Title |
Publisher |
Price |
Also check out the other volumes in this best-selling series, or buy the bundle and save!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day
How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day
How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The holiday season is once again here, A time for joy and a time for cheer. Families gather and mingle and meet To share festive drinks and fine food to eat. Singing seasonal songs deep into the night Before waking up at the sun’s first light To see what’s been left under the tree... [click here for more] |
Dungeon Masters Guild |
$3.95
|
An abandoned tavern that's been repurposed. An old windmill that's been converted into a wizard's tower. A dungeon that has been cleared of its denizens and made into a comfy new home. A brand new watch tower built atop a scenic cliff.
The Bastions system, introduced in the 2024 edition of the Dungeon Master's Guide, provides rules, guidelines, and facilities for players to create... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans.
Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing... [click here for more] |
Dungeon Masters Guild |
$2.95
|
You have managed to reach the innermost sanctum within the tomb and have claimed the lost artifact. Suddenly, you hear a rumbling noise behind you as the door you entered slams shut. A long hallway on the opposite end of the room is now your only exit. A large pit filled with spikes must be crossed before entering the hallway. Beyond that is a spinning tunnel filled with flames. In the distance... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The arctic environment holds a mysterious atmosphere of danger and discovery for those who dare to settle there and those who venture to explore it. One can never be sure what lurks over that nearby snow drift, inside that dark cave, or under that frozen ice. Threats loom over the next hill, but treasures may also be found hidden among the seldom explored corners of the harsh environment.
Snow... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat, now for Fantasy Grounds!
Puzzles, Predicaments, and Perplexities contains a collection... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going through.
Split The Party provides advice, encounters, and an... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent jerk. The captain assembles the party... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume... [click here for more] |
Dungeon Masters Guild |
$4.95
|
One lich, two lich
Red lich, blue lich
The time is now rich
To summon a true lich
The planets and planes are about to align in a way not seen in centuries. The multiverse is at a rare crossroads. Five undead wizards have united to take advantage of the situation. A forbidden ritual in a secret lair threatens to unleash an even greater evil on the world.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Music does much more than just soothe the savage beast. Songs have the ability to heal allies, harm enemies, hypnotize audiences, paralyze creatures, summon illusions, and more. These powers take much more than just a basic knowledge of music. They require the ability to weave songs into spells, joining the enchanting musical tunes with expressive lyrics.
The Lost Lyrics of Rezinar contains the lyrics... [click here for more] |
Dungeon Masters Guild |
$1.25
|
This is the Roll20 version of this title. The PDF version is available here.
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation, one that is well deserved. Yet brave (or foolish) adventures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The serene and scenic Crystal Lake is beautiful this time of year. The crisp autumn air, the changing colors of the leaves, and the cool breeze off the lake provides the perfect place to get away from the hectic adventuring lifestyle. A campground on the shores of the lake provides relaxing activities to enjoy the scenery and setting. But this year, an ancient evil awakens and threatens to shatter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Want to add more aspects from the movie to your adventure? Also check out Honor Among Thieves - The High Sun Games !
The movie Dungeon & Dragons: Honor Among Thieves is an action-packed fantasy adventure that takes viewers through an exciting quest set in the Forgotten Realms. It wouldn’t be a true D&D story without the presence of several memorable magic items.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 The holiday season is once again here, A time for joy and a time for cheer. Families gather and mingle and meet To share festive drinks and fine food to eat. Singing seasonal songs deep into the night Before waking up at the sun’s first light To see what’s been left under the tree... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$6.49
|
Waterdeep: The Plowing and Running is an urban mystery set in the city of Waterdeep in the Forgotten Realms. The plot centers around a kidnapping that takes place during the Plowing and Running festival.
The adventure is intended for characters levels 4 through 6 and is designed to supplment the Waterdeep: Dragon Heist adventure module.
Spring in the city of Waterdeep is a spectacular... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Would you reveal the deep dark secret of a seemingly good person in order to ensure those that depend on her know the truth? Should you pull the lever to divert a runaway mine cart so it doesn’t kill five unaware dwarves only to kill a single dwarf who is currently safe from the danger? Would you save the captive who is about to plunge into a pit of lava, but let the dangerous villain escape and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations!
These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level!
Adventures From Along the Road provides four one-shot experiences, each one with... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The pirate captain known as Two-toed Twilly terrorized the Sword Coast for decades until she mysteriously disappeared, along with her crew and her wealth of accumulated treasure. When the party comes into possession of a long forgotten treasure map, the search for the legendary pirate ship the Gloomshade begins. Twilly was never one to easily surrender, and has assured that the ship and its... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Prison is Empty and All the Criminals are Here
Keep your eyes on the shadows and a hand on your coinpurse, because a cruel crew of criminals have been unleashed on the Realms. This collection of NPCs, created for fifth edition Dungeons & Dragons, brings with them terrifying tales of plots and betrayals - either comitted by them or towards them, depending on who you ask. Brought... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 Want to add more aspects from the movie to your adventure? Also check out Honor Among Thieves - Magic Items !
The movie Dungeon & Dragons: Honor Among Thieves is an action-packed fantasy adventure that takes viewers through an exciting quest set in the Forgotten Realms. It wouldn’t be a true D&D story without an exciting climactic encounter for the characters to navigate... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries to be made and treasures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A lock stands between your party and their goal. Whether it be a mysterious chest that could hold lost artifacts or a metal door that leads to the laboratory of the mad mage, somebody put a lock in place to keep people like you out. Fortunately, somebody in your party knows how to pick locks. Or at least thinks they do. They pull out their collection of metal tools and start working on the inner... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Forgotten relics. Lost temples. Ancient traditions. Valuable and powerful artifacts may have been lost to time, but there are some individuals out there who dedicate their lives to solving their mysteries and finding those treasures. When the adventuring party comes across the journal of Sir Canard, they are presented with the clues and information needed to track down several of these... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
You have managed to reach the innermost sanctum within the tomb and have claimed the lost artifact. Suddenly, you hear a rumbling noise behind you as the door you entered slams shut. A long hallway on the opposite end of the room is now your only exit. A large pit filled with spikes must be crossed before entering the hallway. Beyond that is a spinning tunnel... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more!
For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link.
The arctic environment holds a mysterious... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Now for Fantasy Grounds!
You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day
How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you! King of the Road provides a system that encourages... [click here for more] |
Dungeon Masters Guild |
$3.95
|
“Last call!” the barkeep bellowed at the top of his lungs. Hardly any of the patrons at the Tispy Troll heard him over the roar of the packed tavern. Those who did chose not to pay attention and instead drunkenly joined the lusty cheers of the crowd as two muscular half-orcs -- one male and one female -- sat in the middle of the hall deadlocked in an epic arm wrestling contest. Just when it... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Own the PDF? Click here for a Bundle Discount!
The movie Dungeon & Dragons: Honor Among Thieves is an action-packed fantasy adventure that takes viewers through an exciting quest set in the Forgotten Realms. It wouldn’t be a true D&D story without the presence of several memorable magic items. This product brings the magic items seen in the movie to your game table!
This product... [click here for more] |
Dungeon Masters Guild |
$2.74
|
The party wakes up from a deep sleep to find themselves marked with strange blue tattoos. These are no ordinary tattoos, as the azure ink shimmers with a deep magic. Five distinct symbols, aligned on the sword arm of each character. The group has no recollection of how they got there, but feels a deep sense that these marks serve an insidious purpose. Who put them there and why? How can they be removed?... [click here for more] |
Dungeon Masters Guild |
$14.95
|
When a mysterious stranger extends an invitation to play games for the opportunity to win a large sum of gold, some find it very difficult to resist. However, once those games are revealed to have deadly consequences for those who fail, the competition becomes much more than a simple game - it becomes a matter of life or death.
Kraken Game puts characters in a situation where they are competing... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Halaster Blackcloak has become quite infamous as the creator of Undermountain, the twisted and massive dungeon complex that resides beneath Waterdeep. The Mad Mage, as he is known, has traveled across the planes and into the unknown to populate his warped domain with all kinds of creatures, traps, and surprises. Among Halaster’s eclectic habits is collecting incomplete songs, poems, and other works... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Now for Fantasy Grounds
The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Dragon Games
Now available for Fantasy Grounds Unity!
Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
The Prison is Empty and All the Criminals are Here
Keep your eyes on the shadows and a hand on your coinpurse, because a cruel crew of criminals have been unleashed on the Realms. This collection of NPCs, created for fifth edition Dungeons & Dragons, brings with them terrifying tales of plots and betrayals - either comitted by them or towards... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 The Lich Class (5e)
“Time is the only constant. For the living it never stops, for the dead it doesnt matter. And for the undead? For the undead, time is a joke to be laughed at!” — Scott Snyder
Inspired by the iconic creatures, the lich class provides a way to create your own lord or lady of undeath. The provided subclasses allow you to build several lich... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Thrallherd Class (5e)
“Until you realize how easy it is for your mind to be manipulated, you remain the puppet of someone else's game.” -Evita Ochel
Inspired by the prestige class of editions past, The Thrallherd Class includes a new take on psionic casting and the leadership feat of 3.5. Also included are three subclasses that determine the number of thralls... [click here for more] |
Dungeon Masters Guild |
$4.95
|

The Lost Treasures of Sir Canard
Now available for Fantasy Grounds Unity!
Forgotten relics. Lost temples. Ancient traditions. Valuable and powerful artifacts may have been lost to time, but there are some individuals out there who dedicate their lives to solving their mysteries and finding those treasures. When the adventuring party comes across the journal of Sir Canard, they... [click here for more] |
Dungeon Masters Guild |
$5.99
|

Now available for Fantasy Grounds Unity!
The party wakes up from a deep sleep to find themselves marked with strange blue tattoos. These are no ordinary tattoos, as the azure ink shimmers with a deep magic. Five distinct symbols, aligned on the sword arm of each character. The group has no recollection of how they got there, but feels a deep sense that these marks serve an insidious purpose. Who... [click here for more] |
Dungeon Masters Guild |
$19.95
|

Split the Party -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party... [click here for more] |
Dungeon Masters Guild |
$4.95
|