49 1/2 magic items guaranteed to bring chaos and whimsy to your game.
Let's be honest - for every Bigby, there are many Smallbys; for every Mordenkainen, a lot of Mordenkindofs. Not every exploration into the magical arts ends well, and not every attempt to enchant a magic item works as inteded. With such treasures as figurines of dubious power, the belt of dwarven unkindness,... [click here for more]
Welcome to Tethyr. At the southern end of the Sword Coast, this region is as plentiful as it is beautiful. The Rhindaun dynasty has ruled peacefully for generations, but not everyone believes they are the best rulers. A noble's scheme has come to fruition, and Princess Ysabel has been kidnapped! Unable to trust those closest to her, Queen Anais needs adventurers to come to her daughter's aid. But can... [click here for more]
A powerful magic item has been stolen, and is rending the fabric of the Material Plane. You must find the thieves' hideout in the swamp, make your way past undead and demonic creatures, and retrieve the Skull of Drag'Nalar before the portal it opens to The Abyss becomes permanent and demonic hordes come pouring through.
Content Warning: This adventure has horror imagery.... [click here for more]
Two households, alike in monstrity, in Fahrveronna, where we lay our scene ....
A D&D adventure like no other.
Attack rolls might never be made in this socially-focused game for parties large or small.
In this light and charming game, players can be trolls, hill giants, or traditional adventurers as they untangle a decades-old feud between two clans, enflamed anew by the most unlikely of romances.... [click here for more]