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60 Unique Poisons with varying effects that can be used to enhance the experience of a campaign! This homebrew puts the Poisoner's Kit to good use for every character that ever wanted to poison! The poisons are divided into 5 categories depending on how strong they are. This Homebrew includes a detailed list of components, pricing, names, effects, natural 20... [click here for more] |
Dungeon Masters Guild |
$2.00
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Expand your game with this collection of 20 unique NPCs of various Challenge Ratings. Each NPC is designed so they can used as an ally, or as an enemy. We’ve even included several quest ideas for each of the NPCs, three of which have detailed mini adventures and a map. Written by some of the best-selling authors on the Dungeon Masters Guild, each NPC includes an image,... [click here for more] |
Dungeon Masters Guild |
$12.95
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Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World".
This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s... [click here for more] |
Dungeon Masters Guild |
$12.95
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From the creators that brought you The Dark Archetypes comes the finale to the dark saga:
THE LAST DARK ARCHETYPE
What is the greatest insult to life? Few may answer “my profession" and the abomination architect is one of them.
Creating a body from mundane ingredients, imbuing it with a soul that can only obey commands and experimenting on the dead, undead and non-dead are just parts of their... [click here for more] |
Dungeon Masters Guild |
$2.99
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The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted... [click here for more] |
Dungeon Masters Guild |
$4.95
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This book is a complete manual that will allow you to tame, train and ride the most ferocious of creatures into both journey and battle. Discover all that you need in order to adventure together with a wild companion, while forming a bond that is unlike any other. The rules provided by this book can be used by any player character, regardless of their race, class and background.
In its contents,... [click here for more] |
Dungeon Masters Guild |
$7.99
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A collection of nonplayer characters inspired by European folklore for 5th edition Dungeons & Dragons
Add cunning tricksters, courageous heroes and devious villlains to your games of D&D with this supplement from the creators of Monsters of the Old World and Artifacts of the Old World.
This book was created by a multi-national team of writers, artists,... [click here for more] |
Dungeon Masters Guild |
$12.95
|
60 Unique Poisons with varying effects that can be used to enhance the experience of a campaign! This homebrew puts the Poisoner's Kit to good use for every character that ever wanted to poison! The poisons are divided into 5 categories depending on how strong they are.
This Homebrew includes a detailed list of components, pricing, names, effects, natural 20 effects,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The Deck of Many Things is revised! Were you afraid to use the Deck in your campaign for fear everything would spiral out of control? Fear not. A more balanced version, that maintains the "high risk-high reward" feel of the deck is here.
Every card is changed to avoid Campaign-Breaking draws.
I actually created custom designs for each of the cards but... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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How many times did you have to name the barmaid "Anne"? How many times did the inn have to offer only "Erh.. meat and... and ale also wine."? How many times was the inn named "Prancing Pony"? Well no more! This homebrew will keep your players immersed even if your smartass rogue player wants to ask for a menu. You can freaking hand him the menu yourself. Cause the menus (with their prices) are printable... [click here for more] |
Dungeon Masters Guild |
$2.00
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This is my Guide to Dangerous Diseases. The guide includes 20 custom diseases that you can use against your players of any level. Even 20 level players should be afraid of a little reapening. These diseases can be used in your Campaign in whatever way you want. The diseases are organized in 5 dangerousness levels and include Description,... [click here for more] |
Dungeon Masters Guild |
$2.00
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Here is the combination of my Interesting NPCs 4-part series in one pdf. This homebrew contains 50+ unique characters and their detailed backgrounds that can easily be added to any Campaign Setting. It's important to have memorable NPCs for your players. They tend to remember more than the Evil Lich Overlord of Death from your Campaigns.... [click here for more] |
Dungeon Masters Guild |
$1.50
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The 5th Edition D&D Races on the original PhB are revised in this homebrew guide. Each race is rebalanced with the introduction of new subraces (like City Dwarves) and more options that better fit the style of a race.
The changes I made take in consideration balance and flavour.
-Inanimis ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the second chapter of the Eren Chronicles!
The Journey of the Godslayer is a complete compendium for Dungeons & Dragons 5e that deals with divine beings, their powers and those who rise up to defy them. Through its pages, you will discover all that you need in order to create unique campaigns against the almighty Gods and their followers. It is... [click here for more] |
Dungeon Masters Guild |
$19.95
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Welcome to the third chapter of the Eren Chronicles!
The Journey of the Spiritwalker is a complete compendium of spiritual entities and the mysterious powers of animism, for those who dare to invoke them. Through its pages, you will discover the various kinds of spirits that inhabit enchanted forests, haunted ruins and other mystical realms beyond the veil. You... [click here for more] |
Dungeon Masters Guild |
$19.95
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Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale.
I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen... [click here for more] |
Dungeon Masters Guild |
$9.95
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A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons
Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends.
This book was created by a multi-national team of writers, artists, and editors, originating from nearly... [click here for more] |
Dungeon Masters Guild |
$12.95
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A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons, now for Fantasy Grounds!
Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends.
This book was created by a multi-national team of writers, artists,... [click here for more] |
Dungeon Masters Guild |
$14.95
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Welcome to the fourth chapter of the Eren Chronicles!
Prothero’s Guide to Spellweavery is a complete codex that deals with the broad concept of magic, delving into detail over each and every one of the various aspects that compose it. From its fundamental basics to new arcane lore, as well as rules and tools... [click here for more] |
Dungeon Masters Guild |
$19.95
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Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps.
Tales From the World's End is a collection of horror encounters suited for the 1st, 2nd, and... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Tales From the World's End
Now available for Fantasy Grounds Unity!
Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps.
Tales From the World's End... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Book of Myth
Do you want to dozens of new options inspired by the Theros setting? Cultures and a background that link you to the world of Theros? Look no further as the Book of Myth has everything you need!
66 new Archetypes, with Oaths and Domains inspired by the Theros pantheon
5 New and Variant races inspired by Theros including Nymphs, Minotaurs and Saytrs
A culture option to replace race,... [click here for more] |
Dungeon Masters Guild |
$12.95
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ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION
(CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)
Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game.
The Dark Archetypes... [click here for more] |
Dungeon Masters Guild |
$9.95
|
From the best-selling authors of The Dark Archetypes & Tome of Poisons
Our world is shrouded by a veil. A veil that protects us from the wickedness of the unknown and the horrors of the incomprehensible. Devils and gods, demons and tricksters, the holy and the unholy, they are everywhere around us, unseen by mortals. But the veil grows thinner and the nights grow darker. They walk among us... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The lords of the land all gathered to celebrate the unification of the country under a common oligarchy. It was the dawn of a new age, an age of peace and prosperity. The war would finally be over, the soldiers would finally return home and songs would be sung about a time that seemed to be far away, buried in the past. They lifted their glasses and shouted, wishing good fortune and... [click here for more] |
Dungeon Masters Guild |
$4.95
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What if the big bad looked like just any other normal person? What if the antagonist wouldn’t draw any strange looks when they went to the market? What if the villain was just a villager?
Enter Villaingers, another epic release from Plot Hooks! Inside you'll find a 74-page collection of detailed NPCs that seem totally normal in their communities, but harbor a dark secret... [click here for more] |
Dungeon Masters Guild |
$9.95
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This special bundle product contains the following titles.
Honkland Regular price: $1.00 Bundle price: $0.20 Format: PDF From the lead designer of the Honkonomicon
The goosish powers are back!
None will ever be the same after a close encounter with geese.
This is also true for the land itself: when a strong goosish power takes roots in a certain region,... [click here for more] |
Dungeon Masters Guild |
$25.90 $19.99
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What truly makes a great campaign?
A campaign is not unlike a living organism. Everything has to go right in order for it to truly work. You need interesting characters, a fascinating plot, engaging players, a vivid world filled with details that betray your worldbuilding, schemes, betrayals, friendships and passion. You need love as much as you need hate and you need life as much as you need... [click here for more] |
Dungeon Masters Guild |
$4.95
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