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Products found in this section... Sort by: 
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Dramatis Personae: Archfey Patrons (Fantasy Grounds)

Dramatis Personae: Archfey Patrons (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Strike a deal with an Archfey Patron and unlock its unique features! Dramatis Personae: Archfey Patrons includes: 16 Variant Fiend class features! Customize your warlock of the Fiend to represent a specific Archfey such as The Summer Queen or the Mother of All...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Faiths of the Forgotten Realms 3 (Fantasy Grounds)

Faiths of the Forgotten Realms 3 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will...   [click here for more]
Dungeon Masters Guild  $17.99 $10.79

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Into the Belly of the Beast - Adventure (Fantasy Grounds)

Into the Belly of the Beast - Adventure (Fantasy Grounds)


This is a Fantasy Grounds VTT module.  For the PDF version - go here. Now with Unity  "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)

Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock –...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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The Faithful of Eberron (Fantasy Grounds)

The Faithful of Eberron (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond.  Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within...   [click here for more]
Dungeon Masters Guild  $14.95 $8.97

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Eberron Archetypes: Heroes of the Five Nations (Fantasy Grounds)

Eberron Archetypes: Heroes of the Five Nations (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Like the approaching footsteps of an old foe, you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed for use with the Wayfinder's Guide to Eberron, Eberron...   [click here for more]
Dungeon Masters Guild  $14.95 $8.97

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Dark Waters (Fantasy Grounds)

Dark Waters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Dark Waters: Blood in the Fathomless Depths Children and a cleric have been kidnapped from a small coastal town by undead creatures who crawled out of the sea. Defend the Captain's Folly Tavern, investigate the mystery, swim through underwater caverns,...   [click here for more]
Dungeon Masters Guild  $4.50 $2.70

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Portal Pack - Princes of the Apocalypse

Portal Pack - Princes of the Apocalypse


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - Princes of the Apocalypse Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES the use of the Princes of the Apocalypse Fantasy Grounds module sold separately on the Fantasy Grounds STORE. This...   [click here for more]
Dungeon Masters Guild  $3.00

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Portal Pack - Keys from the Golden Vault

Portal Pack - Keys from the Golden Vault


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - Keys from the Golden Vault Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES using the Keys from the Golden Vault Fantasy Grounds module sold separately on the Fantasy Grounds STORE. This...   [click here for more]
Dungeon Masters Guild  $5.00 $4.00

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Auction Encounters (Fantasy Grounds)

Auction Encounters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Auctions replace the dull sessions of “Shopping the RPG” and setting breaking Ye Olde Magik Item Shoppes. They provide opportunities to introduce NPCs, drop plot hooks, or add complications to your story. They can be dynamic settings requiring more than a swing of the sword or a well-placed fireball. Auction...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Annihilation Hold - Adventure (Fantasy Grounds)

Annihilation Hold - Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Annihilation Hold is designed for four to five characters of levels 10 thru 16. Approximate run-time is 2 to 4-hours.   Beyond the western mountains, the orcs generally kept to themselves. Over the years they built their civilization. They enriched themselves through magic and music, and followed...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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The Shopkeeper (Fantasy Grounds)

The Shopkeeper (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. The origins of the Shopkeeper are lost in time and legend. It is said that the Shopkeeper will appear when necessary and provide items, commodities, and information, for a price, even if you are in the most inhospitable place in the world. Deep within an ice-covered cavern, or...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Challenge Accepted II (Fantasy Grounds)

Challenge Accepted II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. A stand-alone sequel to our Electrum Best-Seller Challenge Accepted! Inside you will find a collection of Fourth Edition's best-kept secret... Skill Challenges, for your 5th Edition Game. D&D is a game that consists of multiple pillars of play; combat, roleplay, and exploration....   [click here for more]
Dungeon Masters Guild  $8.95 $5.37

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The Lost Relic of Kyranthar

The Lost Relic of Kyranthar


The Lost Relic of Kyranthar Welcome to The Lost Relic of Kyranthar - an adventure for four to five 3rd to 5th level characters. The adventure is optimized for a party with an average character level of 4. The stolen item can be anything of considerable value to the city but not useful to the party. Provided is the Orb of Mastery, an ancient relic of extreme power. It was on display in the Kyranthar...   [click here for more]
Dungeon Masters Guild  $5.00 $4.00

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Dungeons & Dragons Word Search

Dungeons & Dragons Word Search


Dungeons & Dragons Word Search Puzzles Print one sheet to take to work and do on break. Print the whole PDF to take on the plane with you. Even print out multiple copies of the same puzzle and challenge your players. Dozens of puzzles with answer keys provided. Whether you want 20 minutes of fun or several hours of fun, it's all here in this D&D-themed word search puzzle collection! ...   [click here for more]
Dungeon Masters Guild  $3.99 $3.19

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Tome of the Wild Marksman (Fantasy Grounds)

Tome of the Wild Marksman (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers,...   [click here for more]
Dungeon Masters Guild  $11.95 $7.17

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Haunts (Fantasy Grounds)

Haunts (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. “I’ve got a bad feeling about this.” Want to invoke fear or horror in your characters but not with a hack-n-slash fight with a ghost, specter or revenant? Want a way to confound and spook your players with mood and roleplaying and not just mindless combat? This new edition has a few revised...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Realistic Shields (Fantasy Grounds)

Realistic Shields (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This supplement adds variety to shields found in the Forgotten Realms universe. Gone are the days of buying a "Shield", now you can specify and construct your playstyle around specific sizes and types of shields as well! During my years of play and adventure, I have only heard people using generic "shields"...   [click here for more]
Dungeon Masters Guild  $5.25 $3.15

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Rarities of the Realms (Fantasy Grounds)

Rarities of the Realms (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Rarities of the Realms collects a wide variety of races, classes, backgrounds, and feats previously published across several products by author Travis Legge. Within this module, you will find: 9 playable races over 30 subrace options over two dozen...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Food Shaman Class (Fantasy Grounds)

Food Shaman Class (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Food Shaman Class offers great role-playing opportunities and will have you charging head-on into some battles while cowering behind the group's tank in others. It plays a big role in the Haven Cross module as the class of one of the main NPCs and the hook for unusual and interesting quests. It is featured...   [click here for more]
Dungeon Masters Guild  $3.00 $1.80

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Waterdeep Bestiary (Fantasy Grounds)

Waterdeep Bestiary (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From D&D Editions past comes a collection of monsters that thrive in an urban environment! What’s inside the Waterdeep Bestiary: Monsters from 2nd and 3rd edition from Waterdeep-specific sources and monster manuals. The clockroach, dweomervore, ghaundan, greater leucrota, guardgoyle, mageripper swarm,...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Encounters on the Savage Seas III FREE (Fantasy Grounds)

Encounters on the Savage Seas III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters on the Savage Seas III FREE Expand your library of nautical and coastal encounters with this collection of six encounters and mini-adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two. Use the encounters as...   [click here for more]
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Sorcerous Origin: Blood Magic (Fantasy Grounds)

Sorcerous Origin: Blood Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Wield the Power of the Blood! Introducing a new Sorcerer subclass option designed around the mechanic of converting health and hit dice into sorcery points! The power of your innate magic has a price. It is bought and paid for every time you use it with your own lifeblood—or, when necessary, that of your...   [click here for more]
Dungeon Masters Guild  $2.95 $1.77

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Wisdom and Warning: The Demon Wastes (Fantasy Grounds)

Wisdom and Warning: The Demon Wastes (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging...   [click here for more]
Dungeon Masters Guild  $24.95 $14.97

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Grappler's Handbook Expanded (Fantasy Grounds)

Grappler's Handbook Expanded (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Update: Grappler's Handbook is now Expanded! See details in the description below. The Grappler's Handbook has been largely re-written and given a fresh look from the original to serve as more of a guide for how to use and expand grappling in fifth edition Dungeons & Dragons....   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Captured by Slavers (Fantasy Grounds)

Captured by Slavers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  "They had a chance to kill him, to reap bloody vengeance for their incarceration, but they let him live. The exact line: ‘No, he’ll make a good recurring villain, he needs to come back again.’ To have a character that evokes such a response from the players sets a module in good stead...   [click here for more]
Dungeon Masters Guild  $5.99 $3.59

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Portal Pack - Descent to Avernus

Portal Pack - Descent to Avernus


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. Portal Pack - Descent to Avernus Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE. Also, this Portal Pack REQUIRES using the Descent to Avernus Fantasy Grounds module sold separately on the Fantasy Grounds STORE. This module has 109+ portals...   [click here for more]
Dungeon Masters Guild  $6.00 $4.80

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Warlock Patron: The Thornblade (Fantasy Grounds)

Warlock Patron: The Thornblade (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Fey-Pact Warrior! Introducing a re-imagining of the classic Hexblade Warlock bound to the Feywild instead of the Shadowfell! You have made your pact with a powerful entity from the Feywild — a force that manifests its will in the multiverse through the actions of martially-trained...   [click here for more]
Dungeon Masters Guild  $4.50 $2.70

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Caul of Winter (Fantasy Grounds)

Caul of Winter (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  Enter the world of Icewind Dale like you’ve never seen it before! Loaded with beautiful, original art and maps, this supplement for Rime of the Frostmaiden takes a fresh look at the core storyline at the heart of the campaign. Auril is brought to life...   [click here for more]
Dungeon Masters Guild  $15.00 $9.00

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Forest in Twilight (Fantasy Grounds)

Forest in Twilight (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  We knew something wicked was afoot when the brush came alive, uprooting itself to destroy the starling that had taken perch atop it. When the ivy crawling up the oak began to crawl its way back down, that was when I ran. But it was too late for the others....   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

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Feycrossed Character Background (Fantasy Grounds)

Feycrossed Character Background (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play Feytouched Characters Displaced in time! You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun, you made a life. You danced with pixies in glittering groves,...   [click here for more]
Dungeon Masters Guild  $1.50

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Crowns & Castles (Fantasy Grounds)

Crowns & Castles (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Crowns & Castles lets you play D&D as a 4x empire strategy game. You're no longer playing as a single character. In C&C you're in control of an entire realm that you create from scratch, making decisions for its military, economy, culture, and diplomacy....   [click here for more]
Dungeon Masters Guild  $30.00 $24.00

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Whimsical Heroes: Races (Fantasy Grounds)

Whimsical Heroes: Races (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Whimsical Heroes: Races Add some whimsy into your games with these 8 animalfolk races. Introducing: Bearkin, bear-like humanoids. Three subraces to choose from: Black, Brown, or Polar Canids, dog-like humanoids. Six subraces to choose from: Herding, Hound, Sporting, Terrier,...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Cottage on the Long Road (Fantasy Grounds)

Cottage on the Long Road (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is being harassed by the local farmers. Is this woman a target of bullying and prejudice, or...   [click here for more]
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Temple of the Opal Goddess (Fantasy Grounds)

Temple of the Opal Goddess (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  A noble scion and his retinue from Baldur’s Gate left on an adventure amid much fanfare. That was two weeks ago. Rumors in the taverns suggest only a single soldier returned, bearing grievous wounds and ransom demand. Is this a simple case of misadventure, or are darker conspiracies afoot?...   [click here for more]
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Mind Flayers of Thoon (Fantasy Grounds)

Mind Flayers of Thoon (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Monster Manual gives you the Mind FlayerVolo’s Guide to Monsters gives us the Alhoon, the Illithilich and the Elder Brain. But what if I told you of the ‘flayers that went farther into the planes than anything before? That they came back…different…enlightened…and...   [click here for more]
Dungeon Masters Guild  $3.00 $1.80

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Dungeon Crawling with Style (Fantasy Grounds)

Dungeon Crawling with Style (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Dungeon Crawling with Style An exploration Ruleset for Immersive Dungeons Earlier iterations of the world's greatest RPG game placed greater importance on underground exploration and the tracking of time and resources. These elements were removed from the game a long time...   [click here for more]
Dungeon Masters Guild  $2.95 $1.77

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Theros Campaign Handbook (Fantasy Grounds)

Theros Campaign Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Add the depth your Theros campaign has been missing with the Theros Campaign Handbook. This supplement provides a detailed tour of the three major poleis, including city maps for Akros, Meletis, and Setessa. Expand your options with new subclasses, gifts of the gods, and backgrounds...   [click here for more]
Dungeon Masters Guild  $19.50 $11.70

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Ten Clever Kobolds (Fantasy Grounds)

Ten Clever Kobolds (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Monster Manual gives you one kobold, and a winged kobold. That’s nice, but you all know they can be diverse and talented little buggers when they set their minds to it. What’s inside “Ten Clever Kobolds”? Ten new kobold stat blocks, not just swapping out equipment but reflecting their skills, training...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Dark Ritual in the House on the Hill (Fantasy Grounds)

Dark Ritual in the House on the Hill (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  In a gloomy manner on top of a lonely hill, an eccentric old man plans to summon a demon.   And he wants the characters around to help.   Will they attempt to stop him, only to have his butler get in the way? Or will they...   [click here for more]
Dungeon Masters Guild  $5.99 $3.59

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Prism: Light & Magic (Fantasy Grounds)

Prism: Light & Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. A brand new class for Dungeons & Dragons 5th Edition The Prism brings a unique gameplay experience to the table. A prism has a pool of influence that restores at the start of each turn in combat and increases in size steadily as they level. This influence is the fuel for their basic actions...   [click here for more]
Dungeon Masters Guild  $7.50 $4.50

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Underdark Side Treks (Fantasy Grounds)

Underdark Side Treks (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This is Underdark Sidetreks, an offering of three side-treks for your Out of the Abyss or any Underdark campaign. What’s inside? Steam-Vents encounter featuring a new steam nereid creature. The Xorn’s Madness encounter. Duergar Outpost adventure – A duergar high...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Ravenloft Creature Feature (Fantasy Grounds)

Ravenloft Creature Feature (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Welcome to the Ravenloft Creature Feature! Herein are 10 plot-heavy monsters awaiting a chance to inject some terror to your campaign! Eight of the monsters are REIMAGINED from earlier editions, not just straight-up conversions. Two are brand new creations! Stat blocks checked by three...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Encounters in the Savage Underdark (Fantasy Grounds)

Encounters in the Savage Underdark (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters in the Savage Underdark is a supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve...   [click here for more]
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Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)

Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might...   [click here for more]
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Astral Combat Maneuvers (Fantasy Grounds)

Astral Combat Maneuvers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's...   [click here for more]
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Curse of the Two Spirits (Fantasy Grounds)

Curse of the Two Spirits (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Curse of the Two Spirits An adventure by Elven Tower Includes Unity  This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded....   [click here for more]
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Fey Crossings (Fantasy Grounds)

Fey Crossings (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  Fey Crossings Are you and your party interested in exploring the Feywild? Traveling into the Plane of Faerie is made even more exciting with this set of high-resolution battle maps, interesting NPC encounters, and descriptive read-aloud...   [click here for more]
Dungeon Masters Guild  $3.75 $2.25

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Release the Krakin! (Fantasy Grounds)

Release the Krakin! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin...   [click here for more]
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A Small Problem (Fantasy Grounds)

A Small Problem (Fantasy Grounds)


This is a Fantasy Grounds VTT module, if you are looking for the PDF - click here. Includes Unity  A cavern network about a quarter-mile to the southwest of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids...   [click here for more]
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