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Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
Dungeon Masters Guild  $14.95

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Aurora's Whole Realms Spring Catalogue

Aurora's Whole Realms Spring Catalogue


Can you feel it in the air? The crispness? The energy? The bounce in your step? It’s spring in Faerûn, and that means it’s time for another of our great sales, featuring all the things you need for the season of rebirth. Welcome to the greatest shop in the multiverse and Aurora’s Spring Catalogue! Be sure to check out our other Aurora’s Seasonal Catalogues, we've got something for everyone!...   [click here for more]
Dungeon Masters Guild  $5.95

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Bastion of the Frost Lord - Adventure

Bastion of the Frost Lord - Adventure


"AMAZING! The story was great... really enjoyed this one!" "I loved this... really fun!" "The roleplay was fantastic and everyone had a great time! 10/10!" "Very enjoyable... would gladly recommend this module to any keen gamer!" "Loved it!" It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken...   [click here for more]
Dungeon Masters Guild  $2.95

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Aurora's Whole Realms Christmas Catalogue

Aurora's Whole Realms Christmas Catalogue


Welcome to Aurora’s Whole Realms Emporium, the greatest shop in the multiverse. Need the perfect gift for the barbarian, bard, cleric, druid, fighter, monk, ranger, rogue, sorcerer, warlock, or wizard in your party? Look no further. Celebrate the season with Aurora’s Whole Realms Christmas Catalogue, celebrating the festive day known in some crystal spheres as Christmas! Aurora...   [click here for more]
Dungeon Masters Guild  $4.95

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Manual of Masks

Manual of Masks


"Very creative and well written. There is something in this little supplement for everyone!" — M.T. Black "I loved it." — Guy Sclanders of How to be a Great Game Master Masks are more than a mere disguise — they are objects of art, representations of a cultural heritage, spiritual totems, symbols of oppression, depictions of our deepest nightmares, and tools...   [click here for more]
Dungeon Masters Guild  $1.25

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Aurora's Whole Realms Summer Catalogue

Aurora's Whole Realms Summer Catalogue


Welcome to Aurora’s! It’s the warm season, and as with every year, we come out with something new! This year, we introduce you to the new Aurora’s Whole Realms Summer Catalogue (soon to be followed by Autumn and Winter), where you can find this season’s best offerings, such as Flash-Frozen fish—perfect for your next fishing trip—, Glacier stones for keeping your drinks cool, and This...   [click here for more]
Dungeon Masters Guild  $4.95

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Aurora's Whole Realms Autumn Catalogue

Aurora's Whole Realms Autumn Catalogue


"Aurora's Whole Realms Catalogue was one of my favorite 2e titles. I'm pleased to see this talented team reviving the line!" — M.T. Black Ladies, Gentlemen, and Other Beings,   Welcome to the greatest shop in the multiverse. Our Summer Catalogue seems to have taken the world by storm, and it is now time for us to follow-up on that, as we launch our Autumn collection. This particular piece...   [click here for more]
Dungeon Masters Guild  $4.95

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Undersea Sourcebook: Feats and Equipment

Undersea Sourcebook: Feats and Equipment


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the second of the series, you’ll find feats and items essential to rounding of your character for an undersea or ocean-spanning campaign. The Feats chapter includes feats suited to pirates, sailors, underwater explorers, and characters...   [click here for more]
Dungeon Masters Guild  $5.95

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Undersea Sourcebook: Race and Class Guide

Undersea Sourcebook: Race and Class Guide


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the first of the series, you’ll find races, classes, and backgrounds for creating characters suitable to an undersea or ocean-spanning campaign. The Races of the Oceans, Coastlines, and Rivers chapter features detailed descriptions...   [click here for more]
Dungeon Masters Guild  $6.95

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Phoenixes of the Realms

Phoenixes of the Realms


With feathers aflame, the majestic phoenix rises from the ashes, a symbol of hope to the broken. These mighty magical birds drive fear into the hearts of the wicked. Phoenixes of the Realms is a comprehensive collection of phoenixes and phoenix related player options. It includes 7 phoenix subspecies, here's what you'll find inside: The Desert Phoenix (Huge, Challenge 10) The...   [click here for more]
Dungeon Masters Guild  $2.95

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Street Fighter: Combo Slinging Monastic Tradition

Street Fighter: Combo Slinging Monastic Tradition


Some monks spend little to no time studying in temples, but instead learn their art on the mean streets. These monks might work among the city’s poor, collect alms in busy markets, serve at inner-city temples, or be urban hermits who study humanity among the people of the streets and alleys. You may select the way of the street fighter monastic tradition at 3rd level, subject to your...   [click here for more]
Dungeon Masters Guild  $1.95

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Genjutsu Master: Illusion Flinging Monastic Tradition

Genjutsu Master: Illusion Flinging Monastic Tradition


The genjutsu master learns how to mold their ki and manipulate the ki of others to produce powerful illusions. Some use these abilities to become invisible spies and assassins, while others use them to entertain or manipulate the masses. The way of the genjutsu master is therefore carefully guarded and shrouded in secrecy, with each sensei carefully choosing their students and testing them...   [click here for more]
Dungeon Masters Guild  $1.95

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Ship Template for MS Word

Ship Template for MS Word


This template is based on the ship rules presented in Ghosts of Saltmarsh. It is a Microsoft Word 365 file, using the .docx format, while a .doc version (Word 97-2003) is also included. The document is designed to be edited using the find/replace function (Ctrl + H / Cmd + Shift + H on a Mac), so you'll find tags such as YYShipName and YYMovementComponent. Replace these using the same case...   [click here for more]
Dungeon Masters Guild  $0.95

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Undersea Sourcebook: Mutants & Mariners

Undersea Sourcebook: Mutants & Mariners


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below.  Mutants & Mariners includes a host of new options for your ocean and undersea campaigns: The infamous Pirate Class Privateer and Smuggler pirate archetypes College...   [click here for more]
Dungeon Masters Guild  $2.95

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Tentacle of the Deep

Tentacle of the Deep


The following material is provided for playtesting purposes only. If you like it, let us know or drop a tip in the tip jar. If you’ve got creative feedback, we’d love to hear from you too. Whether belonging to some titanic monster of the deep, or to a Great Old One far below the surface, a tentacle of the deep is a relentless attacker belonging to something terrifying that dwells...   [click here for more]
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