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Mike's free Encounters #1-10

Mike's free Encounters #1-10


This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more. The encounters include: History/Background Encounter guide. New Monsters New Spells New Magic Items New Items Color Maps. The companion ZIP file contains JPEG...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The...   [click here for more]
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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New...   [click here for more]
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Mike's Free Encounters #41-50

Mike's Free Encounters #41-50


This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and  PDFs...   [click here for more]
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Mike's Free Encounters 31-40

Mike's Free Encounters 31-40


This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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Broken Mine 5E

Broken Mine 5E


Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization after the disaster. Unfortunately, his benevolent madness was…madness. He created strange...   [click here for more]
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Dragon Hunt

Dragon Hunt


The once peaceful town of Gremsel is no longer peaceful. Several months ago a ferocious red dragon landed in the center of the town and gave the people an ultimatum: either they would pay tribute or he would consume every creature in the town, from the smallest cat to the largest cow. Unable to stand against such a beast, the people agreed to his demand. Hope arrived in town with a new magistrate...   [click here for more]
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Tower of Zakelana

Tower of Zakelana


Roughly three hundred years ago the young Zakelana was refused admission to an academy of wizards because “girls are witches and not wizards.” Undaunted, she sought impromptu lessons from adventurers while serving drinks at the local tavern. From this humble start, she became one of the world’s greatest wizards. In addition to being famous for her mastery of extra-dimensional magic,...   [click here for more]
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Arrogo's Tomb

Arrogo's Tomb


The wizard Arrogo, a student of the infamous mage Kelok, achieved minor fame developing original spells, some of which were extremely dangerous to the caster. While his supporters claim he developed spells still used today, unbiased experts claim his original spells have been lost. His detractors claim that this is a good thing, at least for wizards who prefer not to be imploded by their own magic....   [click here for more]
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Legacy of the Frostcursed

Legacy of the Frostcursed


This work introduces the legacy of the Frostcursed: humanoids descended from resurrected undead dwarves who brought the Frostcurse upon themselves for their crimes against their people. These people are sometimes known as the frost marked but are also sometimes referred to with the confusing designation of the Frostcursed. This work provides the history/background for the legacy of the Frostcursed,...   [click here for more]
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Circle of Ash

Circle of Ash


Nature is cruel, but fair. But mostly cruel. This work adds a new druidical circle, the Circle of Ash. Druids of the Circle of Ash draw their magic from what lies beneath the shadows of nature, the Ashenfey of Shadash the Lady of Ashes. This work includes the following: The Circle of Ash New Spells: Ashen Touch, Corpse Vine, and Wall of Ash New Monster: Corpse Vine Zombie New Metaphysics: The Three...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Flame Touched

Flame Touched


This work introduces the flame touched; humanoids descended from victims of the fire magic experiments of two Imperial researchers. This work provides the history/background for the flame touched, the rules for making flame touched characters, new spells and new magic items.   New Spells               Ash Storm               Burning Rockfall   Combustion            Cone...   [click here for more]
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Boot Dagger Booter

Boot Dagger Booter


Play a fighter with sole and kick your foes with footwear weapons! As is often the case, there was a Facebook post asking about how many attacks a character with extra arms would get. After giving a RAW response, I joked about a character wielding a dagger in each hand, having a mouth dagger, wearing boot daggers and sporting armor with 20 attached daggers. This quickly devolved into another joke...   [click here for more]
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Interrogation

Interrogation


Through chance or design, PCs sometimes find they have prisoners who might have valuable information. This brief, apolitical work is intended to provide enhanced interrogation rules for D&D. That is a pun; I am morally obligated to point that out because this is 2020. In addition to being an experienced DM, I am also a philosophy professor who has written on the ethics of interrogation, especially...   [click here for more]
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Mike's Free Encounter #10:The Bog WItch

Mike's Free Encounter #10:The Bog WItch


This is the tenth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter a deceitful Bog Witch who serves Zuggtmoy. A CR 7+ encounter. The encounter includes: History/Background for the Bog Witch. Encounter guide. New Monsters: Bog Witch, Bog Ogre, Bog Giant and Bog Zombie Two Color Maps. The companion ZIP file contains: JPEG and Campaign...   [click here for more]
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Mike's Free Encounter #11: Shadow Fang Gnolls

Mike's Free Encounter #11: Shadow Fang Gnolls


This is the eleventh in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a pack of Shadow Fang gnolls. The encounter includes: History/Background for the Shadow Fang Tribe Encounter guide. New Monsters: Shadow Fang Gnoll, Shadow Guard Gnoll, and Shadow Fang Lord Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
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Mike's Free Encounter #12: Shadowed Fields

Mike's Free Encounter #12: Shadowed Fields


This is the 12th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Order of Salvation—Necroknights in the service of Durakor. CR 5+ The encounter includes: History/Background for the encounter. Encounter guide. New Monsters: Necroknight, Necroknight Captain, Necropriest, Necromancer, and Zombie Warhorse. New Magic Item:...   [click here for more]
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Mike's Free Encounter #13: River Pirates

Mike's Free Encounter #13: River Pirates


This is the 13th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against river pirates. CR 1+ The encounter includes: History/Background for the encounter. Encounter guide. Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with and without grid). Hero Lab file for the encounter. Word...   [click here for more]
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Mike's Free Encounter #14: Bad Mercenaries

Mike's Free Encounter #14: Bad Mercenaries


This is the 14th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against bad mercenaries threatening peaceful farmers. The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Map The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with and without grid). Hero...   [click here for more]
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Mike's Free Encounter #15: Dwarven Guard Post

Mike's Free Encounter #15: Dwarven Guard Post


This is the 15th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have the chance to receive aid from friendly dwarves or, if they prefer, murder them. The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer versions of the...   [click here for more]
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Mike's Free Encounter #16: Necrolossi

Mike's Free Encounter #16: Necrolossi


This is the 16th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a rampaging Necrolossi. The encounter includes: History/Background for the encounter. New Monsters: great necrolossi and necrofire skeleton. New magic item: dimensional chain. Encounter guide. Color Map The companion ZIP file contains: JPEG and Campaign...   [click here for more]
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Mike's Free Encounter #17: Frostcursed Guard Post

Mike's Free Encounter #17: Frostcursed Guard Post


This is the 17th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a Frostcursed dwarf guard post. The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Captain, Frostcursed Lieutenant, Frostcursed Sergeant, Frostcursed Priest, Frostcursed Warrior and Dwarven Skeleton. Encounter guide. Color...   [click here for more]
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Mike's Free Encounter #18: Death Captain

Mike's Free Encounter #18: Death Captain


This is the 18th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a death captain The encounter includes: History/Background for the encounter. New Monsters: Death Captain and Lightning Skeleton. New Magic Item: Betrayer’s Blade Encounter guide. Color Map The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
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Mike's Free Encounter #19: Corporagelida

Mike's Free Encounter #19: Corporagelida


This is the 19th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a corporagelida The encounter includes: History/Background for the encounter. New Monster: Corporagelida Encounter guide. Color Map. The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with and without grid). Hero...   [click here for more]
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Mike's Free Encounter #1: Necromancer's Stash

Mike's Free Encounter #1: Necromancer's Stash


This is the first in an ongoing series aimed to provide the overworked DM with free ready-to run encounters. It includes a history/background for the encounter, a map, monster stats and two new magic items. This encounter is for level 1-4 characters. ...   [click here for more]
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Mike's Free Encounter #20: Frostcursed Headless

Mike's Free Encounter #20: Frostcursed Headless


This is the 20th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed headless masters. The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Headless Master and Headless Shield Bearer. Encounter guide. Color Map. The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
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Mike's Free Encounter #21: Frostcursed Forge

Mike's Free Encounter #21: Frostcursed Forge


This is the 21st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the master of the Frostcursed forge. The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Smith and Frostcursed Frostsmith. Encounter guide. Color Map. The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
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Mike's Free Encounter #22: Frostcursed Docks

Mike's Free Encounter #22: Frostcursed Docks


This is the 22nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed at the docks. The encounter includes: History/Background for the encounter. New Monsters: Stone Stevedore and Great Mover. New Magic Items: Amulet of Construct Control and Wand of Construct Repair. Encounter guide. Color Map. The companion...   [click here for more]
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Mike's Free Encounter #23: Frostcursed River Diamond

Mike's Free Encounter #23: Frostcursed River Diamond


This is the 23rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the crew of the Frostcursed’s stone galley River Diamond. It includes a history/background for the encounter, a map, and monster stats. Also included is a bonus encounter, the Frostcursed river worm. The companion ZIP file contains JPEG versions of the maps (with and...   [click here for more]
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Mike's Free Encounter #24: Dividuicorporis

Mike's Free Encounter #24: Dividuicorporis


This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #25: Frostcursed Queen

Mike's Free Encounter #25: Frostcursed Queen


This is the 25th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ruler of the Frostcursed. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the...   [click here for more]
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Mike's Free Encounter #26: Cult of the Bat

Mike's Free Encounter #26: Cult of the Bat


This is the 26th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the cult of the bat. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #27: Burning Beasts

Mike's Free Encounter #27: Burning Beasts


This is the 27th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against burning beasts, elemental infused animals from an arcane disaster. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter...   [click here for more]
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Mike's Free Encounter #28: Sting of Drenlak

Mike's Free Encounter #28: Sting of Drenlak


This is the 28th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the sting of Drenlak. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #29: Sand Gnark Horse

Mike's Free Encounter #29: Sand Gnark Horse


This is the 29h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the desiccated badness of the sand Gnark Horse. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #2: Worg Riders

Mike's Free Encounter #2: Worg Riders


This is the second in an ongoing series aimed to provide the overworked DM with free ready-to run encounters. It includes a history/background for the encounter, a map, NPC stats, a new monster and a new magic item. This encounter is for level 1-4 characters. ...   [click here for more]
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Mike's Free Encounter #30: Ghul Caravan

Mike's Free Encounter #30: Ghul Caravan


This is the 30 in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the desert ghul caravan. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #31: Fallen Desert Outpost

Mike's Free Encounter #31: Fallen Desert Outpost


This is the 31st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ghuls of a fallen desert outpost. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #32: Ancient Aqueduct

Mike's Free Encounter #32: Ancient Aqueduct


This is the 32nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find an ancient aqueduct guarded by constructs and haunted by cursed water elementals. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter...   [click here for more]
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Mike's Free Encounter #33: Tomb of the Desiccated

Mike's Free Encounter #33: Tomb of the Desiccated


This is the 33rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs enter a tomb to face the dry undeath of the desiccated. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #34: The Bath of Pelthonus

Mike's Free Encounter #34: The Bath of Pelthonus


This is the 34th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs stumble across the ruins of a cursed bathhouse and must clean up the undead haunting the pools. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The...   [click here for more]
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Mike's Free Encounter #35: Wind Chime

Mike's Free Encounter #35: Wind Chime


This is the 35th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The intrepid adventures enter the woods to hunt, or be hunted by, the wind chime—an undead abomination crafted by vengeful druids. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets...   [click here for more]
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Mike's Free Encounter #36: Molodus

Mike's Free Encounter #36: Molodus


This is the 36th in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The bold adventures encounter the lizardfolk of the desert, the molodus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #37: The Pool of Pelthonus

Mike's Free Encounter #37: The Pool of Pelthonus


This is the 37th  in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The adventures go for a dip in the Pool of Pelthonus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for...   [click here for more]
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Mike's Free Encounter #38: Sea Tiger Island

Mike's Free Encounter #38: Sea Tiger Island


This is the 38h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers travel to an exotic island to face the fangs of the sea tigers. Will they emerge as kings of battle or perish? The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all...   [click here for more]
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Mike's Free Encounter #39: SANGUINEM VOLANT

Mike's Free Encounter #39: SANGUINEM VOLANT


This is the 39h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers find the ruins of a wizard’s ancient dungeon and face the buzzing horror of the Sanguinem Volant. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters....   [click here for more]
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Mike's Free Encounter #3: Haunted Stones

Mike's Free Encounter #3: Haunted Stones


This is the third in an ongoing series aimed to provide the overworked DM with ready-to run encounters. This encounter features the Haunted Stones, a weak point between the material plane and the Ashenfey. The encounter provides details of the Verdanfey and the Ashenfey as well as several new monsters of the Ashenfey ranging from the Asheneant to the Shuffling Husk. The companion ZIP file includes...   [click here for more]
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Mike's Free Encounter #40: Gladiomortuus

Mike's Free Encounter #40: Gladiomortuus


This is the 40h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Wandering across an ancient battlefield, the PCs awaken a galdiomortuus: a tormented undead created from the remains of a defeated army.  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),...   [click here for more]
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Mike's Free Encounter #41: A Princess met on the Road

Mike's Free Encounter #41: A Princess met on the Road


This is the 41st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Travelling down a forest road the PCs encounter an overdone stereotype: a princess menaced by bandits! But is all as it appears to be?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),...   [click here for more]
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