed characters instead as subclasses. I felt that what was presented in those Unearthed Arcana showed more than enough proof that a full Mystic Class could be created, but Wizards of the Coast...   [click here for more]
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Ratatosk Player Character Race

Ratatosk Player Character Race


They are believed to be descendants of the All-Father’s messenger squirrel, the source of their namesake. Ratatosk have an innate love for delivering information, whether truthful or not.  Ratatosk are seen as valuable assets for espionage. Instinctually inquisitive beings, they are formidable scouts and spies.  Purchases of this document go directly towards funding all of the artwork for my...   [click here for more]
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The Dancer Class (Fantasy Grounds)

The Dancer Class (Fantasy Grounds)


Now for Fantasy Grounds The Dancer A martial support class that employs special dance moves, called Flares, and the power to envigorate their allies by granting additional actions. This class plays very heavily with the action economy to help get the entire party moving!  Intro As a knight swings wide trying to strike the frothing maw of a displacer beast, a tiefling moves across the cave in a...   [click here for more]
Dungeon Masters Guild  $4.99

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Character Sheet Revamped (Free Version)

Character Sheet Revamped (Free Version)


This character sheet was created to reorganize information so that each page was dedicated just to specific aspects of characters and how they will come into play. Character Stats make up the first page, and I have moved anything not specific to world exploration and combat to the Character Description page, giving Features and Equipment more room to breath and...   [click here for more]
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Lightless Player Character Race

Lightless Player Character Race


Drawing design inspiration from the black mages in Final Fantasy and the Jawas of Star Wars, the Lightless come to D&D. A race oblivious to the very concept of origin or identity. Lightless are a hopelessly curious race, always taking in little observations about seemingly mundane trinkets. The name “lightless” is a colloquialism bestowed upon them from society as they have never named themselves....   [click here for more]
Dungeon Masters Guild  $1.00

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Bard College of Lunacy

Bard College of Lunacy


As long as it’s funny, it’s possible. Bards of the College of Lunacy use physical humor to charm and outwit their enemies. Sometimes called looneys or tricksters, these bards cause absolute chaos, and earning the ire of one may absolutely tear your very perception of reality apart. Includes a new cantrip/spell, "hammerspace." Hammerspace allows characters to bring a list of 20 objects into existence...   [click here for more]
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The Dancer Class Preview

The Dancer Class Preview


The Dancer A martial support class that employs special dance moves, called Flares, and the power to envigorate their allies by granting additional actions. This class plays very heavily with the action economy to help get the entire party moving!  Intro As a knight swings wide trying to strike the frothing maw of a displacer beast, a tiefling moves across the cave in a display of confidence and...   [click here for more]
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