Title |
Publisher |
Price |
The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Enhance your treasure hoards, villains, and shop keeps with unique and fascinating magical weapons!
— A Bevy of Magic Weapons! —
Weapons of Myth contains 50 magical weapons, including 20 weapons that increase in power, allowing a character to acquire the magic weapon early in their adventuring career... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Fight off an ambitious young green dragon in this expansion for Storm King's Thunder!
This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon that has taken control of a local kobold... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Stop a group of evil druids from unleashing chaos upon the domains of delight in this expansion for The Wild Beyond the Witchlight!
This adventure is designed for the Wild Beyond the Witchlight campaign and is intended to give your players extra content during travel. It will bring your party in contact with Sovebin, a druid of Talos pretending to be a druid of Silvanus. He asks them to collect... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|

Enhance your treasure hoards, villains, and shop keeps with unique and fascinating magical weapons!
This is the Roll20 Compendium version of the best-selling PDF.
— A Bevy of Magic Weapons! —
Weapons of Myth contains 50 magical weapons, including 20 weapons that... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Save an innocent variant in this multiversal planar prison break adventure for Journeys Through the Radiant Citadel!
This adventure is designed for the Journeys Through the Radiant Citadel setting and is intended to give your players an extra optional adventure. It will bring your party in contact with Gimlen, a gnome that made a dark deal with a powerful fiend. He asks them to rescue another version... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Save an unwitting hamlet from an undead threat!
Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town...
Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

Weapons of Myth
Now available for Fantasy Grounds Unity!
Enhance your treasure hoards, villains, and shop keeps with unique and fascinating magical weapons!
— A Bevy of Magic Weapons! —
Weapons of Myth contains 50 magical weapons, including 20 weapons that increase in power, allowing a character to acquire... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!"
Chance: "And I'm Chance, your grumpy... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now Available for Fantasy Grounds Unity!
The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this treatise will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Elminster's Excellent Establishments
Now available for Fantasy Grounds Unity!
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place... [click here for more] |
Dungeon Masters Guild |
$10.99
|
Now for Fantasy Grounds Unity
Fight off an ambitious young green dragon in this expansion for Storm King's Thunder!
This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon... [click here for more] |
Dungeon Masters Guild |
$5.95
|

Now for Fantasy Grounds Unity
Save an unwitting hamlet from an undead threat!
Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town...
Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Escape from Shurrock - A Journeys Through the Radiant Citadel adventure
Now available for Fantasy Grounds Unity!
Save an innocent variant in this multiversal planar prison break adventure for Journeys Through the Radiant Citadel!
This adventure is designed for the Journeys Through the Radiant Citadel setting and is intended to give your players an extra optional adventure. It will bring your party... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Note: This product includes a commercial license to use this map in your Dungeon Masters Guild products. If you just want to use this map to run a game, check out the much more affordable (and much more featureful) adventure Veratrem's Tribal Siege.
This product contains high resolution maps of a kobold lair. With this product, you are buying a commercial license to use these maps... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now for Fantasy Grounds!
Stop a group of evil druids from unleashing chaos upon the domains of delight in this expansion for The Wild Beyond the Witchlight!
This adventure is designed for the Wild Beyond the Witchlight campaign and is intended to give your players extra content during travel. It will bring your party in contact with Sovebin, a druid of Talos pretending to be a druid of Silvanus.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Scare players who think they can handle weak enemies with this free supplement!
Kobold Traps is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder.
The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located... [click here for more] |
Dungeon Masters Guild |
FREE
|
Make travel along the largest trade route of the North more exciting with this expansion for Storm King's Thunder!
Encounters along the long Road is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder.
The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It... [click here for more] |
Dungeon Masters Guild |
FREE
|
 Note: This product includes a commercial license to use this map in your Dungeon Masters Guild products. If you just want to use this map to run a game, check out the much more affordable (and much more featureful) adventure Shrine to Talos.
This product contains high resolution maps of a Feywild Forest Clearning. With this product, you are buying a commercial license to use these... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Note: This product includes a commercial license to use this map in your Dungeon Masters Guild products. If you just want to use this map to run a game, check out the much more affordable (and much more featureful) adventure Trouble in Wealdham.
This product contains high resolution maps of Wealdham, a small hamlet in the Westwood. With this product, you are buying a commercial license... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Note: This product includes a commercial license to use this map in your Dungeon Masters Guild products. If you just want to use this map to run a game, check out the much more affordable (and much more featureful) adventure Trouble in Wealdham.
This product contains high resolution maps of Greenhill Crypt. With this product, you are buying a commercial license to use these maps in... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Arcane Heists
Plan and Execute Elaborate Prison Breaks
Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of ten thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different version... [click here for more] |
Dungeon Masters Guild |
FREE
|
 Note: This product includes a commercial license to use this map in your Dungeon Masters Guild products. If you just want to use this map to run a game, check out the much more affordable (and much more featureful) adventure Veratrem's Tribal Siege.
This product contains high resolution maps of a Hill Giant's Checkpoint. With this product, you are buying a commercial license to use... [click here for more] |
Dungeon Masters Guild |
$2.95
|