Title |
Publisher |
Price |
This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on!
Included in this supplement is:
- Detailed mechanics for harvesting resources and mining gems and metals.
- Instructions for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
As Featured On
D&D News with Greg Tito.
Discover RPG Twitch Stream (9/4/2019)
Comicbook.com
Geektyrant.com
Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!
This product comes with a "minimalist" BR-PT version attached.... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Master of None is the fastest way to meaningful multiclassing. If you've ever wanted to have roleplaying and narrative reasons for multiclassing, we've got you covered. We also provide 4 new ways of multiclassing, when the traditional way just doesn't do it for you. This product includes:
- A history of multiclassing in D&D
- A randomized... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Grazilaxx's Guide to Plant Ancestries converts some of the most popular plant races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- NINE plant races from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Everybody has an opinion on alignments--but now you don't have to worry about what to do with them! Realigned provides three new systems to replace alignment that are dynamic (changes with the character), encourage genuine roleplay, and are mechanically relevant to various degrees. No more arguing about alignments at your table. No more blaming them for bad roleplaying. Now, your characters... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Time Traveler's Guide to Chronomancy provides lore, advice, archetypes, and more for parties who want to include elements of time travel into their campaigns. Sure, it's tricky... but oh so tempting! With this new supplement, you no longer have to be scared of time travel. We give you all the tools you need. Included in this supplement: - Lore about time travel in the Forgetten... [click here for more] |
Dungeon Masters Guild |
$5.99
|
101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: - Abjuration and Defense: including the ability to intercept incoming attacks.
- Divination and Language: including the ability to read other's emotions.
- Enchantment and Control Effects: including the ability to become... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content.
11 new subclasses, 1 new class,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Grazilaxx's Guide to Fey Ancestries converts some of the most popular fey races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- TWELVE fey races from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grazilaxx's Guide to Undead Ancestries converts some of the most popular undead races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Seven undead races... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grazilaxx's Guide to Aquatic Ancestries converts some of the most popular water-based races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Ten water-based... [click here for more] |
Dungeon Masters Guild |
$4.95
|
101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give you the powers you seek. Some examples of items in this product include:
- Beholder's... [click here for more] |
Dungeon Masters Guild |
$5.95
|
101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat, your ranged-based characters have a vibrant number of options to bring even more flavor and uniqueness to their... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Perfect for a high level or epic level party, the 4 Horsemen includes 4 statblocks to truly strike fear into the hearts of players.
Included in this small supplement:
1) Lore about the 4 Horsemen as it applies to the Forgotten Realms Setting
2) 4 Statblacks (Each CR 23)
3) Warlock Patron: 4 Horsemen
- A mounted, elemental-focused warlock patron perfect for warlocks who want to right a flaming... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Adventures in Chronomancy is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into your campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures... [click here for more] |
Dungeon Masters Guild |
$12.95
|
101 Bows and Ammo -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
101 Potions and Consumables
Now for Fantasy Grounds Unity!
101 Potions and Consumables expands options for the most widely accessible magic items. Take your destiny into your own hands by using a variety of consumables that can heal you, heighten your senses, or even make you ageless. No longer must you rely on the healer to keep you alive or the snobby wizard to give... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Time Traveler's Guide to Chronomancy is now available for Fantasy Grounds
Time Traveler's Guide to Chronomancy provides lore, advice, archetypes, and more for parties who want to include elements of time travel into their campaigns. Sure, it's tricky... but oh so tempting! With this new supplement, you no longer have to be scared of time travel. We give you all the tools you... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Now for Fantasy Grounds!
This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on!
Included in this supplement is:
- Detailed mechanics for harvesting resources and mining... [click here for more] |
Dungeon Masters Guild |
$9.99
|
101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity:
Abjuration and Defense: including the ability to intercept incoming attacks.
Divination and Language: including the ability to read other's emotions.
Enchantment and Control Effects: including the ability to become immune... [click here for more] |
Dungeon Masters Guild |
$5.95
|
 This product is the Fantasy Grounds version of the Best Selling new way to multiclass, Master of None. This Fantasy Grounds Product includes the following:
- A history of multiclassing in D&D
- A randomized 1d6 table for each of the 12 original classes to help decide how your character chose that class!
- Unique multiclass, roleplaying features for each combination... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Ever wanted a tool, kit, or proffession that 5e didn't have? Have you wanted your character to Role Play a profession like a miner, farmer, or chandler? Expanded tool options is here for you! This supplement contains a dozen new tool options, including:
-Chandling supplies
-Gunsmith tools
-Silversmith tools
-Seer's tools
-Tamer's kit
- and more!
Be sure to check out our other products!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The reapers are the army of death, taking and sheparding souls into the afterlife. Whether you want the Avatar of Death as a BBEG, or just want the reapers to play a supporting role in your greater campaign, this hierarchy of 6 creatures is great for adding a little horror into any campaign.
This supplement includes Lore and Statblocks for the following:
1) Reaper Minions (CR 1/2)
2) Reaper Scout... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now for Fantasy Grounds!
Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This small suppliment is perfect for DM's looking to provide some more backgrounds based in science and art. It contains the following 5 backgrounds:
1) Architect
2) Calligrapher
3) Iconoclast (Magic Item Destroyer)
4) Magical Merchant
5) Scientist
If you enjoy this, please consider leaving a review. Also, check out our other titles! ... [click here for more] |
Dungeon Masters Guild |
FREE
|
 For centuries the forests of the worlds have been seen as these great unconquerable behemoths, filled with monsters and darkness, until humans discovered iron and fire. Root and Twig: A Timber Themed Class Booklet draws inspiration from the American lumber industry and conservation movement of the mid 1800s to the early 1900s, as well as Celtic tree divination.
Within this demo... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A durable, frontline healer, the Combat Medic has subclasses that specialize in either Alchemy or Magic.
The combat medic has buffs to saving throws for greater survivability, and can choose to heal and buff their allies through either the creation of powerful potions, or the casting of powerful magic.
Like what you see, leave a review! Notice a mistake or something that can be improved, let us... [click here for more] |
Dungeon Masters Guild |
FREE
|
 The Melded are a D&D skinned Borg race. A collective of humanoid/machine hybrids, the Melded's primary goal is to tranform others into their collective. With shifting immunity, unlimited telepathy, and secret technology, they are sure to add depth to any campaign. This title includes lore and statblocks for the following:
1) Melded Drone (CR 2)
2) Melded Assimilator (CR 5)
3) Melded Guardian... [click here for more] |
Dungeon Masters Guild |
FREE
|