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CCC-GSP-OOZE01-01-Oozing-Hunger

CCC-GSP-OOZE01-01-Oozing-Hunger


The people of Phlan are in dire need of help! The town’s water supplies have mysteriously turned a sickly green! Buildings and trees have been secreting slime! Creatures in the area have been going mad! Can the adventurers solve this slimy mystery? A Two-Hour Adventure forTier 2 Characters. Optimized for APL 8. ...   [click here for more]
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Form Fillable Monster Stat Blocks for 5th Edition

Form Fillable Monster Stat Blocks for 5th Edition


Good People! I bring to you another useful DM tool! If you're creating a digital bestiary, homebrew supplement, or just want to print physical stat blocks for your game, then look no farther! Included are three different types of stat blocks! One large and small stat block in the clean, familiar 5e style, and one additional small stat block in an alternative style. (If you find this product useful,...   [click here for more]
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Companion Guide to Neverwinter

Companion Guide to Neverwinter


Neverwinter Aptly named the Jewel of the North, this city has finally recovered from a number of cataclysmic calamities. This guide covers important and factual locations, current history, lore & typical encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please...   [click here for more]
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From Dungeon to Dinner

From Dungeon to Dinner


Over 45 unique recipes to be used in conjunction with the Cooks Utensils for 5e. Can be used or added to any campaign. Pick up some cooking utensiles at character creation and cant find any real use for them? Want to turn short or long rests into a chance to "beef" up your team? Come and try From Dungeon to Dessert, with 16 pages of content with easily laid out sections, which...   [click here for more]
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A Town of Our Own

A Town of Our Own


A complete town building system & framework for 5e. To be used in conjunction with any campaign. Need some down time activities to keep your party immersed in your world? Want to create your own settlement which you can call home? Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework...   [click here for more]
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Are We There Yet? Encounter Collection (5e)

Are We There Yet? Encounter Collection (5e)


Are We There Yet? Sometimes trudging through the wilds of Faerun can be dull and uneventful. Well not any more!! Are We There Yet is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From saving rare beasts to fighting enormous mimics these encounters cover combat, problem solving, roleplaying and puzzles...   [click here for more]
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Full Page NPC Combat & Roleplay Sheet For 5th Edition

Full Page NPC Combat & Roleplay Sheet For 5th Edition


If you're like me, then there simply isn't a good NPC tracking sheet out there for you. My solution? Make one myself! (If you find this product useful, consider buying me a coffee by donating a dollar!) Over are the days of the unprepared DM who wasn't expecting the party to groom the town drunk into a fully fledged warrior, or the wayward bard who attracts voracious fans willing...   [click here for more]
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Mennek's Guide to Runecrafting (Enchanting)

Mennek's Guide to Runecrafting (Enchanting)


This guide is meant to be a lite rules way to entroduce enchangting into dungeons and dragons 5e. Enchanting is refered to as runecrafting in the guide since enchantment is a school of magic in 5e. There are only 2 pages of rules and they allow for both simplicity and flexibility. This guide not only provides rules for making exisitng magic items, but also for using existing magic items to make new...   [click here for more]
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Sanguine Tide - Complete Adventure Arc

Sanguine Tide - Complete Adventure Arc


The complete adventure arc with over 18 hours of story line for just $4.99!! Try Part 1 here Completely Free!!! This collection contains the entire Sanguine Tide adventure arc, an adventure series which is tailored towards busy or new DM's/players. Complete with NPC character studies, enemy stat cards and pre-drawn maps, this campaign minimises the work needed by any DM. This arc contains...   [click here for more]
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Fifty Magical Items for the Practical Adventurer

Fifty Magical Items for the Practical Adventurer


This 5e D&D supplement contains 50 magic items of various usefulness for some of the more mundane things in D&D. Such as keeping your food cold or bed warm. This book contains many items that are just magically mundane. They do simple tasks so you can be comfortable and lazy. Just lke any practical adventurer would want to be after a long-hard day living the life. ...   [click here for more]
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Ruins of Reckoning - A level 5 Adventure (5e)

Ruins of Reckoning - A level 5 Adventure (5e)


With Chult and the Tomb of Annihilation coming, why not put your adventurers to the test? Set deep in a jungle setting, the Ruins of Reckoning is a 4 to 8 hour, one shot adventure, that features a number of strange creatures, challenging puzzles and deadly tasks. A true test of character skill and capability, this adventure is designed solely to press your PC's to the limits, for as any...   [click here for more]
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The Brewer's Bible

The Brewer's Bible


Have Brewer's Supplies and want to put them to good use? Love the idea of having a great range of alcohol for your taverns and inn's? Well, come and check out the "Brewer's Bible" with over 45 Forgotten Realms lore accurate beverages. All available to be crafted for unique bonuses. And as always, dont forget to check out some of my other work here!!! ...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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The Lilac Tempest

The Lilac Tempest


The fish are speaking Common! The gardening tools are attacking! What the $%*& is going on!? Will you be able to save Brinedale before it is consumed by the chaos? The Lilac Tempest is a 4-5 hour adventure designed for 1st-2nd level characters. Get ready for puzzles, investigation, and a whole lot of d4s. ...   [click here for more]
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The DM's Delight, Mega Bundle (5e)

The DM's Delight, Mega Bundle (5e)


The DM's Delight, Mega Bundle!! Due to this being a special anniversery this bundle is currently on sale for over 50% off the total individual prices!! Everything a DM needs to run characters from levels 1 to over 15. The Bundle includes Maps, Encounters, NPC’s, Adventures and a Full Campaign. There is enough here to comfortably keep your group happy for months!!...   [click here for more]
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No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
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Time Magic: Class Options and Spells

Time Magic: Class Options and Spells


This is a module for temporal options for character classes. Time themed options for the Bard, Cleric, Monk, Sorceror, Warlock, and Wizard are available, as are new magic spell options. (This is a work in progress, and test play as well as input is greatly appreciated. Any support is welcome as well. Please enjoy.) ...   [click here for more]
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Trivia Night

Trivia Night


A lighthearted adventure for 4 1st level characters based around a trivia night at a local inn. The characters learn that the owner of the inn is not what he seems. The 12 rhyming trivia questions are accompanied by random encounters and short quests as the characters are possessed by spirits contained in the inn's specialty wine. ...   [click here for more]
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Ninja Class

Ninja Class


In hidden schools across the land ninja train themselves in secret arts. They push their bodies to their breaking point and discover their hidden potential. Ninja never fight clean. They use tricks to throw their foes off balance. Students of an Infiltration Dojo strike from the cover of darkness, or slip by unnoticed. Meanwhile the Assault Dojos teache ninja to defeat their foes in a storm of blows....   [click here for more]
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We're Almost There!

We're Almost There!


We're Amost There! Does your party require some distractions to make thier next journey more memerable? Well not any more!! We're Almost There is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From competitions to strange carnival tents, these encounters cover combat, problem solving, roleplaying and...   [click here for more]
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Silver March Sentinel's Campaign Part 1 & 2

Silver March Sentinel's Campaign Part 1 & 2


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. The first part is available for free in the link below. If you enjoy this module please check out my other...   [click here for more]
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Cleric, Greed Domain

Cleric, Greed Domain


A domain for Clerics that plays with the idea of taxing those who ask for aid. ...   [click here for more]
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The Physician

The Physician


There are the brave warriors who charge headfirst into battle with sword in hand, the mighty sorcerers blasting foes with gouts of red-hot flame, and the eagle-eyed archers who pierce hearts with uncanny accuracy - and then there are those who keep the would-be heroes in one piece. Enter the physician, bringing medical knowledge and life-saving interventions to the adventuring party, stitching wounds...   [click here for more]
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Testing for Initiative - A Level 3 Adventure

Testing for Initiative - A Level 3 Adventure


Testing For Initiative is a 3rd level adventure one-shot designed for 4 or more players. Essentially kidnapped by a mysterious wizard the party has a number of tasks to complete in order to return to their normal lives. This can be quite an unforgiving module, players will have to work together and think hard to make it right through to the end. Hard work is often greatly rewarded however!! Feedback...   [click here for more]
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Ways of the Monk; 3 new Monk Ways

Ways of the Monk; 3 new Monk Ways


This supplement introduces three new Ways for the Monk class. The Way of the Dragon, monks who seek to emulate dragons, the Way of Zen Shooting, a monk archer, and the Way of the Frog, an anime inspired monk. The Ways of the Monk currently uploaded contains a NEW Way of the Dragon, with the original changed to the Way of the Frog. It also contains some other balance or theme fixes as I had time...   [click here for more]
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Silver March Sentinels Campaign - Part 3 (5E)

Silver March Sentinels Campaign - Part 3 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 ad onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. Included with this...   [click here for more]
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A Pocket Full of People

A Pocket Full of People


Need thought out NPC's for your next game? Want NPC's with stats appropriate to their positions? Want 20 of them with pictures, for 10c each? A Pocket full of People is a collection of 20 NPC's each with their own motivations, backgrounds and roles. Easily adapted to any campaign or setting, these NPC's can provide information, quest hooks or simply help fill your world. Each...   [click here for more]
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Silver March Sentinels Campaign - Part 4 (5E)

Silver March Sentinels Campaign - Part 4 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 and onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. This part focuses...   [click here for more]
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The Inheritor's (5e)

The Inheritor's (5e)


A mysterious cavern appears after some strange weather, what lies inside? The Inheritors is a 3-5 hour adventure through a cavern and into some forgotten ruins. Designed for level 4 parties, this adventure provides unique enemies, new magical items, and additional adventure hooks. Accompanying the PDF adventure is a 22mb 11000x4000 pixel HD Map for use in all your online D&D programs....   [click here for more]
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Twelve Maps for any DM

Twelve Maps for any DM


This pack contains three maps that can be used as world maps or regional maps for any campaign as well as nine more cumstom map maps that can be used to represent towns, or for battle maps. One example map can be seen in the cover image. If you would like me to make maps for you feel free to contact me on here. ...   [click here for more]
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Warlock Patron: Vampire Lords and Ladies

Warlock Patron: Vampire Lords and Ladies


You have formed a contract with a Vampire lord or lady, granting you some of their power so you may work in the light to further enhance their dark and sinister influence across the world of the living. ...   [click here for more]
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Adventurers League Friendly Character Sheet

Adventurers League Friendly Character Sheet


A more inclusive but not too crowded charachter sheet first page that is designed with Adventurer's League play in mind. ...   [click here for more]
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Dark Sun: Fury of the Wastewalker (4e)

Dark Sun: Fury of the Wastewalker (4e)


On a trade road to the city-state of Tyr, a caravan is assaulted by a deadly obsidian shardstorm, forcing the survivors to band together and navigate the wastes to safety. But the force of nature that destroyed the caravan is under the malevolent control of the being known as the Wastewalker, who will stop at nothing to see the end of those that escaped his initial wrath. Can the heroes reach the Ringing...   [click here for more]
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The Sanguine Tide Parts 2a, 2b & 2c (5E)

The Sanguine Tide Parts 2a, 2b & 2c (5E)


Dear DM's and Adventurers Please enjoy the following parts to the free beginner part of “The Sanguine Tide”. These three modules cover the various options players may want to explore after completing part 1 of the campaign. These modules should cover at least 2 hours of content each for around 6 to 9 hours total. If following on from the part 1 players can expect to gain anywhere...   [click here for more]
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Paths Less Traveled, 3 New Barbarian Paths

Paths Less Traveled, 3 New Barbarian Paths


This Supplement introduces 3 new paths for the Barbarian class from D&D 5th edition. The Path of the Athletic Rage, a path where your rage boosts your athletic prowess, the Path of the Blood Shaman, a raging magic user, and the Path of the Whirling Death, a rage for those who favor finesse. ...   [click here for more]
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The Sanguine Tide Parts 3a & 3b (5e)

The Sanguine Tide Parts 3a & 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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The Sanguine Tide - Background & Part 1 (5E)

The Sanguine Tide - Background & Part 1 (5E)


Dear fellow DM/Player Please feel free to download this module as Part 1 of a 9 part campaign. All i ask if you do wish to download for free, is that you provide some sort of review for this document. Even just a star rating will allow me to see if i need to change or improve the content. The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined...   [click here for more]
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The Sanguine Tide - Parts 4 & 5 Bundled Edition

The Sanguine Tide - Parts 4 & 5 Bundled Edition


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. These...   [click here for more]
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Magic from the Multiverse

Magic from the Multiverse


Whether you want to spice up your campaign or add to a plane-shifted adventure, this collection of spells and artifacts comes inspired by the most magical card game in the world. ...   [click here for more]
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Way of the Time Walker Monk Subclass

Way of the Time Walker Monk Subclass


Hello All, This is my first go at a subclass and would love feedback. This is a monk that utilizes time and space and is a very high risk and very high reward. This is a tough tight rope to walk to make sure that it is balanced to be strong enough to be worth the effects or too strong for them. It uses the exaustion level disguised as temporal strain, except exauhstion 6 which was too extreme for...   [click here for more]
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The Sanguine Tide - Part 6 (5E)

The Sanguine Tide - Part 6 (5E)


Dear Fellow DM/Player Part 1 Available here for Free! Please check Part 6 of the Sanguine Tide adventure arc, which is suitable for all newer and less experienced players/DM's. The story is set around the same areas as in the D&D Starter Set and can be used in conjunction with the LMoP content or as a follow-on once the campaign is completed. It begins with a number of missing townsfolk from...   [click here for more]
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DoomBrew: Dragonborn Expanded, Shadow Ancestry

DoomBrew: Dragonborn Expanded, Shadow Ancestry


Just a simple addition that includes shadow as a possible dragon ancestry for dragonborn characters. It also includes two variant features to give your dragonborn a little more uniqueness. ...   [click here for more]
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Silver March Sentinel's Campaign Part 1

Silver March Sentinel's Campaign Part 1


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. New parts are available now! Click Here If you enjoy this completely free taster please check out my other...   [click here for more]
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Path of the Fell Theurge v 1.0

Path of the Fell Theurge v 1.0


Staring out over the bloodstained snows and wartorn hillside , the Warchief Caanishon of Slagskold watched as the hobgoblin war party charged forward into the fray. His own warriors were putting up a valiant effort, but when he noticed a detachment of bugbears circling around a hillside to the west to flank the Slagskold berserkers, he realized things were about to grow dire. Caniishon knew his people...   [click here for more]
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DoomBrew: Expanded Wild Mage Table

DoomBrew: Expanded Wild Mage Table


I always loved playing a Wild Mage in previous editions and so when one of my players chose to play one I took a look at the table provided. I was shocked that so many of the former surges weren't listed there. But I didn't want to take away from the Table that was already in place. After much work and compiling of suggestions from both players and my own imaginings, I present to you, an Expanded...   [click here for more]
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The Circle of Stone

The Circle of Stone


The Circle of Stone is intended for Druids, but not specifically limited to the race. Druids of the Stone learn to harness the power of different crystals to supplement themselves and can create stone warriors from natural rock to fight for them. ...   [click here for more]
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Culinarian Class

Culinarian Class


Culinarian is a class for people who enjoy food and wonder what it would be like to cook the monsters they slay. Culinarinas use spell like ablilties to conjure forth the most exquisite foods known to man. Inside is a full class complete with 3 subclasses, The Frymaster, The Sushi Chef and The Critique. ...   [click here for more]
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DoomBrew: Way of the Blade

DoomBrew: Way of the Blade


Everyone loves the Katana, more specifically, everyone loves playing the wandering swordsman. The stoic mature warrior who wears no armor but tears through armored foes with agility and prowess. The samurai, the ronin, the swordsman. The monk who follows this path is considered to be a master of the blade, he practices the way of the blade, forgoeing traditional monk weapons to dedicate himself to...   [click here for more]
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The Sanguine Tide - Ballaton Part 2c (5E)

The Sanguine Tide - Ballaton Part 2c (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
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