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Products found in this section... Sort by: 
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Curse of the Two Spirits (Fantasy Grounds)

Curse of the Two Spirits (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Curse of the Two Spirits An adventure by Elven Tower Includes Unity  This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded....   [click here for more]
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Portal Pack - Dragon of Icespire Peak (Essentials Kit)

Portal Pack - Dragon of Icespire Peak (Essentials Kit)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - Dragon of IceSpire Peak (Essentials Kit) Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES the use of the Dragon of Icespire Peak (Essentials Kit) Fantasy Grounds module sold separately on the Fantasy...   [click here for more]
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Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)

Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might...   [click here for more]
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Dragonlances in Faerûn: DL6 Dragons of Ice - 5E (Fantasy Grounds)

Dragonlances in Faerûn: DL6 Dragons of Ice - 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Includes Unity  The refugees from Pax Tharkas are safe in the Dwarven Kingdom of Deep Shanatar. You are in the ancient port of Theymarsh searching for ships to escape the dragonamry’s advance… Dragonlances in Faerûn: DL6 Dragons of Ice is a complete overhaul of the original 1st edition module. This conversion turns...   [click here for more]
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Release the Krakin! (Fantasy Grounds)

Release the Krakin! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin...   [click here for more]
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Serpent Isle (Fantasy Grounds)

Serpent Isle (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Serpent Isle  The Full Campaign On Shadowed Shores In a land few have heard of, and fewer still have visited, lies untold adventure, treasure and fame. The renowned Captain Farsail has sent out word that she will undertake an expedition to Serpent Isle, but is...   [click here for more]
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30 New Magical Items (Fantasy Grounds)

30 New Magical Items (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This supplementary material adds 30 new magic items I've devised and revised that I hope you will find interesting and useful in your campaigns and adventures, whether as a player or dungeon master. These vary between Common and Very Rare in item rarities. ...   [click here for more]
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A Small Problem (Fantasy Grounds)

A Small Problem (Fantasy Grounds)


This is a Fantasy Grounds VTT module, if you are looking for the PDF - click here. Includes Unity  A cavern network about a quarter-mile to the southwest of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids...   [click here for more]
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Dramatis Personae: Fiend Patrons (Fantasy Grounds)

Dramatis Personae: Fiend Patrons (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Strike a deal with a Fiend Patron and unlock its unique features! Dramatis Personae: Fiend Patrons includes: 20 Variant Fiend class features! Customize your warlock of the Fiend to represent a specific Archfevil, Demon Lord, or Yugoloth. Each Fiend is different,...   [click here for more]
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Oath of the Eldritch Paladin Oath (Fantasy Grounds)

Oath of the Eldritch Paladin Oath (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Defenders of the Feywild! The Oath of the Eldritch is an ancient tradition of honor rising from the practices of Eladrin knighthood. Charged with protecting the cities and courts of the Feywild, these paladins blend fey magic with martial prowess. Fiercely devoted and relentless, they spend their careers...   [click here for more]
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Mythic Adventures (Fantasy Grounds)

Mythic Adventures (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Mythic Adventures presents dozens of extraordinary abilities adapted from more complicated RPG’s. These powers represent truly amazing and heroic abilities of high fantasy characters. DMs can award Mythic Tiers instead of levels at various milestones they choose or can use the suggested advancement...   [click here for more]
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Druid Circle: Circle of the Wyrm (Fantasy Grounds)

Druid Circle: Circle of the Wyrm (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Take Dragon Forms and call Draconic Spirits to the Battlefield! Druids of the Circle of the Wyrm hail from regions that have strong ties to dragons and other wyrmkin. The druids’ stewardship of these lands connects them with the innate magic of the dragons who dwell there. Seeing dragons as an ancient...   [click here for more]
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Way of the Owlbear (Fantasy Grounds)

Way of the Owlbear (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.   While many practitioners...   [click here for more]
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The Goblet of Fireflies (Fantasy Grounds)

The Goblet of Fireflies (Fantasy Grounds)


Includes Unity  This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Goblet of Fireflies is a 4-6 hour long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable...   [click here for more]
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Dramatis Personae: Great Old One Patrons (Fantasy Grounds)

Dramatis Personae: Great Old One Patrons (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Worship a Great Old One Patron and unlock its unique features! Dramatis Personae: Great Old One Patrons includes: 17 Variant Great Old One class features! Customize your warlock of the Great Old One to represent a specific entity such...   [click here for more]
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Blibdoolpoolp Rising - Adventure (Fantasy Grounds)

Blibdoolpoolp Rising - Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Now with Unity  An adventure by Jean Lorber and Jeff C. Stevens — Product Overview — ♦ 4 to 8 hours for four to five characters. ♦ Scalable for 3rd-6th level. ♦ High-resolution maps of the Kuo-Toa lair. ♦ 9 new statblocks, including Dire Barnacles and Hypno-Cuddlefish! ...   [click here for more]
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Eberron Warforged, Revised (Fantasy Grounds)

Eberron Warforged, Revised (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Presented here is a revised version of the Wayfarer's Guide to Eberron, Warforged Race. The Integrated Protection presented in the WGtE version is simply busted. It is balanced around the assumption that +x plate armor will exist, and that is completely contrary to D&D 5th Edition's design. Presented...   [click here for more]
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Fantastic Terrain (Fantasy Grounds)

Fantastic Terrain (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. FANTASTIC TERRAIN! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give Fantastic Terrain a try today." GeekTyrant.com: "I could definitely use more of these in my...   [click here for more]
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Goddream (Fantasy Grounds)

Goddream (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Ao the Overgod, the Hidden, slumbers – and the worlds are turned asunder. In its dream of forgetfulness, parts of the planes begin to fade away into nothingness, wiped from the memory of their creator. People, structures, creatures, and sometimes whole parts of land or water are...   [click here for more]
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Crawfolk (Fantasy Grounds)

Crawfolk (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. “While walking along the Kingfisher River in Saltmarsh, I saw the most curious group of goblins fishing along the shore.  As I had never seen nor heard of this type of behavior in goblins, I found it too intriguing to ignore.    As I hid behind the trunk of one of the larger swamp oak...   [click here for more]
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Warlock Patron: The Great Wyrm (Fantasy Grounds)

Warlock Patron: The Great Wyrm (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unleash Draconic Power on the Battlefield! You have made your pact with an ancient and powerful draconic entity—a Great Wyrm that has lived so long it transcends time and magic as they are reckoned by mortals. The motivations of such a being may be aloof or beyond your ken, or your patron may have...   [click here for more]
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Encounters in the Savage Arctic (Fantasy Grounds)

Encounters in the Savage Arctic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.  ...   [click here for more]
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The Festival of Magic (Fantasy Grounds)

The Festival of Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  The Festival of Magic is a short introductory adventure for a group of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply...   [click here for more]
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All about that Sling! (Fantasy Grounds)

All about that Sling! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. " You see, I know that they are laughing at me. I never had proper training and my sling and my shield are the only weapons I've ever known. My simple weapons seem childish compared to their shining armor and their elegant longbows, which makes them feel joy. But, I assure you when their arrows are blocked...   [click here for more]
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Psychomancer (Fantasy Grounds)

Psychomancer (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The psychomancer is a wizard adept in the manipulation of the psyche, or as it is commonly known – the soul, be it for good or ill. It all depends upon the caster’s heart and grit, as well as their general tendencies and view of the world. Not many practitioners have lived to tell the tale, but those few...   [click here for more]
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The Complete Hag Annex I (Fantasy Grounds)

The Complete Hag Annex I (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. More Lore and Flavor for Hags! This first Annex builds upon but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag...   [click here for more]
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Vile Traditions (Fantasy Grounds)

Vile Traditions (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many...   [click here for more]
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Obsidian Dreams - Adventure (Fantasy Grounds)

Obsidian Dreams - Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Obsidian Dreams An adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a strange fever that causes the population of the city of Andurias to suffer debilitating nightmares and night horrors. Some of those afflicted have started to become deranged and aggressive. It is only...   [click here for more]
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Myriad, City of Tiers (Fantasy Grounds)

Myriad, City of Tiers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in...   [click here for more]
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Mistress of Blood Tower - Adventure (Fantasy Grounds)

Mistress of Blood Tower - Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Now with Unity  Mistress of Blood Tower is a horror adventure designed for four to five characters of levels 3rd through 7th. Scaling suggestions are provided for lower-level parties. Short-Term Madness is used in the adventure, and It has the potential to be deadly....   [click here for more]
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The House of the Midnight Violet (Fantasy Grounds)

The House of the Midnight Violet (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. "This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written adventure through a mansion filled with dark secrets." The House of...   [click here for more]
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Quest Spells & Other Divine Magic (Fantasy Grounds)

Quest Spells & Other Divine Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Discover new and powerful divine magic! Use this supplement to expand and enrich your campaign world. In Quest Spells & Other Divine Magic you will discover: - Two new types of divine spells: quest spells, which are bestowed only to the most faithful of...   [click here for more]
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The Compleat Mistwood Bestiary (Fantasy Grounds)

The Compleat Mistwood Bestiary (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Compleat Mistwood Bestiary Contained within these pages are ferocious, wily, and downright unusual monsters that can be found within any strange forest. Can adventurers brave of heart withstand the frumious Bandersnatch? Will unwary travelers be ensnared by the sinister hidebehind? What...   [click here for more]
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Nameia's Crimson Tome (Fantasy Grounds)

Nameia's Crimson Tome (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.            " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert M. " Loved the layout...   [click here for more]
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Artifacts of the Gods (Fantasy Grounds)

Artifacts of the Gods (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Artifacts of the Gods expands on the weapons of the gods provided in Mythic Odysseys of Theros. This product includes 23 pages of new and powerful artifacts including weapons, armor, clothing, and other items. In addition to their inherent abilities, these artifacts see...   [click here for more]
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Festival of Cold Light (Fantasy Grounds)

Festival of Cold Light (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carnival games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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Saltwater Mystery (Fantasy Grounds)

Saltwater Mystery (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. On the shores of the Sea of Fallen Stars, in a small and xenophobic coastal town, there is a mystery that must be unraveled. People have started disappearing during the past months, as a direct result of the criminal activities going on in town, under cloak and dagger. The players must examine clues, talk with...   [click here for more]
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Waxing Moon (Fantasy Grounds)

Waxing Moon (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Somewhere in the region of Thesk, at the small village of Amaranth, a despicable night hag has taken residence in the farmstead of a native family. There, she devised a malicious magical disease called Lungsprout and intends to infect the unsuspecting villagers with it, using her deceptively...   [click here for more]
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Druid Circle - Circle of the Hunt (Fantasy Grounds)

Druid Circle - Circle of the Hunt (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Empower your allies with the power of Nature! Use your connection with nature to turn your allies into powerful beasts, while they maintain all of their own unique martial skills! A Raging Dire Wolf, a rhinoceros able to use Divine Smite, a Giant Eagle capable...   [click here for more]
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Way of Mindful Fist (Fantasy Grounds)

Way of Mindful Fist (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Monks of the Way of Mindful Fist are highly trained in the martial arts and mindful execution in every pursuit. They have been taught to enter the state of Mushin when training and in combat. This practice allows the monks to flawlessly execute their movements with incredible speed and precision. In this module...   [click here for more]
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The Lair of Glaucous (Fantasy Grounds)

The Lair of Glaucous (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Lair of Glaucous Now with Unity   -because every first adventure should include a dragon-   Includes a Multiplayer version and a Dungeon Master + 1 Player version for characters of 1st - 5th level.     A village on the outskirts of the Glimmerwood...   [click here for more]
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Way of the Druid (Fantasy Grounds)

Way of the Druid (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The most obscure and mystical of character classes – The Druid - has been gifted with many more game options for the ones who treasure, defend, and nurture Nature. Within it, you will find: The hierarchy and ranks within a Druid Circle explained and detailed. Five new Druid Circles...   [click here for more]
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Martial Archetype: Sworn Shield (Fantasy Grounds)

Martial Archetype: Sworn Shield (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Sword and Board Fighter! Introducing a new Fighter subclass option designed around classic weapon-and-shield combat! Some warriors are students of form and technique, while others supplement their martial prowess with magical effects. Sworn shields see defensive resilience as the source...   [click here for more]
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The Ruins of Nightstone Keep (Fantasy Grounds)

The Ruins of Nightstone Keep (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  The Ruins of Nightstone Keep "Upon a rocky cliff overlooking the foreboding valley of the Red Tusk Orc tribe sits the ruins of Nightstone Keep. Within its walls hides a small library, once protected by the soldiers who made the keep their home. Tucked away...   [click here for more]
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In League with Devils (Fantasy Grounds)

In League with Devils (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This adventure is a supplementary scenario for Baldur’s Gate: Descent into Avernus, which can be used while the party is fleeing Elturel and are heading towards Fort Knucklebone at level six. It entails a bargain with Bagrivyek, the goblin deity of cooperation. The God offers them a deal they can’t refuse,...   [click here for more]
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Portal Pack - The Abandoned Mine - Part 3

Portal Pack - The Abandoned Mine - Part 3


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - The Abandoned Mine - Part 3 Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES using The Abandoned Mine - Part 3 Fantasy Grounds module sold separately here. This module has 14+ portals for...   [click here for more]
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The Sunken Village of Little Corth (Fantasy Grounds)

The Sunken Village of Little Corth (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. 'The Sunken Village of Little Corth' is a 2nd level Dungeons and Dragons adventure centered on a time-paradox puzzle. The PCs travel across a necrotic marsh (the Grey Creeping) to a sunken village where, upon being transported back 2000 years into the past, they must prevent a necromancer freeing Orcus...   [click here for more]
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Portal Pack - The Abandoned Mine - Part 1

Portal Pack - The Abandoned Mine - Part 1


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - The Abandoned Mine - Part 1 Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES the use of The Abandoned Mine - Part 1 Fantasy Grounds module sold here. This module has 8+ portals for the adventure....   [click here for more]
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Athanae's Divinations (Fantasy Grounds)

Athanae's Divinations (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This is Athanae’s Divinations, a sourcebook of divination spells and supplemental material for 5e D&D. If you thought diviners were weak or ill-suited for dangerous adventuring, think again! What’s inside? Twenty-Eight new and/or reimagined divination spells with DM’s sidebars and examples. Spells...   [click here for more]
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Lair of the Spider (Fantasy Grounds)

Lair of the Spider (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. Includes Unity  "Lair of the Spider" is a short adventure, meant to be dropped into an existing campaign as a short side-quest, or perhaps as a quick filler module with minimal preparation. This module is suitable for Tier 1 and Tier 2 players, from level 2 to 10. A young woman has gone missing in the village of Greenberg, and some of the clues point...   [click here for more]
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