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Good Hits & Bad Misses

Good Hits & Bad Misses


UPDATED NOTE (1/11/19): This accessory has undergone a complete overhaul. I will cover all 13 types of 5th Edition damage in this accessory. Please note that these are intended for animated targets so things like Bludgeoning and Force are consolidated to a single table because a hammer to a creature's chest could have the same consequences as casting Force against a target. But Force...   [click here for more]
Dungeon Masters Guild  $0.99

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Truly, Madly, Deeply-Module 00

Truly, Madly, Deeply-Module 00


The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the process of creating a Dungeons and Dragons 5th edition character. For adventuring parties that have already created their characters, you can skip to Module 1. In this module, we’ll build up each character through role-playing, storytelling, and the use of targeted questions by the DM. At the...   [click here for more]
Dungeon Masters Guild  $0.50

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Truly, Madly, Deeply-Module 3

Truly, Madly, Deeply-Module 3


Heaven is a Place on Faerûn Part 3 of the Truly, Madly, Deeply Series (you do not have to have played/run the previous modules to enjoy this one) After speding three months in Berdusk, newly-appointed Harpers still feel like strangers living in an unfamiliar town. Having finished their apprenticeship and parted ways with their mentors the night before, the new recruits decided to sleep...   [click here for more]
Dungeon Masters Guild  $1.99

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