Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more]
A priestess has traveled far from home to find herself in the middle of the RED WAR. Join her on a surreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good come out of this fool’s errand?
You will love this four-hour adventure for 5th-10th level characters, set in Mulmaster during the Red War. "Lost Ashes of a Wayward... [click here for more]
When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3.
In this series of short intro modules, the adventurers' hunt for the mysterious thief will... [click here for more]
The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold the answers. A 2-4 Hour Adventure for Tier... [click here for more]
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure... [click here for more]
Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8.
This adventure premiered at Common Ground Gives 2019.
Elua's... [click here for more]
During the Red War, you’ve been asked to deliver a mysterious wooden box labeled “Thayan Peace Keeper” to a group of legendary heroes inside Mulmaster. But the heroes never show up. A case of mistaken identity only further complicates what was supposed to be a simple mission—while the clock is ticking. Things get delightfully weird with this entertaining two-to-four-hour adventure... [click here for more]
Some of the children at the Moonsea Children’s Hospital have come down with a rare illness. Director Salinop has not been able to determine what is causing the affliction. She has pleaded with local adventurers to help determine the cause and find a cure. A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure premiered at Common Ground Gives 2020 and is a sequel to MMT... [click here for more]
The Red War rages after the fall of Mulmaster. Refugees from Mulmaster are steadily spreading across the region, looking for a new beginning. In the chaos of the evacuation, however, a boy is found along the road. As the dust settles, it comes to light that the child’s father is a quartermaster with the Thayan army. Fearing repercussion for the Mulmaster refugees, you have been asked to return the... [click here for more]